Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization. A reconstruction-optimal latent space, however, need not be well suited to generative modeling. We propose V-RAE, a video representation autoencoder that builds compact generative latents on top of frozen vision foundation model representations. A lightweight temporal pooling module removes temporal redundancy while preserving semantic structure, and a video decoder reconstructs continuous motion from the compressed features. We evaluate V-RAE with four representative frozen encoders on video reconstruction, semantic probing, and class-conditional generation. V-RAE achieves 2.13 rFVD on K600, outperforming all evaluated large-scale pretrained video VAEs. Its latents retain substantially more semantic information than conventional video tokenizer latents. Under matched generation settings, our best variant achieves gFVD scores of 117.86 and 19.16 on UCF101 and K600, respectively, while converging up to 6x faster}. We further show that reconstruction quality alone is insufficient to characterize generative utility and introduce tFVD, a temporal-coherence diagnostic that correlates more reliably with downstream generation quality. Beyond video generation, V-RAE also improves future video prediction on Cityscapes over the Wan 2.2 VAE latent space under matched prediction settings. Taken together, the experiments show that frozen semantic representations can support video reconstruction, generation, and predictive modeling. The project page: this https URL.
https://arxiv.org/abs/2608.13556
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole. The former preserves the generated geometry but fixes the object before part boundaries are determined; the latter exposes part cardinality but often leaves shared boundaries vulnerable to gaps, interpenetrations, and material discontinuities. In this paper, we propose SCULPT, a framework that addresses these challenges through subtractive composition. Given a complete object represented in a structured 3D latent space, SCULPT iteratively applies a joint split predictor to generate one extracted part together with the remaining object. The predictor performs a coupled denoising process conditioned on both the image and the current 3D state, so the extracted part and updated remainder are generated together rather than reconciled after generation. The joint split predictor processes both outputs on the union of their native sparse 3D supports, allowing neighboring supports to overlap rather than imposing a disjoint voxel partition. The rollout ends when the remainder support becomes empty or reaches a fixed safety cap, allowing the number of generated parts to adapt to each object within that bound. Extensive experiments demonstrate state-of-the-art geometry on PartObjaverse while preserving strong complete-object reconstruction after part assembly. Results on four dataset images, one text-to-image-generated input, and one real-world photograph further show fine-grained textured part decomposition beyond the benchmark.
https://arxiv.org/abs/2608.13541
Snapshot Compressive Imaging (SCI) offers an efficient solution for high-speed video acquisition and, under exposure-time camera--scene relative motion, multi-view scene capture by compressing temporal or spatial information into a single 2D measurement. While recent studies have explored SCI for 3D scene reconstruction, existing methods struggle with significant challenges due to information loss, limited viewpoint diversity, and the computational burden of jointly optimizing 3D representations and camera poses. In this work, we propose a novel framework that reconstructs high-quality 3D scenes from a single SCI measurement by leveraging 3D Gaussian Splatting (3DGS) and the powerful priors of large-scale vision foundation models (VFMs). Our primary reconstruction combines measurement-derived 3D VFM initialization with SCI-aware Gaussian optimization. After coarse-stage convergence, an auxiliary 2D VFM provides pseudo-view supervision at synthesized viewpoints for local appearance refinement. To further address the instability caused by ambiguous SCI supervision during 3DGS optimization, we introduce Opacity-Guided Splitting and Growth Regulation (OSGR), an SCI-specific densification strategy that augments split candidates using local opacity statistics, discourages loss-compensating opacity inflation through mean-opacity regulation, and bounds representation growth with explicit candidate-ratio and Gaussian-count constraints. Extensive experiments across multiple benchmarks demonstrate that our method achieves the strongest overall performance, combining leading reconstruction quality and robustness to viewpoint variation with competitive computational efficiency.
https://arxiv.org/abs/2608.13502
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.
https://arxiv.org/abs/2608.13460
Although multimodal large language models (MLLMs) have shown substantial potential in visual understanding and graphic code generation, editing scientific figures through code presents a greater challenge: a model must jointly recover visual structure, ground the requested change, generate compilable code, and preserve all unrelated content. While existing TikZ benchmarks mainly focus on figure reconstruction and generation, few systematically evaluate instruction-guided scientific figure editing with compilable code. We introduce Edit2TikZ, a comprehensive benchmark for scientific figure editing tasks, featuring 1,548 diverse and high-quality samples. Edit2TikZ combines real-world and controlled synthetic edit cases, supports both textual and visual localization request, and contains multi-step editing, each with step-level annotations. We further construct a human-aligned evaluation framework to measure whether a requested edit is completed while irrelevant content is preserved. Utilizing Edit2TikZ, we evaluate 14 mainstream MLLMs and find that current systems remain unreliable: on average, proprietary models achieve a compilation success rate of merely 75% and remain limited in both figure restoration and edit correctness, while compact models below 9B struggle further with instruction following and complete figure generation. Therefore, we build a mixed training set TikZEditMix and adopt reconstruction-then-editing curriculum learning for compact models. On Qwen3.5-4B, this training improves the compilation success rate from 45.35% to 83.40% and yields an average improvement of 18.7 points across our proposed evaluation metrics. The code and data will be released at this https URL.
https://arxiv.org/abs/2608.13441
Digital restoration of historical manuscript images aims to improve readability while preserving the authenticity of cultural heritage documents. However, evaluating quality of restored manuscripts remains challenging, where readability is often subjective and expert annotations are scarce. This study investigates the suitability of contrast-based image quality measures to assess quality and legibility of reconstructed manuscript images from multi-spectral imaging. Two experiments were conducted with publicly-available data sets, facilitating manual quality scores by experts and full-reference image quality measures as reference evaluations. The results show that potential contrast achieves the highest correlation with expert ratings, while contrast-to-noise ratio demonstrates the strongest agreement with full-reference quality measures. Overall, contrast-based measures consistently outperform general image quality measures, demonstrating their potential as objective indicators of manuscript legibility and reconstruction quality.
https://arxiv.org/abs/2608.13381
Infrared (IR) spectroscopy is widely used for chemical sensing, but extracting reliable chemical information from spectra remains challenging. Conventional interpretation is labor-intensive, relies on prior knowledge and reference spectra, and is difficult to scale, whereas most machine-learning methods are tailored to individual tasks or datasets, require large labeled training sets, and transfer poorly across analytical objectives and experimental datasets. Here we introduce UltraIR, a foundation model for IR spectroscopy with more than 100 million parameters that enables simulation-to-real transfer learning for chemical sensing and analysis from molecules to complex samples. UltraIR is pretrained on approximately 60 million simulated IR spectra using spectral reconstruction, molecular fingerprint similarity alignment, and functional-group prediction, then adapted to downstream objectives with task-specific labels or targets. Across functional-group prediction, molecular structure elucidation, physicochemical property prediction, mixture-component identification and quantification, bacterial classification, medicinal-herb geographic origin traceability and constituent quantification, microplastics classification, and soil property prediction, UltraIR outperforms conventional machine-learning and task-specific deep-learning baselines. It performs strongly with limited labeled experimental spectra and in zero-shot inference for the same analytical task across Fourier-transform infrared spectrometers and laboratories, providing a route to adaptable, data-efficient chemical sensing from complex real-world samples.
https://arxiv.org/abs/2608.13341
Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.
https://arxiv.org/abs/2608.13255
Visual foundation models are a cornerstone of image and video understanding but typically require large amounts of data and computation. The current scale required for pretraining visual foundation models may be unsustainable or unnecessary, and significant benefits arise when effective models can be obtained with fewer resources. To better understand how self-supervised learning (SSL) objectives behave under resource constraints, we conduct a controlled study of image and video SSL objectives under matched data, architecture, and compute budgets. We compare contrastive, reconstruction, feature-prediction, and diffusion objectives and evaluate both standalone and jointly trained image-video SSL formulations across a diverse set of image and video understanding tasks. Our results show that DINOv2-style pretraining consistently provides the strongest overall performance under limited resources. Furthermore, combining DINOv2 with video SSL objectives such as VideoMAE substantially improves image classification and segmentation performance, but degrades video tracking and camera-pose estimation performance, revealing an important tradeoff between semantic and geometric representation learning. These findings suggest that combining image and video SSL objectives can be beneficial in resource-limited settings, while highlighting the need for improved methods that better balance semantic, temporal, and geometric supervision.
https://arxiv.org/abs/2608.13183
Cone-beam computed tomography (CBCT) enables volumetric reconstruction from X-ray projections, but suffers from severe artifacts--especially beam hardening--when imaging materials with high attenuation such as metals. These artifacts arise from the polychromatic nature of X-rays and are not properly addressed by conventional monochromatic reconstruction algorithms. While recent neural representation-based methods offer improved reconstruction quality, they are computationally expensive and often impractical for deployment. We propose a novel physics-inspired, self-calibrating metal artifact reduction method that efficiently reconstructs 3D CBCT volumes while correcting beam hardening artifacts. Our method integrates a polychromatic X-ray projection model, material-dependent attenuation profiles, and system response modeling into a Gaussian Splatting framework. Unlike prior work, we eliminate the need for manual metal masks or strong prior assumptions, and we optimize both reconstruction parameters and X-ray spectral characteristics jointly during training. We further introduce a high-fidelity synthetic CBCT dataset generation pipeline validated on Monte-Carlo x-ray simulation toolbox and release new datasets with severe metal-induced artifacts to support the community. This is the first splat-based method for reducing beam hardening in CBCT. Extensive experiments on both synthetic and real-world datasets demonstrate that our method outperforms state-of-the-art approaches in artifact suppression and reconstruction accuracy.
https://arxiv.org/abs/2608.13159
Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera streams. However, existing image-based frameworks often rely on backbones pretrained for semantic recognition, and introduce 3D geometry through downstream task-specific modules. As a result, their shared representations may fail to preserve explicit metric geometry and consistent 3D scene structure. In this paper, we present a Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes. GeoUP factorizes cross-image interaction into self, temporal, and view attention to capture structurally distinct temporal and cross-view correspondences. It further injects calibration-aware raymap encodings to provide metric scale and camera geometry. The resulting geometry-grounded latent is decoded for metric depth estimation, 3D object detection, and semantic occupancy prediction, corresponding to surface-, instance-, and volume-level readouts of the same 3D scene. Through joint multi-task and multi-dataset training, GeoUP effectively leverages heterogeneous annotations and generalizes across diverse sensor configurations and perception ranges. Extensive experiments on nuScenes, Argoverse 2, Waymo, KITTI, and DDAD demonstrate that GeoUP achieves SOTA performance across detection, occupancy, and depth estimation. These results validate the effectiveness of geometry-grounded representations for unified 3D driving perception.
https://arxiv.org/abs/2608.13147
Training and evaluating spatial reasoning in embodied agents requires diverse environments that are both geometrically faithful and semantically queryable. Synthetic simulators offer ground truth semantics but sacrifice realism; simulators based on reconstructions of real-world environments have realistic appearance but lack ground truth semantics by default. We propose using Semantic Radiance Fields (SRF) as simulators for spatial reasoning agents. SRFs are a representation that unifies these requirements by lifting 2D semantic segmentations from pretrained vision models into a 3D radiance field that jointly encodes geometry, appearance, and per-class semantic identity. The resulting fields are reconstructed from posed RGB captures of real scenes and support novel-view synthesis, semantic and free-space queries within a single grounded representation. This enables the efficient generation of diverse real-world environments to train and evaluate spatial reasoning models. As an example application, we outline an SRF-driven simulator for an orchard apple-reaching task, in which the radiance field supplies camera rendering, semantic ground truth, and occupancy queries to a physics engine.
https://arxiv.org/abs/2608.13095
Electroencephalography (EEG) decoding models often generalize poorly across datasets and subjects due to domain shifts in acquisition protocols and individual neurophysiology. We propose EEG-PRIME, a two-stage EEG foundation model for cross-dataset multi-task decoding. EEG-PRIME combines masked pretraining with prototype-aligned instruction tuning to enable instruction-aware and subject-invariant decoding across diverse BCI paradigms. During pretraining, an EEG encoder learns transferable representations through masked reconstruction with frequency-cutoff spectral augmentation. During instruction tuning, EEG-PRIME incorporates task-semantic, dataset-specific, and subject-invariant conditioning. The resulting conditioning signal modulates the Q-Former through Layer-wise Query Modulation, while frozen text embeddings of class labels serve as prototypes for cosine-similarity-based prediction across heterogeneous label spaces. Experiments on sixteen datasets covering motor imagery, emotion recognition, ADHD detection, covert speech, and mental workload show consistent improvements over state-of-the-art baselines and prior EEG foundation models under cross-subject settings. On two additional held-out datasets, EEG-PRIME achieves balanced accuracy comparable to within-session calibration models without target-domain optimization, calibration, or linear probing, demonstrating promising zero-shot transfer capability.
https://arxiv.org/abs/2608.13072
Contrastive Decoding (CD) improves generation quality, but its amateur-model pass makes decoding expensive. Accelerating CD with speculative decoding raises a proposal-alignment question: should the contrastive signal shape the drafter, or should it remain only in verification? We study this question in the lightweight feature-level drafter regime. Two controlled diagnostics, matched Cross-alpha training and an Approximate Dual-Drafter decomposition, give the same diagnosis: contrastive-aware drafting does not consistently improve over expert-aligned drafting because the contrastive correction is usually weaker than drafter error, and reconstruction can amplify that error. We introduce Decoupled Contrastive Decoding (DCD), which drafts with an expert-aligned lightweight proposer and applies the amateur only in unchanged CD verification. Standard speculative verification preserves the vanilla-CD output distribution. Across the main 8B settings, EAGLE3-based DCD achieves average greedy speedups of 1.65 to 1.95x over vanilla CD and reduces MMLU proposal-path latency by about 5 to 12x relative to amateur-coupled proposal paths.
https://arxiv.org/abs/2608.12913
Clinical intelligence requires estimating a patient's underlying condition from incomplete observations rather than learning isolated mappings from scans to answers. Volumetric medical images provide dense observations of anatomy, attenuation, and lesions, whereas clinical language provides sparse but complementary semantic observations. We formulate CT-centered intelligence as inference over a shared latent patient state, under which readout, reconstruction, and simulation all become state-dependent prediction problems. To operationalize this view, we introduce HounsBench, a computed tomography (CT) centric patient-state benchmark that unifies these three task families with patient-disjoint splits and per-family metrics, and HounsWorld, a 3B multimodal world model that treats volumetric scans and language as observations of the shared state through Joint Understanding-Generation Learning. A shared transformer forms an implicit patient-state estimate and supports three outputs: query-conditioned answers that read out the state, reports and captions that reconstruct it in language, and condition-specific CT volumes for low-dose denoising, virtual contrast enhancement, and anatomy-constrained text-and-mask-to-volume generation. Zero-initialized CT adapters preserve pretrained multimodal mappings, while condition-explicit Hounsfield-unit window sampling exposes clinically meaningful density observations. HounsWorld shows strong performance across all three task families while consistently improving CT understanding through clinically structured completion. Our project is available at this https URL
https://arxiv.org/abs/2608.12904
Security evaluations of tool-using agents often equate stored labels with behavioral facts. We audit a preserved campaign by tracing 10,200 execution rows to 180 model-bound requests, 45 semantic requests, and 15 observable stimuli. Two schema treatments were delivered, but the planned external payload-family corpus was not. The historical grader exhibited direct treatment leakage: treatment metadata gated the ATTACK_SUCCESS class, so fixed behavior could change class under treatment relabeling. A treatment-blind reconstruction corrects 58 historical ATTACK_SUCCESS or HIJACK_ATTEMPT labels to authorized benign completions while preserving three verified protected-data transfers and one separate unauthorized-forwarding case. The locked v2 census contains exactly zero ATTACK_SUCCESS records, while the forwarding case remains a HIJACK_ATTEMPT at a semantic boundary concerning objective completion. A dual-reviewer blinded concordance review of all 96 requests deemed structurally interpretable by locked v2 produced identical reviewer-consensus classes but differed from the locked codebook on four construct-boundary cases. We contribute a seven-link Integrity Chain and an executable, scope-bounded endpoint-integrity linter. The result is a campaign-bounded measurement audit, not a population attack-rate, model-ranking, defense-efficacy, or causal estimate.
https://arxiv.org/abs/2608.12880
Vision-Language Navigation (VLN) for humanoid robots poses challenges existing benchmarks fail to address: bipedal locomotion imposes physical constraints absent from wheeled agents, humanoid morphologies vary across platforms, and egocentric observations are distorted by locomotion-induced camera dynamics. We present HumanoidVLN, a physics-grounded simulator and benchmark for VLN across diverse humanoid embodiments. Built on NVIDIA Isaac Sim, our platform supports an extensible set of humanoid configurations, demonstrated on four robots (Unitree G1, Unitree H1, Internal-A, Internal-B) spanning 10-12 lower-body DoF and heights from 1.17m to 1.80m, via a hierarchical control stack combining a reinforcement learning locomotion policy with interchangeable PD or MPC path trackers. New robots and VLN models integrate with minimal effort; we demonstrate compatibility with NaVILA, DualVLN, StreamVLN, and JanusVLN. Environments are drawn from artist-designed scenes and 3D Gaussian Splatting reconstructions, filtered for navigable areas exceeding 100 square meters. Instructions are generated by a dual generator-reviewer plus paraphraser multi-agent pipeline with human-in-the-loop verification, yielding 933 collision-aware reference episodes, each paired with one fine-grained instruction and three coarse-grained stylistic variants (formal, natural, casual). Across four models and four embodiments, JanusVLN achieves the highest mean success rate of 43.55% and nDTW of 48.38. In a 20-episode sim-to-real pilot with DualVLN and the Unitree G1, navigation errors correlate strongly (r=0.935), with a mean absolute difference of 0.68m and mean trajectory similarity of 0.782 (+/-0.188) nDTW. These results highlight the interaction between VLN models, controllers, and humanoid embodiments under physical execution. Code, benchmark, and data will be released upon acceptance at this https URL.
https://arxiv.org/abs/2608.12860
Unmanned Aerial Vehicle Vision-Language Navigation (UAV-VLN) requires agents to follow language instructions, infer spatial structure from sparse multi-view observations, and execute feasible 3D motion in complex outdoor environments. Despite recent progress with large language models, most existing methods still map vision-language inputs directly to actions, providing limited explicit scene grounding and future-aware spatial reasoning. We propose AirForesight, a current-to-future spatial map imagination framework for UAV-VLN. AirForesight first learns a structured current-map representation from multi-view observations. This representation is jointly supervised by current-map reconstruction and future-trajectory prediction, encouraging it to encode both present scene structure and future motion intent. Under structured causal attention, the current spatial knowledge is propagated to future-map reasoning, and the resulting current and future representations are aggregated to predict the next 3D waypoint. To make spatial imagination more relevant to navigation, we introduce a cross-space planning consistency loss that encourages directional agreement between the predicted map-space trajectory and the expert action direction derived from the ground-truth waypoint displacement. Experiments on OpenUAV and AerialVLN-S, together with extensive ablations, demonstrate strong performance and support the effectiveness and stability of the proposed framework.
https://arxiv.org/abs/2608.12835
3D body scanning has become an important tool in healthcare applications because of its rapid and non-invasive nature. While smartphone-based photogrammetric reconstruction provide a low-cost and accessible alternative to commercial 3D body scanners, their performance for whole-body scanning remains insufficiently validated. Thus, we designed this study to comprehensively validate the photogrammetric 3D scanning application by evaluating automatically extracted whole-body measurements and longitudinal body-shape monitoring. We evaluated a representative application, PolyCam, against the commercial depth-sensor-based Fit3D ProScanner using 144 pregnant participants scanned longitudinally throughout pregnancy. We designed an automatic circumference extraction pipeline to get measurements at four anatomical landmarks from paired 3D scans. A linear mixed-effects model was used to evaluate scanner effects and longitudinal body-shape changes. Measurement consistency was assessed using repeated PolyCam scans and tape measurements on a rigid mannequin. PolyCam demonstrated strong agreement with Fit3D, with average biases below 16 mm, intraclass correlation coefficients above 0.8, and Pearson correlation coefficients above 0.9 across all landmarks. Both systems captured comparable longitudinal body-shape changes. Mannequin experiments showed mean biases below 3.5 mm and no significant differences from tape measurements. These findings support smartphone photogrammetry as a potential accessible alternative to commercial body scanners and applicable for longitudinal 3D body-shape assessment.
https://arxiv.org/abs/2608.12827
Understanding the temporal progression of symptoms in clinical narratives is critical for disease monitoring, safety surveillance, and causality assessment. Clinical narratives, however, rarely provide explicit temporal anchors. Current approaches to temporal information reasoning focus predominantly on pairwise relation classification across multi-visit and timestamp-rich records, leaving the reconstruction of structured symptom trajectories from individual anchor-sparse reports largely unaddressed. We propose CRAFT, an LLM framework that pairs a generator with a constraint-based verifier to iteratively produce and refine stage-wise symptom timelines through targeted feedback. We conduct evaluation on MedTempo, a new benchmark of 5,347 vaccine adverse-event narratives spanning three COVID-19 vaccine types, with expert-validated temporal stage annotations for 3,166 reports. Experiments across four LLM backbones demonstrate that CRAFT consistently improves temporal ordering accuracy, with ablation analysis isolating the contribution of generator and verifier components across model capability levels.
https://arxiv.org/abs/2608.12779