Spatial generalization is critical for imitation-learned manipulation policies, but achieving it typically requires scaling demonstrations across diverse object poses, robot configurations, and camera viewpoints. Data augmentation from a few source demonstrations offers a practical alternative to costly real-world collection. Simulation-based augmentation can create controllable variation, but requires complex environment and object setup and may introduce a sim-to-real gap. Recent real-to-real methods avoid these issues by jointly editing 3D observations and action trajectories from real demonstrations, yet they still rely on strong 3D scene parsing and geometry completion, and often produce observations tailored to 3D pointcloud policies rather than RGB-based 2D policies. We propose R2RDreamer, a real-to-real demonstration augmentation framework that preserves the geometric consistency of 3D action-observation editing while moving visual completion to 2D video space. Specifically, R2RDreamer first performs lightweight 3D augmentation by editing incomplete object pointclouds and end-effector trajectories in a shared 3D frame; it then projects the edited scene into masked image-space control videos with occlusion-aware reasoning and uses a dense-control image-to-video model to complete temporally coherent RGB observations. Experiments on spatially shifted manipulation tasks with both 2D diffusion-style policies and vision-language-action policies show that R2RDreamer improves spatial generalization from limited source demonstrations, with analyses validating the contributions of 3D editing, occlusion-aware projection, and video completion.
https://arxiv.org/abs/2606.17040
Scene Graphs (SGs) provide structured representations of visual scenes by modeling objects and their pairwise relationships. Despite recent progress, existing datasets primarily focus on generic natural contexts, leaving domain-specific and function-oriented scenes largely underexplored. This limitation restricts the evaluation of relational reasoning in scientific experimental scenes, thereby hindering the development of intelligent monitoring, analysis, and related applications in such scenes. To address this gap, we introduce PhysScene, the first SG dataset tailored to physics experiments. PhysScene encompasses specialized instruments, structured experimental setups, and functional relations intrinsic to experimental environments, enabling reasoning that extends beyond spatial co-occurrence to logical dependencies. Rather than pursuing large data scale, PhysScene focuses on strong semantic constraints and high relation density in experimental scenes, posing new challenges for existing scene parsing algorithms while offering opportunities for further improvements. Extensive analyses and experiments show that PhysScene complements existing benchmarks and establishes a valuable testbed for advancing scientific visual reasoning. The dataset is publicly available at this https URL.
https://arxiv.org/abs/2606.09368
Reliable driving scene parsing is a fundamental capability for autonomous vehicles operating in open and dynamic driving environments. However, adapting perception models to new deployment domains remains challenging because pixel-level annotations are expensive to obtain, while source-domain data are often inaccessible due to privacy, security, or ownership constraints. Existing source-free unsupervised domain adaptation methods typically rely on a single pre-trained source model, which makes the adapted perception system vulnerable to source-specific biases and limits its robustness under diverse road layouts, illumination conditions, weather patterns, and traffic conditions. This article presents an unsupervised collaborative domain adaptation (UCDA) framework for driving scene parsing in a source-free setting, which transfers complementary knowledge from multiple pre-trained source models to a unified target model without accessing any original source samples. To compare predictions from independently trained models, UCDA constructs a class-level prototype memory bank and estimates cross-model prediction reliability through prototype similarity, reducing the effect of inconsistent confidence scales across source models. Based on the resulting complementary supervision, UCDA adopts a two-stage transfer strategy: multiple source models are first refined on unlabeled target-domain driving data through collaborative optimization with positive and negative consistency constraints, and their validated expertise is then distilled into a single deployable target model. Comprehensive evaluations on public driving-scene datasets and real-world data collected from an autonomous vehicle platform demonstrate that UCDA effectively consolidates complementary multi-source knowledge, improving target-domain scene parsing reliability and generalization across diverse driving environments.
https://arxiv.org/abs/2606.01818
Large-scale vision foundation models have driven substantial gains on dense prediction tasks such as semantic segmentation, but their size makes deployment impractical in resource-constrained settings, motivating knowledge distillation as a means of transferring their capabilities to lightweight student networks. However, modern foundation teachers are predominantly transformer-based that encode global context, whereas efficient students are typically convolutional networks with locally biased receptive fields. Existing distillation methods largely assume architectural homogeneity and rely on direct feature mimicry, which fails to bridge this representational gap and neglects the structured spatial dependencies and discriminative organization required for accurate semantic segmentation. In this paper, we propose SWARD, a knowledge distillation framework that addresses this gap through two complementary mechanisms. First, we introduce a Multi-Scale Windowed Attention Distillation (MWAD) module that aligns teacher-student attention-based relations within stochastically shifted window partitions whose offsets are randomly resampled at every training iteration. This removes window boundary bias, and, combined with the multi-scale design, captures both short- and long-range spatial dependencies. Second, we introduce Prototype Discriminative Regularization (PDR), a loss that helps shape the student's feature distribution by enforcing inter-class separation and intra-class compactness, further sharpening the discriminative structure beyond what feature mimicry alone can produce under the student's reduced capacity. Experiments across different vision applications (i.e., urban scene parsing and medical image segmentation) show that SWARD achieves state-of-the-art performance.
https://arxiv.org/abs/2606.00999
General scene perception has progressed from object recognition toward open-vocabulary grounding, part localization, and affordance prediction. Yet these capabilities are often realized as isolated predictions that localize objects, parts, or interaction points without capturing the structured dependencies needed for interaction-oriented scene understanding. To address this gap, we introduce Hierarchical Scene Parsing, an interaction-oriented parsing task that represents physical scenes as explicit scene -> object -> part -> affordance hierarchies with cross-level bindings. We instantiate this task with SceneParser, a VLM-based parser trained for unified hierarchical generation with structural-completion pseudo labels and curriculum learning. To support training and evaluation, we construct SceneParser-Bench, a large-scale benchmark built with a scalable hierarchical data engine, containing 110K training images, a 5K validation split, 777K objects, 1.14M parts, 1.74M affordance annotations, and 1.74M valid object-part-affordance chain instances. We further introduce Level-1 to Level-3 conditional metrics and ParseRate to evaluate localization, cross-level binding, and hierarchical completeness. Experiments show that existing MLLMs and perception-stitching pipelines struggle with hierarchical parsing on our SceneParser-Bench, while SceneParser achieves stronger structure-aware performance. Besides, ablations, evaluations on COCO and AGD20K, and a downstream planning probe demonstrate that our SceneParser is compatible with conventional tasks and provides an actionable representation for visual understanding.
https://arxiv.org/abs/2605.14923
Despite recent progress, vision-language encoders struggle with two core limitations: (1) weak alignment between language and dense vision features, which hurts tasks like open-vocabulary semantic segmentation; and (2) high token counts for fine-grained visual representations, which limits scalability to long videos. This work addresses both limitations. We propose T-REN (Text-aligned Region Encoder Network), an efficient encoder that maps visual data to a compact set of text-aligned region-level representations (or region tokens). T-REN achieves this through a lightweight network added on top of a frozen vision backbone, trained to pool patch-level representations within each semantic region into region tokens and align them with region-level text annotations. With only 3.7% additional parameters compared to the vision-language backbone, this design yields substantially stronger dense cross-modal understanding while reducing the token count by orders of magnitude. Specifically, T-REN delivers +5.9 mIoU on ADE20K open-vocabulary segmentation, +18.4% recall on COCO object-level text-image retrieval, +15.6% recall on Ego4D video object localization, and +17.6% mIoU on VSPW video scene parsing, all while reducing token counts by more than 24x for images and 187x for videos compared to the patch-based vision-language backbone. The code and model are available at this https URL.
https://arxiv.org/abs/2604.18573
To continuously enhance model adaptability in surgical video scene parsing, recent studies incrementally update it to progressively learn to segment an increasing number of surgical instruments over time. However, prior works constantly overlooked the potential of positive forward knowledge transfer, i.e., how past knowledge could help learn new classes, and positive backward knowledge transfer, i.e., how learning new classes could help refine past knowledge. In this paper, we propose a self-reflection hierarchical prompt framework that unlocks the power of positive forward and backward knowledge transfer in class incremental segmentation, aiming to proficiently learn new instruments, improve existing skills of regular instruments, and avoid catastrophic forgetting of old instruments. Our framework is built on a frozen, pre-trained model that adaptively appends instrument-aware prompts for new classes throughout training episodes. To enable positive forward knowledge transfer, we organize instrument prompts into a hierarchical prompt parsing tree with the instrument-shared prompt partition as the root node, n-part-shared prompt partitions as intermediate nodes and instrument-distinct prompt partitions as leaf nodes, to expose the reusable historical knowledge for new classes to simplify their learning. Conversely, to encourage positive backward knowledge transfer, we conduct self-reflection refining on existing knowledge by directed-weighted graph propagation, examining the knowledge associations recorded in the tree to improve its representativeness without causing catastrophic forgetting. Our framework is applicable to both CNN-based models and advanced transformer-based foundation models, yielding more than 5% and 11% improvements over the competing methods on two public benchmarks respectively.
为持续增强手术视频场景解析中的模型适应性,近期研究通过增量更新使其逐步学会随时间推移分割越来越多的手术器械。然而,先前工作始终忽视了正向知识迁移的潜力(即过往知识如何帮助学习新类别)与反向知识迁移的潜力(即学习新类别如何帮助优化过往知识)。本文提出一种自反思层次提示框架,释放类别增量分割中正向与反向知识迁移的效能,旨在熟练掌握新器械、提升常规器械的现有技能,并避免旧器械的灾难性遗忘。该框架基于冻结的预训练模型构建,能在训练过程中自适应地为新类别追加器械感知提示。为实现正向知识迁移,我们将器械提示组织为层次化提示解析树:以器械共享提示分区为根节点,以n部分共享提示分区为中间节点,以器械专属提示分区为叶节点,从而为新类别暴露可复用的历史知识以简化其学习过程。反之,为促进反向知识迁移,我们通过有向加权图传播对现有知识进行自反思精炼,检验树中记录的知识关联以提升其表征性,同时避免灾难性遗忘。该框架既适用于基于CNN的模型,也适用于先进的基于Transformer的基础模型,在两个公开基准测试上分别较竞争方法取得超过5%和11%的性能提升。
https://arxiv.org/abs/2604.02877
We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on differentiable renderings without any flow supervision. Besides, SLARM distills semantic features from LSeg to obtain language-aligned representations. This design enables semantic querying via natural language, and the tight coupling between semantics and geometry further enhances the accuracy and robustness of dynamic reconstruction. Moreover, SLARM processes image sequences using window-based causal attention, achieving stable, low-latency streaming inference without accumulating memory cost. Within this unified framework, SLARM achieves state-of-the-art results in dynamic estimation, rendering quality, and scene parsing, improving motion accuracy by 21%, reconstruction PSNR by 1.6 dB, and segmentation mIoU by 20% over existing methods.
我们提出SLARM,一种统一动态场景重建、语义理解与实时流式推理的前馈模型。SLARM通过高阶运动建模捕捉复杂非均匀运动,仅使用可微渲染进行训练而无需光流监督。此外,SLARM从LSeg中提炼语义特征以获得语言对齐表征,该设计支持通过自然语言进行语义查询,且语义与几何的紧密耦合进一步提升了动态重建的精度与鲁棒性。同时,SLARM采用基于窗口的因果注意力处理图像序列,实现了稳定低延迟的流式推理且无需累积内存成本。在此统一框架下,SLARM在动态估计、渲染质量与场景解析任务中均达到最优性能,相较于现有方法,运动精度提升21%,重建PSNR提升1.6dB,分割mIoU提升20%。
https://arxiv.org/abs/2603.22893
Driving scene parsing is critical for autonomous vehicles to operate reliably in complex real-world traffic environments. To reduce the reliance on costly pixel-level annotations, synthetic datasets with automatically generated labels have become a popular alternative. However, models trained on synthetic data often perform poorly when applied to real-world scenes due to the synthetic-to-real domain gap. Despite the success of unsupervised domain adaptation in narrowing this gap, most existing methods mainly focus on global feature alignment while overlooking the semantic structure of the feature space. As a result, semantic relations among classes are insufficiently modeled, limiting the model's ability to generalize. To address these challenges, this study introduces a novel unsupervised domain adaptation framework that explicitly regularizes semantic feature structures to significantly enhance driving scene parsing performance in real-world scenarios. Specifically, the proposed method enforces inter-class separation and intra-class compactness by leveraging class-specific prototypes, thereby enhancing the discriminability and structural coherence of feature clusters. An entropy-based noise filtering strategy improves the reliability of pseudo labels, while a pixel-level attention mechanism further refines feature alignment. Extensive experiments on representative benchmarks demonstrate that the proposed method consistently outperforms recent state-of-the-art methods. These results underscore the importance of preserving semantic structure for robust synthetic-to-real adaptation in driving scene parsing tasks.
https://arxiv.org/abs/2603.16083
Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality, and human-machine interaction. Large-scale pre-trained foundation models have driven significant progress on this front, enabling open-vocabulary 3DVG that allows systems to locate arbitrary objects in a given scene. However, their reliance on pre-trained models constrains 3D perception and reasoning within the inherited knowledge boundaries, resulting in limited generalization to unseen spatial relationships and poor robustness to out-of-distribution scenes. In this paper, we replace this constrained perception with training-free visual and geometric reasoning, thereby unlocking open-world 3DVG that enables the localization of any object in any scene beyond the training data. Specifically, the proposed UniGround operates in two stages: a Global Candidate Filtering stage that constructs scene candidates through training-free 3D topology and multi-view semantic encoding, and a Local Precision Grounding stage that leverages multi-scale visual prompting and structured reasoning to precisely identify the target object. Experiments on ScanRefer and EmbodiedScan show that UniGround achieves 46.1\%/34.1\% Acc@0.25/0.5 on ScanRefer and 28.7\% Acc@0.25 on EmbodiedScan, establishing a new state-of-the-art among zero-shot methods on EmbodiedScan without any 3D supervision. We further evaluate UniGround in real-world environments under uncontrolled reconstruction conditions and substantial domain shift, showing training-free reasoning generalizes robustly beyond curated benchmarks.
从自然语言描述理解并定位复杂三维环境中的物体,即所谓的三维视觉接地(3DVG),是具身人工智能领域的基础挑战之一。这一技术在机器人学、增强现实和人机交互等方面具有广泛的应用前景。大规模预训练的模型在此领域取得了显著进展,使得开放词汇表的3DVG得以实现,允许系统定位给定场景中的任意物体。然而,这些方法依赖于预训练模型,这限制了三维感知与推理在继承知识范围内的灵活性,导致对未见过的空间关系和分布外场景的泛化能力有限且鲁棒性较差。 本文提出了一种新的解决方案:通过无训练的视觉和几何推理来替代这种受限的感知方式。这种方法解锁了一个开放世界的3DVG系统,该系统能够在超出训练数据集范围内的任何场景中定位任意物体。具体而言,所提出的UniGround系统分为两个阶段: 1. 全局候选过滤阶段(Global Candidate Filtering stage):通过无训练的三维拓扑和多视角语义编码构造场景候选; 2. 局部精准接地阶段(Local Precision Grounding stage):利用多层次视觉提示和结构化推理精确识别目标物体。 实验结果表明,在ScanRefer和EmbodiedScan数据集上,UniGround在ScanRefer中的Acc@0.25/0.5分别为46.1%/34.1%,在EmbodiedScan中为28.7% Acc@0.25。这使得它在没有三维监督的情况下,成为EmbodiedScan零样本方法的新状态之下的最优性能。此外,在不受控制的重建条件下和显著领域的变化中测试了UniGround的真实世界环境应用,显示出了无训练推理能稳健地超越精心策划的基准测试。
https://arxiv.org/abs/2603.08131
Inspired by the human visual system, which operates on two parallel yet interactive streams for contextual and spatial understanding, this article presents Two Interactive Streams (TwInS), a novel bio-inspired joint learning framework capable of simultaneously performing scene parsing and geometric vision tasks. TwInS adopts a unified, general-purpose architecture in which multi-level contextual features from the scene parsing stream are infused into the geometric vision stream to guide its iterative refinement. In the reverse direction, decoded geometric features are projected into the contextual feature space for selective heterogeneous feature fusion via a novel cross-task adapter, which leverages rich cross-view geometric cues to enhance scene parsing. To eliminate the dependence on costly human-annotated correspondence ground truth, TwInS is further equipped with a tailored semi-supervised training strategy, which unleashes the potential of large-scale multi-view data and enables continuous self-evolution without requiring ground-truth correspondences. Extensive experiments conducted on three public datasets validate the effectiveness of TwInS's core components and demonstrate its superior performance over existing state-of-the-art approaches. The source code will be made publicly available upon publication.
https://arxiv.org/abs/2602.13588
High-precision scene parsing tasks, including image matting and dichotomous segmentation, aim to accurately predict masks with extremely fine details (such as hair). Most existing methods focus on salient, single foreground objects. While interactive methods allow for target adjustment, their class-agnostic design restricts generalization across different categories. Furthermore, the scarcity of high-quality annotation has led to a reliance on inharmonious synthetic data, resulting in poor generalization to real-world scenarios. To this end, we propose a Foreground Consistent Learning model, dubbed as FCLM, to address the aforementioned issues. Specifically, we first introduce a Depth-Aware Distillation strategy where we transfer the depth-related knowledge for better foreground representation. Considering the data dilemma, we term the processing of synthetic data as domain adaptation problem where we propose a domain-invariant learning strategy to focus on foreground learning. To support interactive prediction, we contribute an Object-Oriented Decoder that can receive both visual and language prompts to predict the referring target. Experimental results show that our method quantitatively and qualitatively outperforms SOTA methods.
高精度场景解析任务,包括图像抠图和二元分割,旨在准确预测包含极细微节(如头发)的掩码。现有大多数方法主要关注显著、单一前景对象。尽管交互式方法允许目标调整,但它们无类别感知的设计限制了跨不同类别的泛化能力。此外,高质量标注数据的稀缺导致对不协调合成数据的高度依赖,从而在真实场景中的表现不佳。 为了解决上述问题,我们提出了一种名为FCLM(Foreground Consistent Learning model)的方法来解决这些问题。具体来说,我们首先引入了深度感知蒸馏策略,在该策略中我们转移与深度相关的知识以更好地表示前景对象。考虑到数据困境,我们将合成数据的处理视为领域适应问题,并提出了域不变学习策略专注于前景学习。为了支持交互式预测,我们贡献了一个面向对象解码器,它可以接收视觉和语言提示来预测引用目标。 实验结果表明,我们的方法在定量和定性上均优于现有最先进的方法(SOTA)。
https://arxiv.org/abs/2601.12080
Recently, large language models (LLMs) have been explored widely for 3D scene understanding. Among them, training-free approaches are gaining attention for their flexibility and generalization over training-based methods. However, they typically struggle with accuracy and efficiency in practical deployment. To address the problems, we propose Sparse3DPR, a novel training-free framework for open-ended scene understanding, which leverages the reasoning capabilities of pre-trained LLMs and requires only sparse-view RGB inputs. Specifically, we introduce a hierarchical plane-enhanced scene graph that supports open vocabulary and adopts dominant planar structures as spatial anchors, which enables clearer reasoning chains and more reliable high-level inferences. Furthermore, we design a task-adaptive subgraph extraction method to filter query-irrelevant information dynamically, reducing contextual noise and improving 3D scene reasoning efficiency and accuracy. Experimental results demonstrate the superiority of Sparse3DPR, which achieves a 28.7% EM@1 improvement and a 78.2% speedup compared with ConceptGraphs on the Space3D-Bench. Moreover, Sparse3DPR obtains comparable performance to training-based methods on ScanQA, with additional real-world experiments confirming its robustness and generalization capability.
https://arxiv.org/abs/2511.07813
Zero-shot object navigation (ZSON) in unseen environments remains a challenging problem for household robots, requiring strong perceptual understanding and decision-making capabilities. While recent methods leverage metric maps and Large Language Models (LLMs), they often depend on depth sensors or prebuilt maps, limiting the spatial reasoning ability of Multimodal Large Language Models (MLLMs). Mapless ZSON approaches have emerged to address this, but they typically make short-sighted decisions, leading to local deadlocks due to a lack of historical context. We propose PanoNav, a fully RGB-only, mapless ZSON framework that integrates a Panoramic Scene Parsing module to unlock the spatial parsing potential of MLLMs from panoramic RGB inputs, and a Memory-guided Decision-Making mechanism enhanced by a Dynamic Bounded Memory Queue to incorporate exploration history and avoid local deadlocks. Experiments on the public navigation benchmark show that PanoNav significantly outperforms representative baselines in both SR and SPL metrics.
https://arxiv.org/abs/2511.06840
Understanding motion in dynamic environments is critical for autonomous driving, thereby motivating research on class-agnostic motion prediction. In this work, we investigate weakly and self-supervised class-agnostic motion prediction from LiDAR point clouds. Outdoor scenes typically consist of mobile foregrounds and static backgrounds, allowing motion understanding to be associated with scene parsing. Based on this observation, we propose a novel weakly supervised paradigm that replaces motion annotations with fully or partially annotated (1%, 0.1%) foreground/background masks for supervision. To this end, we develop a weakly supervised approach utilizing foreground/background cues to guide the self-supervised learning of motion prediction models. Since foreground motion generally occurs in non-ground regions, non-ground/ground masks can serve as an alternative to foreground/background masks, further reducing annotation effort. Leveraging non-ground/ground cues, we propose two additional approaches: a weakly supervised method requiring fewer (0.01%) foreground/background annotations, and a self-supervised method without annotations. Furthermore, we design a Robust Consistency-aware Chamfer Distance loss that incorporates multi-frame information and robust penalty functions to suppress outliers in self-supervised learning. Experiments show that our weakly and self-supervised models outperform existing self-supervised counterparts, and our weakly supervised models even rival some supervised ones. This demonstrates that our approaches effectively balance annotation effort and performance.
理解动态环境中物体的运动对于自动驾驶至关重要,从而推动了无类别限制(class-agnostic)运动预测的研究。在这项工作中,我们研究了基于激光雷达点云的弱监督和自监督无类别限制运动预测方法。室外场景通常由移动前景和静态背景组成,这使得对运动的理解可以与场景解析相关联。基于这一观察,我们提出了一种新颖的弱监督范式,用完全或部分标注(1%,0.1%)的前景/背景掩码来替代运动标注以进行监督。 为此,我们开发了一种利用前景/背景线索指导自监督学习的方法,用于运动预测模型。鉴于前景运动通常发生在非地面区域中,非地面/地面掩模可以作为前景/背景掩模的替代品使用,进一步减少注释工作量。基于非地面/地面提示,我们提出了两种额外方法:一种弱监督方法需要更少(0.01%)的前景/背景标注,以及一种无需任何标注的自监督方法。 此外,为了增强自监督学习中的鲁棒性和一致性,我们设计了一种新颖的Robust Consistency-aware Chamfer Distance损失函数。该函数融合了多帧信息,并使用鲁棒惩罚函数来抑制异常值。 实验结果表明,我们的弱监督和自监督模型优于现有的自监督方法,甚至在某些情况下,我们的弱监督模型与一些有监督的方法性能相当。这证明了我们提出的方法能够在标注工作量和性能之间找到有效的平衡点。
https://arxiv.org/abs/2509.13116
Accurate segmentation of thin structures is critical for microsurgical scene understanding but remains challenging due to resolution loss, low contrast, and class imbalance. We propose Microsurgery Instrument Segmentation for Robotic Assistance(MISRA), a segmentation framework that augments RGB input with luminance channels, integrates skip attention to preserve elongated features, and employs an Iterative Feedback Module(IFM) for continuity restoration across multiple passes. In addition, we introduce a dedicated microsurgical dataset with fine-grained annotations of surgical instruments including thin objects, providing a benchmark for robust evaluation Dataset available at this https URL. Experiments demonstrate that MISRA achieves competitive performance, improving the mean class IoU by 5.37% over competing methods, while delivering more stable predictions at instrument contacts and overlaps. These results position MISRA as a promising step toward reliable scene parsing for computer-assisted and robotic microsurgery.
精确分割微细结构对于显微手术场景的理解至关重要,但由于分辨率损失、对比度低和类别不平衡等问题,这一任务仍然具有挑战性。我们提出了一个名为“机器人辅助显微外科器械分割”(Microsurgery Instrument Segmentation for Robotic Assistance, MISRA)的分割框架。该框架通过增加RGB输入中的亮度通道来增强图像信息,并集成跳跃注意力机制以保留拉长特征,同时采用迭代反馈模块(IFM)在多次传递中恢复连续性。此外,我们还引入了一个专门针对显微手术的数据集,其中包含了对手术器械(包括细小物体)的精细标注,为稳健评估提供了基准数据集。该数据集可在提供的网址获取。 实验结果表明,MISRA实现了与竞争方法相媲美的性能,在平均类别交并比(mIoU)上提高了5.37%,并且在器械接触和重叠时能提供更稳定的预测。这些成果将MISRA定位为向计算机辅助和机器人显微手术中可靠场景解析迈出的有希望的一步。
https://arxiv.org/abs/2509.11727
Video Scene Parsing (VSP) has emerged as a cornerstone in computer vision, facilitating the simultaneous segmentation, recognition, and tracking of diverse visual entities in dynamic scenes. In this survey, we present a holistic review of recent advances in VSP, covering a wide array of vision tasks, including Video Semantic Segmentation (VSS), Video Instance Segmentation (VIS), Video Panoptic Segmentation (VPS), as well as Video Tracking and Segmentation (VTS), and Open-Vocabulary Video Segmentation (OVVS). We systematically analyze the evolution from traditional hand-crafted features to modern deep learning paradigms -- spanning from fully convolutional networks to the latest transformer-based architectures -- and assess their effectiveness in capturing both local and global temporal contexts. Furthermore, our review critically discusses the technical challenges, ranging from maintaining temporal consistency to handling complex scene dynamics, and offers a comprehensive comparative study of datasets and evaluation metrics that have shaped current benchmarking standards. By distilling the key contributions and shortcomings of state-of-the-art methodologies, this survey highlights emerging trends and prospective research directions that promise to further elevate the robustness and adaptability of VSP in real-world applications.
视频场景解析(VSP)已成为计算机视觉领域的基石,它能够同时对动态场景中的各种视觉实体进行分割、识别和跟踪。本文综述了近期在VSP领域取得的进展,涵盖了包括视频语义分割(VSS)、视频实例分割(VIS)、视频全景分割(VPS),以及视频跟踪与分割(VTS)和开放词汇视频分割(OVVS)在内的广泛视觉任务。我们系统地分析了从传统的手工设计特征到现代深度学习范式的演变过程,涵盖了从全卷积网络到最新基于变换器的架构,并评估它们在捕捉局部和全局时间上下文方面的有效性。此外,我们的综述还批判性地讨论了技术挑战,包括保持时间一致性以及处理复杂的场景动态变化,并提供了对塑造当前基准标准的数据集和评价指标的全面比较研究。通过提炼现有最先进方法的关键贡献与不足之处,本文概述了正在形成的新趋势及具有前景的研究方向,这些方向有望进一步提升VSP在实际应用中的鲁棒性和适应性。
https://arxiv.org/abs/2506.13552
RGB-D scene parsing methods effectively capture both semantic and geometric features of the environment, demonstrating great potential under challenging conditions such as extreme weather and low lighting. However, existing RGB-D scene parsing methods predominantly rely on supervised training strategies, which require a large amount of manually annotated pixel-level labels that are both time-consuming and costly. To overcome these limitations, we introduce DepthMatch, a semi-supervised learning framework that is specifically designed for RGB-D scene parsing. To make full use of unlabeled data, we propose complementary patch mix-up augmentation to explore the latent relationships between texture and spatial features in RGB-D image pairs. We also design a lightweight spatial prior injector to replace traditional complex fusion modules, improving the efficiency of heterogeneous feature fusion. Furthermore, we introduce depth-guided boundary loss to enhance the model's boundary prediction capabilities. Experimental results demonstrate that DepthMatch exhibits high applicability in both indoor and outdoor scenes, achieving state-of-the-art results on the NYUv2 dataset and ranking first on the KITTI Semantics benchmark.
RGB-D场景解析方法能够有效捕捉环境的语义和几何特征,在极端天气和低光照等挑战性条件下表现出巨大潜力。然而,现有的RGB-D场景解析方法主要依赖于监督学习策略,需要大量的手动像素级标签,这些标签既耗时又昂贵。为克服这些限制,我们引入了DepthMatch,这是一种专门为RGB-D场景解析设计的半监督学习框架。为了充分利用未标注的数据,我们提出了互补补丁混合增强技术,以探索RGB-D图像对中纹理和空间特征之间的潜在关系。此外,我们还设计了一种轻量级的空间先验注入器来替代传统的复杂融合模块,提高了异构特征融合的效率。同时,我们引入了深度引导边界损失,以提高模型的边界预测能力。 实验结果表明,DepthMatch在室内和室外场景中都具有很高的适用性,在NYUv2数据集上取得了最先进的成果,并且在KITTI Semantics基准测试中排名第一。
https://arxiv.org/abs/2505.20041
Diffusion models have shown excellent performance in text-to-image generation. Nevertheless, existing methods often suffer from performance bottlenecks when handling complex prompts that involve multiple objects, characteristics, and relations. Therefore, we propose a Multi-agent Collaboration-based Compositional Diffusion (MCCD) for text-to-image generation for complex scenes. Specifically, we design a multi-agent collaboration-based scene parsing module that generates an agent system comprising multiple agents with distinct tasks, utilizing MLLMs to extract various scene elements effectively. In addition, Hierarchical Compositional diffusion utilizes a Gaussian mask and filtering to refine bounding box regions and enhance objects through region enhancement, resulting in the accurate and high-fidelity generation of complex scenes. Comprehensive experiments demonstrate that our MCCD significantly improves the performance of the baseline models in a training-free manner, providing a substantial advantage in complex scene generation.
扩散模型在文本到图像生成方面表现出色。然而,现有的方法在处理涉及多个对象、特征和关系的复杂提示时常常会遇到性能瓶颈。因此,我们提出了一种基于多智能体协作的组合扩散(MCCD)方法,用于复杂的场景文本到图像生成。具体而言,我们设计了一个基于多智能体协作的场景解析模块,该模块生成一个由执行不同任务的多个代理组成的系统,并利用大规模语言模型有效地提取各种场景元素。此外,层次化组合扩散通过使用高斯掩码和过滤技术来细化边界框区域并增强对象,从而实现了复杂场景的精确且高质量生成。 全面的实验表明,在无需训练的情况下,我们的MCCD显著提高了基准模型在复杂场景生成方面的性能,并提供了明显的优势。
https://arxiv.org/abs/2505.02648
Recent vision foundation models (VFMs), typically based on Vision Transformer (ViT), have significantly advanced numerous computer vision tasks. Despite their success in tasks focused solely on RGB images, the potential of VFMs in RGB-depth driving scene parsing remains largely under-explored. In this article, we take one step toward this emerging research area by investigating a feasible technique to fully exploit VFMs for generalizable RGB-depth driving scene parsing. Specifically, we explore the inherent characteristics of RGB and depth data, thereby presenting a Heterogeneous Feature Integration Transformer (HFIT). This network enables the efficient extraction and integration of comprehensive heterogeneous features without re-training ViTs. Relative depth prediction results from VFMs, used as inputs to the HFIT side adapter, overcome the limitations of the dependence on depth maps. Our proposed HFIT demonstrates superior performance compared to all other traditional single-modal and data-fusion scene parsing networks, pre-trained VFMs, and ViT adapters on the Cityscapes and KITTI Semantics datasets. We believe this novel strategy paves the way for future innovations in VFM-based data-fusion techniques for driving scene parsing. Our source code is publicly available at this https URL.
最近的视觉基础模型(VFMs),通常基于Vision Transformer (ViT),已经在众多计算机视觉任务中取得了显著的进步。尽管它们在仅关注RGB图像的任务上表现出色,但在RGB-深度驾驶场景解析中的潜力却尚未被充分探索。本文朝着这一新兴研究领域迈出了一步,通过调查一种可行的技术来充分利用VFMs进行通用的RGB-深度驾驶场景解析。具体而言,我们探讨了RGB和深度数据的基本特性,并提出了异构特征集成变换器(HFIT)。该网络能够高效地提取并整合全面的异构特征,而无需重新训练ViT模型。来自VFMs的相关深度预测结果被用作HFIT侧适配器的输入,从而克服了对深度图依赖的限制。我们提出的HFIT在Cityscapes和KITTI Semantics数据集上与所有传统的单模态和数据融合场景解析网络、预训练的VFMs以及ViT适配器相比,表现出了更优越的性能。我们认为这一新颖策略为基于VFM的数据融合技术在未来驾驶场景解析中的创新铺平了道路。我们的源代码公开可获取于[提供的URL]。
https://arxiv.org/abs/2502.06219