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APB2FaceV2: Real-Time Audio-Guided Multi-Face Reenactment

2020-10-25 02:30:09
Jiangning Zhang, Xianfang Zeng, Chao Xu, Jun Chen, Yong Liu, Yunliang Jiang
       

Abstract

Audio-guided face reenactment aims to generate a photorealistic face that has matched facial expression with the input audio. However, current methods can only reenact a special person once the model is trained or need extra operations such as 3D rendering and image post-fusion on the premise of generating vivid faces. To solve the above challenge, we propose a novel \emph{R}eal-time \emph{A}udio-guided \emph{M}ulti-face reenactment approach named \emph{APB2FaceV2}, which can reenact different target faces among multiple persons with corresponding reference face and drive audio signal as inputs. Enabling the model to be trained end-to-end and have a faster speed, we design a novel module named Adaptive Convolution (AdaConv) to infuse audio information into the network, as well as adopt a lightweight network as our backbone so that the network can run in real time on CPU and GPU. Comparison experiments prove the superiority of our approach than existing state-of-the-art methods, and further experiments demonstrate that our method is efficient and flexible for practical applications this https URL

Abstract (translated)

URL

https://arxiv.org/abs/2010.13017

PDF

https://arxiv.org/pdf/2010.13017.pdf


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