White matter hyperintensities (WMH), bright regions on Fluid-attenuated Inversion Recovery (FLAIR) scans are associated with cerebrovascular pathology and neurodegeneration. FLAIR is usually acquired with thick slices in clinical settings, giving it poor through-plane resolution. Super-resolution (SR) is a widely used method for recovering an isotropic volume from an anisotropic scan. Yet whether applying it prior to WMH segmentation preserves lesion content remains unknown: a model may erase small real lesions or hallucinate absent ones. We used 1-mm isotropic high-resolution (HR) FLAIR scans from 29 individuals in the ADNI cohort, each manually segmented for WMH by an expert. Then, we degraded each to simulated 3 and 5 mm through-plane acquisitions. Multi-contrast implicit neural representation (INR), a single-contrast self-supervised model (ECLARE), and cubic interpolation were used to upsample them onto the HR grid. WMH segmentation from a simulated thick slice and the original HR FLAIR set the floor and ceiling, respectively, for the per-lesion analysis. Of four WMH segmentation methods (WMH-SynthSeg, segcsvd, MARS-WMH, TrUE-Net), we ran the analysis under the most sensitive one to small lesions on HR (MARS-WMH) with the evaluation metrics of detection sensitivity, erasure rate (HR-detected lesions lost after reconstruction), and hallucination rate (predicted components absent from both the manual and HR segmentation). The dominant effect of SR was erasure of small real lesions, not hallucination, and it increased with slice thickness, though every reconstruction still improved lesion detection over the raw thick slice. ECLARE recovered small lesion signal best at both thicknesses, while the INR was no better than cubic interpolation.
https://arxiv.org/abs/2608.06311
Contact-centric tasks on surfaces, ranging from inspection and cleaning to sanding and polishing, require robots to systematically cover the surface while maintaining stable contact. Ergodic control generates trajectories that spend time at a location proportional to a desired, task-specific spatial distribution, enabling efficient information gathering and coverage. However, traditional ergodic control methods rely on prior knowledge of surface geometry or require a vision sensory input to scan the geometry beforehand, limiting their applicability in real-world scenarios with unknown or dynamic environments. This paper introduces a novel online ergodic control framework that achieves systematic surface coverage while simultaneously reconstructing unknown surface geometry. We employ a Gaussian Process Implicit Surface (GPIS) model that learns global surface geometry from intrinsic tactile sensing during execution. For efficient online planning, we approximate the surface locally using point clouds sampled from tangent planes at observed contact points and iteratively fit them to the Gaussian Process. This approximation simultaneously serves as the sampling domain for both the target and the coverage distributions. We employ a heat-diffusion analogy to compute potential fields that guide ergodic exploration, translating spatial coverage objectives into smooth robot trajectories. We demonstrate our framework through simulation and real-robot experiments, validating simultaneous ergodic coverage and online surface geometry learning with reconstruction errors approaching the ground truth.
https://arxiv.org/abs/2608.06208
Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.
https://arxiv.org/abs/2608.06164
3D Gaussian splatting (3DGS) has emerged as a widely-used tool for novel view synthesis, offering real-time rendering in a sparse representation. However, the method's reliance on structure-from-motion initialization and photometric optimization can lead to suboptimal geometric reconstruction, particularly for objects with high specularity. In this work, we investigate the integration of geometric priors, in the form of predicted normal and depth maps, into the 3DGS framework to improve the reconstruction quality. We analyze the effect of incorporating these priors into GS-based methods and our evaluation reveals that multi-view predictions, as they are done by the recent visual geometry grounded transformer (VGGT), outperform single-view alternatives. A major factor is the existence of a confidence map for the estimations, which comes as a by-product of multi-view models and which can significantly improve the effectiveness of priors by weighting each prediction appropriately. Extensive experiments on standard benchmarks show consistent improvement in reconstruction quality and significant gains in complex scenes including specular objects.
https://arxiv.org/abs/2608.06117
Relational inductive biases are essential for capturing structural dependencies among data. This study investigates a dual-level relational framework for image classification, bridging the gap between implicit representation learning and explicit structural modelling. We begin by establishing a baseline using an EfficientNetB3 architecture. To move beyond standard convolutional biases, we adopt a patch-based strategy, employing a convolutional masked autoencoder to learn implicit inter-patch relationships through self-supervised reconstruction. We then extend this approach by incorporating explicit relational modelling, organizing the learned embeddings into various graph topologies, including grid-based, random, and k-nearest neighbour structures. Experimental results on the ISIC-2018 and ISIC-2019 skin lesion diagnosis benchmarks show that combining implicit inter-patch modelling with explicit graph-based message passing yields the best performance. On the ISIC-2018 test set, the baseline model achieves a balanced accuracy of 76.17%, which improves to 77.12% with implicit patch-based relational modelling. The fully integrated grid-structured Graph Attention Network further increases performance to 79.27%. Similarly, on ISIC-2019, the implicit approach reaches 59.84% balanced accuracy, while the combination of implicit and explicit modelling yields 60.67%.
https://arxiv.org/abs/2608.06037
Human motion follows a temporal hierarchical structure, transitioning from low-frequency global trajectories to high-frequency details. Inspired by the success of multi-level autoregressive models in computer vision, we propose MotionMAR, a coarse-to-fine framework for motion reconstruction from sparse observations. It first estimates the global trajectory of human motion and then gradually refines the temporal details. This architecture consists of four integrated components. The Temporal Multi-scale Tokenization (TMT) VQ-VAE encodes the data at multiple temporal resolutions, separating semantic motion from minor jitters. The Motion Autoregressive Network (MAN) operates in this latent space, predicting motion across scales. It first establishes the global structure through coarse indices and then generates finer indices to recover specific details. Meanwhile, the Scale-Aware Control (SAC) module integrates sparse tracking data to ensure the generated output aligns with actual observations. The Motion Refinement Network (MRN) subsequently smooths consecutive poses and eliminates quantization artifacts. Experiments show that MotionMAR achieves state-of-the-art accuracy on the AMASS dataset, providing a reliable and structure-aware approach for motion reconstruction. The source code is publicly available at this http URL.
https://arxiv.org/abs/2606.23000
Autonomous agents choose actions using scores that may not reflect experimental success. We developed OPERA, an operator-residual framework for optical experiments. It represents experimental actions as optical operators and evaluates their outcomes using physically interpretable residuals. Operators specify executable changes to measurement, control or reconstruction, while residuals report departures from specified physical conditions. The agent uses both to select, combine or generate operators, and physical performance is evaluated independently against a withheld reference. Across three optical tasks, score-only feedback produced score increases without physical improvement in 23.6--39.0\% of decisions, compared with 0.9--1.9\% for operator-residual feedback. Operator-residual feedback increased the probability of reaching and maintaining task targets and reduced experimental budgets. Protocols selected in digital twins were transferred to three optical instruments, and repeated experiments showed a lower projection budget in structured-light reconstruction. Together, operators and residuals guide autonomous decisions using measurable physical evidence.
https://arxiv.org/abs/2608.05990
Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions. A scene is represented by floating planar generalized Gaussian primitives, each carrying a compact latent descriptor of a local radiance field. A lightweight decoder shared across the scene maps this descriptor, local surface coordinates, and viewing direction to color and opacity. This formulation preserves the expressiveness of neural fields while providing an explicitly addressable structure that can be efficiently queried and manipulated. Hardware-accelerated primitive intersections enable interactive rendering and recursive ray-tracing, including reflections, refractions, transparency, and shadows. The same representation further supports primitive-level deformation, mesh extraction, and appearance stylization directly in its learned descriptor space. Experiments across standard reconstruction benchmarks demonstrate competitive rendering quality while using a compact set of primitives. Together, these results establish FlaRe as a versatile representation that brings high-fidelity neural rendering, ray-tracing, geometric manipulation, and appearance editing into a unified scene model. Source code is available online. Source code can be found at: this https URL
https://arxiv.org/abs/2608.05920
Mainstream World-Action Models (WAMs) adapt pretrained video generation models (VGMs) for robot control, transferring their learned dynamics prior for action prediction. These VGMs are typically trained in a variational autoencoder (VAE) latent space. However, the VAE latent space is optimized for pixel reconstruction, which rewards fine appearance detail and leaves the action prediction fragile under visual shifts. Recent works build WAMs in semantic latent space, which are more robust to appearance shifts. However, these models cannot leverage the large-scale VGM pretraining that exists only in VAE space. To overcome this dilemma, we propose Robust-WAM, a general post-training method for video-generation-based WAMs that preserves the VAE-based generative path and adds a lightweight semantic foresight alignment objective on the action stream. This retains the large-scale VGM pretraining while grounding actions in appearance-invariant dynamics that stay reliable under illumination shifts and other visual out-of-distribution conditions. Specifically, we employ learnable query tokens to bring future-scene semantics into the action stream by aligning their output hidden states with the semantic foresight of future ground-truth frames. To establish the temporal correspondence between each query and the future step it describes, we give it the positional encoding of the matching action tokens. Experiments on out-of-distribution generalization simulation benchmarks and a real-robot setup show that our Robust-WAM consistently improves the success rates of multiple WAM baselines without sacrificing in-distribution performance.
https://arxiv.org/abs/2608.05903
Mobile GUI agents can operate apps through pixel perception and touch actions, making them a promising interface for collecting and improving long-horizon mobile interaction policies. However, real trajectories are difficult to obtain for sensitive apps and privacy-critical operations. At the same time, existing simulated environments are costly to scale up, and GUI world models still suffer from unstable generation, limited modality coverage, and inconsistent action-transition logic. To address these limitations, we propose AppDeltaWorld, a transition-grounded delta code world model that predicts the next GUI as a reachable code update rather than as an unconstrained image or text description. AppDeltaWorld retrieves app-specific Level-1 HTML references under an action-transition constraint, generates Level-2 executable HTML conditioned on the current screen, action, predicted next-screen text, and retrieved structure, and inserts generated visual assets into image slots before browser rendering. As a world model, AppDeltaWorld achieves the highest fidelity on CMGUIBench-500 under Code2World evaluation, with clear gains in structural layout and UI element reconstruction over image-only and code-only baselines. As a training environment, AppDeltaWorld supports filtered closed-loop SFT data construction that, when combined with public supervision, enables AppDeltaAgent to achieve state-of-the-art performance on AndroidLens and consistent gains on MobileGym and MobileWorld. Moreover, world-model-based test-time reinforcement learning enables policy adaptation and shows further improvements without additional interaction with real apps.
https://arxiv.org/abs/2608.05891
Radiology foundation models learn transferable representations that can be adapted to new tasks by training only small layers on top of a frozen encoder. Dense prediction tasks such as 3D segmentation are, however, underrepresented in their evaluation, and, with the encoder kept frozen, pre-trained models still fall short of nnU-Net, the state-of-the-art reference trained from scratch. To close this gap we extend convolutional MAE pre-training with a robust reconstruction objective, a feature regularizer, and a local-global similarity objective. Using this method, we propose Curia-MAE, a multi-modal, multi-anatomy MAE model pre-trained on 300,000 CT and MRI images covering a large number of anatomical sites. On eight anatomy- and lesion-focused segmentation benchmarks, Curia-MAE improves frozen-encoder performance over a strong MAE baseline, while remaining competitive under full finetuning and superior on lesion tasks, where labeled data is scarce. These results indicate that a single frozen encoder can be reused across diverse segmentation tasks, reducing the cost of adapting and deploying such models in clinical workflows. We will make our pre-trained model weights publicly available.
https://arxiv.org/abs/2608.05844
Deep learning models applied to medical image analysis suffer from severe catastrophic forgetting when continually adapting to new clinical tasks in dynamic environments. Mainstream incremental learning methods typically mitigate this by rehearsing raw historical images. However, this pixel-level rehearsal incurs significant storage overhead, raises privacy concerns, and fails to adequately capture the true data distribution with sparse exemplars. Inspired by human cognitive mechanisms, we propose a novel framework termed Semantic Text-Anchored Incremental Learning (STAIL) for sequential clinical tasks. To overcome the rehearsal bottleneck, STAIL introduces an asymmetric semantic consolidation buffer (SCB). By incorporating a minimal set of image anchors and extensive textual descriptions, the SCB enables dense semantic reconstruction of old tasks at a minimal storage cost. Furthermore, we design an LLM-derived Semantic Anchoring Mechanism (LSAM) that leverages the stable semantic space of frozen large language models as developmental priors. This mechanism explicitly anchors evolving visual features to textual representations, guiding and constraining plasticity and stability at both macroscopic and microscopic levels. Extensive experiments across three heterogeneous medical datasets, covering fundus, ultrasound, and X-ray imaging, demonstrate that STAIL acts as a highly effective plug-and-play module. It comprehensively enhances the performance of various existing baselines, achieving average gains of 2.24\% in AAA-AUC for sustained performance and 3.55\% in BWT-AUC for reduced forgetting. Code is available.
https://arxiv.org/abs/2608.05808
Latent diffusion modeling (LDM), a prominent paradigm, utilizes tokenizers to map input signal to compressed representation. This dependency positions tokenizer as an integral part of generation process itself, since it affects learning speed, quality of synthesized samples and lay foundation for later applications. This report presents series of KVAE tokenizers for audio, image and video, all designed for subsequent text-conditioned generation: KVAE-Audio, a continuous full-band 48 kHz tokenizer with a 50 Hz latent of 64 channels; KVAE-3D -- two causal video tokenizers for 4x16x16 and 4x8x8 compression; KVAE-2D, an image model, compressing input by factor of 8 with 32 channels. We demonstrate that reconstruction (PSNR, LPIPS, PESQ, etc.) and generation results on objective (Frechet Distance, CLIP score, CLAP score, etc.) and subjective (side-by-side evaluation) metrics matches or surpasses frontier opensource tokenizers, such as VAEs from Wan-2.2, HunyuanVideo-1.5, FLUX.2, MovieGen, StableAudio and MMAudio. Considering difficulty of development, we share with community training details, model selection method and ablation on design choices. The code is publicly available at this https URL and this https URL.
https://arxiv.org/abs/2608.05798
Joint-embedding predictive architectures learn by predicting latent representations of missing observations, yet many masked JEPAs are evaluated primarily through the encoders they produce. We ask what a trained predictive pathway itself infers when an entire entity is absent from a native 3D scene. We introduce SR-JEPA, a point-native JEPA for scene-scale point clouds whose original frozen predictive pathway can be queried at a supplied location. At evaluation, every point of one object is removed before encoding and replaced by the same shape-free 32-point query at its centroid. Training uses only self-contained 3D EMA targets: no reconstruction, semantic labels, language, or lifted 2D features. On 5,953 held-out ARKitScenes objects, the imputed latent reaches 43.13% semantic-identity macro accuracy, 22.18 points above the strongest floor. Randomizing the prediction path removes 9.78 points, while substituting matched donor context removes 21.98 points. On 8,570 Sr3D support pairs, the full latent reaches 41.15 AP; identity decoded from the missing-object latent, combined with anchor identity and geometry, reaches 39.37 AP, leaving an unresolved 1.78-point residual. These results reveal a queryable, compositional 3D predictive state: the model completes context-dependent entity content, which downstream computation combines with metric geometry.
https://arxiv.org/abs/2608.05774
Few-shot industrial anomaly detection (FS-IAD) focuses on detecting and localizing visual defects in industrial inspection during the cold-start phase, where only a limited number of normal training samples are available per category. Recent advances in this field predominantly leverage visual features from foundation-model and have achieved promising performance. Despite the strong representational power of foundation-model features, the model generalization remains fragile due to the extreme scarcity of normal training this http URL address this pivotal issue, we propose ConceptADapt, a concept-guided adaptive feature reconstruction model with dynamic attention. Specifically, our model pre-learns a set of fixed normal concepts from the limited support features and leverages them to mine relationships with query features, thereby recalibrating their statistics for improved anomaly detection at test time. To mitigate the prevalent feature shortcut problem, which is particularly severe under low-data regimes, we further develop a dynamic attention mechanism integrated with sparse autoencoders to learn robust normal concepts during training. Moreover, to enable fast adaptation during inference, our model remains lightweight by incorporating LoRA into the attention module, which introduces only minimal updating this http URL experiments on three widely adopted FS-IAD benchmarks, including MVTec-AD, VisA, and MPDD, demonstrate that our model consistently outperforms state-of-the-art (SOTA) approaches across both detection and localization tasks, achieving significant improvements under various shot settings.
https://arxiv.org/abs/2608.05743
Reference-based event-to-video reconstruction aims to recover target RGB frames from a reference frame and the event stream captured over the reference-to-target interval. Although events provide fine-grained temporal cues, they encode sparse and asynchronous log-intensity changes rather than absolute appearance, making faithful reconstruction intrinsically challenging. The central challenge lies in associating event-derived target-time structures with relevant appearance information from the reference frame, especially under complex motion and long temporal intervals. In this work, we propose Engram-E2VID, a structure-guided framework that reconstructs target frames through the generative activation of appearance engrams. Specifically, the reference frame is encoded into token-space appearance engrams, while the event stream and reference context are transformed into a target-time motion-structure scaffold that captures motion boundaries and event-induced structural changes. Within a one-step diffusion backbone, scaffold-derived structural tokens progressively interact with and activate relevant appearance engrams across layers. This token-space association allows target structures to access reference appearance without relying on direct pixel-wise correspondence, while the diffusion prior complements uncertain or newly revealed regions. Across three benchmarks, Engram-E2VID improves PSNR by up to 3.29 dB and reduces LPIPS by up to 0.08 over the strongest same-input baseline, while degrading more slowly as the reconstruction interval increases.
https://arxiv.org/abs/2608.05728
Visuotactile sensors reconstruct dense contact geometry from measured surface gradients, but host-based processing increases power consumption and introduces data-transfer delays and variable scheduling latency, limiting the sensing and response speed of robotic systems. To address these limitations, we implement a near-sensor computing framework that includes a spectral Poisson solver as a fully streaming hardware pipeline. The computational core logic has an estimated power consumption of 347 mW and achieves high throughput without data-dependent branching or iterative convergence, thereby providing deterministic latency. Operating at 166 MHz, the pipeline produces the first depth value of each 128x128 frame 35,107 cycles after receiving the first input pixel, corresponding to a fixed latency of 0.211 ms. Across 15 contact geometries, the reconstructed depths differ from a double-precision reference by 0.17 % of the peak contact depth. On-chip decisions based on these reconstructions close a robot protective reflex loop in 28.3 +/- 4.9 ms, compared with 169.9 +/- 27.8 ms for an equivalent host-based loop using the same actuator. These results demonstrate that near-sensor reconstruction can provide accurate, energy-efficient, and deterministic tactile geometry on timescales suitable for rapid robotic contact responses.
https://arxiv.org/abs/2608.05725
Unmanned aerial vehicle (UAV) photogrammetry requires camera networks that provide sufficient surface coverage, image overlap, parallax, and resolution, yet conventional flight patterns are often poorly adapted to scene geometry resulting in local reconstruction errors. This paper proposes an iterative hybrid discrete-continuous viewpoint planning method for targeted UAV photogrammetry from a proxy reconstruction. The method scores sampled surface points using photogrammetric heuristics based on frontality, imaging distance, parallax, and multi-view observation count, while also evaluating the full viewpoint set in terms of visibility, pairwise overlap, and graph connectivity. Candidate viewpoints are generated around weakly observed regions, refined using clustered Covariance matrix adaptation evolution strategy (CMA-ES) optimisation, and removed when redundant. The final flight path combines close-range detail viewpoints with wider model-coverage viewpoints, balancing local reconstruction quality with global image-network robustness. Evaluation on three synthetic scenes shows that the proposed method improves both reconstruction accuracy and completeness compared with prior UAV path-planning methods.
https://arxiv.org/abs/2608.05718
World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms. Recently, latent action models (LAMs) have alleviated this bottleneck by learning action representations directly from unlabeled human videos in a self-supervised manner. Nevertheless, most existing LAMs rely on single-view inputs and operate primarily in 2D pixel space, raising a fundamental question: can simply incorporating multi-view videos into LAM training endow the learned latent actions with 3D-aware perception? Our study shows that the answer is negative. The primary reasons lie in future-frame appearance leakage as well as inter-camera appearance discrepancies and viewpoint variations. To address these issues, we propose LAWM-3D, which introduces three tightly coupled key designs: (1) a multi-view invariant unified action tokenization scheme for learning 3D-aware latent actions; (2) a geometric alignment constraint that anchors intermediate encoder features to a pretrained 3D foundation model, thereby explicitly providing cross-view geometric correspondences; and (3) a non-injective RGB-D joint reconstruction objective that prevents shortcut learning from future-frame appearance information, forcing the LAM to focus supervision on motion cues with geometric significance. Importantly, these components are not simply stacked but are tightly coupled through a unified motivation. Built upon a two-stage paradigm of large-scale human video pretraining followed by robot fine-tuning, extensive experiments demonstrate that the proposed 3D-aware latent actions significantly improve world model performance, achieving SOTA results in generation quality, physical consistency, and generalization ability.
https://arxiv.org/abs/2608.05706
Divertor heat-flux analysis is essential for understanding plasma-wall interactions and protecting plasma-facing components in magnetic-confinement fusion devices, while conventional infrared-based inversion is usually performed after discharge and requires heat-conduction modeling with device-specific material properties, divertor geometry, and boundary conditions. Rather than accelerating this conventional infrared-based inversion paradigm, we introduce a new online-oriented signal-based reconstruction paradigm that directly reconstructs time-resolved radial heat-flux profiles from multi-source macroscopic plasma-state signals available during discharge. To enable systematic study of this task, we construct \textbf{DivMPS2HF}, a multi-source discharge dataset that provides the data foundation and benchmark for signal-based divertor heat-flux reconstruction. We further propose \textbf{SafeDivertor}, a task-driven framework designed to address the key challenges of signal-based heat-flux reconstruction. It employs physical prior-aware initialization to provide radial-distribution guidance for target channels, input perturbation to reduce over-reliance on specific heterogeneous signals, spectral-aware reconstruction optimization to exploit time-frequency priors and preserve transient dynamics, and progressive training to stabilize the optimization of these complementary objectives. Experiments on DivMPS2HF demonstrate that SafeDivertor achieves the best overall performance among the evaluated time-series baselines across all five metrics, establishing a new performance benchmark for signal-based divertor heat-flux reconstruction. The source code will be released on this https URL
https://arxiv.org/abs/2608.05669