Video models are evolving into vision foundation models, yet they still lack human-like multi-step reasoning. Streaming autoregressive diffusion models are efficient but limited in reasoning, while bidirectional diffusion enables global revision with high inference costs due to dense frame-level denoising. Both paradigms struggle to achieve logical consistency and low-latency streaming for complex reasoning tasks. We propose HDR (Hierarchical Denoising for Visual Reasoning), a unified framework that integrates hierarchical latents into causal video generation for multi-step reasoning. HDR organizes video latents into a tree-structured hierarchy, enabling coarse-to-fine reasoning before streaming output. Coarse denoising layers preserve uncertain hypotheses for global planning, while finer layers progressively refine them into concrete visual states. A sparse hierarchical attention pattern (SHAP) further reduces temporal attention costs. We introduce a level-stratified multi-step video reasoning benchmark with out-of-distribution cases, covering six tasks: maze navigation, Tower of Hanoi, one-line drawing, sliding puzzle, Sokoban, and water pouring. Compared with streaming autoregressive diffusion baselines, HDR improves success from 34.22 to 60.29 (76.2% relative gain) and increases average progress from 76.00 to 89.56, demonstrating more consistent reasoning trajectories. HDR maintains low-latency streaming at 0.70 seconds per latent, achieving 54.2 times faster inference than bidirectional diffusion. It also retains 82.9% of full-data performance with only 2% training data, compared with 52.0% for bidirectional diffusion. Real-world robot experiments further demonstrate HDR's potential for physical interaction and world modeling. Project demo: this https URL.
https://arxiv.org/abs/2607.15278
MeanFlow generators achieve fast few-step sampling by predicting average velocities over time intervals, making them attractive for efficient generation. Reinforcement learning (RL) has become a powerful way to align diffusion and flow models with human preferences and task-specific objectives. In particular, DiffusionNFT offers an efficient forward-process RL framework that does not require reverse-process trajectories or likelihood estimation. However, applying such RL methods to MeanFlow remains underexplored. DiffusionNFT optimizes instantaneous velocities, whereas MeanFlow samples with average velocities. To bridge this gap, we introduce MeanFlowNFT. Inspired by the MeanFlow identity, which bridges average and instantaneous velocities, we construct an induced instantaneous-velocity predictor. We apply the DiffusionNFT objective to this predictor, making reward optimization well-defined for MeanFlow. Sampling remains based on the average velocity, preserving MeanFlow's fast few-step generation. We further prove that MeanFlowNFT inherits DiffusionNFT's strict policy-improvement guarantee. Experiments on image and video generation show that MeanFlowNFT consistently improves baselines. Moreover, it outperforms prior state-of-the-art RL-tuned few-step generators on most metrics ($6$ of $8$ on SD3.5-M), and can even surpass multi-step RL-tuned diffusion while using only a few sampling steps. For instance, on Wan 2.1, $4$-step MeanFlowNFT reaches a VBench score of $84.33$, surpassing $50$-step LongCat-Video RL ($82.57$).
https://arxiv.org/abs/2607.15273
Reinforcement learning has proven effective for improving reasoning in large language models, but extending it to Masked Diffusion Language Models (MDLMs) remains challenging due to the intractability of the log-likelihood estimation. Existing approaches approximate this log-likelihood by modeling only the token predictions, ignoring the order in which positions are unmasked during generation. We observe that MDLM generation involves two decisions at each step: what tokens to place at each masked position and which positions to remask. We formalize this as a two-stage action MDP, showing that the policy gradient naturally decomposes into a token term and a masking term. Combining optimization of both terms leads to state-of-the-art outcomes on mathematical reasoning and coding benchmarks, with scores of 87.1% on GSM8K and 53.4% on MBPP.
https://arxiv.org/abs/2607.15200
Hyperspectral image (HSI) classification requires reliable pixel-relation modeling under spectral variability, mixed pixels, and heterogeneous boundaries. Existing graph-based HSI classifiers usually construct graph topology from spatial proximity, superpixel connectivity, or learned feature affinity. However, the spectral physical prior carried by contiguous bands has limited influence on topology estimation and message propagation. This paper presents DAPGNet, a dynamic adaptive physics-guided graph diffusion network that injects a structure-constrained physical prior into relation-level graph learning. DAPGNet first encodes contiguous spectral responses into node-wise multiscale physical-prior representations. A two-stage graph constructor then combines spectral-spatial affinity, physical-prior consistency, and spatial distance to form a physical-prior-aware sparse topology. During graph diffusion, learned edge weights are transformed into additive attention biases, while a physical gate performs node-wise and feature-wise interpolation between graph-aggregated features and projected physical-prior features. Cross-scale fusion integrates node states from different diffusion depths, and the network is optimized with main classification, auxiliary supervision, and second-order spectral smoothness regularization. Experiments on Indian Pines, WHU-Hi-LongKou, Houston2013, and Houston2018 show that DAPGNet achieves the best OA, AA, and Kappa among representative CNN-, Transformer-, Mamba-, and graph-based baselines. It improves AA over the strongest competing method by 3.64 to 7.31 percentage points across the four datasets. Ablation and sensitivity analyses further support the complementary effects of physical-prior extraction, prior-aware topology construction, physics-gated propagation, and spectral smoothness regularization.
https://arxiv.org/abs/2607.15128
Predictive world models enable robots to plan by imagining the outcomes of their actions, but their value for control hinges on generating many rollouts quickly. This creates a bottleneck for diffusion-based world models: multistep sampling makes each rollout expensive, limiting large-scale action search at inference time. We introduce DriftWorld, an action-conditioned world model based on drifting generative models. Rather than denoising iteratively at inference, DriftWorld learns an action-conditioned drift during training, allowing it to generate future frames from the current observation and a candidate action sequence in a single forward pass at 30+ fps, which is 17x faster on average than diffusion based baselines. We evaluate DriftWorld on standard vision-based robotic manipulation benchmarks, including Bridge-V2, RT-1, Language Table, Push-T, and Robomimic. By producing rollouts that are both accurate and fast, DriftWorld achieves state-of-the-art decision-making performance with far less inference time than diffusion-based world model baselines. Beyond online control, DriftWorld can also serve as an offline simulator for ranking real-world robot policies, with rollout-based scores correlating with ground truth at up to 0.99. These results show that drifting models are a strong fit for robot world modeling, where fast, high-quality imagination directly supports planning and policy evaluation.
https://arxiv.org/abs/2607.15065
Weakly-supervised RGB-D Salient Object Detection (SOD) is explored to reduce the heavy burden of pixel-level annotations. But scribble annotations lack the structure and details of objects, resulting in inaccurate saliency maps. In this paper, we propose a novel scribble-supervised RGB-D SOD method, consisting of a Segment Anything Model (SAM)-driven pseudo annotation generation method (\emph{SAM-PAG}) and a state space interaction-based conditional diffusion model (\emph{$S^2$Diff}). Specifically, SAM-PAG is tailored to address the issue of sparse supervision information. In SAM-PAG, we adopt the advanced SAM to expand sparse scribbles to dense pixel-level pseudo annotations through the dual-branch structure and the consistency of segmentation masks. In $S^2$Diff, we adopt the diffusion model to iteratively refine the noisy saliency maps with the guidance of conditional information, generating accurate saliency maps. Naturally, the core of our $S^2$Diff lies in the acquisition of conditional features and the denoising of saliency maps. For the former, we employ a cross-modal conditional generation module to interweave cross-modal features through frequency integration and implicit-explicit state space interaction, effectively achieving global conditional features. For the latter, we employ a context injection module to mitigate noise interference and to enhance object information with the conditional context. With the close cooperation of SAM-PAG and $S^2$Diff, our method outperforms relevant scribble-supervised methods and achieves competitive performance compared to fully-supervised methods on seven datasets. The code and results of our method are available at this https URL.
https://arxiv.org/abs/2607.15041
Language-conditioned quadrotor flight requires a policy to ground semantic goals, anticipate the visual consequences of ego-motion, and output control references that remain smooth and dynamically executable under rapidly changing first-person views. Existing aerial vision-language navigation and vision-language-action methods commonly use discrete actions, high-level waypoints, or instantaneous velocity commands, which provide limited supervision about how flight actions change future observations. We present AeroAct, an action-centered world-action model (WAM) for quadrotor navigation. To the best of our knowledge, AeroAct is the first WAM instantiated and demonstrated for real-world aerial flight. The model adapts a pretrained video diffusion Transformer to predict local trajectory-action chunks from egocentric visual history, proprioception, and language. Future first-person frames are used during training as dense consequence supervision, while deployment directly decodes actions without generating future video. To obtain aligned visual, state, language, and dynamically feasible action data, we build a DiffAero-based pipeline with complementary Isaac Lab and 3D Gaussian splatting renderers. We further introduce a low-cost handheld collection device that couples camera observations with motion estimates to recreate flight-like egocentric trajectories, and a self-guidance procedure that improves temporal consistency across overlapping trajectory chunks. Closed-loop simulation and real-world experiments show that temporal visual context improves target tracking and object-search performance, and that WAM-based policies can be executed on a physical quadrotor.
https://arxiv.org/abs/2607.14997
Per-subgroup fairness audits of medical image classifiers face a sample-size problem: minority subgroups in held-out test sets have so few samples that the resulting confidence intervals on per-subgroup performance are wider than the bias the audit is meant to detect. We argue that a demographically-conditioned synthetic generator can do both: mitigate bias on the training side and detect bias on the evaluation side. Working on COVID-19 chest CT classification with an end-to-end fine-tuned Stable Diffusion 2.1 generator, we make two findings. For bias mitigation (training), a demographically-balanced synthetic cohort is most useful as a pretraining prior, not as joint augmentation: with the same fixed data, sequential pretraining followed by fine-tuning substantially outperforms joint augmentation, and the resulting classifier surpasses the full-real baseline at $\sim$$100\times$ real-data efficiency. For bias detection (evaluation), across five synthetic minority cohorts and five classifier seeds, the synthetic estimator reproduces the subgroup ranking of a well-powered real oracle (Spearman $\rho = 1.00$ on MCC and Recall) and gives the more reliable per-cell estimate where the small real test set runs out of samples. The synthetic cohort is therefore most useful in exactly the cells that fairness audits care about, as both a fix for and a measure of subgroup bias.
https://arxiv.org/abs/2607.14984
Video object removal is a fundamental yet challenging task in video editing. Despite recent progress, existing methods typically fall into two categories. Traditional approaches based on optical flow or attention mechanisms often introduce noticeable artifacts and yield unnatural results. In contrast, diffusion-based methods improve visual realism but demand multiple denoising steps, limiting their practicality. To address these issues, we propose From-Draft-to-Draft-Free (D2DF), a framework that distills the ability of transforming coarse drafts into refined videos into a one-step video generation model. Within D2DF, a teacher model is trained to refine low-quality removal results ("drafts") into high-fidelity videos by multiple steps. Then, through Prior-Privileged Consistency Distillation (PPCD), we distill this capability into a student model that performs one-step removal conditioned on the draft. To eliminate draft dependency, we introduce a Self-Guided Fast Planting (SGFP) module based on our Temporal Masked Transformer that autonomously generates scene-consistent pseudo-drafts in latent space, enabling a fully draft-free one-step model. Extensive experiments show that both draft-conditioned and draft-free versions achieve state-of-the-art performance on multiple metrics, surpassing traditional and multi-step generative methods in both quality and efficiency. The denoising process for a single video takes only about 1 second.
https://arxiv.org/abs/2607.14976
Text-to-image (T2I) models can synthesize realistic, prompt-aligned images, yet samples generated for the same prompt often cover only a small subset of visually distinct modes. This limits the diversity of images, and for person-centric prompts, can reflect or amplify demographic skew. We formalize this problem as coverage of a predefined set of semantically specified modes, which we call target-mode coverage. We then propose multi-axis max@K, a group-based reinforcement learning objective for improving such coverage in diffusion-based T2I models. Given a group of samples and one score per target category, multi-axis max@K first takes the maximum score across samples for each category and then sums these category-wise maxima. The resulting credit assignment gives a sample positive weight on a category only when it increases that category's group-wise maximum, allowing different samples to contribute to different categories. We first validate the credit-assignment mechanism on a synthetic mixture and on SD3.5-M using deterministic pixel-based color rewards. We then evaluate the same objective on perceived-appearance fairness. Across three automatic evaluators on held-out prompts, multi-axis max@K improves the Fairness Score by 0.23-0.36 relative to the base model, while maintaining image quality and text alignment.
https://arxiv.org/abs/2607.14962
State-of-the-art flow based text-to-image (T2I) models exhibit remarkable generative abilities but remain vulnerable to producing unsafe content. Prior safety efforts range from concept erasure and prompt filtering to classifier-based gating. However, simple techniques like parameter efficient adaptations of the models easily bypass such guardrails. We introduce a unique principled approach that achieves safety by regulating the model's attention dynamics through inference-time introspection, exhibiting intrinsic robustness. Our method analyzes and rebalances attention activations throughout image synthesis, steering generations away from unsafe concepts while preserving semantic alignment. This introspective control ensures safety of deployed models. Across standard and adversarial safety benchmarks, our approach achieves remarkable safety scores while maintaining or even improving alignment and perceptual quality. Our results reveal that attention-space regulation offers a considerably more promising path to safer diffusion transformer based image generation than the existing concept erasing this http URL code can be accessed at this https URL
https://arxiv.org/abs/2607.14945
Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video. We introduce FlashDecoder, a fast, memory-efficient pure-Transformer video decoder that decodes latents to pixels frame by frame. At each step, the current frame attends only to a fixed-size window of past frames through a rolling KV cache. The fixed temporal window keeps decoding fast and memory bounded regardless of video length, enabling constant-latency streaming. Because frames are processed sequentially, temporal causality is enforced without explicit attention masks, enabling training at resolutions up to 1080p and matching the reconstruction quality of convolutional decoders. On the Wan2.1 and Wan2.2 latent spaces, FlashDecoder matches each convolutional decoder in reconstruction quality (e.g., 41.55dB vs. 41.49dB PSNR at 1080p) while decoding 3.6x-4.7x faster with up to 11x less memory on a single H100 GPU. With architecture-aware inference optimizations, the speedup widens to 12x.
https://arxiv.org/abs/2607.14898
Sign language production, which generates continuous 3D skeletal motion from spoken language input, must simultaneously satisfy two constraints: semantic fidelity, so that a deaf viewer can recognize the intended sequence of glosses, and biomechanical plausibility, so that the generated skeleton respects anatomical constraints. Existing approaches optimize semantic reconstruction through coordinate-based objectives that treat the skeleton as an unstructured vector, thus allowing for bone length drift, joint angle violations, and temporarily locked fingers. We introduce PIDiffSign, a physics-informed diffusion model for gloss-to-pose translation that incorporates anatomical constraints into both the architecture and training objective. The model uses a Transformer encoder-decoder, where the decoder is conditioned on the diffusion time step through adaptive zero-initialized layer normalization and cross-attends to gloss representations. A differentiable geometry module enforces bone length consistency and biologically valid joint angles throughout generation. Training combines anthropomorphic, kinematic, angular, and finger-joint constraints with a contrastive gloss-pose alignment loss and classifier-free guidance for semantically conditioned sampling. Experiments on the PHOENIX14T and CSL-Daily benchmarks show consistent improvements over a strong diffusion baseline in pose accuracy, joint-angle correctness, distributional realism, and back-translation quality. These results demonstrate that physics-informed diffusion improves both motion realism and semantic fidelity for sign language generation.
https://arxiv.org/abs/2607.14836
Recent diffusion-based virtual try-on (VTON) methods remain limited by their reliance on segmentation masks, insufficient preservation of fine-grained textures, and limited support for arbitrary multi-garment compositions. Consequently, existing approaches still face significant challenges in real-world e-commerce deployment. We present TAMF-VTON, a texture-aware, mask-free framework that enables high-fidelity image synthesis under practical unconstrained conditions. Our method requires no human parsing or inpainting masks at inference time and supports diverse garment styles, categories, and quantities, enabling the simultaneous transfer of multiple items while preserving body structure and intricate texture details. This is achieved through a unified generative pipeline with three key components: (1) a lightweight Mixture-of-Experts (MoE) adaptation scheme that enables efficient fine-tuning without compromising the base model's general editing capabilities; (2) a frequency-domain supervision mechanism that explicitly optimizes high-frequency spectral consistency to preserve high-fidelity textures; and (3) a robust data curation pipeline employing an adaptive inpainting strategy to simulate the inverse VTON process for high-quality training pair generation. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods in both quantitative metrics and perceptual quality. Optimized for efficiency, the model achieves inference in under 15 seconds per image on an NVIDIA RTX 4090 with INT4 quantization. By combining mask-free operation, flexible multi-garment composition, faithful texture preservation, and efficient inference on consumer hardware, TAMF-VTON demonstrates a commercially viable solution for scalable deployment in real-world digital fashion scenarios. The project is available at this https URL.
https://arxiv.org/abs/2607.14807
Rare concept generation focuses on synthesizing customized images conditioned on text prompts that describe objects with unusual attributes. Previous works failed to align the generated images with rare concepts, resulting in incorrect attribute rendering or inconsistent composition of concepts. Such failures, as we observed, stem from the inherent common knowledge bias in the training stage of diffusion models, where objects are strongly associated with their common attributes, making it difficult to break these associations when generating rare concepts. To address such challenges, in this paper, we propose a novel Counterfactual Inference-based Diffusion approach, dubbed CI-Diff. CI-Diff blocks the interference of the model's inherent common knowledge bias and utilizes the Natural Direct Effect to capture the independent influence of the text prompt of rare concepts on image generation so that decoupling the unusual attributes from the rare concepts. To this end, we reformulate the classifier-free guidance mechanism to highlight the atypical attributes. To the best of our knowledge, we are the first to introduce causal inference into the rare concept generation task. Extensive experiments on the RareBench benchmark validate the superiority of CI-Diff over state-of-the-art diffusion models. Our code can be accessed from this https URL.
https://arxiv.org/abs/2607.14765
Music generation foundation models have recently attracted significant industry attention. However, achieving efficient generation and high-fidelity long-form audio while supporting controllability remains challenging. To address these needs, we present \textbf{WanSong}, a simple yet powerful approach for long-form, commercial-grade song generation. Unlike autoregressive (AR) and cascaded multi-stage pipelines (\eg, AR followed by diffusion), \textbf{WanSong} is a pure diffusion-based model that directly generates high-fidelity, multilingual songs up to 5 minutes and outputs dual stems (vocals and background music) in a single run. In addition, our diffusion framework enables faster inference through step-distillation, and offers an efficient pathway for fine-tuning and customization to support downstream editing tasks.
https://arxiv.org/abs/2607.14749
Tactile image generation significantly reduces the dependency on expensive and wear-prone sensors by synthesizing high-fidelity tactile data, offering an efficient solution for tactile information acquisition in robotic perception and human-machine interaction systems. However, existing methods depend on large-scale, diverse datasets from specific sensors and lack efficient data utilization and robust generalization capabilities, struggling in vision-limited environments. To address this, we introduce VQ-Touch, a tactile generation framework that supports both cross-sensor and multi-scenario applications. Specifically, to efficiently extract complex deformation and texture features from the data, we propose DM-VQGAN, an effective tactile representation learner. Furthermore, we introduce a discrete diffusion decoder with a unified conditioning interface, supporting multimodal generation tasks such as images and labels, and enhances the model's generalization capability through few-shot mixed training, thus achieving compatibility with current mainstream sensors and their variants. Experiments show that VQ-Touch surpasses state-of-the-art methods in multiple tasks.
https://arxiv.org/abs/2607.14728
In robotic motion planning, equivariance to rigid body transformations is crucial for robust spatial generalization. However, current learning-based planners face a critical dilemma: they either lack inherent equivariance, treating transformed tasks as novel scenarios, or enforce it via computationally expensive specialized architectures that bottleneck real-time inference. To break this trade-off, we propose BridgeFlow, a fast and strictly SE(2)-equivariant generative motion planning framework. Rather than relying on heavy equivariant networks, BridgeFlow achieves exact spatial equivariance via a lightweight task-centric canonicalization module, enabling generalization using standard architectures. To further accelerate inference, we pair a Brownian bridge informative prior with context-aware mini-batch optimal transport. This constructs a straightened vector field that minimizes transport costs and stabilizes training. Furthermore, environmental awareness is explicitly embedded via Classifier-Free Guidance. Evaluations in dense 2D environments and on a 7-DoF Franka manipulator demonstrate that BridgeFlow achieves up to a 15x inference speedup and a 2x higher valid trajectory rate over state-of-the-art diffusion baselines, alongside robust generalization to entirely unseen environments and arbitrary spatial transformations.
https://arxiv.org/abs/2607.14725
Recent diffusion-based video generation models have made significant progress in multi-reference image-conditioned video editing. However, existing methods still struggle to coordinate information from multiple visual sources accurately. We identify a critical deficiency in existing approaches. Existing editing instructions lack explicit reference relationships, and most multimodal large language models (MLLMs) cannot generate them reliably. To address this problem, we propose ReBind, a systematic framework that introduces semantic instructions with embedded reference tokens as the intermediate representation for multi-reference image-conditioned video editing. Our key insight is embedding reference tokens at semantic positions to eliminate ambiguity and establish precise bindings between visual attributes and their sources. We develop ReBind-Instruct, a specialized MLLM that learns to establish explicit bindings between visual attributes and their reference sources through a two-stage progressive scheme for precise reference relationships. We further develop ReBind-Edit, which enables lightweight adaptation of text-to-video models to coordinate multiple references by binding visual attributes to their designated sources. Extensive experiments demonstrate that ReBind substantially outperforms general-purpose MLLMs in instruction quality and achieves state-of-the-art performance among open-source methods on reference image conditioned video editing. Our project webpage: this https URL.
https://arxiv.org/abs/2607.14681
End-to-end diffusion-based policies have demonstrated strong performance in mapless visual navigation, but their iterative denoising process introduces substantial inference latency, while behavior cloning limits performance to the quality of expert demonstrations. We present NavCMPO, a two-stage adaptive navigation framework that combines few-step MeanFlow trajectory generation, critic-guided refinement, and reinforcement learning fine-tuning. During pre-training, an obstacle proximity prediction task encourages the visual representation to capture obstacle-aware spatial information. To compensate for the degradation in obstacle avoidance caused by few-step generation, Critic-Guided Trajectory Refinement (CGTR) uses gradients from a critic trained with obstacle-point-cloud supervision to refine intermediate trajectories. During adaptation, the MeanFlow policy is fine-tuned using Proximal Policy Optimization with behavior-cloning regularization, while the critic is updated to accommodate embodiment-specific observation changes. Under a matched training budget on the InternVLA-N1 benchmark, NavCMPO achieves an average success rate of 74.7\%, exceeding the retrained NavDP baseline by 6.4 percentage points, while reducing inference latency from 85\,ms to 60\,ms. Experiments on a Unitree Go2 further demonstrate effective sim-to-real transfer.
https://arxiv.org/abs/2607.14643