Real-world post-training of generalist robot policies faces two challenges: partial observability makes action selection ambiguous, while offline post-training methods delay feedback from deployment experience. We present Value as Memory (VaM), a framework that addresses these challenges through value caching and online real-world reinforcement learning (RL). Value caching conditions actions on recent value predictions as task-progress memory, while online updates enable timely policy improvement by combining offline demonstrations, off-policy interventions, and on-policy rollouts for sample-efficient adaptation. As a result, VaM transitions from offline RL warmup to online autonomous learning with sparse rewards. Across long-horizon tasks involving deformable objects and contact-rich manipulation, VaM yields a mean absolute success-rate gain of $29.4\%$ with value caching, while achieving a $32.8\%$ gain with online autonomous learning over matched offline training. The evaluated online schedule performs $8\times$ as many policy iterations under the same gradient-step budget, with more than $2\times$ lower recorded time per gradient step with concurrent data collection and training.
https://arxiv.org/abs/2610.22368
Personalization of Large Language Models (LLMs) is increasingly important for user-centric applications, yet prior methods mainly adapt dense LLMs, whose polysemantic neurons, each encoding multiple unrelated concepts, hinder localizing the components behind personalization, and thus understanding and controlling it. We propose to personalize Mixture-of-Experts (MoE) LLMs, which sparsely route each token to a few specialized experts, reducing polysemanticity and enabling such localization. We adapt three open-weight MoE LLMs on a large-scale personalization dataset and train crosscoders on paired activations of the personalized and non-personalized models to learn interpretable personalized latents, from which we identify the experts encoding distinct personalization features. The personalized MoE LLMs perform competitively with dense LLMs while activating only a fraction of their parameters, exhibit lower polysemanticity than dense LLMs with similar active parameters, and, within the same model family, yield personalized latents that are less shared with the non-personalized model. Causal interventions show that these latents suffice to recover the personalized model's behavior and that boosting their associated experts moves the non-personalized model toward it, revealing distinct routing paths for different personalization features.
https://arxiv.org/abs/2610.22127
Splatting-based radiance-field representations have recently gained popularity in robotic perception, enabling high-quality novel-view synthesis (NVS) through explicit scene primitives. However, existing splatting methods typically rely on iterative nonlinear optimization that jointly optimizes millions of coupled primitive parameters, resulting in substantial computation time, peak GPU memory consumption, and susceptibility to local minima. In this paper, we propose CF-Splat, a novel closed-form triangle-splatting framework for efficient scene appearance estimation over a known mesh either pre-existing or provided by upstream mapping or reconstruction pipelines. Our key insight is that, by properly formulating the problem over the given mesh geometry and calibrated cameras, the rendered pixel colors can be expressed linearly with respect to the per-vertex spherical harmonics (SH) coefficients, allowing multi-view scene appearance estimation to be formulated as a global linear least-squares (LLS) problem without the need of iterative nonlinear optimization. To guarantee a well-posed solution under uneven multi-view observation coverage, we introduce adaptive SH regularization that constrains insufficiently supported high-order SH coefficients and yields a unique global minimizer. To ensure the scalability to large-scale scenes, we develop a triangle-structured matrix-free preconditioned conjugate-gradient solver that avoids explicitly constructing the large sparse normal system while producing the same LLS solution. Experiments on diverse real-world datasets demonstrate that CF-Splat achieves competitive or superior NVS quality compared with state-of-the-art splatting methods. While, CF-Splat requires approximately 27.5-378.0 times less computation time and 1.8 times lower peak GPU memory on average than 3DGS across scenes of different scales on a consumer-grade laptop.
https://arxiv.org/abs/2610.22108
Traditional reinforcement learning (RL) algorithms face significant limitations in handling long-term tasks with sparse rewards. Recent advancements have leveraged large language models (LLMs) to enhance RL by utilizing their world knowledge for task planning and reward generation. However, planning-based approaches often depend on pre-defined skill libraries and fail to optimize low-level control policies, while reward-based methods require extensive human feedback or exhaustive searching due to the complexity of tasks. In this paper, we propose the Progress Reward Model for RL (PRM4RL), a novel framework that integrates task planning and dense reward to enhance RL. For high-level planning, a complex task is decomposed into a series of simple manageable subtasks, with a subtask-oriented, fine-grained progress function designed to monitor task execution progress. For low-level reward generation, inspired by potential-based reward shaping, we use the progress function to construct a Progress Reward Model (PRM), providing theoretically grounded optimality and convergence guarantees, thereby enabling effective policy optimization. Experimental results on robotics control tasks demonstrate that our approach outperforms both LLM-based planning and reward methods, achieving state-of-the-art performance. Code is available at this https URL.
https://arxiv.org/abs/2610.22056
Longitudinal electronic health records (EHRs) contain complementary diagnostic and laboratory information about patient health. However, irregularity, sparsity, heterogeneity, and incompleteness in documentation complicate EHR modeling. To address the problem, we introduce GraphBEAT (Graph-based Bucketized Event Aggregation over Time), a temporal graph representation learning framework that groups clinical events into time buckets and transforms observed features into patient-specific, temporally directed graphs to enable early risk stratification for gastrointestinal cancers. Each node in an EHR graph encodes feature identity, observed value, and temporal position of clinical events. A context-aware, time-decay message-passing mechanism models transitions between successive buckets, followed by multi-head attention pooling to generate patient-level representations. GraphBEAT was trained and evaluated on multi-site longitudinal diagnosis codes and laboratory tests to predict pancreatic, liver, and intestinal cancer at 12-, 24-, and 36-month diagnostic lead times. In all experimental setups, GraphBEAT consistently outperformed baseline graph neural networks (GraphSAGE, GAT, and GCN) and sequence modeling approaches (Transformer and long short-term memory [LSTM]). GraphBEAT also required over 250x fewer floating-point operations per patient and over 20x fewer parameters than the Transformer and LSTM baselines. These results support GraphBEAT as an accurate and computationally efficient approach for cancer risk stratification from sparse, heterogeneous longitudinal health records.
https://arxiv.org/abs/2610.22014
Labeled Sentinel-1 Ground Range Detected (S1GRD) datasets remain scarce, limiting supervised deep learning for land-surface remote sensing, while self-supervised pretraining for this domain has been dominated by Vision Transformer (ViT)-based masked image modeling requiring substantial data and compute. We propose SparK-SAR, a sparse convolutional masked pretraining framework built on SparK and ConvNeXt, designed to exploit convolutional inductive biases for S1GRD imagery under constrained compute. SparK-SAR makes three core technical contributions: (i) ConvNeXt-RS, a domain-adapted encoder that halves the stem stride (4x to 2x) to produce 14x14 feature maps at stride 16x, providing 4x more spatial tokens at identical parameter count; (ii) a lightweight ConvNeXt-512 reconstruction decoder with PixelShuffle upsampling that reduces pretraining VRAM by 7.5-8.5% per GPU relative to a UNet-128 baseline while matching its accuracy; and (iii) an empirical characterization of FP16 mixed-precision pretraining instability in the standard SparK UNet-768 decoder on S1GRD data, complemented by a finding that finetuning with layer-wise learning rate decay (LLRD) improves downstream performance of pretrained encoders. On four Copernicus-Bench S1GRD tasks, our finetuned 27.8M-parameter ConvNeXt-RS encoder improves over a non-pretrained baseline by +4.7, +5.0, +5.8, and +1.4 pp on EuroSAT-S1, BigEarthNet-S1, DFC2020-S1, and Flood-S1 respectively, and outperforms the Copernicus-FM ViT (139M parameters, frozen) on three of four tasks at roughly 5x fewer parameters. A pretraining data-scaling study reveals task-dependent data efficiency: classification saturates with as little as 10-25% of the SSL4EO-S12 v1.1 corpus, while dense prediction continues to improve significantly up to 25-50%. The study also includes a CKA representation analysis and a geographic de-collision experiment.
https://arxiv.org/abs/2610.21993
Biological visual navigation achieves remarkable robustness at extremely low power, whereas frame-based robotic systems relying on artificial neural networks remain limited in both respects, particularly for energy-constrained micro aerial vehicles (MAVs) operating in complex environments. Inspired by the event-driven, sparse, and asynchronous principles of biological visual systems, neuromorphic sensing and computation provide a promising alternative for robust and energy-efficient navigation. In this paper, we propose the first end-to-end event-driven neuromorphic paradigm for MAV visual navigation in complex environments by integrating neuromorphic vision, spiking neural networks, and neuromorphic processors. The proposed method first extracts the environmental representation from event streams using a spiking perceptual representation module. This representation is fed into a spiking navigation module, where guidance learning and population coding enable efficient policy learning with few time steps. The navigation module then outputs a waypoint converted into executable trajectory points. Experiments show that the proposed neuromorphic method achieves navigation performance comparable to ANN-based methods while markedly reducing power consumption. The spiking perceptual module consumes only 19.57% of the power of its ANN counterpart, while the spiking navigation module deployed on Intel Loihi consumes only 12.37% of that required by its ANN counterpart running on NVIDIA Orin NX. Beyond prior neuromorphic systems focused mainly on relatively simple navigation subtasks, we demonstrate a complete neuromorphic visual navigation system spanning simulation and real-world deployment. Our results establish the feasibility of the neuromorphic paradigm for autonomous navigation and provide a bio-inspired pathway toward robust and low-power MAV navigation.
https://arxiv.org/abs/2610.21978
Sketching is one of the most natural ways for people to express visual ideas. Unlike the text prompts that most generative systems rely on today, a sketch captures spatial structure and intent directly, including where a designer wants highlights and shadows to appear. Yet current sketch-to-3D pipelines have no input for that intent: they bake the drawn shading into the texture as dark paint, and the light cannot be moved. We propose a system that transforms a rough garment sketch, marked with sparse annotations (a star for a highlight and a moon for a shadow), and a short text prompt describing the texture, into a textured 3D mesh with an explicit directional light, as a scene that can be relit and edited after generation. The two symbols are the most frequent proposals in an elicitation study with art students. From the marked sketch the system predicts the scene's directional light and, separately, a displacement field that bends the surface so that the moon-marked regions fall into shadow under that light, rather than being painted dark in the texture.
https://arxiv.org/abs/2610.21865
Weight quantization below four bits shrinks memory and bandwidth at a perplexity that looks acceptable, but often at the cost of factual knowledge and task accuracy. Ternary weights have mostly been obtained by training from scratch or long fine-tuning. We introduce RoleQ, a quantization framework that places scales by the functional roles of Transformer units rather than by the layout of the weight matrix, as conventional formats do. Vectors that read from the residual stream take one scale per output unit; those that write to it, one per input unit. The rule is structural, needs no search, calibration or stored state, and holds on integer and ternary grids. In a rotated basis it matches a per-layer axis search at half the solver work, and at ternary it cuts perplexity by up to half against layout-based placement in two families at every size from 0.6B to 14B, where per-row scales leave MMLU at chance. Our lightweight post-training pipeline converts an existing checkpoint to 1.59 bits per weight in a few GPU-hours, a fraction of the cost of learned ternarization, and leads every post-training ternary method at matched or lower memory-resident bits on perplexity, zero-shot accuracy and MMLU, most widely on knowledge. A sparse second ternary plane placed by a per-unit Fisher saliency keeps the matmul multiplication-free and recovers what ternary loses first: at 8B, a fraction of a bit returns about half the MMLU that conversion costs, well ahead of random or Hessian-based placement at equal bits.
https://arxiv.org/abs/2610.21808
Multi-objective optimization involves diverse preferences over conflicting objectives. Rather than returning a finite set of trade-off solutions, preference-conditioned Pareto set learning seeks to map a specified preference directly to a corresponding Pareto optimal solution. Yet in many real-world scenarios, optimization must proceed offline without further objective evaluations, leaving only a limited static dataset that sparsely covers the decision and objective spaces. Existing methods either optimize separately for each preference or train a problem-specific Pareto solution model, requiring repeated search across preferences or repeated training across problems. We introduce in-context preference-conditioned Pareto set learning (ICPSL), a framework that amortizes both preference-wise solution search and problem-specific model construction. ICPSL pretrains a foundation-style hypernetwork on a large and diverse set of synthetic prior data. Given the offline observations of an unseen problem, the pretrained hypernetwork learns to generate a problem-specific, preference-conditioned Pareto solution model in a single forward pass. The generated model can then be reused to predict solutions for arbitrary preferences without problem-specific training or preference-wise search. Experiments on synthetic and real-world problems show that ICPSL produces high-quality Pareto solutions while providing substantial speedups in problem-specific solution-model construction.
https://arxiv.org/abs/2610.21736
Language embeddings are increasingly used in recommenders to represent item content, but their privacy risks remain poorly understood. We study whether item embeddings can reveal item identities when an adversary has access to auxiliary item text from external sources. We show that a simple cosine-similarity attack can recover item identities with high mean reciprocal rank across language models and candidate-set settings on two real-world datasets. Leakage is strongest when the adversary's partial information overlaps with the victim representation, but it also persists through semantic alignment between independently sourced descriptions. We further show that item leakage can propagate to user re-identification from sparse ratings. Finally, we evaluate obfuscated descriptions as a mitigation and find a clear leakage-utility tradeoff.
https://arxiv.org/abs/2610.21713
Diffusion models (DMs) have steadily demonstrated outstanding performance in high-fidelity, controllable generation across diverse scenarios, following the "pretraining-finetuning" paradigm established in LLMs. Despite these advances, conventional DMs still face critical limitations in sophisticated reasoning, autonomous exploration of generation pathways, and adaptability to complex, human-aligned objectives. Inspired by RLHF's success in LLMs, RL has recently emerged as a pivotal post-training mechanism to iteratively refine DMs through reward-driven trajectory optimization. This paper presents the first comprehensive review of RL-driven DMs and an empirical analysis of how RL reshapes the diffusion process towards experience-centric, goal-directed generation. We propose a novel technical panorama elucidating RL's multifaceted roles in diffusion-based language, multimodal, robotic, and scientific models, with a granular focus on diffusion trajectory optimization and reward engineering. Through extensive experiments on multiple task-specific benchmarks, we systematically evaluate representative methods to intuitively highlight the advantages of different RL post-training strategies. Furthermore, we reveal and dissect three crucial bottlenecks that currently hinder the real-world deployment of RL-driven DMs: reward design fragility, exploration-exploitation trade-off in high-dimensional generation spaces, and training instability under sparse rewards. Based on these perspectives, we provide a principled roadmap for the integration of RL into DMs and outline promising future research directions for robust, interpretable RL-diffusion systems. We also construct a public repository to continuously track the latest developments in this rapidly evolving field: this https URL.
https://arxiv.org/abs/2610.21539
Reliable repository-level coding requires agents not only to generate correct code but also to preserve constraints and respond to tool feedback across long interactions. However, our diagnostic analysis shows that agents often fail to act on relevant information already available in context, while final Pass/Fail outcomes provide only sparse process supervision. We introduce On-Policy Reminder Distillation (OPRD), which combines Multi-Scope Reminder supervision with outcome-based routing on reminder-free student rollouts. Successful rollouts provide autoregressive self-imitation targets, whereas failed rollouts receive Reminder-conditioned reverse-KL supervision from a teacher that re-evaluates the same student-generated prefixes. A Global Reminder converts final-test diagnostics into trajectory-level guidance, while Turn-local Reminders apply only to the next decision following the relevant environment observation. The teacher and student share a two-stage initialization from Coding SFT and Instruction-Following (IF) SFT. At inference, the student operates without Reminders. On SWE-bench Verified, SWE-bench Pro, and SWE-bench Multilingual, OPRD improves the benchmark-averaged task resolution rate by 11.3 points over the open-source Qwen3.5-4B base model. Under the same diagnostic protocol, it reduces the aggregate error-event count from 446 to 222, a 50.2% reduction.
https://arxiv.org/abs/2610.21496
Large language models can produce fluent answers that the supplied context does not support. A compact frozen proxy model can detect such answers by reading the context and another model's response, even from a proprietary generator. Attention-based detectors use summary statistics of the proxy's attention weights, but standard pipelines materialize the attention matrix, whose memory grows quadratically with sequence length. We compute these statistics without materializing attention, by accumulation in the FlashAttention pass, sparse lookups after it, or a second tiled pass over the scores, and classify them by this path into nearly free and costlier ones. On an H100, the statistics of five published detectors add 16% to the latency of a Qwen3-8B forward at 2K tokens, falling to 1.4% at 35K, and store 22.5 KiB per response token. On three benchmarks, probes trained on frozen Qwen3 proxies of 0.6B to 8B parameters prove strong detectors: a 4B proxy outperforms the strongest of nine zero-shot 4-9B LLM judges in F1 on two of the three, the proxies match or outperform specialized grounding checkers of up to 7B parameters, probing each proxy beats prompting it as a judge, and adding attention features significantly improves F1 in half of the 12 benchmark-proxy pairs, never significantly lowering it.
https://arxiv.org/abs/2610.21483
Recent multilingual large language models achieve strong translation performance, yet the internal mechanisms responsible for low-resource multilingual translation remain insufficiently understood. In this paper, we study translation circuits in multilingual decoder-only LLMs for Hindi-to-Urdu and Hindi-to-Sindhi (Devanagari). We propose TITAN, a mechanistic framework that combines causal intervention, sparse feature decomposition, and targeted preference optimization to identify and optimize crucial translation components in the transformer. Unlike conventional full-parameter fine-tuning, TITAN restricts optimization to sparse, causally important circuits, enabling scalable and parameter-efficient adaptation while updating fewer than 5% of model parameters. Experimental results show that TITAN achieves BLEU improvements of 33.75% on Hindi-to-Urdu and 45.86% on Hindi-to-Sindhi over the strongest multilingual baselines. Human expert evaluation further confirms substantial gains in adequacy and fluency across both language pairs. Additional analyses reveal that multilingual translation is implemented through sparse, structured circuits operating over a shared semantic subspace rather than through an English-centric pivot representation. Overall, our findings demonstrate that mechanistic circuit discovery can directly improve low-resource multilingual translation while providing interpretable insights into multilingual transformer behavior.
https://arxiv.org/abs/2610.21456
Learning from interaction experience is essential for enabling large language models to continually improve during deployment. Context distillation offers a promising path: privileged information extracted from experience is provided to a teacher, whose behavior is then distilled into a student model that has no access to it. However, both existing forms of context distillation have limitations. Off-policy context distillation trains the student on teacher-generated trajectories and thus suffers from exposure bias; whereas on-policy context distillation trains on the student's own rollouts, whose states are often uninformative and fail to convey behaviors the student cannot yet produce. To resolve this dilemma, we introduce Localized Context Distillation (LoCD). LoCD first localizes the critical spans of a student trajectory that require revision. The teacher then regenerates only these spans from the student's own prefix, and the student is trained on the regenerated segments. LoCD thereby concentrates learning on the most informative states while keeping exposure bias low. Extensive experiments across math reasoning, code generation, and agent tasks demonstrate that LoCD consistently outperforms strong baselines and achieves more stable training with smaller and sparser parameter updates.
https://arxiv.org/abs/2610.21427
Sparse plane wave decomposition (SPWD) is a physics-driven model-based approach for analyzing sound fields that is suitable for real-time operation. SPWD is used in different contexts such as direction of arrival (DOA) estimation and sound field separation. SPWD employs spherical Dirichlet kernels to decompose sound fields represented as steered response maps into a finite number of plane waves using sparse recovery techniques. This article proposes a multiscale generalized sparse plane wave decomposition approach that uses an optimal spherical kernel and a multiscale sparse decomposition method to improve recovery performance. The utility of the proposed approach is shown by comparisons with the original SPWD approach via extensive numerical simulations.
https://arxiv.org/abs/2610.21425
Large Language Models (LLMs) increasingly operate in multi-turn interactions that require maintaining latent conversational states, not only explicit facts. We study affective state as an implicit state inferred from sparse contextual cues that remain relevant after topic shifts, and ask whether LLMs expose internal attention signals for routing such evidence at inference time. Prior attention interventions rely on labeled in-domain head profiles and externally specified target spans, limiting transfer across affective-evidence distributions. We propose Self-targeted Internal Attention Boosting (SIAB), which localizes sparse affective heads via causal localization (in detail activation patching) on synthetic minimal pairs and boosts, at the answer position, the content tokens these heads already attend to; both edited heads and target tokens are derived from the model's own behavior, enabling the same head set to be reused across this http URL evaluate on ECC and GoEmotions across three LLMs and multiple prompting settings. Across settings, SIAB improves prompt-matched baselines by up to +10.3 macro-F1 on ECC and +5.5 on GoEmotions. Combined with PASTA-style external supervision, it achieves up to +13.84 accuracy points and +12.51 macro-F1 points, while mechanistic analyses trace the gains to sparse, emotion-enriched heads and show that layer proximity affects additivity.
https://arxiv.org/abs/2610.21347
We study sparse and continual reinforcement learning fine-tuning of language models through attention-head ranking and partitioning. For sparse learning, we rank attention heads by gradient norm to identify a small subset of heads that can be trained effectively. For continual learning, we partition heads across tasks to reduce cross-task interference and preserve previously learned capabilities. Theoretically, we relate gradient norm to training effectiveness, and further characterize why sparse, separated head updates can remain stable. Empirically, across math, instruction-following, and coding tasks, tuning higher-ranked heads consistently outperforms tuning lower-ranked ones while often matching denser baselines, and head partitioning improves retention while preserving adaptation to new tasks.
https://arxiv.org/abs/2610.21336
Multimodal long-document question answering requires models to seek sparse evidence across pages and modalities, understand heterogeneous document content, and reason over the collected evidence. Even advanced vision-language models (VLMs) can overlook sparse evidence and struggle with cross-modal reasoning in a single pass. Existing document agents further introduce multi-step interaction, but some still rely on predefined workflows or coarse-grained actions, limiting the flexibility and granularity of document reasoning. We introduce DocPilot, an agentic document framework that supports expressive orchestration and makes complex document solving learnable by small language models (SLMs). DocPilot orchestrates evidence seeking through page-level navigation and fine-grained evidence localization, and integrates local visual inspection, code-based numerical reasoning, and cross-modal reasoning for multimodal understanding. To transfer these capabilities to small models, we propose curriculum-based agentic training that progresses from single-ability learning to adaptive orchestration through supervision from data-grounded reasoning traces and executable interaction trajectories. Across MMLongBench-Doc, DocBench, FinRAGBench-V, and MADQA, DocPilot achieves strong gains with frontier VLM backbones, while DocPilot-4B delivers competitive performance against substantially larger models, demonstrating strong effectiveness and generalization across diverse long-document reasoning settings. The code is available at this https URL.
https://arxiv.org/abs/2610.21327