Paper Reading AI Learner

Skeleton based Activity Recognition by Fusing Part-wise Spatio-temporal and Attention Driven Residues

2019-12-02 04:09:22
Chhavi Dhiman, Dinesh Kumar Vishwakarma, Paras Aggarwal

Abstract

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel skeleton-based part-wise Spatiotemporal CNN RIAC Network-based 3D human action recognition framework to visualise the action dynamics in part wise manner and utilise each part for action recognition by applying weighted late fusion mechanism. Part wise skeleton based motion dynamics helps to highlight local features of the skeleton which is performed by partitioning the complete skeleton in five parts such as Head to Spine, Left Leg, Right Leg, Left Hand, Right Hand. The RIAFNet architecture is greatly inspired by the InceptionV4 architecture which unified the ResNet and Inception based Spatio-temporal feature representation concept and achieving the highest top-1 accuracy till date. To extract and learn salient features for action recognition, attention driven residues are used which enhance the performance of residual components for effective 3D skeleton-based Spatio-temporal action representation. The robustness of the proposed framework is evaluated by performing extensive experiments on three challenging datasets such as UT Kinect Action 3D, Florence 3D action Dataset, and MSR Daily Action3D datasets, which consistently demonstrate the superiority of our method

Abstract (translated)

URL

https://arxiv.org/abs/1912.00576

PDF

https://arxiv.org/pdf/1912.00576.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot