Paper Reading AI Learner

A Differentiable Newton-Euler Algorithm for Real-World Robotics

2021-10-24 12:19:41
Michael Lutter, Johannes Silberbauer, Joe Watson, Jan Peters

Abstract

Obtaining dynamics models is essential for robotics to achieve accurate model-based controllers and simulators for planning. The dynamics models are typically obtained using model specification of the manufacturer or simple numerical methods such as linear regression. However, this approach does not guarantee physically plausible parameters and can only be applied to kinematic chains consisting of rigid bodies. In this article, we describe a differentiable simulator that can be used to identify the system parameters of real-world mechanical systems with complex friction models, holonomic as well as non-holonomic constraints. To guarantee physically consistent parameters, we utilize virtual parameters and gradient-based optimization. The described Differentiable Newton-Euler Algorithm (DiffNEA) can be applied to a class of dynamical systems and guarantees physically plausible predictions. The extensive experimental evaluation shows, that the proposed model learning approach learns accurate dynamics models of systems with complex friction and non-holonomic constraints. Especially in the offline reinforcement learning experiments, the identified DiffNEA models excel. For the challenging ball in a cup task, these models solve the task using model-based offline reinforcement learning on the physical system. The black-box baselines fail on this task in simulation and on the physical system despite using more data for learning the model.

Abstract (translated)

URL

https://arxiv.org/abs/2110.12422

PDF

https://arxiv.org/pdf/2110.12422.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot