Endpoint accuracy on abstract-reasoning benchmarks does not reveal whether a language model has acquired a transferable rule or fit distribution-specific regularities. We study this distinction in small language models on the ARC-TGI benchmark, which organizes abstract grid transformations into controllable task families and supports resampling, spatial shifts, and cross-benchmark transfer. Across more than 1,000 runs, we profile decoder-only, encoder--decoder, and mixture-of-experts model families under supervised fine-tuning. We examine the efficiency and stability of skill acquisition, robustness beyond the training distribution, interactions with model family and task formulation, and layer-wise attention signatures that accompany behavioral differences. Substantial in-distribution accuracy is attainable, but acquisition is sensitive to optimization and unevenly distributed across task families. Performance deteriorates sharply outside the training distribution, including when the rule is retained but grid scale changes. Greater training-set depth and breadth yield uneven gains, while the effect of additional in-context examples depends on model family. Executable-rule induction also yields correct solutions not observed under direct grid generation. On selected tasks, attention diagnostics show distinct concentration and context-dependence profiles, but do not establish general causal mechanisms. Overall, abstract-reasoning scores are conditional on the model, adaptation regime, evaluation distribution, and response format.
https://arxiv.org/abs/2610.08680
Current large video-language models (LVLMs) still face challenges when dealing with long videos, mainly because frames are often processed independently, making it difficult to capture temporal dependencies across events. Although retrieval-augmented approaches have been introduced to provide additional context, most of them operate at the frame or snippet level, which limits their ability to model how events evolve over time and relate to each other. In this paper, we propose Event Chain Retrieval-Augmented Generation (EC-RAG), a training-free framework that organizes video content into an explicit event chain before question answering. Instead of retrieving isolated frames or text segments, EC-RAG first partitions the video into semantically coherent segments, represents each segment using multi-modal signals, and then links them into a structured chain that preserves temporal order and captures inter-event relationships. Given a query, the system identifies relevant events within this chain and gathers supporting evidence from the associated modalities. Our approach offers several practical advantages: (i) event-level abstraction that better reflects how video content is naturally structured, enabling more reliable localization compared to frame-level retrieval; (ii) structured multi-modal fusion that aggregates speech, text, and visual cues at the event level, allowing complementary information to be more effectively utilized during reasoning; and (iii) plug-and-play compatibility with existing LVLM backbones, requiring no additional training or reliance on proprietary models. Experiments on Video-MME, MLVU, and LongVideoBench show that this event-centric design consistently outperforms frame-level retrieval baselines, highlighting the importance of modeling temporal structure for long-video understanding.
https://arxiv.org/abs/2610.08674
Recently Large Language Models (LLMs) and LLM-based agents increasingly need to incorporate knowledge acquired after pretraining, e.g., domain facts, user preferences, documents, and interaction experience. In-context learning (ICL) and ICL-based agent harness remain flexible, but they consume context capacity and incur repeated discretized encoding cost that grows with context length. \textbf{In-parameter memory} offers a complementary substrate: reusable memory information is represented in model parameters, adapters, or other parameter-like objects that are composed into the forward pass at inference time. This survey focuses on methods that augment LLMs with such parametric memory at deployment: a memory-bearing parameter object is plugged into the forward pass during inference, whether it is acquired before or during deployment. We organize the landscape with two orthogonal axes: \textbf{Parameter Placement}, which includes Embedding, Attention, FFN layers, or Hybrid when two or more layers are used; and \textbf{Parameter Acquisition Time}, which distinguishes methods whose memory object is acquired during deployment (online) from those acquired before it (offline). We clarify boundaries, conduct comparisons, and discuss open directions in interference, safety, co-design with ICL, and recursive self-improvement.
https://arxiv.org/abs/2610.08630
Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-oriented harness to advance agentic game development from rough game prototypes into entertaining games. Recursive Game Creator organizes recursive development around four components: Designer, Builder, Player, and Reviewer. The Designer translates user instructions and Reviewer's feedback into detailed plans. The Builder turns these plans into candidate games. The coding-native Player creates and executes reusable policies through programmatic interfaces to efficiently collect diverse gameplay trajectories, mitigating evaluation bias caused by slow GUI-based collection. The Reviewer uses carefully designed trajectory-based metrics to induce player preferences, integrating with visual evidence and explicit textual preferences to evaluate games against game-specific criteria. Finally, the Reviewer accepts the better version and provides improvement reviews for the next round, closing the recursive loop. Our method achieves state-of-the-art overall performance of 77.89 on GameCraft-Bench. On GameASG-Bench, it achieves a strict task success rate of 53.2%, a 34.1% improvement over the same-model baseline, and the highest mean runtime-check pass rate at 93.4% among compared methods. A user study shows longer playtime and higher ratings. Code is coming soon.
https://arxiv.org/abs/2610.08621
Long conversational agents have become essential in our daily lives. They must remember what was said long back in order to help us efficiently complete a task without needing the user to repeat instructions and context repeatedly. However, the main issue is that instructions and context change over time and so the agents must be able to adapt accordingly. A useful memory system should preserve both current and historical states, distinguish stale information from active knowledge, retrieve evidence appropriate to the query and avoid repeatedly invoking a large language model to rewrite prior interactions. We introduce MINDSET, a memory controller that stores a conversation as immutable episodes and organizes them into versioned schemas through minimum-energy state transitions. Each incoming episode may reinforce, supersede, split or create a schema. The transition decision balances representation distortion, contradiction, historical damage, fragmentation and internal inconsistency, while hysteresis prevents isolated contradictions from prematurely rewriting stable memory. We evaluate MINDSET against 5 memory systems on a reproducible sample of 850 questions (700 LoCoMo + 150 MemoryAgentBench). MINDSET obtains the highest observed LoCoMo answer F1 while significantly improving retrieval ranking (Recall@8, MRR and nDCG@8) over the second best method LightMem (p<0.01 after Holm correction). It obtains the highest observed scores on MemoryAgentBench although the relative difference is low. Ablations identify controlled fragmentation and schema-aware assignment as the largest contributors to answer quality. Additionally, a 700-question cross-model evaluation with GLM-4.7 and Gemma-4-31B supported model independence. These results show that long-term memory can be better handled as constrained state management rather than continual summarization.
https://arxiv.org/abs/2610.08586
Geometric alignment scores based on Gram determinants provide a compact way to model higher-order consistency among modalities, yet how such scores respond to modality degradation is poorly understood. This paper asks whether the response of a multimodal geometric score is determined primarily by the magnitude of the perturbation-induced displacement. Using frozen cohorts from MSR-VTT (N=878) and DiDeMo (N=980), we apply controlled video blur and audio noise and analyze the response in the relational geometry on which the score is defined. Displacement magnitude explains at most 15% of the out-of-sample variance in the absolute response, and magnitude-matched pairs respond systematically differently, so scalar magnitude does not organize the response. The closed-form first-order expansion of the Gramian volume yields the Directional Geometric Response (DGR): the projection of the displacement onto the local volume gradient, which jointly captures the clean operating point, displacement magnitude, and displacement direction. The absolute first-order DGR term explains the observed response with out-of-sample R^2 of 0.838-0.969, matched-magnitude ranking accuracies of 0.864-0.963, and response-sign accuracies of 0.909-0.989, whereas the tested direction-free alternatives remain weak or unstable under the corresponding evaluation protocols. A pre-specified gain-normalization candidate, V/(g_V+eps), fails its predictability and clean-order gates. DGR uses the observed degraded-state displacement and is therefore an explanatory quantity, not a deployment-time predictor: geometric response depends on where the representation operates, how far degradation moves the relational geometry, and in which direction it moves.
https://arxiv.org/abs/2610.08533
Third-party evaluations of autonomous vehicle (AV) safety can play a vital role in improving public acceptance, building consumer confidence, and establishing effective safety standards. In Part I of this study, we propose a dedicated third-party testing initiative for systematically evaluating AV behavioral safety. In this paper, we validate our proposed framework using this http URL, an open-source Level 4 Automated Driving System (ADS), tested both in simulated environments and on the physical test track at the University of Michigan's Mcity Testing Facility. The results indicate that this http URL possesses 6 out of 14 behavioral competencies and exhibited a crash rate of 3.01x10^-3 crashes per mile, approximately 1,000 times higher than the average human driver crash rate. During the tests, we also uncovered a number of unknown unsafe scenarios for this http URL. These findings underscore the necessity of behavioral safety evaluations for improving AV safety performance prior to widespread public deployment.
https://arxiv.org/abs/2610.08458
We present an AI-assisted Lean 4 formalization of the Poincaré conjecture. The project began with limited reusable formal infrastructure for the geometric analysis behind the proof. To organize this work, we combined a proof blueprint prepared by mathematicians with explicit milestone statements. These milestones enabled parallel agent work and gave mathematicians clear points to locate blockers and provide effective mathematical guidance. Our analysis identifies the human interventions and organizational choices behind this workflow. The project provides a starting point toward reusable infrastructure for future formalization projects; such infrastructure, once developed, could eventually reduce the cost of verifying mathematical results in geometric analysis.
https://arxiv.org/abs/2610.08329
Stochastic order-independent transparency enables efficient and elegant rendering of primitive-based radiance fields like 3D Gaussian Splatting models, but remains impractical due to the inherent visible noise in the output. We propose a principled approach to minimize high-frequency noise, addressing its sources at the representation and image synthesis level. During stochastic rendering, our history-based spatial resampling scheme drastically accelerates image convergence, while temporal importance resampling ensures coherence under camera movement. During training, a color regularizer implicitly reduces the variance along view rays in the 3DGS models. With these properties, our optimized, Vulkan-based renderer effectively mitigates output noise at low and high sample counts, achieving a substantial 13~dB PSNR increase in quality over previous stochastic methods at 1 sample per pixel and quickly converging to sorted 3DGS with an average L1 error of less than $10^{-4}$.
https://arxiv.org/abs/2610.05576
Cluttered indoor environments, where large and heavy objects are scattered across diverse surfaces, require humanoid robots to sequentially navigate, grasp, transport, and accurately place each item at its target location within a single uninterrupted episode. This long-horizon, whole-body loco-manipulation task remains a significant challenge for current methods. Previous approaches often suffer from two main issues: easy-reward bias, where training overemphasizes early transport stages at the expense of later ones, and catastrophic forgetting, where focusing on later stages leads to a decline in earlier-stage performance. In this work, we introduce Humanoid Horizon, a unified policy framework designed to overcome these limitations through three interrelated mechanisms. The Parallel Training Strategy organizes $N$ scenes into $S$ concurrent stage streams governed by a shared policy, ensuring all transport stages receive continuous gradient updates and removing the bottleneck of sequential optimization. The Dynamic Starting Mechanism updates each environment's initial state with terminal states from upstream rollouts, gradually broadening transition coverage and enhancing robustness at stage boundaries. Reward Gating sets the reward to zero for the rest of the episode in later-stage streams when the immediately preceding object is displaced beyond a set threshold, so the shared policy learns not to disturb a just-placed object and earlier placements are preserved throughout the episode. Collectively, these strategies achieve per-stage success rates exceeding 80\% on the two-object LHM-Humanoid benchmark (350 training scenes, 66 held-out scenes). As the number of sequentially transported objects grows beyond two, success declines with the horizon, but the degradation is graceful relative to the sharp drop seen in all baselines.
https://arxiv.org/abs/2610.08320
Early osteoarthritis detection through quantitative MRI (qMRI) requires accurate cartilage and meniscus segmentation, traditionally necessitating time-consuming, costly 3D high-resolution Double Echo Steady-State (DESS) MRI scans. This study developed a multi-task conditional generative adversarial network (MT-cGAN) to simultaneously synthesize DESS-like images and segment tissues directly from qMRI echo images. This retrospective study evaluated 508 knee MRI volumes from 361 subjects (mean age: $40.4 \pm 12.2$ years; 179 female) across three cohorts. Ground truth segmentation masks were generated from DESS images using a pretrained model with manual correction, and $T_{1\rho}$ and $T_2$ maps were computed from magnetization-prepared angle-modulated partitioned $k$-space spoiled gradient echo snapshots (MAPSS) echo images. MT-cGAN was trained to jointly synthesize DESS-like images and segment cartilage and meniscus directly from echo images. Model performance was evaluated using Dice score for segmentation accuracy and coefficient of variation (CV) for $T_{1\rho}$ and $T_2$ quantification. MT-cGAN achieved the highest segmentation performance, mean Dice score 0.84 (range: 0.80--0.86) across all cartilage and meniscus compartments and significantly outperformed the state-of-the-art conditional GAN model with transfer learning (mean Dice, 0.82; $p < 0.001$, Wilcoxon signed-rank test). For relaxometry quantification, MT-cGAN demonstrated the highest consistency with the reference DESS protocol, yielding the lowest CV ($T_{1\rho}$: 1.84%, $T_2$: 1.81%). The proposed MT-cGAN accurately segmented cartilage and menisci while providing reliable $T_{1\rho}$ and $T_2$ quantification directly from echo images. By eliminating the need for separate morphological DESS scans, this workflow reduces required scan times to facilitate the clinical translation of qMRI.
https://arxiv.org/abs/2610.06602
AI systems create images and videos with image/video generation models or by writing code and graphics descriptions that are then rendered. These routes can produce similar visible artifacts but expose different representations, intervention points, and provenance evidence. We develop a production-centered framework that compares detection and watermarking across both routes. An explicit verification specification distinguishes passive inference, message recovery, and authenticated provenance. We organize image, video, source-code, and rendering-aware watermarks by production stage. We examine the different requirements of generated images and video, plots and SVG, programmable video, and agent-composed workflows. Documented Claude, OpenAI, and rendering-tool interfaces connect the framework to concrete systems. We pose ten scoped research questions on identifiability, observability, fair comparison across stages, recoverable payload, reconstruction, synchronization, composition, hybrid local contribution, and private production-event authentication. The result is a conceptual research agenda grounded in published methods, inspected interfaces, and elementary boundary examples. It reports no experiments and claims no new theorems; its appendix results are elementary calculations, and documentation and source inspection establish interfaces, not empirical robustness.
https://arxiv.org/abs/2610.08137
Image Manipulation Localization (IML) is commonly formulated as a fully supervised learning task that estimates the optimal manipulation mask $y$ for a given image $x$. In this work, we first reveal the latent nature of artifacts and thus reinterpret IML as a latent-variable problem, $P(y|x)=\int P(y|z)\,P(z|x)\,dz$, where $z$ denotes the artifacts. Following this interpretation, we pinpoint the cause for the current IML models' insufficiency as their implicit artifacts modeling strategy, highlighting the necessity of modeling $z$ in an explicit manner. Without direct labels, feature disentanglement is the most appropriate solution for this explicit modeling. Accordingly, we propose a two-stage learning paradigm with the Pairwise Artifacts Learning (PAL) and Standard Localization (SL) phases to estimate $P(z|x)$ and $P(y|z)$ via edit relations. To support our edit-relation-based learning, we further curate EditGroup-45K, a source-anchored dataset organized into edit groups for pair construction. Extensive experiments show that our PAL paradigm yields consistent improvements across diverse IML architectures, and empirical analyses further verify that PAL does capture artifacts explicitly through feature disentanglement. Code and dataset are available at this https URL
https://arxiv.org/abs/2610.07916
Recurrent neural networks typically compress information into a single vector-valued recurrent state, forcing short-term computation and long-term retention to share the same representation. Past extensions alleviate this bottleneck by increasing the memory capacity or separating timescales, but lack the combination of rapid neuron-level processing and longer-term retention found in biology. To that end, we introduce the Continuous Memory Machine (CMM), a recurrent architecture with matrix-valued short- and long-term memory states serving distinct functional roles. Building on the Continuous Thought Machine (CTM), the CMM's short-term memory tracks recent neural activity, with uniquely parameterized neuron-level models learning to use these activity patterns for computation. A persistent long-term memory stores information for later use, with a Transformer jointly updating both memory stores, providing an expressive bidirectional read--write mechanism such that each store can reorganize its own contents and both read from and write to the other. Across algorithmic, in-context learning, and recurrent reasoning tasks, the CMM outperforms a broad suite of baselines, exhibiting stronger generalization than prior memory-augmented networks while preserving the CTM's interpretable attention patterns. Code is available at this https URL.
https://arxiv.org/abs/2610.07907
A central challenge for scientific agents is to turn analytical experience into reusable expertise grounded in physical evidence. Here we introduce Gan Jiang, a self-learning agent for powder X-ray diffraction built on a diffraction-analysis ecosystem we developed: XMatcher, XQueryer, XDecomposer and WPEM. Together, these engines span phase identification, multiphase decomposition and physics-constrained whole-pattern modelling. Gan Jiang converts analytical experience into executable skills by diagnosing failures, revising skill instructions and code, and validating revisions before reuse, without retraining the language model or changing the underlying physical models. Skills selected using development data and frozen before held-out evaluation achieve higher refinement scores than the original expert-designed skills across FullProf, GSAS-II and PyWPEM. The agent resolves strongly overlapping reflections, quantifies a five-phase ancient Egyptian cosmetic, tracks lattice evolution in an operating battery and compares atomic configurations in a disordered oxide catalyst. On DeltaXRDbench, it leads the evaluated methods in single- and multiphase identification across simulated and experimental data. Without supplied composition, single-phase top-1 accuracies reach 96.30\%, 81.78\% and 40.83\% on MP500, RRUFF and opXRD, respectively, compared with 58.00\%, 58.47\% and 26.45\% for the strongest comparator. These results demonstrate how an integrated scientific tool ecosystem can support agents that extract structural knowledge from measurements while accumulating validated analytical expertise that transfers to new samples.
https://arxiv.org/abs/2610.07862
Instance-level roof-to-footprint offset (RFO) prediction is central to extracting building footprints from off-nadir imagery. Query-based pipelines commonly use high-dimensional instance tokens to predict signed two-dimensional RFOs. We investigate whether RFO prediction can instead use a compact offset token. Under local pinhole projection and vertical-extrusion assumptions, the idealized RFO map admits a five-parameter sufficient descriptor comprising intrinsic shape, composite amplitude, and relative geometry. This factorization provides a structural prior for a five-dimensional offset token, whose channels learn task-relevant latent representations through end-to-end training. Based on this design, we propose LoDEOT, which retains high-dimensional instance tokens for detection and segmentation but maps instance-token, concentration-gated roof, and box-mask evidence to a five-dimensional offset token followed by an independent two-dimensional readout. Known denoising-query target indices further align each supervised decoder-layer estimate with the same clean instance RFO, organizing successive predictions as target-aligned recovery under perturbed query conditions. Experiments on five real-world building datasets demonstrate the effectiveness of LoDEOT for building footprint extraction. Experiments on real-world building datasets demonstrate that a five-dimensional offset token can support accurate RFO prediction. On BONAI, LoDEOT achieves the best roof-detection bAP and bAP50 and leads all five offset-corrected footprint metrics among the evaluated end-to-end methods, with FAP50 of 54.58 and mEPE of 5.23 pixels. Its FAP50 exceeds those of the evaluated end-to-end baselines by 7.56-16.85 percentage points.
https://arxiv.org/abs/2610.05899
Organizations automating operational processes need more than a correct outcome: they need to predict how a process will run, know which one actually ran, and inspect it step by step. When an agent is the executor that predictability is normally lost: the prescribed procedure goes into the system prompt, and only a final answer comes back. We deliver the procedure step by step over the Model Context Protocol (MCP) instead: a server releases one step at a time, the agent executes it, and each step returns a structured step_output. This trades autonomy for predictability, and two properties then follow by construction, independent of the executor. The execution path is prescribed before the run, so the process is predictable in advance rather than reconstructed afterwards; and the completed step records form a machine-readable execution log that downstream tooling can audit and optimize step by step. Evaluating 15,475 trials across 13 SOP-Bench domains and four open-weight executors from frontier (Kimi K2.5) to lightweight (Ministral 3 8B), we find step-level delivery makes the executed process predictable and inspectable for every executor, and additionally raises accuracy when the executor is small. Across all four, process adherence rises significantly (76-95% to 95-99%) and ungrounded answers (correct outputs produced without executing the SOP) near-vanish, falling from 2.1-4.5% to 0.2-0.3% of trials (all 95% CIs exclude zero); under prompt-based delivery, 31-49% of correct answers on know_your_business bypass the SOP entirely, even for the frontier executor. Accuracy is where the executor's capability enters: the lightweight executor gains +6.5pp grounded accuracy because supplying the process externally removes a reconstruction burden it cannot carry, while capable ones trade a small raw-accuracy decrement for a predictable, auditable process.
https://arxiv.org/abs/2610.07817
Artificial Intelligence (AI) tools are widely used to support decision making in tasks and domains where no immediate performance feedback is available. In these settings, users cannot learn to adjust their reliance behavior over time through trial and error. However, little is known about how novice users calibrate reliance on AI when external feedback is unavailable, or whether AI explanations can support calibration in its absence. We introduce reliance calibration as an organizing construct for studying how novice users dynamically adjust reliance behavior, and examine how AI explanations and meta-cognitive self-assessment shape it. Through a between-subjects study with 110 participants completing a clinical entity extraction task with AI assistance and limited performance feedback, we observe that novice users exhibit systematic drift toward over-reliance in the presence of explanations, while higher self-reported task understanding is associated with more selective reliance behavior. These results extend reliance calibration research into human-AI collaboration contexts without real-time performance signals and present actionable guidelines on designing AI tools that must support appropriate reliance in these settings.
https://arxiv.org/abs/2610.07800
Illusory pattern perception is a well-documented human cognitive tendency to infer meaningful relationships in data that is actually random. Such a tendency, often described as "connecting the dots" where none exist, can result in systematic reasoning errors. This paper investigates whether Large Language Models (LLMs) exhibit such perceptual tendencies, which can lead to systematic errors in downstream applications. To our knowledge, this work presents the first systematic study of illusory pattern perception in LLMs, adapting classic psychological paradigms to three tasks with direct empirical comparison to human behaviors. We find that LLMs frequently exhibit stronger illusory pattern perception than humans. In particular, models tend to over-associate frequent positive attributes with majority groups or large organizations, and show increased tendencies to construct causal narratives from ambiguous events. To uncover the mechanism behind these behaviors, we develop a feature interpretability framework based on Sparse Autoencoders (SAEs) to analyze internal representations. Our results reveal that holistic frequency perception and analytic cognitive orientation are linked to the emergence of illusory perceptions. These findings highlight a previously underexplored cognitive-like illusion that may affect the reliability of LLM reasoning. Code available at this https URL.
https://arxiv.org/abs/2610.07791
Robot agents must connect their intended actions to observed outcomes while retaining the context needed to revise their choices over repeated attempts. Existing interfaces often leave these choices inside predefined tools or require agents to manage detailed execution code and its growing history. We introduce RobotUse, a robot agent harness that organizes computation, context, and decisions around specifying and revising physical actions. Agents visually select targets and poses, while the backend handles geometry, motion planning, and control. Subagents retain detailed interactions within each subgoal and return the information needed for subsequent decisions. Continual harnessing lets agents learn from execution by updating a persistent playbook. On RoboLab, RobotUse achieves 45% task success, outperforming CaP-X by 6.7 percentage points while maintaining compact decision contexts and reducing reliance on predefined action abstractions. Furthermore, we show that RobotUse learns from real-world execution despite imperfect feedback and transfers what it learns to subsequent tasks. Project page is available at this https URL.
https://arxiv.org/abs/2610.04929