Paper Reading AI Learner

Machine-Generated Hierarchical Structure of Human Activities to Reveal How Machines Think

2021-01-19 20:40:22
Mahsun Altın, Furkan Gürsoy, Lina Xu

Abstract

Deep-learning based computer vision models have proved themselves to be ground-breaking approaches to human activity recognition (HAR). However, most existing works are dedicated to improve the prediction accuracy through either creating new model architectures, increasing model complexity, or refining model parameters by training on larger datasets. Here, we propose an alternative idea, differing from existing work, to increase model accuracy and also to shape model predictions to align with human understandings through automatically creating higher-level summarizing labels for similar groups of human activities. First, we argue the importance and feasibility of constructing a hierarchical labeling system for human activity recognition. Then, we utilize the predictions of a black box HAR model to identify similarities between different activities. Finally, we tailor hierarchical clustering methods to automatically generate hierarchical trees of activities and conduct experiments. In this system, the activity labels on the same level will have a designed magnitude of accuracy and reflect a specific amount of activity details. This strategy enables a trade-off between the extent of the details in the recognized activity and the user privacy by masking some sensitive predictions; and also provides possibilities for the use of formerly prohibited invasive models in privacy-concerned scenarios. Since the hierarchy is generated from the machine's perspective, the predictions at the upper levels provide better accuracy, which is especially useful when there are too detailed labels in the training set that are rather trivial to the final prediction goal. Moreover, the analysis of the structure of these trees can reveal the biases in the prediction model and guide future data collection strategies.

Abstract (translated)

URL

https://arxiv.org/abs/2101.07855

PDF

https://arxiv.org/pdf/2101.07855.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot