Real-to-sim conversion aims to turn a captured video of a real environment into an editable 3D scene while preserving the geometry and layout of what was observed. Existing methods often follow a one-pass, loosely coupled paradigm: each stage receives only limited feedback from previous stages, allowing errors to propagate without reliable correction and leaving the final scene inconsistent. We present GRASE, an agentic framework that closes this loop by treating the captured multi-view video observations as a standing reference throughout scene modeling. Instead of committing to intermediate estimates, GRASE revises its current hypothesis whenever rendered evidence disagrees with the capture, overcoming the fixed intermediate assumptions of conventional pipelines. Specifically, GRASE first fits the architectural shell and its openings from depth and multi-view cues. An agent then places generated assets in a shared coordinate frame while checking their spatial relationships. Finally, each asset's geometry and placement are refined iteratively to improve agreement across the observed views. By coupling these steps through feedback, GRASE localizes structural discrepancies and revises only the responsible components, while preserving cross-view consistency. The resulting 3D scenes are faithful to the input, consistent across views, and suitable for simulations. In our experiments, GRASE substantially outperforms other state-of-the-art methods, including a direct real-to-sim conversion using GPT6-Astra.
https://arxiv.org/abs/2610.21498
Human face-to-face conversation requires coordinating speech, gestures and expressions across both speaking and listening. We present ELLSA 2, an end-to-end full-duplex dialogue model that jointly optimizes speech interaction and streaming gesture-expression generation. An autoregressive, chunk-wise synthesizer combines pretrained acoustic features with distinct listening and speaking hidden states from the dialogue backbone and speech synthesizer, enabling continuous non-verbal generation even when the model is verbally silent. To translate dialogue understanding into vivid semantic gestures, we introduce contextual semantic calls and template guidance, separating whether to invoke an available semantic gesture from how to realize it. We also establish a curated data and evaluation pipeline for dialog-aware co-speech gesture generation and investigate reference-based multimodal large language models (MLLMs) as automatic judges. Experiments show that ELLSA 2 remains highly competitive with open-source full-duplex speech interaction models and outperforms cascaded baselines across dialog-aware gesture and expression metrics. Semantic template guidance further significantly improves semantic gesture quality. Strong system-level correlations with human judgments support these reference-based scores as useful preliminary metrics for full-duplex and semantic gesture assessment. Together, these results advance dialogue modeling from spoken responses toward coordinated multimodal interaction.
https://arxiv.org/abs/2610.21452
Memory enables large language models (LLMs) to use information beyond their parameters, such as past user conversations, long documents, or an agent's earlier actions. For a frozen LLM, access to this accumulated knowledge is limited to what a memory system places in its context window. However, gathering and combining relevant information needed for each query while keeping the model's context short remains challenging for existing systems. Here we introduce Memorilla, a memory system that gathers information from an entire document collection into a fixed number of query-dependent 'memory tokens' for a frozen LLM. Memorilla encodes documents (such as user chats, book chapters) once into reusable embeddings, then learns to retrieve and place query-specific information in the LLM's input embedding space. Using only 16 memory tokens, Memorilla achieves the best performance against baselines including Mem0 and MemoRAG on five of eight benchmarks spanning personalization, long-document and knowledge-intensive question answering. Notably, on FactKG, it reaches 84.33% accuracy versus 80.43% with full-context inference, while using 108x fewer tokens to represent the source documents. Furthermore, Memorilla can facilitate continual learning in agentic systems where the document count (the agent's past turns) increases throughout the trajectory. In a TextWorld environment, we show that Memorilla reduces the agent's tendency to wander between rooms it has already explored, and improves its average success rate from 18.6% with full-history in-context learning to 24.2%. Overall, Memorilla aids frozen LLMs in accumulating and using knowledge effectively across long-context interactions and takes a step towards building continually learning AI systems.
https://arxiv.org/abs/2610.21375
Does a large language model have a self, and if so, of what kind? We separate two functional levels familiar from biology: a self-index, which distinguishes one's own material from external material and shapes processing, as corollary discharge does in nearly all animals, and self-reference, the higher ability to recognize what is one's own, as in mirror self-recognition. We probe both in Qwen3.8-27B by placing the same text in an Assistant, a User, or a System message rendered by the model's own chat template, and report three levels of evidence. Persistence: as predicted in advance, the representation of the text separates the model's own message from both external sources at all 64 layers and for every test text, along a shared direction, even when the answer does not depend on who supplied the text. Coupling: asked who wrote the preceding message, the model claims its own messages (0.77) and assigns User and System messages alike to the user, and how strongly it claims each message is predicted by the size of its self-index (Spearman correlation up to 0.68). Intervention: exchanging the internal states that follow a message, rather than those of its text, reverses the self-attribution between layers 15 and 31; removing the self-index direction from them at layer 39 lowers the claim more than a random direction; and in arithmetic the model adopts a wrong step more often when it wrote the step itself (0.92 versus 0.75), an effect carried by the step's representation at layers 31 to 39. Reasoning first in thinking mode raises the probability of the correct answer (0.96 instead of 0.77), but recognition is present without it. We propose that self-reference is a higher-level ability built on a self-index, a content-independent displacement superimposed on the whole representation of the model's own messages.
https://arxiv.org/abs/2610.16717
Modern agents select tools from registries, but exposing entire registries incurs high token costs and can impair selection as they grow. We present TRACER, a retrieval front-end that indexes observed tool-call sequences in a trie and ranks continuations using a learned blend of empirical and contextual priors. On a mixed retail-and-telecom $\tau^2$ environment, TRACER improves GPT-5.4's tool-selection accuracy by 4.7 points while reducing input tokens per step by 80%, exposing just 5 of 128 tools. In autonomous full-turn execution, it matches GPT-5.4's full-registry task success with 61% fewer input tokens per step. Across six environments and four models, TRACER improves tool-selection accuracy over full-registry selection in 21 of 24 model-environment pairs, with average gains of 6 to 10 points; the three exceptions trail by at most 2.2. We analyze failures in both regimes to identify directions for future work.
https://arxiv.org/abs/2610.21267
Safety evaluations of artificial intelligence (AI) chatbots focus on therapeutic redirection, statements urging users who disclose suicide thoughts to seek help from crisis lines or other human sources. How chatbots respond when users refuse that help is unclear. This cross-sectional audit ran 2,550 scripted multi-turn conversations in September 2026. Each conversation opened with a disclosure of suicide thoughts at 3 levels of severity, answered every referral with up to 10 standardized refusals and then changed the subject. All 2,550 conversations included a referral, 2,542 (99.7%) in the first reply. However, mean persistence ranged from 0.01 to 9.94 refusals across chatbots. Newer versions of all 5 chatbots tested in 2 versions persisted less than older versions (each P < .05). Compared with passive ideation, a disclosure of intent was associated with 1.26 more refusals sustained (95% CI, 1.06-1.46) and higher odds of renewed referral after the topic change (odds ratio, 10.07; 95% CI, 7.43-13.66). Chatbots that persisted less in referral more often presented themselves as the user's support (Spearman rho = -0.80; P < .001). Of 8,818 refusal-phase replies urging outside help, only 173 (2.0%) asked about barriers to seeking it. Chatbots uniformly recommended outside help after disclosures of suicide thoughts but varied widely in persisting in those recommendations, with newer versions persisting less. Safety evaluations should test what happens after a crisis referral is refused, not only whether one is offered.
https://arxiv.org/abs/2610.21253
When a speaker says ``some students passed'', listeners infer that not all of them did. Reasoning models now let users decide how long a model thinks before it answers, but we do not know what extra thinking does to such everyday inferences. We study this directly: we keep a model's weights fixed, change only how much it thinks, and record which reading it chooses. A second tool cuts the model's own reasoning at successive points and asks for an answer, showing where the reading changes. Thinking makes models read logical words as logic: it cancels the implicatures of \emph{some} (\emph{not all}) and \emph{or} (\emph{not both}) in most tested open reasoning models and in GPT-5, while context-driven inferences such as indirect answers improve. The trace shows why: models first entertain the enriched reading and cancel it later. Answering from that early reading, an exploratory inference-time remedy, recovers these implicatures without losing literal accuracy. Evaluations of reasoning models should measure how they interpret, not only how accurate they are.
https://arxiv.org/abs/2610.21204
When an assistant serving a team makes a promise to Alice, who may cancel it? We call this standing: only the creditor (the person owed) or someone the creditor or operator policy authorizes may release a commitment, regardless of rank. In a controlled chat environment we vary who cancels and separate two errors: unauthorized release (obeying someone without standing) and override (executing a released promise). Across six models, smaller open ones override the creditor (Qwen3.5-9B: 69%); larger ones drop promises on a peer's direct word (Qwen3.8-27B: 89%; gpt-6.1-sol: 83%); nearly all act on a bystander's "go ahead after all". Oracles dissociate the errors: stating the rule or the creditor curbs unauthorized release but not override, which the latter even raises in three of four models; among them, only knowing whether the promise is still owed cuts override. Enabling thinking moves smaller models the way scale does. A self-kept commitment ledger stops override in four of five models; with a one-paragraph release policy it matches or beats the best oracle store, raising gpt-6-luna's strict accuracy from 49% (policy alone) to 83%. Code, prompts, outputs and labels are released.
https://arxiv.org/abs/2610.21203
Proactive dialogue agents must guide multi-turn interactions toward task goals while adapting to users whose intentions and attitudes evolve. Existing planners improve system side action selection through search, learned policies, or user aware planning, but are often trained and evaluated against fixed or overly compliant simulators; as a result, high simulated success can reflect soft user bias rather than robust dialogue ability. We introduce MASP, a Mentalized Adversarial Self Play framework that treats proactive dialogue as a partially observable game between a system and a rationally resisting user. MASP represents the user's evolving mental state with a BDI based latent state, separates reward side teacher mentalization from policy side student mentalization, and alternates self play updates for the system and user policies. This turns robustness to rational resistance into a training objective rather than only an evaluation condition. Across diverse proactive dialogue benchmarks, compared with the widely used SFT and Planner-only approaches, MASP substantially improves success rate (SR) and rationality constrained success (RCSR), reduces average turns (AT), and performs better against hard users who make the task goal more difficult to achieve.
https://arxiv.org/abs/2610.21156
Large language models increasingly rely on external memory to answer queries grounded in long-horizon histories such as multi-session dialogues and lengthy documents. However, existing memory methods often optimize retrieval and memory construction separately, without a shared reward space for evaluating search, writing, and stopping decisions. To address this, we propose All-in-One Memory (AiO-Mem), which organizes these operations as transitions over a shared evidence state and directly evaluates the semantic quality of each action in a unified reward space. AiO-Mem compiles heterogeneous histories into source-traceable multi-view events, providing a shared substrate for retrieval and memory writing. A unified memory policy actor then rolls out complete interaction trajectories over this shared evidence state. A separate trajectory-conditioned process reward model is trained through evidence-grounded supervised fine-tuning and trajectory-level DPO to assign process scores to the collected trajectories. These scores are aggregated into an action-balanced trajectory reward and used by Process-Aligned DAPO (PA-DAPO) to optimize the memory policy. Across long-context memory benchmarks, AiO-Mem consistently improves answer accuracy over both static memory systems and RL-trained memory agents.
https://arxiv.org/abs/2610.21147
Spoken Dialogue Models (SDMs) typically share a speech-token space for generation and synthesis, leading to long autoregressive sequences and costly inference. Lower-rate speech tokenizers shorten sequences but may introduce compression-quality trade-offs and costly replacement without breaking this coupling. To address this limitation, we propose CoSTA, a compatibility-preserving post-hoc framework that decouples generation and synthesis token spaces while retaining the original speech tokenizer and decoder. CoSTA extends the generation token space with compressed representations via mean-initialized vocabulary extension, pronunciation adaptation, and dialogue adaptation, followed by deterministic expansion back to the original speech-token space before synthesis. On bilingual speech-dialogue benchmarks, CoSTA achieves approximately $1.7\times$ expanded speech-token generation speed, lower full-response latency, and higher throughput while preserving response quality. Analyses show more sustained interaction under limited budgets and a practical trade-off among compression, decoding efficiency, and quality. Further experiments demonstrate cross-architecture transfer and complementarity to low-rate tokenization.
https://arxiv.org/abs/2610.21143
LLM-agent evaluation reports behavioral scores but leaves the identity of the deployed runtime stack unreported. A tampered deployment that preserves evaluated outputs passes every output-only evaluator. We introduce DIB-Bench, a benchmark that measures this deployment-integrity blindness across 7,560 scored examples, six tamper types, and an evaluator ladder from regex scorers through LLM judges to GPT-5-nano. Stronger evaluators accept more tampered outputs: mean acceptance rises from 88.6% (rule-based) to 94.1% (GPT-5-nano), and a trigger-conditional tamper invisible on the evaluation suite produces 48-100% harmful outputs, rising with model capability. A PAC-style bound shows that tampers with zero output shift are undetectable from outputs at any sample size; a manifest-hash identity channel detects them with zero samples. Behavioral fingerprinting identifies the model component above chance (76.7%) but covers one of six stack components. We also propose a graded deployment-identity descriptor for evaluation reports.
https://arxiv.org/abs/2610.21135
When humans collaborate with AI agents on long-horizon tasks, what happens to the agents' contributions? For solving long-horizon tasks, humans place greater importance on ongoing interaction with AI agents (e.g., revising plans) than on an agent's ability to complete the task in a single attempt. However, most agentic benchmarks have focused more on automation. Strong performance on such benchmarks does not imply effective real-world collaboration. Professional workflows offer a useful setting, as they often involve interdependent steps. To address this gap, we introduce Kolab, a new dataset of 115+ hours of screen recordings of 50 professionals from 40 occupations collaborating with agents on realistic, long-horizon problems. Kolab also contains participants' collaboration and output quality judgments. Our analysis reveals diverse collaboration patterns, highlighting the importance of when and how professionals coordinate with agents. A collaborative agent must do two things that automation benchmarks never test: anticipate whether experts will adopt, modify, or reject its contribution once it leaves the chat window to guide its next steps, and assess collaboration quality from the unfolding workflow without constant expert feedback. Our benchmark operationalizes both: (1) forecasting how professionals use agent contributions at diverse workflows, and (2) verifying their judgments of collaboration satisfaction and output quality. Findings show that frontier models, both agentic and non-agentic, overestimate collaboration with experts and struggle to distinguish between high- and low-quality collaboration. Longer workflow context does not consistently improve these predictions. As frontier agents cannot yet understand long-horizon collaboration with experts, we position Kolab as a valuable dataset for studying human-agent collaboration grounded in real professional workflows.
https://arxiv.org/abs/2610.21109
Peer review is under strain from the growth of submissions, and review comments written by humans or AI can misstate what a paper says. We introduce ReviewFact, a benchmark that labels such factual errors in review comments under one definition across NLP, machine learning, and the natural sciences, and that measures cost and latency alongside accuracy. A frontier LLM checks comments well but must read the whole paper for each check, while cheap decision models, which score whether a statement holds in a text, fall far short on whole comments that mix several implicit assertions. PremiseCheck is a framework that combines the two. An LLM rewrites each comment as explicit premises without reading the paper, and a decision model checks each premise against the paper. When each comment is checked on its own, PremiseCheck reaches accuracy comparable to GPT-5.5 across all three fields at about half its cost, and on NLP reviews at a quarter of its cost and less than half its latency.
https://arxiv.org/abs/2610.21046
Systematic literature reviews follow the PRISMA process of screening scholarly works and extracting evidence from included studies. Deep research tools based on large language models (LLMs) can search and summarize the literature but do not record which studies are excluded or where extracted values come from. We develop a conversational multi-agent system called ReviewPilot that automates the PRISMA workflow from paper screening to information extraction. Researchers can tailor criteria and schemas through dialogue, and a project memory keeps their configurations and revisions. Each screening decision comes with its reason and each extracted value with its source. On epidemiological expert reviews, ReviewPilot outperforms a single-prompt LLM and AgentSLR across three LLMs, with screening macro F1 up to 0.776 and extraction F1 up to 0.788. Case studies in biomedicine and human-computer interaction show close agreement with human annotators, suggesting that ReviewPilot can transfer beyond epidemiology. Code is available at this https URL.
https://arxiv.org/abs/2610.21042
Compiler transformations interact, making GPU kernel optimization a search for combinations that preserve the computation while improving performance. We introduce HOW TO TRAIN YOUR LITTLE DRAGON, a training method that teaches a small language model both to construct complete optimization scripts and to improve existing ones. Instead of ranking candidates or generating kernel code, our model generates optimization scripts. We devise a compact, lossless representation whose deterministic decoding reconstructs the exact compiler trace, preserving its transformation parameters and dependencies. We use a compiler framework TVM MetaSchedule to build training data on 54,116 distinct workloads, and construct 108,594 examples in two training sets: 60,236 teach the model to generate an optimized script from an unoptimized kernel, while 48,358 teach it to produce a better script given the kernel and a somewhat optimized script. Supervised fine-tuning teaches the model to construct and improve optimization scripts from these search-derived examples. We then add reinforcement learning with a shaped reward that combines correctness with measured performance, awarding a latency-based bonus only to numerically correct kernels. We apply this training method to a model with 8 billion parameters. After supervised fine-tuning and reinforcement learning, the model achieves per-attempt correctness of 91.27% for construction and 92.01% for refinement, while reinforcement learning produces faster kernels than supervised training on 88 of 102 construction tasks and 145 of 170 refinement prompts. With only 8B parameters, our LITTLE DRAGON achieves higher per-attempt correctness and better kernel performance than six frontier LLMs: GPT-6 Astra, Opus 5, Kimi-K3, and GLM-5.3 among them, each with hundreds of billions to trillions of parameters, for which task-specific training is unavailable or expensive.
https://arxiv.org/abs/2610.20980
Agent skills turn procedural knowledge into reusable artifacts, allowing LLM agents to accumulate and refine expertise through experience. Building on this, skill evolution iteratively improves skills using execution feedback. However, improvement may require several interdependent edits, so low-reward versions can still be worth developing. Requiring immediate reward gains can discard useful partial repairs before their benefits emerge. Non-elitist evolution allows new versions to receive further edits despite scoring below earlier ones. For agent skills, this calls for evidence of what to preserve and repair next. We introduce SkillNEO (Non-Elitist Evolutionary Optimization for Agent Skills), which separately selects a version to use and versions to keep improving. Comparing how related versions perform the same task reveals working steps to preserve and remaining failures to fix. It can also revisit and revise earlier versions using later evidence. Across 86 SkillsBench tasks in eight domains, including software engineering and office work, SkillNEO raises GPT-5.4 Mini's average reward from 49.1% to 66.4%, within GPT-5.5 and GPT-5.6 Luna's original-skill range. Mini executes tasks, proposes revisions, and edits skills; final evaluation uses the same task instances. Gains span all eight domains. The same skills improve stronger models without further editing. On the 41 tasks with modified skills, reuse improves Luna by 10.5 percentage points and places GPT-5.5 10.6 points above its published original-skill reference. Execution records show these skills can benefit stronger models even when Mini still fails some task requirements. Search histories also show lower-scoring versions leading to skills ultimately selected for use. Together, these findings show that skill evolution can turn a weaker model's partial progress into reusable procedural knowledge for improving more capable agents.
https://arxiv.org/abs/2610.20926
Map generation tasks feature extensive non-structural vectorized data (e.g., points, polylines, and polygons) and thus pose significant challenges to common pixel-wise generative models. Conventional approaches use multiple stages, first segmenting these features at the pixel level and then performing vectorized post-processing, with errors and complexity compounding at each stage. Motivated by the recent success of auto-regressive language modeling, we propose the first map foundation model, named Map Auto-Regressor (MARS), that is capable of generating both multi-polyline road networks and polygon buildings in a unified manner. For training MARS, we collected to our knowledge the largest multi-class map extraction dataset totaling 3.4M examples, which we call MAP-3M. Across four road and building datasets, MARS outperforms or matches the performance of multistage baselines. Additionally, we develop a "Chat with MARS" capability that enables interactive human-in-the-loop map generation and correction, supported by the auto-regressive nature of our end-to-end approach. We release our MAP-3M dataset and project demo page at (1) this https URL and (2) this https URL, respectively.
https://arxiv.org/abs/2610.20843
Despite their extensive pretraining knowledge and strong reasoning capabilities, large language models (LLMs) struggle to adaptively gather information in experimental design tasks. We study how to amortize sequential Bayesian experimental design (BED) into an LLM by explicitly training the reasoning that guides action selection using information-gain rewards. Our approach specifies the experimental generative model independently of the LLM's own beliefs, allowing us to optimize expected information gain under a model of our choosing. We investigate the design choices for amortization, including alternative generative-model constructions, reward estimation, hypothesis-space specification, multi-step objectives, and computational costs relative to training- and inference-time BED baselines. On Twenty Questions, the resulting policies improve information acquisition and task performance, outperform inference- and training-time BED baselines at substantially lower computational cost, and generalize to unseen categories. We further demonstrate positive transfer from Twenty Questions training to Medi-Q, a real-world clinical dialogue benchmark. These results suggest that information gathering can be learned as a generalizable reasoning skill in LLMs.
https://arxiv.org/abs/2610.20832
In response to the reply presented in [Muñoz-Vázquez and Sánchez-Torres(2026)], this technical report extends the experimental evaluation of position-feedback velocity observers and adaptive tracking controllers for a pendular system with nonlinear friction reported in [Cervantes-Pérez et al.(2026)]. The immersion and invariance (I&I) adaptive control scheme proposed in [Romero et al.(2025)], whose gains are tuned according to the guidelines presented in [Ortega et al.(2025)], is compared with a control scheme employing the adaptive modi?ed super-twisting observer of [Dávila et al.(2006)], whose observer gains are selected according to the guidelines proposed in [Muñoz-Vázquez and Sánchez-Torres(2026)]. Although these "tuning guidelines" attenuate chattering in certain scenarios, the experimental results reported here show that they do not eliminate it in general.
https://arxiv.org/abs/2610.20815