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Plug and Play Active Learning for Object Detection

2022-11-21 16:13:23
Chenhongyi Yang, Lichao Huang, Elliot J. Crowley

Abstract

Annotating data for supervised learning is expensive and tedious, and we want to do as little of it as possible. To make the most of a given "annotation budget" we can turn to active learning (AL) which aims to identify the most informative samples in a dataset for annotation. Active learning algorithms are typically uncertainty-based or diversity-based. Both have seen success in image classification, but fall short when it comes to object detection. We hypothesise that this is because: (1) it is difficult to quantify uncertainty for object detection as it consists of both localisation and classification, where some classes are harder to localise, and others are harder to classify; (2) it is difficult to measure similarities for diversity-based AL when images contain different numbers of objects. We propose a two-stage active learning algorithm Plug and Play Active Learning (PPAL) that overcomes these difficulties. It consists of (1) Difficulty Calibrated Uncertainty Sampling, in which we used a category-wise difficulty coefficient that takes both classification and localisation into account to re-weight object uncertainties for uncertainty-based sampling; (2) Category Conditioned Matching Similarity to compute the similarities of multi-instance images as ensembles of their instance similarities. PPAL is highly generalisable because it makes no change to model architectures or detector training pipelines. We benchmark PPAL on the MS-COCO and Pascal VOC datasets using different detector architectures and show that our method outperforms the prior state-of-the-art. Code is available at this https URL

Abstract (translated)

URL

https://arxiv.org/abs/2211.11612

PDF

https://arxiv.org/pdf/2211.11612.pdf


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