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Person Re-identification with Adversarial Triplet Embedding


Abstract

Person re-identification is an important task and has widespread applications in video surveillance for public security. In the past few years, deep learning network with triplet loss has become popular for this problem. However, the triplet loss usually suffers from poor local optimal and relies heavily on the strategy of hard example mining. In this paper, we propose to address this problem with a new deep metric learning method called Adversarial Triplet Embedding (ATE), in which we simultaneously generate adversarial triplets and discriminative feature embedding in an unified framework. In particular, adversarial triplets are generated by introducing adversarial perturbations into the training process. This adversarial game is converted into a minimax problem so as to have an optimal solution from the theoretical view. Extensive experiments on several benchmark datasets demonstrate the effectiveness of the approach against the state-of-the-art literature.

Abstract (translated)

URL

https://arxiv.org/abs/2012.14057

PDF

https://arxiv.org/pdf/2012.14057.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot