Abstract
Scene flow describes 3D motion in a 3D scene. It can either be modeled as a single task, or it can be reconstructed from the auxiliary tasks of stereo depth and optical flow estimation. While the second method can achieve real-time performance by using real-time auxiliary methods, it will typically produce non-dense results. In this representation of a basic combination approach for scene flow estimation, we will tackle the problem of non-density by interpolation.
Abstract (translated)
场景流描述3D场景中的3D运动。它既可以建模为单个任务,也可以从立体深度和光流估计的辅助任务重建。虽然第二种方法可以通过使用实时辅助方法实现实时性能,但它通常会产生非密集结果。在这种用于场景流估计的基本组合方法的表示中,我们将通过内插来解决非密度问题。
URL
https://arxiv.org/abs/1808.10146