We launch SenseNova-U1.5, an 8B-MoT native unified multimodal model that understands, reasons about, and generates visual content within an encoder-free and VAE-free architecture. We strengthen its visual interface through spatially coherent patch reconstruction and scale its training with carefully curated generation and editing data, improved task formulation, structural prompt enhancement, and native resolutions of up to 4K. For post-training, we optimize specialized experts for visual aesthetics, bilingual text rendering, infographic generation, and image editing, and consolidate their capabilities through multi-expert on-policy distillation. Across extensive evaluations, SenseNova-U1.5 largely advances image fidelity, text rendering, complex composition, multi-reference editing, and interleaved generation, while improving instruction following and preserving subject identity, geometry, and unmodified regions. Despite limited exposure to structured formats in its generation data, SenseNova-U1.5 generalizes effectively to long, complex, and structured visual instructions, further proving that multimodal understanding can transfer to visual planning and creation. Together, these findings position native unified modelling as a promising path towards systems that perceive, reason and create within a fully end-to-end framework. We will open-source training code, including supervised fine-tuning, reinforcement learning, and on-policy distillation.
https://arxiv.org/abs/2609.11929
We present a stroke design in which strokes are transport-coupled: each stroke deposits material of its own area and moves every earlier mark without changing its area, so later strokes deform earlier ones. We then solve the inverse problem under this design: given a target image, we optimise an ordered program of such strokes whose replay approximates it, with digital marbling as the motivating medium. The stroke is a capsule that continuously joins circular drops to drawn deposits; its transport is exactly area-preserving, with a closed-form inverse outside the deposit, and a variant with the same inverse differs from line-source potential flow by 8% of the mean displacement. A replay adjoint regenerates intermediate states instead of storing them and uses 8.7x less memory than checkpointed automatic differentiation; a fused implementation fits a 2000-stroke program at 1024x1024 in about four minutes on one GPU. On five marbled sheets the recovered programs are level with a published stroke-based fitter as rasters, replay across a fourfold resolution range, and support edits in program order and palette space that stay valid under transport.
https://arxiv.org/abs/2609.08722
Counterfactual regret minimization (CFR) is one of the few large numerical workloads that still runs faster on CPUs than on GPUs. Each iteration sweeps a game tree with up to billions of states in millions of small, interdependent gather and scatter steps issued through a generic tree interface. On a GPU every kernel finishes in microseconds, so kernel launches and framework dispatch dominate the run time, and prior GPU implementations have lost to optimized CPU code. We observe that for a fixed game, everything about a CFR iteration except the numerical values is known before the first iteration runs. We propose GPU-CFR, a compiler and runtime built on this observation. It compiles any game once into static dataflow: flat edge and information-set arrays, precomputed indices, and depth-level batched passes fix the entire operation sequence, and only solver state changes between iterations. Static chance folding, depth-level execution blocks, and a dual-lane reach buffer cut the number of framework operations by up to 18.1x. Because shapes, indices, and buffer addresses never change, CUDA Graph Replay records the iteration once and replays it with a single graph launch. On one A100, across an eight-game suite that spans card games, dice games, and board games, GPU-CFR runs 29.8--80.4x faster than the fastest prior GPU CFR on the same accelerator, and 14--258x faster than LiteEFG, one of the fastest open-source CPU implementations, on the four largest games. The compiled representation carries most of that margin: on eight CPU threads with no accelerator it is already 2.2--51.1x faster than the GPU baseline. On the CPU the optimized path reproduces the reference iterates bitwise, and tree construction and graph capture pay for themselves within the first solve. GPU-CFR beats every CPU and GPU baseline on the mid-to-large games of the suite without changing the update rule.
https://arxiv.org/abs/2609.11923
Reliable relative localization between aerial and ground robots is a key requirement for tightly coordinated heterogeneous teams. This can be difficult to do using conventional frame-based cameras and fiducial markers because they are sensitive to motion blur, lighting variations, and payload constraints. This paper presents EVPeriscope, an event-based perception system that enables detection, localization and control of a quadrotor using an upward-facing event camera on a ground robot by detecting the high-frequency visual signature of its propellers. This system allows the quadrotor to function as an extended perception system for the ground robot when onboard sensors exhibit degradation or occlusion. We demonstrate the capabilities of this marsupial ground-aerial system via experiments in challenging field conditions with wind speeds of up to 15 mph, in both daylight and at night. We show that the system supports localization and closed-loop navigation through dense foliage where the ground robot's sensors are occluded. Our control system for the quadrotor operates at 200 Hz entirely with onboard sensing and computation. More details and experiment videos can be found on the project page: this https URL.
https://arxiv.org/abs/2609.11920
Generalization under distribution shift remains a core challenge in modern machine learning, yet existing learning bound theory is limited to narrow, idealized settings and is non-estimable from samples. In this paper, we bridge the gap between theory and practical applications. We first show that existing definition of concept shift breaks when the source and target supports mismatch. Leveraging entropic optimal transport, we propose a key notion: $\gamma^{*}\!$-concept shifts, and derive a general error bound unifying covariate and $\gamma^{*}\!$-concept shifts, which applies to broad loss functions, label spaces, and stochastic labeling. We further develop estimators for these shifts with concentration guarantees, and the DataShifts algorithm, which can quantify distribution shifts and estimate the error bound in most applications - a rigorous and general tool for analyzing learning error under distribution shift.
https://arxiv.org/abs/2609.11918
As the supply of human-written text is exhausted, it has become standard practice to repeat language model training data. Prior work has studied data repetition for densely activated Transformers, but the effects of data repetition remains largely unexplored for recently dominant sparse architectures such as Mixture-of-Experts (MoE), despite their increased compute efficiency. We vary data repetition rates across single- and multi-domain data mixes, and across MoE settings, including expert count and granularity. We consistently find, for models ranging from 80M to 1B active (8.5B total) parameters, that MoEs degrade more rapidly under data repetition. This effect increases with sparsity, dictated by total rather than active parameters. While 80M dense models can repeat data over 8x with minimal degradation, MoEs instead begin to suffer at 4x, and deteriorate rapidly, ceding their performance benefits in all-unique data settings to underperform dense models after 32x. We experiment with existing regularization methods as a potential remedy. We find that some methods, such as dropout, can mitigate overfitting. In particular, with strong masking-based regularization, MoEs are able to outperform dense models even when data is repeated more than 64 times. However, no method fully matches the performance of all-unique training data. Finally, we analyze internal mechanisms correlated with MoE overfitting in high repetition regimes, and find that MoE routing universally stabilizes early in training, and that expert specialization correlates with overfitting to repeated data. In sum, our work addresses the adverse interactions between sparsity and data repetition: we present evidence for the core mechanisms of overfitting and its potential remediation, and suggest promising avenues for future methods to reduce over-specialization in model parameters by disrupting memorization patterns.
https://arxiv.org/abs/2609.11917
Camera traps often run in the field on edge hardware with limited or no connectivity, making small, locally-deployable vision-language models (VLMs) -- not frontier-scale ones -- the practically relevant class to evaluate for species identification. We test whether models in this deployment-relevant 2--8B range carry genuine taxonomic knowledge, evaluating four such VLMs (Qwen3-VL 2B/4B/8B, Gemma3 4B) against the domain-specific specialist BioCLIP (300M parameters) on a 96-species task, comparing clean iNaturalist photographs against camera-trap imagery from 6 this http URL collections, on two independently-sampled evaluation sets. All models identify species far above chance, but every model -- general-purpose or specialist -- degrades sharply on field imagery (domain gaps of 9.6--26.6 percentage points, consistent across taxonomic levels and both evaluation sets), indicating the degradation reflects general image legibility rather than fine-grained discrimination failure. BioCLIP substantially outperforms every VLM tested (by 33.2--59.2 percentage points across an expanded 200-image sample for every model) despite its far smaller size, suggesting the gap reflects specialized training data rather than model scale; yet BioCLIP's own domain gap (18.0 points) is statistically indistinguishable from the best VLM's (22.3 points), suggesting the clean-to-field degradation itself is a property of the image-quality shift rather than a general-purpose-model weakness. Under open-set prompting, 5.9--9.6% of responses are syntactically valid but taxonomically nonexistent species names; the relative fabrication-rate ranking across models replicates exactly across both evaluation sets, a more robust finding than any single point estimate.
https://arxiv.org/abs/2609.11916
Generative artificial intelligence changes how firms reach customers, but standard marketing data do not record how often users see and notice a firm's name in generated answers. We develop Generative Marketing Mix Modeling (GMMM) to estimate the causal effects of Generative Engine Optimization (GEO) and Generative Engine Marketing (GEM). For GEO, GMMM combines repeated generated answers with question counts, shares of use across generative systems, and notice probabilities. For GEM, it combines records of sponsored placements with notice probabilities. GMMM compares expected business responses under alternative treatment sequences and establishes sufficient conditions for identifying the resulting effects. We investigate the empirical performance of the proposed method using simulated answers to product recommendation in English and Japanese.
https://arxiv.org/abs/2609.11915
Out-of-distribution length generalization, namely to extrapolate a task from short to longer context, has been studied intensively for transformers. Here we focus on distance generalization, which probes performance when inter-token distances are changed between training and inference, while keeping a fixed context length. We construct two synthetic delay copy tasks, both involving finite distances between source and recall, where tokens are copied either fully or selectively, and test models on delays unseen during training. We address three questions: (A) Do positional encoding schemes such as RoPE and ALiBi improve distance resolution relative to no positional encoding (NoPE)? (B) How does data diversity, the number of inter-token distances seen in training, affect performance? (C) When is distance transfer learning positive or negative? We present a thorough investigation, finding that it is paramount to improve our understanding of the underlying mechanisms.
https://arxiv.org/abs/2609.11913
Agentic AI is moving from bounded task execution toward systems that retain consequential state, continue operating and adapt across task boundaries. That shift creates a control problem that current harnesses largely solve by hand: objectives, retries, verification, stopping rules and other behavioral transitions are specified externally. We propose an artificial id, an adaptive internal drive for determining whether behavior should continue, stop or change. In a minimal virtual Petri-dish experiment, a controller too small to perform general-purpose reasoning and receiving no task-specific behavioral objective develops useful control through differential persistence. The same mechanism selects an unintended physical strategy when that behavior persists better and later replaces a learned sensor mapping when its environmental meaning changes. These results show that adaptive direction can emerge without being explicitly specified as a behavioral objective. The same persistence that makes such adaptive agency useful can also allow misalignment, corrupted state and unintended behavior to persist across task boundaries. A scalable artificial id would carry consequential state and adaptive drive across those boundaries, making alignment a property of the continuing agentic system rather than of a model response or single trajectory. Such systems require a persistent alignment boundary over trusted observations, consequence channels, persistent state, authority, identity, provenance and hard constraints.
https://arxiv.org/abs/2609.11911
Spatial reasoning depends not only on metric properties such as distance, angle, and shape, but also on topological relations that remain invariant under continuous deformation. Cognitive science identifies these relations as foundational to spatial understanding, yet foundation-model evaluations largely focus on metric or viewpoint-dependent relations. We introduce MindTopo, a benchmark of topological intuition across five properties grounded in cognitive science and formal topology: continuity, separation, order, enclosure, and knots. MindTopo evaluates each property at two cognitive levels. Reasoning asks a model to identify topological relations or infer how they change. Planning instantiates a foundation model as a closed-loop agent whose policy selects environment actions. MindTopo contains 11,030 instances across 13 procedurally generated task types with controllable difficulty. We benchmark 14 MLLMs and study agent configurations augmented with image and video generation, including 3 video generative models in planning settings. Every MLLM performs better on reasoning than on planning, and the best-performing model remains far below observed human performance. On Qwen3-VL-2B-Instruct, supervised fine-tuning and reinforcement learning improve reasoning more than planning. Generated observations retain local cues and reach plausible endpoints, but audited rollouts do not reliably follow environment dynamics or preserve topology across transitions. Our website is at this https URL
https://arxiv.org/abs/2609.11900
Long-video understanding on edge devices must reason over hours of content under tight compute and bandwidth budgets. Subsampling visual tokens loses temporal structure, while text-only video memories lose fine-grained visual attributes. We observe a visual-textual duality: language memories carry long-range temporal structure better than dense frames, while pixels remain decisive for attribute-level perception. Building on this insight, we propose Caption-once, Frames-onDemand (CFD), a budget-aware edge-cloud agentic framework. The edge runs a single offline captioning pass that builds a dual-track narrative index, an event-level story skeleton plus a clip-level micro-log, cached and reused across queries without re-captioning. At query time, a cloud-side MLLM reasons over the index in a story-first loop centered on a lightweight Visual-Need Router: a per-query gating module that triggers bounded keyframe retrieval only for perceptual questions (appearance, on-screen text, attribute disambiguation) and keeps temporal-structural questions in language space. The router turns visual access into a first-class, query-conditioned cost, capping per-query frame consumption regardless of video length. Experiments on long-video benchmarks demonstrate strong accuracy-efficiency trade-offs while substantially reducing online visual processing.
https://arxiv.org/abs/2609.11899
Solving novel view synthesis (NVS) for millimeter-wave (mmWave) radar requires a renderer that is physically faithful, complex-valued, and multi-viewpoint-tractable. No prior method achieves these three properties simultaneously. Differentiable Monte Carlo (MC) ray tracers implement the radar forward model directly with explicit material modeling and complex outputs, but do not scale to the multi-view optimization NVS demands. Optical-NVS ports of NeRF, hash grids, and 3D Gaussians train fast but discard phase and replace explicit material modeling with opaque learned features, restricting them to power-only range-azimuth (RA) magnitudes. We propose 3D Point Splatting (3DPS), the first differentiable point renderer for radar, derived directly from the standard solid-angle form of the radar equation. Each oriented 3D point carries an ITU-R P.2040 material model, evaluated in closed form, with the resulting complex phasor splatted into range bins through a precomputed point spread function (PSF). The complex-valued output makes the renderer product-agnostic. The same optimized scene yields analog-to-digital converter (ADC), complex range profile (CRP), and RA outputs through standard fast Fourier transform (FFT) pipelines without retraining for each format. On six outdoor ColoRadar scenes, 3DPS reaches 0.587 mean Pearson correlation on held-out RA images. This is between 1.7x and 5.2x the three optical-NVS baselines (RadarSplat, Radar Fields, DART). Training takes approximately 3 minutes per scene on a single RTX 4090.
https://arxiv.org/abs/2609.11894
As Speech Large Language Models (speech-LLMs) become increasingly multilingual, Arabic remains significantly underrepresented, highlighting the need for dedicated infrastructure to train and evaluate Arabic speech-LLMs. To address this gap, we introduce Nuha-Speech, a comprehensive initiative to develop general-purpose Arabic speech-LLMs spanning dataset construction, model training, and systematic evaluation. Specifically, we constructed a large-scale Arabic Speech Question-Answering (SQA) corpus comprising over 1.5 million training samples to allow instruction tuning over a broad range of core speech tasks. Then, the corpus was used for supervised fine-tuning based on Qwen-Omni model variants at different scales. Finally, we designed an evaluation framework featuring diverse tasks and tailored metrics. Through this work, we aim to establish foundational infrastructures for Arabic Speech-LLMs under constraints imposed by limited Arabic speech resources.
https://arxiv.org/abs/2609.11892
High-resolution digital surface models (DSMs) play an important role in urban analysis, 3D building reconstruction, and infrastructure monitoring, yet their availability remains limited due to the high cost and complexity of data acquisition. In contrast, coarse DSMs from commercial satellite missions are widely accessible, and high-resolution optical imagery is increasingly available from aerial and satellite platforms. We address the resulting mismatch in spatial resolution and propose a DSM superresolution approach that enhances 5 m DSMs to 0.5 m resolution, using guidance from high-resolution spectral images. Our method employs denoising diffusion to transfer information that is visible only in the image, like crisp outlines and detailed roof structures, into the elevation maps. In this way, surface details are reconstructed more accurately than with conventional interpolation or filtering techniques. Experiments on several cities in Central Europe demonstrate that the proposed approach produces high-quality DSMs with improved structural detail and accurate surface geometry. Our results highlight the potential of guided super-resolution with foundational image priors as a means of reconstructing high-resolution surface models.
https://arxiv.org/abs/2609.11886
Zero-cost proxies rank architectures cheaply, but their reliability varies across search spaces. We introduce CoRA-NAS (COarse Ranking + Anchor-residual), a two-stage framework combining a static ranking prior with low-cost learning-curve refinement. CoRA-Rank aggregates capacity and structure-at-initialization proxies through an equal-weight log-rank consensus and a target-free consensus gate. CoRA-Refine samples anchors across this prior, extrapolates their early validation curves, and propagates a learned residual correction with an ExtraTrees model. The refinement uses approximately 1% of the cost of fully training the candidate set. Fully trained architecture-accuracy labels are not used to fit the ranker. One configuration is used across spaces, with space-specific architecture encodings. Across NAS-Bench-201, NAS-Bench-101, TransNAS-Bench-101, and NATS-SSS, CoRA-Refine achieves mean Spearman correlations of 0.946, 0.715, 0.786, and 0.894, respectively. Its worst-space correlation of 0.715 is the highest among the compared methods. On NAS-Bench-201/CIFAR-100, its selected architecture reaches 73.32% accuracy, near the reported ground-truth best of 73.37%. On the pure size space, refinement recovers the static prior's shortfall relative to parameter count, while remaining tied with the strongest capacity proxies within noise. The resulting framework combines cross-space ranking robustness with low-cost architecture selection.
https://arxiv.org/abs/2609.11884
Large language models generate fluent text that can contain unfaithful claims -- a phenomenon known as hallucination. We present a multi-signal detection pipeline combining fine-tuned DeBERTa-v3 classification, Monte Carlo (MC) Dropout uncertainty quantification, and temperature-scaled calibration for response-level hallucination detection. Evaluated on the HaluEval benchmark, our pipeline achieves F1=0.915 and AUROC=0.977 on general-domain tasks, with per-task F1 scores of 0.97 (QA), 0.96 (Summarization), and 0.82 (Dialogue). MC Dropout inference further improves accuracy to 93.2%. A context ablation study confirms the model performs genuine entailment reasoning rather than exploiting surface patterns, with summarization F1 dropping 24% when knowledge context is removed. Learning curve analysis reveals that 25% of training data captures 77% of full-data performance. Beyond detection, we apply Direct Preference Optimization (DPO) to a Qwen2.5-0.5B generator, reducing its hallucination rate from 85.5% to 37.7% (55.9% relative reduction) as measured by our detector. Cross-domain evaluation on the SciFact biomedical benchmark shows that general-domain training transfers poorly (F1=0.52), motivating domain-specific fine-tuning. PubMedBERT fine-tuned on SciFact achieves F1=0.63 and AUROC=0.81, demonstrating that domain-matched pre-training is the strongest adaptation strategy. Code and models are available at this https URL
https://arxiv.org/abs/2609.11878
Many biological discovery problems require experiments to be selected sequentially under constrained budgets. CRISPR screening is a prominent example, as exhaustive perturbation testing is often infeasible and candidate perturbations must instead be prioritized over multiple experimental rounds. Despite the importance of this problem, existing benchmarks for adaptive hit discovery remain limited in scale and diversity. Here, we introduce AssayBench-Loop, a large-scale benchmark for adaptive hit discovery comprising 1,389 CRISPR screens across five phenotype categories. Beyond enabling systematic evaluation, its scale makes it possible to learn acquisition strategies across historical experiments. Building on this resource, we introduce AssayLoop, a sequential experimental design framework combining AssayFormer, a transformer-based amortized acquisition policy trained across historical screens to adapt from experimental feedback, with LLM-derived biological priors through an adaptive handoff. In this view, completed experiments become training data for learning how accumulated evidence should guide what to test next, while LLMs provide prior biological knowledge to seed the search. We further introduce AssayLLM, showing that the same principle can be extended directly to an LLM through task-specific post-training. On temporally held-out screens, AssayLoop achieves a 5.67-fold enrichment over random selection and recovers 27.7% of hits after assaying approximately 5% of the candidate library, outperforming existing adaptive-design methods and standalone LLMs, and AssayFormer alone. Performance improves with increasing historical training data and transfers to phenotype categories excluded from training. These results demonstrate the value of learning acquisition policies across historical experiments and combining them with broad biological priors for efficient adaptive hit discovery.
https://arxiv.org/abs/2609.11877
Recently, a wide range of recommendation algorithms inspired by deep learning techniques have emerged as the performance leaders on several standard recommendation benchmarks. While these algorithms were built on different DL techniques (e.g., dropouts, autoencoder), they have similar performance and even similar cost functions. This paper studies whether the models' comparable performance are sheer coincidence, or they can be unified under a single framework. We find that all linear performance leaders effectively add only a nuclear-norm based regularizer, or a Frobenius-norm based regularizer. The former ones possess a (surprising) rigid structure that limits the models' predictive power but their solutions are low rank and have closed form. The latter ones are more expressive and more efficient for recommendation but their solutions are either full-rank or require executing hard-to-tune numeric procedures such as ADMM. Along this line of finding, we further propose two low-rank, closed-form solutions, derived from carefully generalizing Frobenius-norm based regularizers. The new solutions get the best of both nuclear-norm and Frobenius-norm world.
https://arxiv.org/abs/2609.11876
Recent advances in Vision-Language-Action (VLA) models have improved robotic manipulation, yet observation-to-action learning remains limited by a fundamental transition realizability gap, manifested in three tightly coupled problems: (i) Transition ambiguity. Visually similar current observations may correspond to different manipulation phases and imply different subsequent transitions. (ii) Prediction--execution mismatch. A visually plausible predicted future observation does not necessarily correspond to a physically realizable transition. (iii) Experience--realization mismatch. A historically executable action pattern may not necessarily realize the intended transition in the current scene and therefore requires context-aware adaptation. Accordingly, we propose UniMPA, a Unified Memory-Prediction-Action model that addresses these problems through a shared action-grounded transition interface. (i) UniMPA introduces Persistent-Selective Future Prediction to resolve transition ambiguity by modeling the intended future state evolution. A persistent latent stream continuously tracks task-level progress, while a transition-critical pixel stream selectively resolves fine-grained interaction changes through memory-grounded prediction. (ii) To assess the physical executability of the anticipated transition, the predicted transition queries a temporal Visual-Action Memory Bank. The bank retrieves historically realized visual-action experience, grounding future prediction in executable evidence. (iii) To adapt executable experience to the current scene, an Action-Visual Memory Bank retrieves visually grounded action prototypes from historical action evolution. Prototype-Biased Flow then shifts the flow source toward a historically supported action manifold for context-aware refinement.
https://arxiv.org/abs/2609.11875