Humans learn from social life. Simulating this process with LLM-powered agents represents a promising research direction, raising a natural question: whether LLMs can learn from such simulated social experience to better understand and replicate human behavior. However, prior agent society simulations typically operate at the scale of days, limiting the depth of social interactions and long-term growth. In this paper, we study long-term life simulation and LLM learning in agent societies, with two goals: (1) investigating social behaviors that emerge from life-long simulation, and (2) developing anthropomorphic capabilities in LLMs, particularly intelligence in social life, through years of simulated social experience. Specifically, we present Agentopia, a comprehensive framework for long-term life simulation in multi-agent societies, where 100 agents autonomously pursue personal growth, develop social relationships, and fulfill their needs and goals over 10 simulated years. We define life reward to mirror human well-being, and leverage this reward to train LLMs via rejection sampling. Extensive experiments show that agents exhibit rich emergent social behaviors. Furthermore, life reward training effectively enhances the underlying LLM, which leads to improved agent well-being in simulation, and generalizes to downstream role-playing benchmarks with +15.6% improvement.
https://arxiv.org/abs/2606.07513
Frontier AI systems are bridging the gap between intelligence and utility by shifting from conversational assistants to autonomous agents that execute tasks end to end. Using production data from Perplexity's Search and Computer products, we study this transition by examining how AI agents accelerate and reshape knowledge work. Three key empirical findings emerge. First, using sessions with near-identical initial query pairs as natural experiments for the same underlying task attempted with both products, Computer performs 26 minutes of autonomous work per user session, versus 33 seconds for Search. Computer automates task decomposition and execution that Search users might otherwise manually orchestrate and implement. As a result, Computer shifts follow-up query distribution toward higher-order work such as verification and extension. Autonomy also increases execution quality, with per-query dissatisfaction rates 55% lower on Computer than on Search. Second, due to its autonomy advantage, Computer reduces completion time from 269 to 36 minutes on matched tasks, lowering estimated time and cost by 87% and 94%, respectively, compared to humans equipped with Search alone. Third, Computer changes the scope of work that users attempt: Computer queries more often cross occupational boundaries, require higher-order cognition, draw on broader expertise, take the form of composite tasks that bundle interdependent subtasks into a single query, and unlock work activities that are essentially absent from Search usage among the same users. Together, the evidence indicates that AI agents accelerate workflows, enhance output quality, reduce costs, and expand the breadth and depth of automated work.
https://arxiv.org/abs/2606.07489
Monolithic vision-action models represent an emerging paradigm in autonomous driving. However, this architecture produces token sequences that quickly exceed real-time computational budgets when encoding extended temporal context for complex interactions. While approaches like linear transformers and external memory try to make the context lightweight, token compression is most compatible with the architecture as it requires no backbone modifications. Yet existing compression adopts rule-based heuristics like temporal decay, decoupled from planning, risking loss of decision-critical information. We propose COMPACT-VA, a planning-aligned working memory framework built on conditional VQ-VAE, compressing extended context into bounded representations. Compression is conditioned on both historical trajectory and a learned planning intent that the posterior encoder distills from future trajectories during training, while the prior encoder learns to predict it from compressed observations. The compressed memory, concatenated with the predicted latent, feeds the policy for end-to-end optimization, planning with retained decision-critical information. We evaluate on high-signal dynamic scenarios where historical context is most critical for behavior correctness (e.g., stop, yield, or proceed), and accordingly design behavioral metrics. Under comparable token budgets, we achieve $>$6% improvement (68.3%) on success rates with consistent gains across metrics. Ablations validate planning-aligned coupling effectiveness. Closed-loop evaluation confirms that COMPACT-VA maintained general driving performance with 3.3* speedup and 2.7* memory reduction over uncompressed processing.
https://arxiv.org/abs/2606.07464
As foundation models advance and agent scaffolding becomes increasingly sophisticated, agents have demonstrated remarkable proficiency in complex, long-horizon coding tasks and even autonomous experiment execution. Despite their evolution from research assistants into autonomous research agents, these systems still exhibit significant limitations in field sensitivity, research ethics, and nuanced scientific judgment. Consequently, frontier agents remain unable to fully replace human researchers. To bridge this gap, we conceptualize the AARR (Act As a Real Researcher) benchmark series. Unlike existing benchmarks that primarily assess macro-level execution capabilities, AARR focuses on whether agents can emulate the professionalism, thoroughness, and nuanced reasoning that characterize human researchers in granular research scenarios. In this work, we propose AARRI-Bench (Act As a Real Research Intern), the first benchmark in this series. We conduct extensive experiments across frontier models and agentic systems, revealing that even the best-performing configuration (Mini-SWE-Agent with Claude Opus 4.7) achieves only 68.3\% success rate, frequently overlooking subtle yet critical details that are obvious to real human researchers. Our results indicate that developing researcher-like AI requires further exploration of research behavior, rather than merely complex scaffolding. Our data is released at this https URL.
https://arxiv.org/abs/2606.07462
The ISO 26262 standard defines functional safety for road vehicles through risk assessments based on Severity, Exposure, and Controllability, grounded in a human-driven vehicle paradigm. In the context of autonomous vehicles (AVs), the absence of a human driver necessitates revisiting these principles. This paper decomposes the Controllability placeholder into two auditable evidence dimensions of ISO 26262 by introducing two measurable sub-concepts: Transferability and Predictability. Transferability extends Controllability to capture AV systems' ability to hand off control to dedicated fallback safety mechanisms, while Predictability captures how easily external agents can anticipate AV behavior. Predictability is formally defined from human-robot interaction-inspired principles, and a mathematical framework is provided to quantify it. A designed-versus-achievable gap is introduced to distinguish architectural fallback claims from scene-conditioned achievable fallback capability. The proposed metrics align with ISO 26262 and ISO/PAS 21448 (SOTIF), rendering fallback and interaction claims falsifiable and traceable across ODD slices. These dimensions complement rather than replace existing standards, and the enhancements preserve the structure of ISO 26262 while extending its applicability to driverless automated systems operating at SAE Levels 4 and 5.
https://arxiv.org/abs/2606.07437
Autonomous robotic systems are being proposed for use in hazardous environments, often to reduce the risks to human workers. In the immediate future, it is likely that human workers will continue to use and direct these autonomous robots, much like other computerised tools but with more sophisticated decision-making. Therefore, one important area on which to focus engineering effort is ensuring that these users trust the system. Recent literature suggests that explainability is closely related to how trustworthy a system is. Like safety and security properties, explainability should be designed into a system, instead of being added afterwards. This paper presents an abstract architecture that supports an autonomous system explaining its behaviour (explainable autonomy), providing a design template for implementing explainable autonomous systems. We present a worked example of how our architecture could be applied in the civil nuclear industry, where both workers and regulators need to trust the system's decision-making capabilities.
https://arxiv.org/abs/2606.07211
Agent-interoperability protocols such as A2A and MCP standardize what agents say to one another, but assume address-based transport over HTTP(S). Such transports protect message content, increasingly with end-to-end encryption. What they leave in the clear is the communication graph: which agent contacts which, when, and how often. In agent systems this graph is more consequential than a privacy framing suggests. Endpoints are often capability-labeled, workflows are structured and chained, and interactions are coupled to real actions, so an observer recovers more than past relationships. It can infer the pending workflow, the task being assembled and the action likely to follow. At machine speed, it can act on that inference before the workflow completes. The threat is therefore one of workflow integrity, not privacy alone: predictive leverage over autonomous action. We give a threat model for the agent communication graph; identify what makes agent metadata distinctively revealing (semanticity, prospectivity, actuation); define transport- and bootstrap-layer privacy properties and weigh candidate transports (SimpleX/SMP, Tor, mixnets) against them; and present an A2A case study in which a metadata-protecting binding is expressible but surfaces the protocol's identity assumptions. We test these on a generative model anchored to a real A2A capture. From passive metadata alone, with no payloads, a classifier recovers a task's class well above chance, from only the workflow's opening; applied together, the properties drive that recovery sharply back toward chance. Beyond what an observer can recover, we measure the leverage of acting on the leak: from a workflow's opening and under a fixed budget, an adversary choosing which workflows to act on realizes in this model most of a clairvoyant attacker's advantage over a metadata-blind one, and the same properties suppress it.
https://arxiv.org/abs/2606.07150
Autonomous LLM agents can pursue hidden malicious objectives through sequences of individually benign actions, making sabotage difficult to detect using standard trajectory-level monitoring. Existing approaches either evaluate complete trajectories in a single pass or partition them into independently scored windows, limiting their ability to connect evidence across temporally distant actions. We propose TRACE, a monitoring framework for long-horizon LLM agent trajectories. TRACE operates through a TIJ (Triage-Inspect-Judge) loop that identifies high-signal regions, performs targeted inspection while maintaining accumulated evidence across reasoning steps, and synthesizes a trajectory-level verdict. We evaluate TRACE on ten task domains from SHADE-Arena against state-of-the-art baselines. TRACE achieves an aggregate F1 of 0.713 and recall of 0.844, with the largest gains on tasks requiring long-range evidence linking.
https://arxiv.org/abs/2606.07054
Robots that operate over extended periods should not merely visit space; they should progressively understand it. Yet most 3D scene graph pipelines treat perception as a post-processing stage over a fixed dataset, decoupling scene representation from the decisions that determine what is observed in the first place. We present SCOUT, an online semantic exploration framework that closes this loop by coupling active traversal with probabilistic scene graph construction. Given a prior 2D occupancy map and posed RGB-D observations, SCOUT incrementally builds an uncertainty-aware 3D scene graph whose nodes maintain fused geometry and posterior beliefs over open-vocabulary object labels, while edges encode structural relations such as on, inside, belong, and next to. These beliefs are fed back to an uncertainty-guided traversal planner, which selects viewpoints by balancing expected semantic certainty gain, geometric coverage gain, and travel cost. In this way, the robot revisits ambiguous objects when additional evidence matters and expands into unseen free space when the scene remains incomplete. The resulting system treats semantic scene completeness as an operational objective rather than a passive by-product of semantic mapping, moving toward autonomous agents that can patrol, update, and reason about evolving indoor environments with minimal human intervention.
https://arxiv.org/abs/2606.06721
Table processing-including cleaning, transformation, augmentation, and matching-is a foundational yet error-prone stage in real-world data pipelines. While recent LLM-based approaches show promise for automating such tasks, they often struggle in practice due to ambiguous instructions, complex task structures, and the lack of structured feedback, resulting in syntactically correct but semantically flawed code. To address these challenges, we propose ProfiliTable, an autonomous multi-agent framework centered on dynamic profiling, which constructs and iteratively refines a unified execution context through interactive exploration, knowledge-augmented synthesis, and feedback-driven refinement. ProfiliTable integrates (i) a Profiler that performs ReAct-style data exploration to build semantic understanding, (ii) a Generator that retrieves curated operators to synthesize task-aware code, and (iii) an Evaluator-Summarizer loop that injects execution scores and diagnostic insights to enable closed-loop refinement. Extensive experiments on a diverse benchmark covering 18 tabular task types demonstrate that ProfiliTable consistently outperforms strong baselines, particularly in complex multi-step scenarios. These results highlight the critical role of dynamic profiling in reliably translating ambiguous user intents into robust and governance-compliant table transformations.
https://arxiv.org/abs/2605.12376
Benchmarks are fundamental for evaluating and advancing LLMs and MLLMs by providing standardized and explicit measures of performance. However, their construction is labor-intensive and hard to reuse, raising concerns about sustainability and scalability. Moreover, existing benchmarks often quickly reach performance saturation after their release, resulting in insufficient discrimination among state-of-the-art models. To address these challenges, we introduce Benchmark Agent, a fully autonomous agentic system designed for benchmark building. Our framework orchestrates the complete benchmark construction pipeline, from user query analysis and subtask design to data annotation and quality control. To assess Benchmark Agent, we implement it to produce 15 representative benchmarks, spanning diverse evaluation scenarios, including text understanding, multimodal understanding, and domain-specific reasoning. Extensive experiments, including human evaluation, LLM-as-a-judge assessment, and consistency checks, demonstrate Benchmark Agent can generate high-quality benchmark samples with minimal human involvement. More importantly, through continual evaluation, we observe several insightful findings, including that current models struggle with certain domain-specific reasoning tasks. We believe that rapidly evolving benchmarks can contribute significantly to the research community. The preview and code will be publicly available at the demo page and code repository.
https://arxiv.org/abs/2606.06462
As autonomous LLM agents increasingly hold real credentials and operate infrastructure without a human in the loop, operators have no standard way to tell an agent that a resource is off-limits. Access controls either let the agent in (it has valid credentials) or hard-fail it (indistinguishable from any other client). We propose a third mode: a lightweight, published in-band deny signal -- the Recuse Signal -- that a server emits over a protocol's existing channels (an SSH banner, a PostgreSQL NOTICE) asking a connecting automated agent to voluntarily withdraw. This is a cooperative governance control, the this http URL analogue for live access; it is explicitly not a security boundary. Its value is entirely empirical and, to our knowledge, unmeasured: do compliant LLM agents actually honor such a signal? We define the signal as an open mini-standard, implement two zero- or low-footprint adapters (an SSH banner/PAM hook and a PostgreSQL wire-protocol proxy), deploy them on a live production host, and run a controlled experiment in which fresh agents are given a benign operations task and observed for recusal. In a pilot (SSH; OpenAI GPT-4o and GPT-4o-mini; and Claude Code as a deployed agent), the signal cleanly induces recusal -- 100% recusal when present versus 100% task completion in a no-signal control -- and, revealingly, behaves as a cooperative rather than absolute signal: an explicit operator-authorization framing flips the most capable model to proceed, while other agents continue to defer to the on-host policy. We release the standard, adapters, and experiment harness for reproduction.
https://arxiv.org/abs/2606.06460
Safety-critical traffic scenario generation is essential for evaluating autonomous driving systems under rare but high-risk interactions. Existing diffusion-based methods offer strong controllability in closed-loop generation, but their iterative denoising process is computationally expensive and may accumulate sampling and guidance errors over long rollouts, causing unrealistic motion artifacts such as jitter, abnormal acceleration, and off-road behavior. To address these issues, we propose RiskFlow, a closed-loop safety-critical multi-agent traffic generation framework that formulates future trajectory generation as transport in the action space. Instead of relying on iterative denoising, RiskFlow learns an average velocity field over a finite interval to transform Gaussian action sequences into future acceleration and yaw-rate commands with a single forward pass, using a JVP-based objective for efficient and stable training. At test time, RiskFlow applies output-space guidance to the generated actions, steering selected critical agents toward risky interactions while regularizing off-road behavior, and reconstructs physically feasible trajectories through vehicle dynamics. Experiments on nuScenes with tbsim closed-loop evaluation show that RiskFlow achieves a strong adversariality-realism trade-off across multi-agent and long-horizon settings. Compared with representative baselines, RiskFlow consistently improves realism while maintaining competitive safety-critical generation capability, and substantially reduces inference time for evaluation.
https://arxiv.org/abs/2606.06423
Autonomous driving technology has the potential to reduce the large number of road traffic accidents caused by human error each year, but it also brings new types of risks that need to be evaluated from the aspects of technology, ethics and regulations. Based on public crash data from the National Highway Traffic Safety Administration (NHTSA), disengagement reports from the California Department of Motor Vehicles (DMV), the MIT Moral Machines dataset, and a comparative regulatory analysis of five jurisdictions, we have found that the main types of technical failure modes are perception and classification errors. These account for a relatively large proportion of the reported accidents, and it can be concluded that there are different ethical frameworks for autonomous vehicle decision-making, and inconsistent regulations in different areas increase the uncertainty of widespread application. Generally speaking, the problems of technology, ethics and regulation are closely related and need to be solved together. Therefore, this paper recommends a more adaptive and cooperative governance approach that combines engineering standards, ethical discussion, and institutional supervision.
https://arxiv.org/abs/2606.06396
Real-time autonomous driving commonly relies on sampling-based trajectory planners that link candidate trajectories to target waypoints along the road centerline. The placement of these waypoints directly impacts both the existence and quality of feasible trajectories. Yet, its effect on planner performance remains largely unexplored. In this paper, we treat waypoint placement as a first-class design variable. We hold the trajectory primitive and candidate budget fixed, and systematically sweep three placement strategies (uniform spacing, an augmented Ramer-Douglas-Peucker variant (RDP*), and a novel curvature-conditioned allocation) across 449 configurations and five CommonRoad maps of increasing geometric complexity. Our results show that the nominal inter-waypoint spacing $d_s$ is the primary performance driver, with large differences in planner reliability attributed to placement alone. Uniform sampling at a well-tuned spacing matches or surpasses both RDP* and the centered curvature variant. The curvature variant offers a small but consistent advantage on geometrically complex roads under reliability-first and balanced weightings, while RDP* never outperforms uniform sampling. These findings suggest that $d_s$ should be treated as the dominant tuning parameter, with geometry-aware strategies reserved for curvature-rich corridors where feasibility is the limiting factor.
https://arxiv.org/abs/2606.06366
Successful robot automation requires accurate global localization to support repeatability, task planning, goal specification, and safe operation. However, reliable localization in GNSS-denied environments remains an open problem. Overhead aerial imagery offers a promising solution, but existing approaches primarily target structured urban environments and have been rarely demonstrated in unstructured natural terrain. Limitations of the state-of-the-art include a reliance on models trained for specific environments, as well as difficulty handling repetitive geometries and featureless landscapes commonly found in natural outdoor areas. To overcome these challenges, we present Meridian, a method for matching high-level metric-semantic primitives across aerial images and ground robot RGB-D camera data that achieves accurate global localization and generalizes well across diverse environments, all without any training or algorithmic fine-tuning on area-specific data. We formulate novel consistency metrics to estimate a distribution over robot submap poses and to reject outlier hypotheses in a robust pose graph optimization step for accurate robot trajectory estimation. We demonstrate that our algorithm can localize a ground robot across a wide variety of environments, including an autonomous driving dataset, a park and campus area, and a wilderness camp, with an average optimized trajectory error of 2.4 m over 19 km of ground traversal.
https://arxiv.org/abs/2606.06312
Point clouds are a primary sensory representation for robotic perception, underpinning LiDAR-based autonomous driving, simultaneous localization and mapping (SLAM), and navigation. Within these pipelines, Farthest Point Sampling (FPS) is the most well-known downsampling operator, as its uniform coverage preserves the geometric structure on which downstream perception relies. However, the large time complexity of classical FPS scales poorly with the million-point-per-second rates of modern 3D sensors, making it a dominant latency bottleneck that conflicts with the real-time and limited onboard compute budgets of robotic systems. Therefore, we propose RadiusFPS, an FPS acceleration framework based on spherical voxel pruning that preserves the standard FPS update rule under the same initialization and tie-breaking policy. By indexing the point cloud with spherical voxels, RadiusFPS derives a conservative geometric bound that prunes redundant distance computations in each iteration, complemented by a coordinate-wise point-skip test that removes residual updates. We further introduce RadiusFPS-G, a warp-level GPU implementation that fuses voxel selection, pruning, and distance update into memory-coalesced kernels, eliminating costly global-memory round-trips. On indoor (S3DIS, ScanNet) and outdoor LiDAR (SemanticKITTI) benchmarks, RadiusFPS-G attains up to 2.5x speedup over GPU-based FPS and matches or exceeds QuickFPS among the evaluated methods while using roughly half its GPU memory, with comparable segmentation accuracy. When coupled with the learning-based FastPoint sampler, the resulting pipeline achieves the fastest End-to-End inference among all evaluated configurations. These properties make high-quality FPS-style sampling practical for latency- and memory-constrained robotic vision.
https://arxiv.org/abs/2606.06255
End-to-end autonomous driving models often struggle to balance multi-modal maneuver generation with real-time inference constraints. While diffusion models successfully capture diverse driving behaviors, their iterative denoising process incurs unacceptable latency for safety-critical deployment. To address this, we propose CLEAR (Cognition and Latent Evaluation for Adaptive Routing), a framework that combines ultra-fast generative planning with deep semantic reasoning. CLEAR employs Drive-JEPA as the visual encoder and replaces the multi-step denoising chain with a single-step conditional drift in a VAE latent space, introducing a conditioning coefficient to balance diversity and expert precision. Meanwhile, we fully fine-tune Qwen~3.5~0.8B on driving QA pairs to extract scene-aware hidden states. These states guide both an Adaptive Scheduler, which selects the conditioning coefficient $\alpha$ and sample count $N$ from a discrete set of predefined schemes, and a cross-attention scorer that selects the optimal trajectory from candidates. On the NAVSIM v1 benchmark, CLEAR achieves a state-of-the-art PDMS of 93.7. Our results demonstrate that high-fidelity, multi-modal planning can be executed efficiently without dense geometric annotations or iterative sampling.
https://arxiv.org/abs/2606.06219
As underwater robotics research increasingly addresses complex 3D perception and autonomous navigation, the fidelity of sonar simulation has become a key factor in algorithm development. Current simulation frameworks typically rely on geometry-driven rendering, approximating 3D sonar as an underwater equivalent to LiDAR, which fails to account for fundamental acoustic phenomena such as refraction, multi-path interference, and phase-dependent signal formation. This paper proposes a modular architecture for realistic 3D sonar simulation that integrates GPU-accelerated graphics engines with physically grounded acoustic propagation principles. We implement a volumetric 3D sonar model within the NVIDIA Isaac Sim environment, modeled after the Water Linked 3D-15 sensor, and integrate it into a comprehensive underwater simulation framework. The system is validated through a hardware-in-the-loop configuration, where a modified FastLIO2 SLAM pipeline, executed on an NVIDIA Jetson Orin Nano, performs sensor fusion using synthetic 3D sonar, DVL, IMU, and pressure data. Finally, a qualitative comparison between simulated outputs and real-world data from harbor sheet-pile inspections is provided, characterizing the remaining sim-to-real gap and establishing a roadmap toward fully acoustics-driven volumetric sensing.
https://arxiv.org/abs/2606.06130
Self-evolving agents improve through continual self-play and self-generated learning signals, but autonomous evolution can also cause capability degradation and safety drift. Although human feedback has proven effective for static and post-trained agents, its role in self-evolving systems remains underexplored. We introduce Agent Norm Correction through Human-like Oversight and Review (ANCHOR), an LLM-based framework that simulates human supervision and delivers feedback at various phases of self-evolution. With ANCHOR, we evaluate two representative open-source self-evolving agent systems across coding, mathematical reasoning, and safety. Our results show that even limited supervision substantially mitigates safety degradation while preserving stable performance on core evolutionary objectives. Further analysis shows that supervision over the output verification phase is the most effective for intervention, whereas increasing supervision frequency yields diminishing returns. These findings provide empirical evidence and practical guidance for designing more stable, controllable, and human-aligned self-evolving agent systems.
https://arxiv.org/abs/2606.06114