Large Vision Models trained on internet-scale data have demonstrated strong capabilities in segmenting and semantically understanding object parts, even in cluttered, crowded scenes. However, while these models can direct a robot toward the general region of an object, they lack the geometric understanding required to precisely control dexterous robotic hands for 3D grasping. To overcome this, our key insight is to leverage simulation with a force-closure grasping generation pipeline that understands local geometries of the hand and object in the scene. Because this pipeline is slow and requires ground-truth observations, the resulting data is distilled into a diffusion model that operates in real-time on camera point clouds. By combining the global semantic understanding of internet-scale models with the geometric precision of a simulation-based locally-aware force-closure, \our achieves high-performance semantic grasping without any manually collected training data. For visualizations of this please visit our website at this https URL
https://arxiv.org/abs/2511.09558
Data-driven robotic learning faces an obvious dilemma: robust policies demand large-scale, high-quality demonstration data, yet collecting such data remains a major challenge owing to high operational costs, dependence on specialized hardware, and the limited spatial generalization capability of current methods. The Universal Manipulation Interface (UMI) relaxes the strict hardware requirements for data collection, but it is restricted to capturing only RGB images of a scene and omits the 3D geometric information on which many tasks rely. Inspired by DemoGen, we propose UMIGen, a unified framework that consists of two key components: (1) Cloud-UMI, a handheld data collection device that requires no visual SLAM and simultaneously records point cloud observation-action pairs; and (2) a visibility-aware optimization mechanism that extends the DemoGen pipeline to egocentric 3D observations by generating only points within the camera's field of view. These two components enable efficient data generation that aligns with real egocentric observations and can be directly transferred across different robot embodiments without any post-processing. Experiments in both simulated and real-world settings demonstrate that UMIGen supports strong cross-embodiment generalization and accelerates data collection in diverse manipulation tasks.
https://arxiv.org/abs/2511.09302
This article presents HOTFLoc++, an end-to-end framework for LiDAR place recognition, re-ranking, and 6-DoF metric localisation in forests. Leveraging an octree-based transformer, our approach extracts hierarchical local descriptors at multiple granularities to increase robustness to clutter, self-similarity, and viewpoint changes in challenging scenarios, including ground-to-ground and ground-to-aerial in forest and urban environments. We propose a learnable multi-scale geometric verification module to reduce re-ranking failures in the presence of degraded single-scale correspondences. Our coarse-to-fine registration approach achieves comparable or lower localisation errors to baselines, with runtime improvements of two orders of magnitude over RANSAC for dense point clouds. Experimental results on public datasets show the superiority of our approach compared to state-of-the-art methods, achieving an average Recall@1 of 90.7% on CS-Wild-Places: an improvement of 29.6 percentage points over baselines, while maintaining high performance on single-source benchmarks with an average Recall@1 of 91.7% and 96.0% on Wild-Places and MulRan, respectively. Our method achieves under 2 m and 5 degrees error for 97.2% of 6-DoF registration attempts, with our multi-scale re-ranking module reducing localisation errors by ~2$\times$ on average. The code will be available upon acceptance.
https://arxiv.org/abs/2511.09170
Human activity recognition (HAR) with millimeter-wave (mmWave) radar offers a privacy-preserving and robust alternative to camera- and wearable-based approaches. In this work, we propose the Occupancy-Gated Parallel-CNN Bi-LSTM (OG-PCL) network to process sparse 3D radar point clouds produced by mmWave sensing. Designed for lightweight deployment, the parameter size of the proposed OG-PCL is only 0.83M and achieves 91.75 accuracy on the RadHAR dataset, outperforming those existing baselines such as 2D CNN, PointNet, and 3D CNN methods. We validate the advantages of the tri-view parallel structure in preserving spatial information across three dimensions while maintaining efficiency through ablation studies. We further introduce the Occupancy-Gated Convolution (OGConv) block and demonstrate the necessity of its occupancy compensation mechanism for handling sparse point clouds. The proposed OG-PCL thus offers a compact yet accurate framework for real-time radar-based HAR on lightweight platforms.
https://arxiv.org/abs/2511.08910
Recent advances in rotation-invariant (RI) learning for 3D point clouds typically replace raw coordinates with handcrafted RI features to ensure robustness under arbitrary rotations. However, these approaches often suffer from the loss of global pose information, making them incapable of distinguishing geometrically similar but spatially distinct structures. We identify that this limitation stems from the restricted receptive field in existing RI methods, leading to Wing-tip feature collapse, a failure to differentiate symmetric components (e.g., left and right airplane wings) due to indistinguishable local geometries. To overcome this challenge, we introduce the Shadow-informed Pose Feature (SiPF), which augments local RI descriptors with a globally consistent reference point (referred to as the 'shadow') derived from a learned shared rotation. This mechanism enables the model to preserve global pose awareness while maintaining rotation invariance. We further propose Rotation-invariant Attention Convolution (RIAttnConv), an attention-based operator that integrates SiPFs into the feature aggregation process, thereby enhancing the model's capacity to distinguish structurally similar components. Additionally, we design a task-adaptive shadow locating module based on the Bingham distribution over unit quaternions, which dynamically learns the optimal global rotation for constructing consistent shadows. Extensive experiments on 3D classification and part segmentation benchmarks demonstrate that our approach substantially outperforms existing RI methods, particularly in tasks requiring fine-grained spatial discrimination under arbitrary rotations.
https://arxiv.org/abs/2511.08833
Point cloud processing has become a cornerstone technology in many 3D vision tasks. However, arbitrary rotations introduce variations in point cloud orientations, posing a long-standing challenge for effective representation learning. The core of this issue is the disruption of the point cloud's intrinsic directional characteristics caused by rotational perturbations. Recent methods attempt to implicitly model rotational equivariance and invariance, preserving directional information and propagating it into deep semantic spaces. Yet, they often fall short of fully exploiting the multiscale directional nature of point clouds to enhance feature representations. To address this, we propose the Direction-Perceptive Vector Network (DiPVNet). At its core is an atomic dot-product operator that simultaneously encodes directional selectivity and rotation invariance--endowing the network with both rotational symmetry modeling and adaptive directional perception. At the local level, we introduce a Learnable Local Dot-Product (L2DP) Operator, which enables interactions between a center point and its neighbors to adaptively capture the non-uniform local structures of point clouds. At the global level, we leverage generalized harmonic analysis to prove that the dot-product between point clouds and spherical sampling vectors is equivalent to a direction-aware spherical Fourier transform (DASFT). This leads to the construction of a global directional response spectrum for modeling holistic directional structures. We rigorously prove the rotation invariance of both operators. Extensive experiments on challenging scenarios involving noise and large-angle rotations demonstrate that DiPVNet achieves state-of-the-art performance on point cloud classification and segmentation tasks. Our code is available at this https URL.
https://arxiv.org/abs/2511.08240
Point cloud surface reconstruction has improved in accuracy with advances in deep learning, enabling applications such as infrastructure inspection. Recent approaches that reconstruct from small local regions rather than entire point clouds have attracted attention for their strong generalization capability. However, prior work typically places local regions uniformly and keeps their size fixed, limiting adaptability to variations in geometric complexity. In this study, we propose a method that improves reconstruction accuracy and efficiency by adaptively modulating the spacing and size of local regions based on the curvature of the input point cloud.
https://arxiv.org/abs/2511.08233
Point cloud completion aims to recover missing geometric structures from incomplete 3D scans, which often suffer from occlusions or limited sensor viewpoints. Existing methods typically assume fixed input/output densities or rely on image-based representations, making them less suitable for real-world scenarios with variable sparsity and limited supervision. In this paper, we introduce Density-agnostic and Class-aware Network (DANCE), a novel framework that completes only the missing regions while preserving the observed geometry. DANCE generates candidate points via ray-based sampling from multiple viewpoints. A transformer decoder then refines their positions and predicts opacity scores, which determine the validity of each point for inclusion in the final surface. To incorporate semantic guidance, a lightweight classification head is trained directly on geometric features, enabling category-consistent completion without external image supervision. Extensive experiments on the PCN and MVP benchmarks show that DANCE outperforms state-of-the-art methods in accuracy and structural consistency, while remaining robust to varying input densities and noise levels.
https://arxiv.org/abs/2511.07978
Unsupervised domain adaptation for LiDAR-based 3D object detection (3D UDA) based on the teacher-student architecture with pseudo labels has achieved notable improvements in recent years. Although it is quite popular to collect point clouds and images simultaneously, little attention has been paid to the usefulness of image data in 3D UDA when training the models. In this paper, we propose an approach named MMAssist that improves the performance of 3D UDA with multi-modal assistance. A method is designed to align 3D features between the source domain and the target domain by using image and text features as bridges. More specifically, we project the ground truth labels or pseudo labels to the images to get a set of 2D bounding boxes. For each 2D box, we extract its image feature from a pre-trained vision backbone. A large vision-language model (LVLM) is adopted to extract the box's text description, and a pre-trained text encoder is used to obtain its text feature. During the training of the model in the source domain and the student model in the target domain, we align the 3D features of the predicted boxes with their corresponding image and text features, and the 3D features and the aligned features are fused with learned weights for the final prediction. The features between the student branch and the teacher branch in the target domain are aligned as well. To enhance the pseudo labels, we use an off-the-shelf 2D object detector to generate 2D bounding boxes from images and estimate their corresponding 3D boxes with the aid of point cloud, and these 3D boxes are combined with the pseudo labels generated by the teacher model. Experimental results show that our approach achieves promising performance compared with state-of-the-art methods in three domain adaptation tasks on three popular 3D object detection datasets. The code is available at this https URL.
https://arxiv.org/abs/2511.07966
Developing a robust and effective obstacle detection and tracking system for Unmanned Surface Vehicle (USV) at marine environments is a challenging task. Research efforts have been made in this area during the past years by GRAAL lab at the university of Genova that resulted in a methodology for detecting and tracking obstacles on the image plane and, then, locating them in the 3D LiDAR point cloud. In this work, we continue on the developed system by, firstly, evaluating its performance on recently published marine datasets. Then, we integrate the different blocks of the system on ROS platform where we could test it in real-time on synchronized LiDAR and camera data collected in various marine conditions available in the MIT marine datasets. We present a thorough experimental analysis of the results obtained using two approaches; one that uses sensor fusion between the camera and LiDAR to detect and track the obstacles and the other uses only the LiDAR point cloud for the detection and tracking. In the end, we propose a hybrid approach that merges the advantages of both approaches to build an informative obstacles map of the surrounding environment to the USV.
https://arxiv.org/abs/2511.07950
Due to the long-range modeling ability and linear complexity property, Mamba has attracted considerable attention in point cloud analysis. Despite some interesting progress, related work still suffers from imperfect point cloud serialization, insufficient high-level geometric perception, and overfitting of the selective state space model (S6) at the core of Mamba. To this end, we resort to an SSM-based point cloud network termed CloudMamba to address the above challenges. Specifically, we propose sequence expanding and sequence merging, where the former serializes points along each axis separately and the latter serves to fuse the corresponding higher-order features causally inferred from different sequences, enabling unordered point sets to adapt more stably to the causal nature of Mamba without parameters. Meanwhile, we design chainedMamba that chains the forward and backward processes in the parallel bidirectional Mamba, capturing high-level geometric information during scanning. In addition, we propose a grouped selective state space model (GS6) via parameter sharing on S6, alleviating the overfitting problem caused by the computational mode in S6. Experiments on various point cloud tasks validate CloudMamba's ability to achieve state-of-the-art results with significantly less complexity.
https://arxiv.org/abs/2511.07823
Three-dimensional (3D) point clouds are increasingly used in applications such as autonomous driving, robotics, and virtual reality (VR). Point-based neural networks (PNNs) have demonstrated strong performance in point cloud analysis, originally targeting small-scale inputs. However, as PNNs evolve to process large-scale point clouds with hundreds of thousands of points, all-to-all computation and global memory access in point cloud processing introduce substantial overhead, causing $O(n^2)$ computational complexity and memory traffic where n is the number of points}. Existing accelerators, primarily optimized for small-scale workloads, overlook this challenge and scale poorly due to inefficient partitioning and non-parallel architectures. To address these issues, we propose FractalCloud, a fractal-inspired hardware architecture for efficient large-scale 3D point cloud processing. FractalCloud introduces two key optimizations: (1) a co-designed Fractal method for shape-aware and hardware-friendly partitioning, and (2) block-parallel point operations that decompose and parallelize all point operations. A dedicated hardware design with on-chip fractal and flexible parallelism further enables fully parallel processing within limited memory resources. Implemented in 28 nm technology as a chip layout with a core area of 1.5 $mm^2$, FractalCloud achieves 21.7x speedup and 27x energy reduction over state-of-the-art accelerators while maintaining network accuracy, demonstrating its scalability and efficiency for PNN inference.
https://arxiv.org/abs/2511.07665
\textit{Implicit neural representations} (INRs) have emerged as a promising framework for representing signals in low-dimensional spaces. This survey reviews the existing literature on the specialized INR problem of approximating \textit{signed distance functions} (SDFs) for surface scenes, using either oriented point clouds or a set of posed images. We refer to neural SDFs that incorporate differential geometry tools, such as normals and curvatures, in their loss functions as \textit{geometric} INRs. The key idea behind this 3D reconstruction approach is to include additional \textit{regularization} terms in the loss function, ensuring that the INR satisfies certain global properties that the function should hold -- such as having unit gradient in the case of SDFs. We explore key methodological components, including the definition of INR, the construction of geometric loss functions, and sampling schemes from a differential geometry perspective. Our review highlights the significant advancements enabled by geometric INRs in surface reconstruction from oriented point clouds and posed images.
https://arxiv.org/abs/2511.07206
Millimeter-wave radar offers a promising sensing modality for autonomous systems thanks to its robustness in adverse conditions and low cost. However, its utility is significantly limited by the sparsity and low resolution of radar point clouds, which poses challenges for tasks requiring dense and accurate 3D perception. Despite that recent efforts have shown great potential by exploring generative approaches to address this issue, they often rely on dense voxel representations that are inefficient and struggle to preserve structural detail. To fill this gap, we make the key observation that latent diffusion models (LDMs), though successful in other modalities, have not been effectively leveraged for radar-based 3D generation due to a lack of compatible representations and conditioning strategies. We introduce RaLD, a framework that bridges this gap by integrating scene-level frustum-based LiDAR autoencoding, order-invariant latent representations, and direct radar spectrum conditioning. These insights lead to a more compact and expressive generation process. Experiments show that RaLD produces dense and accurate 3D point clouds from raw radar spectrums, offering a promising solution for robust perception in challenging environments.
https://arxiv.org/abs/2511.07067
Deep neural networks have recently achieved notable progress in 3D point cloud recognition, yet their vulnerability to adversarial perturbations poses critical security challenges in practical deployments. Conventional defense mechanisms struggle to address the evolving landscape of multifaceted attack patterns. Through systematic analysis of existing defenses, we identify that their unsatisfactory performance primarily originates from an entangled feature space, where adversarial attacks can be performed easily. To this end, we present 3D-ANC, a novel approach that capitalizes on the Neural Collapse (NC) mechanism to orchestrate discriminative feature learning. In particular, NC depicts where last-layer features and classifier weights jointly evolve into a simplex equiangular tight frame (ETF) arrangement, establishing maximally separable class prototypes. However, leveraging this advantage in 3D recognition confronts two substantial challenges: (1) prevalent class imbalance in point cloud datasets, and (2) complex geometric similarities between object categories. To tackle these obstacles, our solution combines an ETF-aligned classification module with an adaptive training framework consisting of representation-balanced learning (RBL) and dynamic feature direction loss (FDL). 3D-ANC seamlessly empowers existing models to develop disentangled feature spaces despite the complexity in 3D data distribution. Comprehensive evaluations state that 3D-ANC significantly improves the robustness of models with various structures on two datasets. For instance, DGCNN's classification accuracy is elevated from 27.2% to 80.9% on ModelNet40 -- a 53.7% absolute gain that surpasses leading baselines by 34.0%.
https://arxiv.org/abs/2511.07040
3D point cloud classification is a fundamental task in safety-critical applications such as autonomous driving, robotics, and augmented reality. However, recent studies reveal that point cloud classifiers are vulnerable to structured adversarial perturbations and geometric corruptions, posing risks to their deployment in safety-critical scenarios. Existing certified defenses limit point-wise perturbations but overlook subtle geometric distortions that preserve individual points yet alter the overall structure, potentially leading to misclassification. In this work, we propose FreqCert, a novel certification framework that departs from conventional spatial domain defenses by shifting robustness analysis to the frequency domain, enabling structured certification against global L2-bounded perturbations. FreqCert first transforms the input point cloud via the graph Fourier transform (GFT), then applies structured frequency-aware subsampling to generate multiple sub-point clouds. Each sub-cloud is independently classified by a standard model, and the final prediction is obtained through majority voting, where sub-clouds are constructed based on spectral similarity rather than spatial proximity, making the partitioning more stable under L2 perturbations and better aligned with the object's intrinsic structure. We derive a closed-form lower bound on the certified L2 robustness radius and prove its tightness under minimal and interpretable assumptions, establishing a theoretical foundation for frequency domain certification. Extensive experiments on the ModelNet40 and ScanObjectNN datasets demonstrate that FreqCert consistently achieves higher certified accuracy and empirical accuracy under strong perturbations. Our results suggest that spectral representations provide an effective pathway toward certifiable robustness in 3D point cloud recognition.
https://arxiv.org/abs/2511.07029
3D semantic scene understanding remains a long-standing challenge in the 3D computer vision community. One of the key issues pertains to limited real-world annotated data to facilitate generalizable models. The common practice to tackle this issue is to simulate new data. Although synthetic datasets offer scalability and perfect labels, their designer-crafted scenes fail to capture real-world complexity and sensor noise, resulting in a synthetic-to-real domain gap. Moreover, no benchmark provides synchronized real and simulated point clouds for segmentation-oriented domain shift analysis. We introduce TrueCity, the first urban semantic segmentation benchmark with cm-accurate annotated real-world point clouds, semantic 3D city models, and annotated simulated point clouds representing the same city. TrueCity proposes segmentation classes aligned with international 3D city modeling standards, enabling consistent evaluation of synthetic-to-real gap. Our extensive experiments on common baselines quantify domain shift and highlight strategies for exploiting synthetic data to enhance real-world 3D scene understanding. We are convinced that the TrueCity dataset will foster further development of sim-to-real gap quantification and enable generalizable data-driven models. The data, code, and 3D models are available online: this https URL
https://arxiv.org/abs/2511.07007
Gaussian Splatting (GS) has recently emerged as a promising technique for 3D object reconstruction, delivering high-quality rendering results with significantly improved reconstruction speed. As variants continue to appear, assessing the perceptual quality of 3D objects reconstructed with different GS-based methods remains an open challenge. To address this issue, we first propose a unified multi-distance subjective quality assessment method that closely mimics human viewing behavior for objects reconstructed with GS-based methods in actual applications, thereby better collecting perceptual experiences. Based on it, we also construct a novel GS quality assessment dataset named MUGSQA, which is constructed considering multiple uncertainties of the input data. These uncertainties include the quantity and resolution of input views, the view distance, and the accuracy of the initial point cloud. Moreover, we construct two benchmarks: one to evaluate the robustness of various GS-based reconstruction methods under multiple uncertainties, and the other to evaluate the performance of existing quality assessment metrics. Our dataset and benchmark code will be released soon.
https://arxiv.org/abs/2511.06830
Efficient, accurate, and flexible relative localization is crucial in air-ground collaborative tasks. However, current approaches for robot relative localization are primarily realized in the form of distributed multi-robot SLAM systems with the same sensor configuration, which are tightly coupled with the state estimation of all robots, limiting both flexibility and accuracy. To this end, we fully leverage the high capacity of Unmanned Ground Vehicle (UGV) to integrate multiple sensors, enabling a semi-distributed cross-modal air-ground relative localization framework. In this work, both the UGV and the Unmanned Aerial Vehicle (UAV) independently perform SLAM while extracting deep learning-based keypoints and global descriptors, which decouples the relative localization from the state estimation of all agents. The UGV employs a local Bundle Adjustment (BA) with LiDAR, camera, and an IMU to rapidly obtain accurate relative pose estimates. The BA process adopts sparse keypoint optimization and is divided into two stages: First, optimizing camera poses interpolated from LiDAR-Inertial Odometry (LIO), followed by estimating the relative camera poses between the UGV and UAV. Additionally, we implement an incremental loop closure detection algorithm using deep learning-based descriptors to maintain and retrieve keyframes efficiently. Experimental results demonstrate that our method achieves outstanding performance in both accuracy and efficiency. Unlike traditional multi-robot SLAM approaches that transmit images or point clouds, our method only transmits keypoint pixels and their descriptors, effectively constraining the communication bandwidth under 0.3 Mbps. Codes and data will be publicly available on this https URL.
https://arxiv.org/abs/2511.06749
In this paper, we propose PointCubeNet, a novel multi-modal 3D understanding framework that achieves part-level reasoning without requiring any part annotations. PointCubeNet comprises global and local branches. The proposed local branch, structured into 3x3x3 local blocks, enables part-level analysis of point cloud sub-regions with the corresponding local text labels. Leveraging the proposed pseudo-labeling method and local loss function, PointCubeNet is effectively trained in an unsupervised manner. The experimental results demonstrate that understanding 3D object parts enhances the understanding of the overall 3D object. In addition, this is the first attempt to perform unsupervised 3D part-level reasoning and achieves reliable and meaningful results.
https://arxiv.org/abs/2511.06744