Paper Reading AI Learner

Towards Complete-View and High-Level Pose-based Gait Recognition

2022-09-23 13:13:59
Honghu Pan, Yongyong Chen, Tingyang Xu, Yunqi He, Zhenyu He

Abstract

The model-based gait recognition methods usually adopt the pedestrian walking postures to identify human beings. However, existing methods did not explicitly resolve the large intra-class variance of human pose due to camera views changing. In this paper, we propose to generate multi-view pose sequences for each single-view pose sample by learning full-rank transformation matrices via lower-upper generative adversarial network (LUGAN). By the prior of camera imaging, we derive that the spatial coordinates between cross-view poses satisfy a linear transformation of a full-rank matrix, thereby, this paper employs the adversarial training to learn transformation matrices from the source pose and target views to obtain the target pose sequences. To this end, we implement a generator composed of graph convolutional (GCN) layers, fully connected (FC) layers and two-branch convolutional (CNN) layers: GCN layers and FC layers encode the source pose sequence and target view, then CNN branches learn a lower triangular matrix and an upper triangular matrix, respectively, finally they are multiplied to formulate the full-rank transformation matrix. For the purpose of adversarial training, we further devise a condition discriminator that distinguishes whether the pose sequence is true or generated. To enable the high-level correlation learning, we propose a plug-and-play module, named multi-scale hypergraph convolution (HGC), to replace the spatial graph convolutional layer in baseline, which could simultaneously model the joint-level, part-level and body-level correlations. Extensive experiments on two large gait recognition datasets, i.e., CASIA-B and OUMVLP-Pose, demonstrate that our method outperforms the baseline model and existing pose-based methods by a large margin.

Abstract (translated)

URL

https://arxiv.org/abs/2209.11577

PDF

https://arxiv.org/pdf/2209.11577.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot