High-resolution climate data is crucial for meteorological predictions and for informing decision support across diverse domains. However, the acquisition of such high-resolution climate information is often prohibitively costly, necessitating the development of data-driven meteorological prediction models. These models aim to generate fine-grained climate data from low-resolution inputs, a process termed climate data super-resolution (SR). Nevertheless, recent advancements in deep learning for climate data SR have primarily focused on leveraging single-frame spatial information, largely neglecting the temporal correlations between different time frames that could enhance SR outcomes. Furthermore, climate data are inherently stochastic and noisy, rendering widely used temporal alignment methods, such as optical flow models, ineffective in this context. Consequently, the development of a framework tailored for climate data SR that effectively captures implicit temporal correlations remains an unresolved challenge. To this end, we propose a novel Temporal-Enhanced framework with bidirectional temporal alignment. In essence, our framework establishes a temporal bridge to enhance spatial resolution in climate data SR through bidirectional alignment, leading to improved SR performance. Within this framework, Paired Latent Mapping achieves spatial alignment and noise reduction by unifying latent spaces. Then a Bidirectional Temporal Alignment captures temporal correlations by training forward and backward networks on consecutive latent frames. Temporal Enhanced Super-resolution then optimizes the entire framework for climate data SR. Experiments on large-scale real-world datasets demonstrated the superior performance of our framework.
https://arxiv.org/abs/2608.05981
Real-world video arrives hazy, rainy, dark, or noisy, and a deployable restorer faces three demands at once: no degradation label, native 4K output, and stability in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO renders physically modeled haze, rain, sensor noise, and low light over the same 100 clean 4K clips with shared depth and motion, and its construction exposes the split MoCRA is built on: haze and low light survive aggressive downsampling, while rain and noise exist only at native scale. Band-matched compositional conditioning follows, spending conditioning capacity, computation, and supervision in the band where each degradation lives. One dictionary of rank-1 atoms, recomposed sparsely per frame, conditions both a once-per-clip coarse branch and a shallow native-resolution refiner, in 3.6M parameters and with no optical flow. Trained once for all four tasks, MoCRA takes the best task-mean PSNR of eleven retrained image and video baselines, holds warping error at the level of the flow-based video models while never estimating motion, and restores native 4K in under half a second, against 1.7 seconds for the fastest baseline.
https://arxiv.org/abs/2608.01829
Optical flow remains challenging in high-speed and low-light scenes, where the limited frame rate and sensitivity of conventional cameras lead to motion blur and underexposure. Single-photon avalanche diode (SPAD) cameras offer single-photon sensitivity and extremely fine temporal sampling. However, individual slices in these high FPS binary photon streams are too sparse for dense correspondence. Temporal aggregation can provide the spatial cues required by optical flow, but accumulating photons at fixed coordinates blurs moving structures. Motion-aware aggregation can reduce this blur, yet it depends on the flow being estimated. To address this dependency, we propose QuantaFlow, the first method for dense optical flow directly from SPAD streams. Instead of constructing a fixed input representation, QuantaFlow embeds SPAD representation construction into iterative flow refinement. At each iteration, the current flow coarsely aligns the slices within the source and target sub-streams. A photon-flux transformation then constructs multi-scale representations containing intensity and structural cues, while adaptive multi-scale fusion balances photon noise and residual motion blur at each pixel. The fused representations drive a feature-warping flow update, and the refined flow guides representation construction in the next iteration. We further construct a synthetic dataset for SPAD optical-flow training and evaluation. Experiments on the synthetic dataset and real-world SPAD data demonstrate the effectiveness and generalization of QuantaFlow.
https://arxiv.org/abs/2608.00499
Optical flow characterizes motion in the visual field and is fundamental to motion perception and tracking in biological and artificial vision systems. Biological retinas extract motion efficiently through local ON/OFF pathways and parallel processing, while conventional frame-based optical flow relies on dense sampling and global computation, resulting in high latency and power consumption. To overcome these limitations, we present a pixel-level Optical Flow Sensor (OFS) integrated circuit. The design combines Dynamic Vision Sensor (DVS) ON/OFF event comparison with time-difference measurement to enable fully parallel optical flow computation on-chip. An optical-flow-specific Address-Event Representation (OF-AER) interface supports low-power, high-throughput readout. \rev{Based on the CMOS-based OFS, we further propose optical memristor-based OFS to reduce sensor power consumption and area overhead.} Experimental results show that the proposed OFS achieves a 303$\times$ reduction in power consumption compared with FPGA-accelerated DVS systems while maintaining microsecond-level latency. Moreover, by directly outputting optical flow vectors, the OFS reduces output data size by approximately 3.3$\times$, demonstrating strong potential for ultra-high-speed, low-power vision sensing applications.
https://arxiv.org/abs/2607.28686
With the promising performance of deep neural networks on image-based tasks, different real-world applications such as autonomous driving and motion detection have become increasingly mature and relevant to human lives. In particular, Optical Flow Estimation Networks (OFENs), as upstream models, play a critical role in different domains. Its outputs are heavily assumed and adopted for different downstream tasks, and it is essential to test its robustness to prevent safety accidents. We present an approach for real-time attacks on OFENs in the physical world, leveraging infrared lights for their stealthiness. By generating a large number of Adversarial Examples in advance, our approach computes AEs in real time and dynamically displays them, which allows our method to facilitate precise and targeted attacks without modifying the victim system. Unlike previous digital-to-physical attack techniques, our method directly attacks victim models within the physical world, thereby overcoming the limitations associated with the ineffectiveness of AEs. Experimental results demonstrate the efficacy of our approach in compromising OFENs across diverse lighting conditions, varying object motion velocities, and different object placements, ultimately impairing the network's ability to accurately estimate optical flow.
https://arxiv.org/abs/2607.26651
Sonomyography (SMG) enables continuous device control via ultrasound-measured muscle deformation signals, but existing SMG interfaces generally require substantial user- and sensor-location-specific training data and provide only one proportional signal or task-specific classification. We present a real-time, sensor-placement-agnostic SMG control system based on sparse optical flow tracking that enables continuous 1-DOF control after minimal calibration (3 pose definitions). We also present a preliminary expansion of this method that augments this algorithm with a short computer-aided calibration to enable 2-DOF control. We evaluate both 1- and 2-DOF systems' performance for a preliminary cohort of 3 cervical spinal cord injury survivors and 6 uninjured individuals across 6 sensor placements spanning the arm, neck, and upper torso. As assessed by a cursor trajectory tracking task, all participants achieved continuous 1-DOF control at all tested sensor locations (even those that relied on passive tissue motions), with all participants achieving <5.5% tracking error using at least one placement (and many <4% across many). All participants were also able to modulate 2D cursor position via the 2-DOF system, with varying levels of control authority, and several were able to complete a 2D drawing task, constituting the first (to our knowledge) demonstration of location-agnostic multi-DOF continuous SMG-based control. These results highlight the promise of SMG to enable rapidly calibratable, high-dimensional, sensor-placement-agnostic device control by users with tetraplegia, and also illuminate key challenges in both signal processing and practical system deployment. To enable further development by scientific and user communities, developed algorithms have been open-sourced as part of the OpenMyoControl project on SimTK (this http URL).
https://arxiv.org/abs/2607.26401
The development of autonomous vehicles (AVs) usually relies heavily on data-driven artificial intelligence (AI) models that require large volumes of sensor data with ground-truth annotations. While modular architectures are widely used, end-to-end driving paradigms offer a promising alternative by directly mapping sensor inputs to control actions. However, their adoption is limited by challenges in interpretability and explainability. To address this, we present LAIA (Labelled Attention for Intelligent Automobiles), a novel synthetic dataset designed to enrich end-to-end driving research with human attention data. Collected using the CARLA simulator in closed-loop environments, LAIA comprises over 15 hours of driving from 44 participants across carefully crafted scenarios designed to evoke natural responses. Each sequence includes RGB images under six weather conditions, semantic and instance segmentation, depth, optical flow, CAN bus signals, and synchronized eye-tracking data. LAIA enables applications including training attention-aware end-to-end AI drivers, predicting driver behavior, developing methods to detect anomalous driver-attention patterns, and improving model explainability. In this work, we use LAIA to compare human attention with the perceptual attention emerging in our end-to-end driving models, thereby providing insight into their behavior.
https://arxiv.org/abs/2607.25570
Video saliency models typically apply a single fixation strategy across crowd scenes, despite systematic changes in attention with crowd density. Sparse scenes encourage tracking individuals, whereas dense scenes shift attention toward collective motion and scene-level landmarks. We introduce DensFiLM, a density-conditioned video saliency model that inserts a lightweight Feature-wise Linear Modulation layer at the bottleneck of a Video Swin Transformer. A learned density embedding produces channel-wise scale and shift parameters, allowing the decoder to reconstruct saliency from features selected for each density regime. The module adds only ~100K parameters and can use either CrowdFix density labels or the model's own density prediction. On CrowdFix, DensFiLM achieves mean NSS 1.434 and CC 0.517 over four seeds, improving over ACLNet by 14.7% and 14.9%, respectively, while predicted-density conditioning matches oracle-label performance. Ablations show that explicit RAFT optical flow and larger temporal and social-force extensions provide no further improvement in this setting. In a centre-prior-subtraction diagnostic, density conditioning yields an NSS gain of 0.462 over the unconditioned backbone, compared with 0.124 under standard evaluation. These results show that lightweight bottleneck conditioning provides a more effective inductive bias than increasing model capacity for crowd-video saliency. Our code is available at this https URL.
https://arxiv.org/abs/2607.25465
We introduce RDVSv2, a large-scale benchmark for RGB-D video salient object detection (RGB-D VSOD) with dense frame-level annotations. Existing datasets in this emerging field are often limited in scale and annotation quality, while also relying on less geometry-consistent depth cues. To address these limitations, RDVSv2 is built from publicly accessible stereoscopic online videos and contains 249 video sequences with 29,077 annotated frames. It includes depth maps derived from stereoscopic videos, together with frame-wise salient object masks annotated with eye-tracking guidance. Compared with existing datasets, RDVSv2 is much larger in scale and covers more diverse and challenging scenarios. In addition, we establish a strong baseline for RGB-D VSOD based on Segment Anything Model 2 (SAM2). Specifically, we employ a parameter-efficient fine-tuning (PEFT) strategy to adapt the SAM2 encoder to jointly encode RGB, depth, and optical flow cues. Extensive experiments show that RDVSv2 is substantially more challenging for existing RGB-D VSOD methods. Meanwhile, the proposed baseline achieves state-of-the-art results on RDVSv2 and existing RGB-D VSOD benchmarks. We hope that RDVSv2 and the provided baseline will serve as useful resources for future research on RGB-D VSOD and related multi-modal video understanding tasks. Our dataset and code will be available at this https URL.
https://arxiv.org/abs/2607.25392
Safe quadrotor navigation in cluttered and dynamic environments depends not only on instantaneous geometric perception, but more critically on anticipating collision risks induced by relative motion. Conventional modular pipelines frequently suffer from perception latency, while end-to-end learning methods relying on implicit scalar rewards often struggle to extract reliable spatio-temporal features without physics-grounded supervision. To address this, we propose an anticipatory risk-guided reinforcement learning framework. Leveraging privileged simulator states, we construct a directionally aligned future collision risk map based on the Closest Point of Approach (CPA). Through an asymmetric actor-critic architecture, the network is trained to self-predict this structured risk, which explicitly guides the visual policy during deployment. A lightweight spatio-temporal encoder extracts motion cues directly from onboard depth sequences, bypassing explicit object tracking or optical flow estimation. Extensive simulated and real-world experiments demonstrate that our method effectively improves safety margins and flight efficiency in dense dynamic clutters compared to existing baselines. Furthermore, the learned policy achieves robust zero-shot Sim-to-Real transfer on a physical quadrotor, relying purely on abstracted spatio-temporal depth sequences and its self-predicted risk priors, validating the effectiveness of our approach and its robust generalization from simulation to reality.
https://arxiv.org/abs/2607.23565
Dynamic object segmentation plays a critical role in many visual applications such as static scene reconstruction from dynamic videos. However, existing optical flow-based methods fail to ensure consistent static/dynamic segmentation along object boundaries, while 3D reconstruction-based approaches are highly sensitive to reconstruction errors. To address these limitations, we present a dynamic object segmentation framework that can generate both precise and complete dynamic masks by integrating multimodal cues including 2D point tracks, 3D reconstruction, and semantic information. We design a network combining Transformer architectures with feature clustering aggregation modules to perform static/dynamic classification of multimodal feature trajectories. It enables the model to adaptively determine which type of feature should dominate based on the characteristics of each scene, while also mitigating the impact of feature degradation. Additionally, we introduce a novel point-query-based SAM post-processing method capable of handling multiple objects within a single mask. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in both dynamic object segmentation and static scene reconstruction tasks.
https://arxiv.org/abs/2607.18153
We propose a splat-based 3D scene reconstruction method from RGB-D input that effectively handles extreme motion blur, a frequent challenge in low-light environments. Under dim illumination, RGB frames often suffer from severe motion blur due to extended exposure times, causing traditional camera pose estimation methods, such as COLMAP, to fail. This results in inaccurate camera pose and blurry color input, compromising the quality of 3D reconstructions. Although recent 3D reconstruction techniques like Neural Radiance Fields and Gaussian Splatting have demonstrated impressive results, they rely on accurate camera trajectory estimation, which becomes challenging under fast motion or poor lighting conditions. Furthermore, rapid camera movement and the limited field of view of depth sensors reduce point cloud overlap, limiting the effectiveness of pose estimation with the ICP algorithm. To address these issues, we introduce a method that combines camera pose estimation and image deblurring using a Gaussian Splatting framework, leveraging both 3D Gaussian splats and depth inputs for enhanced scene representation. Our method first aligns consecutive RGB-D frames through optical flow and ICP, then refines camera poses and 3D geometry by adjusting Gaussian positions for optimal depth alignment. To handle motion blur, we model camera movement during exposure and deblur images by comparing the input with a series of sharp, rendered frames. Experiments on a new RGB-D dataset with extreme motion blur show that our method outperforms existing approaches, enabling high-quality reconstructions even in challenging conditions. This approach has broad implications for 3D mapping applications in robotics, autonomous navigation, and augmented reality. Both code and dataset are publicly available on this https URL.
https://arxiv.org/abs/2607.16926
Classical approaches to event-based egomotion estimation, including those adopted by the top-performing teams of the ELOPE challenge, rely on geometric optimization frameworks such as contrast maximization, homography estimation, or dense optical flow combined with analytic motion inversion. This work investigates the geometric structure that emerges inside a multi-modal network for egomotion estimation. Event tensors, inertial measurements, and range signals are fused through a cross-modal attention architecture and trained in a batch setting. We analyze the latent space geometry and attention dynamics, showing that (i) embeddings lie on low-dimensional manifolds aligned with motion variables, (ii) attention weights adapt with angular excitation and visual reliability, and (iii) the fused representation recovers classical observability cues. These results bridge analytical estimation theory and modern data-driven fusion.
https://arxiv.org/abs/2607.15794
Video object removal is a fundamental yet challenging task in video editing. Despite recent progress, existing methods typically fall into two categories. Traditional approaches based on optical flow or attention mechanisms often introduce noticeable artifacts and yield unnatural results. In contrast, diffusion-based methods improve visual realism but demand multiple denoising steps, limiting their practicality. To address these issues, we propose From-Draft-to-Draft-Free (D2DF), a framework that distills the ability of transforming coarse drafts into refined videos into a one-step video generation model. Within D2DF, a teacher model is trained to refine low-quality removal results ("drafts") into high-fidelity videos by multiple steps. Then, through Prior-Privileged Consistency Distillation (PPCD), we distill this capability into a student model that performs one-step removal conditioned on the draft. To eliminate draft dependency, we introduce a Self-Guided Fast Planting (SGFP) module based on our Temporal Masked Transformer that autonomously generates scene-consistent pseudo-drafts in latent space, enabling a fully draft-free one-step model. Extensive experiments show that both draft-conditioned and draft-free versions achieve state-of-the-art performance on multiple metrics, surpassing traditional and multi-step generative methods in both quality and efficiency. The denoising process for a single video takes only about 1 second.
https://arxiv.org/abs/2607.14976
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control. Existing numerical actions fail to satisfy the former, and prior visual action representations overlook the temporal motion structure across frames. We address this issue with FlowWAM, a dual-stream diffusion framework that adopts optical flow as a unified, video-native action representation. Flow videos share the same format as RGB videos and encode rich per-pixel displacement. By jointly modeling them within a shared pretrained video generator, FlowWAM can naturally implement two modes of WAMs. In policy mode, FlowWAM generates flow for action prediction, while in world-model mode, it uses target flow sequences to guide future video generation. Moreover, since flow can be easily extracted from raw videos without action labels, FlowWAM can leverage large-scale action-unlabeled video datasets for pretraining. We empirically find that our flow-based action representation delivers gains across both modes. On RoboTwin manipulation, FlowWAM raises the success rate to 92.94% on the Clean setting and 92.14% on Random, outperforming both VLA and WAM baselines. On WorldArena world modeling, it achieves the best overall EWMScore (63.71) with an 18.4% relative improvement in trajectory accuracy. More results can be found on our project website: this https URL .
https://arxiv.org/abs/2607.13017
Autonomous UAV systems increasingly rely on multimodal large language models (MLLMs) to operate in complex real-world environments. Such embodied scenarios require not only understanding the surrounding space but also maintaining a coherent representation of the agent itself. However, existing UAV-oriented approaches and benchmarks remain largely environment-centric, primarily focusing on spatial understanding tasks, with the agent's self-awareness remaining implicit. To address this gap, we introduce SIS-Bench, a benchmark for evaluating embodied spatial intelligence in UAV scenarios under a unified self-in-space formulation. SIS-Bench organizes evaluation along two complementary dimensions, space and self, and a three-level hierarchy of perception, memory, and reasoning. It contains 4,856 question--answer pairs across 13 tasks derived from 1,646 real-world UAV videos through a task-conditioned construction pipeline with expert this http URL evaluations reveal that current MLLMs exhibit fundamental limitations in modeling dynamic and agent-centered processes. In particular, we observe a clear imbalance between spatial cognition and self-awareness, as well as a progressive performance degradation across cognitive this http URL by these findings, we further explore a motion-aware representation that incorporates self-related dynamics through optical flow and visual feature fusion. Experimental results show that modeling agent motion consistently improves perception and memory performance, not only in spatial cognition but also in self-awareness, and generalizes to downstream UAV decision-making this http URL results highlight the importance of self-awareness for advancing embodied spatial intelligence, and provide both a new benchmark and empirical evidence for motion-aware self-in-space modeling.
https://arxiv.org/abs/2607.12477
High deployment cost, poor spatial coverage and susceptibility to storm conditions are all challenges faced by traditional in-situ methods. This paper presents a video-based and high performance computing (HPC) enabled deep learning framework for joint sensor free estimation of five coastal wave parameters, namely significant wave height (Hs), maximum wave height (Hmax), peak period (Tp), zero upcrossing period (Tz) and wave direction (theta) from monocular coastal video. The proposed architecture comprises of a V-JEPA (self supervised) ViT Small backbone for robust spatiotemporal feature extraction in visually challenging scenarios, a dual-stream SlowFast temporal encoder for broad bandwidth representation of wave motion in both hydrodynamic breaking and swell regimes, an optical flow stream based on Farneback optical flow algorithm for adding saliency information to the structure with emphasis on hydrodynamically active wavelength bands of waves, and a multi-task regression layer with dispersion constraints (Airy wave dispersion lambda_p = 0.1). The model was trained on an NVIDIA DGX A100 cluster and was early stopped at epoch 31 and achieved Pearson correlation coefficients of 0.451, 0.578, 0.643, 0.680 and 0.832 for Hs, Hmax, Tp, Tz and wave direction respectively, with generalization ability to geographically diverse held out test data sites. While operating in a data-limited regime (6 annotated training scenes), the framework demonstrates statistically significant temporal correlations (PCC of 0.451 to 0.832), confirming proof of concept feasibility; R2 values (max 0.246) indicate that variance capture will improve with larger annotated datasets.
https://arxiv.org/abs/2607.11998
This paper addresses the problem of omnidirectional video interpolation, which plays an essential role in applications such as virtual reality and immersive video enhancement. Existing video interpolation methods are not well-suited for spherical videos, as they have difficulty handling severe distortions close to the poles. To address this issue, we propose SVI360, a dual-branch framework that combines the image frame and its rotated orthogonal view to deal with these distortions. The core methodological aspect of the approach is to reinforce equivariance of the flow displacements between the original and orthogonal views to improve intermediate frame prediction. Experiments show that our method outperforms state-of-the-art approaches in interpolation quality while maintaining accurate optical flow in four different public benchmarks. Code and pre-trained models are available at: this https URL
https://arxiv.org/abs/2607.11710
Physical AI systems, such as autonomous vehicles and intelligent machines, require transformer-based perception models that satisfy stringent edge latency and energy constraints. However, heterogeneous edge-GPU deployment remains limited by underutilized hardware engines and accelerator-incompatible operators, causing fragmented execution and lower throughput per watt. This paper presents Heterogeneous Frame Dispatch Scheduling (H-FraDS), a hardware-aware frame scheduling methodology for transformer inference on a recent NVIDIA edge GPU. H-FraDS routes frames across the GPU and dual deep learning accelerator (DLA) cores using fixed dispatch ratios to improve utilization under latency and power constraints. To enable scheduling, incompatible transformer components are adapted for DLA execution by reshaping tensors, approximating error function (ERF) with tanh, and replacing layer normalization with bounded tanh. The adapted model maintains a 92% F1 score, with only a 2% reduction from the original. Optical flow accelerator (OFA) is further used for inference-side optical-flow estimation. To the best of the authors' knowledge, prior work has not addressed these combined issues. Using Swin Transformer for autonomous-driving perception, H-FraDS Balanced Dispatch (1:2) achieves 125.93 FPS, a 2.36x speedup over standalone adapted-DLA execution, 4.0 FPS/W, and approximately 24 ms DLA latency, satisfying 30 FPS real-time operation; the GPU-DLA-OFA case achieves a 2.02x DLA throughput speedup.
https://arxiv.org/abs/2607.10942
Recent Video Super-Resolution (VSR) methods rely heavily on transformers and explicit optical flow, creating computational overhead and custom operations that hinder deployment on hardware accelerators like TensorRT. To address this, we introduce NanoVSR, a scalable, fully convolutional architecture designed for resource-constrained edge devices. Using structural reparameterization, NanoVSR collapses into standard convolutions during inference, ensuring seamless hardware compatibility and negligible runtime overhead. Furthermore, despite lacking explicit motion compensation, it maintains competitive restoration quality by implicitly learning spatio-temporal alignments through progressive training. Evaluated on the REDS4 benchmark, NanoVSR demonstrates an exceptional balance between accuracy and computational efficiency, significantly improving the trade-off for compact architectures. Our NanoVSR-644k baseline yields 28.64 dB PSNR while delivering 27.2 FPS on the NVIDIA Jetson Orin NX 16GB (25W), offering massive speed gains over heavier models. The scaled NanoVSR-1.7M variant reaches 29.15 dB with a throughput of 19.58 FPS, providing superior, edge-optimized upscaling. Code is available at this https URL.
https://arxiv.org/abs/2607.10495