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Simulating Crowds and Autonomous Vehicles

2020-08-25 13:00:29
John Charlton, Luis Rene Montana Gonzalez, Steve Maddock, Paul Richmond

Abstract

Understanding how people view and interact with autonomous vehicles is important to guide future directions of research. One such way of aiding understanding is through simulations of virtual environments involving people and autonomous vehicles. We present a simulation model that incorporates people and autonomous vehicles in a shared urban space. The model is able to simulate many thousands of people and vehicles in real-time. This is achieved by use of GPU hardware, and through a novel linear program solver optimized for large numbers of problems on the GPU. The model is up to 30 times faster than the equivalent multi-core CPU model.

Abstract (translated)

URL

https://arxiv.org/abs/2008.11578

PDF

https://arxiv.org/pdf/2008.11578.pdf


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