Deep search agents solve knowledge-intensive tasks through long-horizon, multi-turn interactions, where assigning credit to individual search decisions is fundamentally difficult. Outcome-based reinforcement learning provides only a single terminal reward shared across an entire trajectory. Recent process-supervision methods aim to assign credit at finer granularity, but they typically anchor credit to either surface-level trajectory states or model-internal signals, both of which become unreliable in deep search where observations are heterogeneous and retrieved contexts are long and noisy. We propose KnowGPO, a reinforcement learning framework that aligns trajectories by the task-relevant knowledge they have acquired rather than by their surface observations. For each query, KnowGPO decomposes the information required to derive the answer into atomic knowledge conditions, and represents the state of a trajectory at each step by the subset of conditions it has satisfied. Trajectories sharing the same knowledge state are grouped for within-group comparison, and the incremental knowledge gain between consecutive steps serves as an environment-grounded process reward. Experiments on Xbench, BrowseComp-ZH, and GAIA show KnowGPO consistently outperforms outcome-only (GRPO) and process-supervision baselines (GiGPO, IGPO) by 3.8 to 4.2 points, with our 8B model rivaling or exceeding most 32B open-source systems.
https://arxiv.org/abs/2610.22331
We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon. Each agent controlled a player via an open-source library called Mineflayer and coordinated with its teammates through in-game chat and shared memory. No one assigned roles or wrote game logic. The agents planned, wrote, and debugged every program themselves. Researchers could watch the run on a live dashboard and pause or stop it at any time, but they had no cause to intervene. Starting from a randomly generated world on Easy difficulty, the team wrote 2,783 programs and defeated the dragon in 27 hours and 14 minutes, dying 605 times along the way. To our knowledge, this is the first end-to-end autonomous completion of Minecraft by AI agents, achieved using only the standard Mineflayer library without pre-scouted seeds or other game-specific tools written by humans. Winning required the agents to keep a coherent plan across thousands of dependent steps for more than a day. Complex real-world software engineering and enterprise tasks demand the same long-horizon coding and multi-agent coordination. We describe the setup, how the run unfolded, the team's strategies (dividing the work, sharing what they learned, recovering each other's items), and the limits of the result.
https://arxiv.org/abs/2610.22319
Not all facts a language model can recall support further learning equally well. We distinguish active facts, which support generalization beyond their own recall, from inert facts, which can be recalled but do not support such generalization in a given task. We study this distinction by constructing new relations from existing ones. Take the relation that maps a place to its continent (Paris -> Europe) and assign each of its answers an arbitrary new label (Europe -> crab, Asia -> zebra). The new relation then maps Paris -> crab. We fine-tune the model on the new relation for a subset of subjects, without telling it the original relation or the relabeling rule, and test whether it assigns the corresponding labels to held-out subjects that share an answer in the original relation. Having learned Paris -> crab, does it answer Munich -> crab? Across eleven language models and 70 relations, how linearly readable the original relation is in pretrained representations strongly predicts this generalization. Within each model, the two correlate across relations at Pearson r = 0.87 to 0.92. This association persists when controlling, separately and jointly, for the number of fine-tuning subjects and answers, the model's accuracy on the original relation, and how often the subjects occur in pretraining text. It is also robust to re-randomizing the label assignment and fine-tuning seed, and to replacing the animal labels with labels from thirteen other semantic categories. When we map a fine-tuned model's wrong label back to the original answer it was assigned to, Munich -> zebra becomes Munich -> Asia. Answers recovered this way are more often among the linear probe's top answers for the subject than among the pretrained model's own. Whether a new relation generalizes depends less on whether its facts can be recalled than on how readily their shared structure can be read out linearly.
https://arxiv.org/abs/2610.22300
Retrieval-Augmented Generation (RAG) enhances the capabilities of large language models (LLMs) by querying external structured knowledge. However, it can also introduce privacy risks by leaking sensitive information from the retrieval datastore. We propose a simple method to preserve datastore privacy in RAG systems via random projection. By applying the same projection to both datastore embeddings and query embeddings, our method provably preserves semantic similarity between queries and retrieved items while substantially mitigating data extraction attacks. Across multiple RAG architectures and datasets, we show that this lightweight approach achieves superior retrieval and generation performance compared to prior methods which leverage formal differential privacy (DP) guarantees, while exhibiting comparable empirical privacy under strong attack models. Our results for the first time suggest that random projection can serve as a competitive and practical baseline for privacy-preserving RAG systems.
https://arxiv.org/abs/2610.22297
Reasoning over long document contexts remains a challenge for large language models (LLMs). Standard retrieval methods are inherently reactive, bottlenecking agents with complex, cross-document reasoning at inference time, while precomputed structures like knowledge graphs often fall short because they rely on rigid heuristics. Instead, can we allow agents to perform anticipatory directed curation: learning to proactively reorganize unstructured corpora prior to inference to efficiently serve diverse future queries. We build on a key asymmetry in modern agentic harnesses (e.g., Claude Code): while LLM agents are adept at navigating existing filesystems to solve an immediate task, they are rarely trained to construct reusable workspaces for future use. To instantiate this capability, we introduce Librarian Agents, a framework in which a builder agent transforms raw documents into a hierarchical filesystem of synthetic files and reference links, which forms a workspace tailored for a downstream answering agent. We formulate workspace construction as a Markov decision process and optimize the builder policy via reinforcement learning to directly maximize downstream answering accuracy. Empirically, Librarian Agents outperforms the strongest retrieval and precomputation baselines by 33 percentage points on BrowseComp-Plus, amortizes upfront construction costs across repeated queries, and generalizes zero-shot to unseen domains on BRIGHT with a 31-point average accuracy improvement.
https://arxiv.org/abs/2610.22273
Reinforcement learning (RL) can elicit specialized visual capabilities in vision-language models (VLMs), yet jointly optimizing heterogeneous objectives often introduces cross-capability gradient conflicts. Training experts independently mitigates this interference, but direct reward optimization may entangle specialized knowledge with reward-hacking biases. This paper proposes Skill-Decoupled On-Policy Expert Distillation (SCOPED), which trains capability-specific experts and extracts explicit skills through reward-guided reflection. During on-policy distillation, these skills guide expert supervision while remaining unavailable to the unified student, encouraging it to internalize procedural knowledge without explicit skills at inference time. Across eight multimodal benchmarks, SCOPED consistently outperforms the backbone and mixed-capability RL, demonstrating the effectiveness of skill-decoupled on-policy expert distillation for integrating independently acquired capabilities. Further analyses reveal interference during joint capability optimization and suggest that skill augmentation promotes more consistent expert trajectories, greater attention to task-relevant visual evidence, and better preservation of specialized expertise in the unified student. All code and data are available at this https URL.
https://arxiv.org/abs/2610.22217
Agent memory benchmarks evaluate whether an agent's responses reflect correct knowledge, measuring downstream question-answering accuracy as a proxy for memory quality. We show this evaluation paradigm is incomplete: it conflates memory correctness with retrieval and generation quality, producing both false positives where correct responses mask broken memory and false negatives where incorrect responses blame correct memory for retrieval failures. We introduce FEB-30, a benchmark of 30 fact-evolution trajectories spanning 6 diagnostic categories and 3 difficulty levels, constructed via paradigm inversion: documents are generated from known fact trajectories, yielding deterministic ground truth without human annotation. Each trajectory defines how a fact should evolve across multi-author artifacts (documents, emails, conversations), enabling direct inspection of the memory store after each ingestion step. Applying FEB-30 to a representative memory system, we demonstrate that intrinsic and extrinsic evaluation diverge by an average of 16 percentage points, with 44% of trajectories exceeding meaningful divergence thresholds. Diagnostic decomposition reveals that the system correctly classifies memory operations (create, update, reinforce, supersede) only 20% of the time, a failure entirely invisible to extrinsic evaluation, and that failure modes differ systematically by category and difficulty. We release the benchmark, document generation pipeline, and scoring framework to support reproducible evaluation of agent memory systems.
https://arxiv.org/abs/2610.22209
LLM systems increasingly rely on groups of agents that discuss, critique, and check one another, assuming that peers will catch individual errors. We test this assumption against a minimal adversary. In a ten-agent factual discussion, one or three adversarial agents repeatedly assert a plausible false answer. After each round we probe each benign agent's private answer through a separate call whose response is hidden from its peers, and we separately label its public stance toward the claim. Across six models and three factual-QA datasets, groups remain stable without an attacker: only 0.6% of benign agents finish with the false answer. A single adversarial agent increases this rate to 44.8% and three to 60.5%. Studies of conformity typically report public agreement without private change; we find the reverse. With three adversarial agents present, benign agents hold the false answer in 51.6% of exposed turns but publicly endorse it in only 19.7%. Much of the influence therefore remains invisible in the discussion, and the false answers persist when agents are asked for their own views. Agents that retain the true answer often fail to defend it; once adopted, the false answer spreads among benign agents, and baseline knowledge does not predict robustness.
https://arxiv.org/abs/2610.22138
Traditional reinforcement learning (RL) algorithms face significant limitations in handling long-term tasks with sparse rewards. Recent advancements have leveraged large language models (LLMs) to enhance RL by utilizing their world knowledge for task planning and reward generation. However, planning-based approaches often depend on pre-defined skill libraries and fail to optimize low-level control policies, while reward-based methods require extensive human feedback or exhaustive searching due to the complexity of tasks. In this paper, we propose the Progress Reward Model for RL (PRM4RL), a novel framework that integrates task planning and dense reward to enhance RL. For high-level planning, a complex task is decomposed into a series of simple manageable subtasks, with a subtask-oriented, fine-grained progress function designed to monitor task execution progress. For low-level reward generation, inspired by potential-based reward shaping, we use the progress function to construct a Progress Reward Model (PRM), providing theoretically grounded optimality and convergence guarantees, thereby enabling effective policy optimization. Experimental results on robotics control tasks demonstrate that our approach outperforms both LLM-based planning and reward methods, achieving state-of-the-art performance. Code is available at this https URL.
https://arxiv.org/abs/2610.22056
Retrieval-augmented generation over text-rich knowledge graphs requires identifying evidence that contributes to answering a question, rather than merely matching its textual content. Existing agentic retrievers adaptively balance global search and multi-hop exploration but primarily rely on textual similarity to guide retrieval. We propose CARA, a training-free, CAusally guided Retrieval Agent that explicitly evaluates the causal relevance of retrieved evidence through two complementary criteria: consequentiality, measuring whether adding evidence improves answerability, and essentiality, assessing whether removing evidence weakens answerability. CARA integrates these assessments with path consistency to guide graph exploration and employs reciprocal rank fusion to aggregate evidence from multiple agents. We evaluate CARA on three STaRK datasets and augment STaRK with ground-truth answers to enable downstream question answering evaluation. Experimental results demonstrate that CARA consistently outperforms existing retrievers. CARA also improves answer quality and faithfulness while examining fewer graph nodes and requiring fewer retrieval operations. These findings demonstrate that causal relevance assessment enables more focused and effective agentic graph retrieval, improving both retrieval performance and downstream question answering.
https://arxiv.org/abs/2610.22017
Learning from experience requires recovering reusable knowledge and determining when it applies to a new situation. We introduce OntoAct, a hypothesis-based neuro-symbolic framework built on ontological abstraction. OntoAct turns individual experiences into axioms over entity types, relations, and conditions, making their underlying patterns reusable across situations. A large language model (LLM) uses this world knowledge to propose hypotheses and actions, while a symbolic verifier assesses their supporting conditions against current observations. Verification identifies missing evidence, and new observations and intervention outcomes update hypothesis assessments and guide subsequent actions. We also introduce Tacit-FLE, a benchmark built on the Factorio Learning Environment (FLE) for diagnosing and repairing hidden faults in existing factories using inherited operational records. Its synthetic maintenance corpus distributes evidence across records, and an executed repair may leave the fault unresolved, requiring agents to reassess their diagnoses through interaction. Across Tacit-FLE, Mars, and ALFWorld, OntoAct achieves leading task performance with efficient interaction and inference.
https://arxiv.org/abs/2610.21983
An agent that learns a user's preferences from their choices faces a cold start problem: before any choices are observed, it must rely solely on a prior. Informative priors are usually fitted to historical choice data, which new tasks and deployments lack. To address this, we present Agentic-Priors, which lets agentic systems use the implicit knowledge of large language models (LLMs) instead. Specifically, an LLM states a new user's trade-offs in interpretable terms, such as willingness to pay or value of time, which we map to a prior over multinomial logit coefficients. This prior is then refined by a Bayesian learner as choices are observed. Across seven choice datasets, Agentic-Priors improves cold start accuracy over an uninformed prior by 5-40 percentage points. It also outperforms AutoElicit, a state-of-the-art LLM prior-elicitation method, on three datasets and loses on one. It is up to 18 points more accurate than in-context learning, and never significantly worse. Against hierarchical Bayes models fitted to surveys of increasing size, our approach is worth roughly 6-40 surveyed users, in terms of log-loss, so its value is concentrated in a deployment's first users.
https://arxiv.org/abs/2610.21938
Embodied spatial intelligence requires more than visual recognition: models must localize entities, reason about their relations, and express this knowledge in action-relevant forms. Yet joint training can conflate the knowledge needed at different stages because supervision is fragmented across incompatible geometric and semantic outputs. We introduce Anvil, a unified framework for data generation, training, and benchmarking for embodied spatial intelligence. (1) Anvil-Gen is a heterogeneous data flywheel that combines form-specific generation, cross-stage consistency verification, and failure-driven recollection across 11 Ground--Relation--Act forms. (2) Anvil-Ben provides scene-aligned supervision for learning diverse embodied spatial capabilities and scene-linked assessments that distinguish stage competence from error propagation. (3) Anvil-MOPD is a 9B student that consolidates heterogeneous spatial knowledge through distillation from specialist teachers. Semantic-first-fault routing targets teacher supervision to the student's earliest decisive failure, while stage normalization controls the loss scale across native outputs of different lengths. We construct 5.8M source-grounded records spanning 160K images, reserving 580K spatial records for held-out evaluation and using the remaining 5.22M records for training. On average across seven public benchmarks, Anvil-MOPD outperforms Qwen3.5-9B and RynnBrain-8B by 9.29 and 11.03 percentage points, respectively, while reaching 80.67% on VABench-Point. Controlled studies support targeted coverage, selective transfer, and feedback-guided repair as complementary framework components.
https://arxiv.org/abs/2610.21882
Risk-sensitive reinforcement learning (RL) addresses decision-making under uncertainty and adverse outcomes. Learning risk-sensitive policies from fixed datasets is important when additional interaction with the environment is costly. Existing work on risk-sensitive RL focuses on online settings or specific risk measures, leaving a general theoretical understanding of its offline setting underdeveloped. In this work, we investigate efficient offline risk-sensitive RL using the optimized certainty equivalent (OCE), a general class of risk measures. We consider two formulations: dynamic-OCE RL, which applies OCE recursively at each step, and static-OCE RL, which applies a single OCE to the cumulative rewards. Under the tabular setting, we develop pessimistic value-iteration algorithms for both formulations and establish tight sublinear suboptimality bounds, explicitly capturing how risk sensitivity, encoded by utility functions, affects learning difficulty. Moreover, we establish minimax suboptimality lower bounds to characterize the problem's fundamental limits. To handle large state spaces, we further develop pessimistic least-squares value-iteration algorithms that incorporate the general OCE risk criterion into linear function approximation. We establish utility-dependent sublinear guarantees with explicit dependence on the feature dimension $d$. To our knowledge, we provide the first offline algorithms along with the first upper and lower suboptimality bounds for both dynamic- and static-OCE RL.
https://arxiv.org/abs/2610.21870
Weight quantization below four bits shrinks memory and bandwidth at a perplexity that looks acceptable, but often at the cost of factual knowledge and task accuracy. Ternary weights have mostly been obtained by training from scratch or long fine-tuning. We introduce RoleQ, a quantization framework that places scales by the functional roles of Transformer units rather than by the layout of the weight matrix, as conventional formats do. Vectors that read from the residual stream take one scale per output unit; those that write to it, one per input unit. The rule is structural, needs no search, calibration or stored state, and holds on integer and ternary grids. In a rotated basis it matches a per-layer axis search at half the solver work, and at ternary it cuts perplexity by up to half against layout-based placement in two families at every size from 0.6B to 14B, where per-row scales leave MMLU at chance. Our lightweight post-training pipeline converts an existing checkpoint to 1.59 bits per weight in a few GPU-hours, a fraction of the cost of learned ternarization, and leads every post-training ternary method at matched or lower memory-resident bits on perplexity, zero-shot accuracy and MMLU, most widely on knowledge. A sparse second ternary plane placed by a per-unit Fisher saliency keeps the matmul multiplication-free and recovers what ternary loses first: at 8B, a fraction of a bit returns about half the MMLU that conversion costs, well ahead of random or Hessian-based placement at equal bits.
https://arxiv.org/abs/2610.21808
Incremental learning (IL) aims to continually acquire new knowledge (plasticity) while retaining previously learned information (stability). However, striking a balance between plasticity and stability remains a significant challenge for intelligent systems. The human brain achieves exceptional balance, owing to various memory units that collaboratively encode and store information. Inspired by human memory mechanisms, this paper introduces an IL framework with knowledge enCoding, Consolidation, and Integration (Co2In). Co2In is designed as a bi-level memory architecture: a working memory for adaptive knowledge acquisition and a long-term memory dedicated to the persistent retention of information. The two memory modules work cooperatively during IL. The working memory first learns from new data to encode knowledge into parameters. Subsequently, Co2In performs a consolidation process to identify underlying patterns in the learned parameters and re-express them into a compact knowledge representation. Next, the knowledge representation and the identified patterns are transformed into separate network layers and integrated into the long-term memory. These designs empower Co2In to accumulate knowledge with high plasticity and stability. We evaluate Co2In on CIFAR-10, CIFAR-100, and Tiny-ImageNet under exemplar-free Class-IL and Task-IL settings. Experimental results show that Co2In achieves state-of-the-art performance with efficient memory consumption.
https://arxiv.org/abs/2610.21804
Scaling robot manipulation models requires large amounts of interaction data, yet collecting diverse real-robot experience remains costly. Human manipulation videos, in contrast, provide abundant and diverse task experience that could potentially benefit robot learning. However, differences in morphology, action spaces, and control mechanisms make human motions unsuitable as direct supervision for robot actions, raising a scientific question: what knowledge in human videos should be transferred across embodiments to robot manipulation? To address this question, we analyze subtask transfer through the lens of causal beams, focusing on which contextual conditions and interaction dependencies should be retained to support local task effects. Based on this perspective, we propose Causal-Beam-Guided Subtask Transfer (CBST). CBST learns manipulation-related representations from human videos and grounds them in task-level semantic variables using robot demonstrations. Within a predefined manipulation model, causal-beam constraints guide contextual information selection by requiring retained assignments to sustain local mechanism outputs while preserving nontrivial responsiveness to retained inputs. The selected semantic information conditions a world-action model, allowing the robot to generate actions from its own observations without requiring human-robot motion correspondence. Experiments on robot manipulation benchmarks show improvements in task success over the corresponding world-action model baselines.
https://arxiv.org/abs/2610.21798
As agents powered by foundation models move into open-ended environments, continual learning from experience becomes essential. For agents built on models with fixed parameters, this learning requires reusing prior task experience in context to improve performance and efficiency on future tasks. Existing memory and experience-learning systems typically focus on either retained facts or procedures, and lack a mechanism for establishing the reliability of claims extracted from the ongoing task stream. Indeed, we find that approximately 12--33\% of entries produced by representative systems harm future task performance when reused. To address these limitations, we propose \textbf{RIKA} (Reliable Knowledge Acquisition), which combines hierarchical extraction of factual, conceptual, procedural, and metacognitive knowledge with Evidence-based Knowledge Admission, which uses source evidence and subsequent experience to govern which claims enter the task agent's context, without additional validation tasks. Across six task streams from Continual Learning Bench and four model backbones, RIKA achieves the highest aggregate score on every backbone.
https://arxiv.org/abs/2610.21739
Federated LLM unlearning addresses targeted knowledge removal when forget and retain data remain distributed across private clients and are inaccessible to the server. The resulting locally trained adapters encode conflicting objectives, making their aggregation fundamentally different from conventional federated optimization. A key failure mode is magnitude explosion, whereby unnormalized cross-client aggregation increases the merged update magnitude and degrades retained utility under stronger unlearning. We propose FIRM (Fisher-Informed Retention Merging), a single-round framework for stable and retention-aware server-side aggregation. FIRM uses client-local Fisher statistics as a unified sensitivity signal to construct a Fisher-normalized base merge and impose explicit control over retain-sensitive parameters. Its second-order retention projection admits a unique minimum-distance solution, while the corresponding dual scales with the number of retain clients rather than the model dimension. Experiments across WMDP, TOFU, and MUSE-HP using Zephyr-7B and Llama-3-8B show utility gains at comparable forgetting on WMDP and MUSE-HP, with metric-dependent trade-offs on TOFU. Controlled comparisons support benefits of the combined base merge and additional retention correction at selected operating points.
https://arxiv.org/abs/2610.21720
Language-model agents can accumulate interaction feedback, but reliably turning that feedback into reusable experience remains challenging. Existing methods either optimize external experience scaffolds or train experience-related behavior on specific task distributions, leaving open whether experience learning itself can become a transferable model capability. Training such a capability calls for supervision beyond isolated tasks, which mainly support in-episode problem solving rather than revealing what knowledge remains useful across episodes. In this work, we introduce MetaExp, a scalable framework that trains this capability through verifiable task families with controlled cross-task structure. Each family preserves a reusable factor while varying task-specific realizations, enabling transfer without direct solution reuse. We propose two complementary designs: Shared-Tool families keep black-box tools fixed across tasks to elicit operational experience, while Shared-Workflow families preserve latent procedures across changing realizations to elicit procedural experience. We scale environments under both designs, collect and filter sequential interaction trajectories, and fine-tune Qwen3.5-122B-A10B on 4,956 trajectories from 1,000 task families. With parameters frozen during downstream evolution, MetaExp improves by +8.5 points on SpreadsheetBench, peaks at +2.3 on APEX-Agents, and improves by +14.8 on AutomationBench. The gains persist under domain-excluded training, supporting experience learning as a transferable capability for continued non-parametric improvement after deployment.
https://arxiv.org/abs/2610.21492