Abstract
The Snakes AI Competition was held by the Innopolis University and was part of the IEEE Conference on Games2020 and 2021 editions. It aimed to create a sandbox for learning and implementing artificial intelligence algorithms in agents in a ludic manner. Competitors of several countries participated in both editions of the competition, which was streamed to create asynergy between organizers and the community. The high-quality submissions and the enthusiasm around the developed framework create an exciting scenario for future extensions.
Abstract (translated)
URL
https://arxiv.org/abs/2108.05136