Pretrained text-to-speech (TTS) models can generate expressive speech, but reliable inference-time emotion control remains challenging: prompts and reference audio offer coarse, inconsistent control, whereas specialized conditioning and model adaptation require costly training. We present SteerSpeech, a lightweight activation-steering framework that controls emotion by injecting steering vectors into hidden activations. For each target emotion we train a lightweight low-rank transform, using a multi-expert objective that encourages monotonic emotion control while preserving speaker identity and linguistic content, constraining steering drift, and keeping the TTS backbone frozen. To optimize through discrete speech tokens, we introduce a two-pass generation-and-replay pipeline using a straight-through estimator to backpropagate expert supervision through sampled tokens. At inference, a target-emotion steering direction is optimized with its respective transform and injected into the base TTS model. Objective and subjective evaluations with Qwen3-TTS across seen, unseen, and accented speakers show stronger continuous emotion control with limited speaker and content degradation. SteerSpeech achieves 1.08x-7.12x baseline target-emotion scores and for a representative emotion subjectively, it receives 78.1%-96.8% intensity preference and 1.43x-1.46x speaker-identity preservation at high steering strengths.
https://arxiv.org/abs/2610.10415
Large language models (LLMs) are increasingly used for emotional support, raising concern that sustained use may draw users away from their real-world relationships. Yet existing evaluations primarily focus on the safety, empathy, or helpfulness of responses, leaving under-examined a relational question: where does the model orient the user for continued support? To address this question, we introduce relational orientation, a property operationalized through two non-exclusive dimensions: inward-facing (IF) language, which positions the AI as the user's ongoing source of support, and outward-scaffolding (OS) language, which encourages real-world human connection. Grounded in psychological and sociological literature, we formalize a taxonomy of relational orientation and present RELATE, a persona-conditioned framework for measuring inward-facing and outward-scaffolding language at the sentence level in multi-turn dialogues. RELATE pairs 76 help-seeking situations adapted from naturally occurring questions with three simulated user styles, providing 228 evaluation stimuli. In our experiments, we evaluate seven LLMs using dialogues with six assistant turns each, yielding 1,596 dialogues and 69,194 assistant sentences. We assess these sentences using a primary rubric-based LLM judge and apply a secondary judge to a subset. Under automated evaluation, we find that the proportion of sentences labeled as IF is higher at the sixth assistant turn than at the first, while the proportion labeled as OS is substantially lower for hesitant, indirect simulated users than for explicit, reassurance-seeking users. RELATE provides a reproducible framework and a sentence-level signal for auditing and steering the relational orientation of supportive LLMs.
https://arxiv.org/abs/2610.09569
Political discourse often uses rhetorical and persuasive language to frame narratives, influence public opinion, and mobilize audiences. While Bangla natural language processing has made progress in sentiment analysis and opinion mining, systematic benchmarking of transformer models for fine-grained rhetorical and persuasion technique detection in Bangla political speech remains largely underexplored. This paper presents a benchmark study of transformer-based models for detecting rhetorical form and persuasive intent in Bangla political discourse. Using BanglaRhet, a manually annotated corpus of 30,289 Bangla political speech segments collected from publicly available political news sources, we formulate two supervised single-label classification tasks: rhetorical technique detection (contrast, repetition, exaggeration, metaphor, rhetorical questions) and persuasion technique detection (blame assignment, call to action, unity call, moral, emotional, and logical appeals). We evaluate four transformer-based models, BanglaBERT, BanglaBERT-Base, SahajBERT, and XLM-RoBERTa-Base, against classical TF-IDF baselines. BanglaBERT achieves the highest performance, with 65.40% macro-F1 for rhetorical technique detection and 66.46% for persuasion technique detection, outperforming the best tuned classical baseline by 19.2 and 13.8 macro-F1 points, respectively. Class-level analysis indicates that errors are mainly associated with semantic overlap among labels, figurative language, and class imbalance. The results provide initial benchmark baselines for Bangla rhetorical and persuasion-aware political discourse analysis and highlight the need for context-aware and multi-label modeling.
https://arxiv.org/abs/2610.09464
Learning EEG representations that generalize across cognitive tasks, subjects, and recording conditions remains a key challenge in electroencephalography (EEG) decoding. Recent advances in foundation models have improved EEG decoding performance, yet a fundamental open question remains: how to effectively interface neural signals with these models to enable multi-task learning across datasets. To investigate this question, we introduce BraVista, a visual-language framework that encodes multichannel EEG signals as structured images and enables multi-task learning through instruction-conditioned vision-language models (VLMs). Our approach relies on continued post-training of a general-domain VLM, leveraging its visual and linguistic priors to adapt to neural signals without a separate large-scale EEG-specific pretraining stage. We evaluate BraVista on four datasets spanning sleep staging, emotion recognition, cognitive workload classification, and abnormal EEG detection, showing strong performance across these tasks. Further analyses show that the choice of EEG-to-image representation is critical to performance. Moreover, through controlled perturbations of the EEG signal, we observe a gradual performance degradation under increasing noise, suggesting that the model relies on EEG-relevant information rather than superficial visual patterns. Together, these findings establish structured visual representations as an effective and scalable interface between neural signals and general-domain foundation models for unified multi-task EEG decoding.
https://arxiv.org/abs/2610.09355
Full-duplex voice agents need to modulate emotion and delivery during real-time conversations, when de-escalating a complaint, carrying urgency in dispatch, softening a clinical result. Emotion and delivery control is well studied for TTS and turn based models through prompt-conditioned synthesis, reference-conditioned synthesis and activation steering; PersonaPlex controls identity in a duplex model but not affect. We study emotion steering in Moshi, a fully open sourced full-duplex speech language model, across four emotions, using mean-difference activation steering, which costs only a few vector additions per frame and no retraining. We show that emotion is linearly decodable from Moshi's residual stream, but activation steering is only partially achievable, and unevenly so; as happy, angry and surprise steer towards a shared direction while sad is distinctly steerable. We also show that the shared component across the three emotions cannot simply be projected away from all the emotions equally.
https://arxiv.org/abs/2610.08887
Large language models are increasingly used to simulate clients for counselor training and psychological counseling research, but reliable simulation requires clients to remain psychologically coherent across extended interactions. Existing role-playing methods largely rely on static profile prompts and may exhibit persona drift, unrealistic cooperativeness, or inconsistent psychological states, communicative actions, and emotions. Existing evaluations also lack a unified testbed for both stable client characteristics and evolving psychological dynamics. We propose MASC, a Multi-Agent Self-Calibration framework with latent construct alignment for consistent client role-playing in psychological counseling. MASC combines construct-guided generation, collaborative refinement, consistency verification, and memory-based revision in a closed calibration loop that detects and corrects inconsistencies as dialogue unfolds. We further introduce CRPC-Bench, a benchmark covering session-level profile information and Big-Five personality traits, as well as turn-level psychological state, communicative action, and emotion expression. CRPC-Bench contains 38 motivational interviewing client profiles augmented with personality and emotion annotations. Experiments show that MASC outperforms existing methods across profile, personality, receptivity, and turn-level consistency, with the heterogeneous configuration achieving the strongest overall performance. MASC and CRPC-Bench provide a unified foundation for developing and evaluating psychologically coherent client simulations for AI-assisted counseling research and training.
https://arxiv.org/abs/2610.08250
Fine-grained emotion recognition supports therapy tools and social robots, but it needs facial data, which raises privacy and data-protection concerns. EmoNet-Face-HQ answers that with generated portraits, expert-rated over a $40$-category taxonomy far finer than the usual six to eight basic emotions. Under the protocol it ships with, vision-language models (VLMs) score poorly on that taxonomy, and the benchmark concludes that a dedicated fine-tuned model is necessary: Empathic-Insight-Face (EIF; Small/Large). We show that off-the-shelf VLMs match or beat that fine-tuned model when the answer is not generated but read from the logits, as one binary query per category. We keep the benchmark's images, taxonomy and ratings, and change only how the answer is read. Experts agree at $\kappa_w = 0.468$ on the five categories they measure most reliably. Generatively, no interval among eleven open-weight VLMs lies entirely above that anchor ($\kappa_w=0.268$-$0.486$). Under verification all eleven clear it, each of them significantly better at $\kappa_w=0.507$-$0.586$. Three also significantly beat EIF sitting at $\kappa_w = 0.551$ (Small; $0.534$ Large). The gain comes from the graded probability and not from asking a yes/no question: as a control, thresholding those same probabilities to yes/no costs 142% of the average gains and drops binarization below generative elicitation to $\kappa_w=0.254$-$0.423$. A replication on real photographs (FACES) is weaker and mixed: of the ten models that pass a validity gate, six gain, three are neutral to positive and one is negative, so the effect is not confined to synthetic data.
https://arxiv.org/abs/2610.08162
Speech-LLMs often exhibit prompt overfitting, where models solely trained on automatic speech recognition (ASR) instruction fail to generalize to new instructions such as speech translation and continue to behave primarily as ASR system. We propose DirectSpeech2LLM, a simple end-to-end framework that preserves the instruction-following ability of the LLM on unseen tasks when conditioned on speech. It computes distance-based CTC loss over the frozen LLM embedding matrix and uses greedy CTC labels to derive geometrically and temporally aligned speech embeddings respectively as an input to the LLM. Trained solely on 960 hours of LibriSpeech ASR data, DirectSpeech2LLM outperforms the cascaded system on ASR (seen task) and generalizes zero-shot to speech translation and emotion recognition (two unseen tasks), closely matching the cascaded system upper bound on these two new instructions despite seeing neither during training. We also find that geometric alignment strength plays a smaller role than previously assumed, as our modified CTC loss is shown to provide sufficient implicit geometric grounding without requiring an explicit regression loss. Results are consistent across two LLM families and scale with both more training data and model capacity.
https://arxiv.org/abs/2610.08085
This paper presents SENSE, a state-aware framework for generating playable branching visual novels with multi-track emotional navigation. Integrating a state-based narrative architecture called MIND, a structure analyzer, and a path-aware context management module, SENSE produces narratives that are both structurally coherent and emotionally rich. From minimal high-level inputs, it generates multiple intersecting routes while preserving character consistency and narrative causality. Evaluations using LLM judges, affective metrics, and visual assessments indicate SENSE outperforms baselines in narrative diversity and robust asset integration, while preliminary human trials show directional improvements in emotional fidelity alongside comparable enjoyment.
https://arxiv.org/abs/2610.07666
Audio language models must handle dozens of distinct skills, from pitch comparison and speaker counting to musical tempo estimation and emotion recognition. Joint training on all skills at once causes interference: gains on one skill often come at the cost of another. We propose \textbf{SkillFormer}, which decomposes audio understanding into skill-specific low-rank adapters and composes them at inference time through a learned router. The router examines the question to decide which adapters to activate and how much weight each should carry, so that a pitch query engages different parameters than a genre classification query. An alternating training schedule updates each adapter on its own skill cluster before jointly calibrating the router, preventing the gradient conflicts that arise in standard multi-task optimization. SkillFormer adds fewer than 4\% of the base model's parameters and requires no changes to the audio encoder or language backbone. Evaluated on three architecturally distinct models across MMSU, MMAU-Pro, and MMAR, it raises the average accuracy by 2.5 to 4.1 points, with balanced gains across perception, reasoning, and semantic subcategories.
https://arxiv.org/abs/2610.07533
Large speech language models have demonstrated strong capabilities in unified cross-modal understanding and generation, yet paralinguistic cues, especially emotion, remain difficult to preserve. Existing systems typically rely on entangled acoustic representations, which allow the underlying language model to depend excessively on recovered lexical content instead of grounding its behavior in acoustic-prosodic evidence. We address this limitation with EMODE, an emotion-aware speech language model built around \textbf{Dynamic Para-Semantic Experts (DPSE)}. DPSE decomposes continuous speech features into semantic and paralinguistic pathways, routes them dynamically, and fuses them before integration into the language model. To turn this structural decomposition into functional specialization, EMODE is trained with a three-stage curriculum consisting of semantic warm-up, paralinguistic activation, and joint refinement, guided by Orthogonal Expert Guidance (OEG), Semantic-to-Acoustic Alignment (SAA), and Gating Diversity Regularization (GDR). Experiments on SER test, empathetic response evaluation, and the newly constructed bilingual MEPA benchmark show that EMODE improves the balance between lexical fidelity and emotional sensitivity, strengthens affect-grounded response generation, and exposes the value of explicit para-semantic factorization for robust cross-corpus emotion understanding.
https://arxiv.org/abs/2610.06956
Continuous emotion regression estimates moment-to-moment valence and arousal while a viewer watches a video. In familiar-video deployment, responses fron training participant-specific estimate, and prior-dominating fixed fusion tests whether physiology adds residual correction. In five-fold subject-held-out evaluation on 24was within 0.05 and 0.32 MAE of fusion in the internal and external evaluations, respectively. Source-explicit ablations showed that video identity and within-video tine accounted for most of the reduction, while EG-FNIRS gains were smaller and varied across participants and videos. These results identify the video-time prior as a strong, low-cost baseline and position EEG-fNIRS as an optional residual signal for familiar-video emotion regression.
https://arxiv.org/abs/2610.03618
Typed decision models return choices or distributions over answer options supplied at request time. Accuracy with complete options does not establish whether a model recognizes that a reference answer is missing or avoids rejecting valid candidates. We present a paired candidate-coverage benchmark protocol and an initial evaluation of Laya and Jev across AG News, DBpedia, Emotion, and TREC. The models receive identical frozen texts and requests: 300 calibration and 589 test texts yield 23,932 predictions per model. Present/absent pairs match ordinary candidate count, and name variants preserve descriptions, members, and order. Native rejection behavior differs sharply: at five TREC candidates with natural names, Laya detects 97.2% of missing-answer cases but falsely rejects 69.7% of present controls; Jev's rates are 24.8% and 0.0%. Calibration-only none-score thresholds change these rates to 33.9%/3.7% and 45.0%/1.8%, respectively. On DBpedia, Jev's high coverage-score AUROC supports a stronger operating point, whereas both models have weak complete-set accuracy on Emotion. Competence-conditioned analysis, probability-precision sensitivity, and interface audits show why classification, score ranking, and rejection policies need separate measurement. This initial benchmark is descriptive and limited to reference-label omission; it does not establish natural out-of-scope generalization, causal mechanisms, or a new rejection method.
https://arxiv.org/abs/2610.03387
In this paper, we propose a Role-aware Stimulus-guided (RASG) framework for interlocutor emotion recognition, which predicts listener emotions from listener-only videos and speaker-only audios. RASG consists of Role-aware Visual Transfer (RVT) and Stimulus-guided Boundary Reasoning (SBR) modules, which address supervision mismatch due to the lack of labeled listener data and ambiguity among visually similar listener reactions whose interpretation depends on speaker context, respectively. More specifically, RVT selects speaker samples whose facial expressions support their emotion labels. It then filters listener tracks and uses reliable pseudo-labels to train a listener-centric visual expert. SBR uses a two-class language reasoner only when the visual model is uncertain. It treats speaker audio and text as context rather than direct emotion evidence to distinguish similar listener reactions. Experiments conducted on MER-Cross dataset shows that RASG achieves 76.25\% on MER-Cross and improves the performance of the baseline over 17\%. Our team ranks second in Track 1 (MER-Cross) of the MER Grand Challenge at ACM MM 2026.
https://arxiv.org/abs/2610.03016
Full-duplex voice agents make many small, closed decisions, which current systems answer by slow autoregressive decoding. We propose DuplexJev, which feeds ASR-encoder hidden states through a small connector into a frozen LLM and reads each question as a single-token distribution over its options. Nothing is decoded, and an 8-GPU node answers 80 decisions about eight utterances in about 0.1 s. With a last-layer connector, spoken QA stays close to reading the transcript (90% vs. 91%). DuplexJev also hears the speaker: gender and emotion accuracy both reach 90% (from 55% and 28%) with a cross-attention connector, whose spoken QA drops by only 1 point (83% to 82%). We train decisions with cross-entropy on the read-out answer token, instead of the usual transcript distillation, whose teacher never hears the voice, and keep distillation for content. Encoders and LLMs are interchangeable; we release weights, training recipe, a batched-inference pipeline for full-duplex serving and a bilingual spoken-QA set.
https://arxiv.org/abs/2610.02638
Model intelligence and fast response jointly shape the quality of interaction with speech language models, yet remain difficult to achieve together. Explicit chain-of-thought (CoT) improves reasoning and audio understanding, but generating intermediate reasoning tokens delays responses. Describing fine-grained acoustic cues further lengthens CoT and increases latency. Latent reasoning can reduce this overhead, yet existing methods often trail CoT and remain limited by single-path supervision and reasoning budgets that do not adapt to problem difficulty. We introduce AURAL, which models a distribution over multiple plausible reasoning continuations in latent space and jointly predicts chunks of future states to reduce sequential forward passes and reasoning latency. To provide initial supervision for latent reasoning, we construct AuralReason-683K: 683K bilingual speech utterances (about 1,000 hours) with concise CoT for emotion recognition, empathetic dialogue, and general reasoning. AURAL-RL then explores beyond these traces, rewarding concise reasoning that yields high-quality answers and adapting reasoning effort to each problem. Across two backbones, AURAL-RL achieves performance comparable to CoT-RL, with larger gains over the respective supervised checkpoints on most metrics. Analysis further shows that harder questions elicit more latent reasoning steps. On Qwen2.5-Omni, it reduces time to the first answer token by 11.8x, from 1.22 to 0.10 s, versus 0.05 s for direct answering.
https://arxiv.org/abs/2610.01560
As generative AI (Gen AI) systems take on increasingly autonomous roles in economically and socially consequential interactions, understanding their propensity to cooperate -- and the signals that shape this propensity -- has become essential. We examine cooperative behavior in frontier Gen AI models using the iterated prisoner's dilemma, manipulating counterpart reputation (positive, unknown, negative), strategy (extortion vs. generosity), and non-verbal emotional signaling (facial expressions conveying competitive or cooperative appraisals). In a first study with non-reasoning models (Claude 3.5, Gemini 2.0 Flash, GPT-4o), cooperation was systematically shaped by all three factors, paralleling patterns long documented in human behavioral research, though models varied substantially in how heavily each factor was weighted. A second study with reasoning models (Claude 4.6, Gemini 3, GPT-5.2) revealed a more concentrated reliance on strategy and reputation, a near-elimination of the Potemkin effect observed in non-reasoning models (evidenced by near-uniform cooperation in a diagnostic harmony game), and a more conditional role for emotion consistent with a hierarchical cue-weighting strategy rather than a simple loss of social sensitivity. Reasoning models also showed heterogeneous end-game behavior, ranging from sustained cooperation to systematic last-round defection effect, revealing model-specific exploitability profiles with direct practical relevance for deployment in negotiation and other multi-round interactions. Together, these findings characterize Gen AI models as increasingly sophisticated, though heterogeneous, social actors, and underscore the practical value of developing standardized cooperation benchmarks to inform the responsible deployment of Gen AI in interactive, socially consequential settings.
https://arxiv.org/abs/2610.01222
While recent Multimodal Large Language Models (MLLMs) have shown promise in affective computing, their reasoning capabilities are largely confined to short video clips with limited interactions. However, real-world emotions are not merely isolated instantaneous reactions but dynamic and cumulative processes deeply shaped by past experiences and ongoing events. To bridge this gap, we introduce LongEmoBench, a benchmark dedicated to emotion understanding and reasoning in long videos. It assesses progressive capabilities scaling from continuous scene interactions to complex episodic developments. Furthermore, we propose LongEmo, a novel memory-augmented agentic framework designed to tackle the immense challenges of long-range affective reasoning. LongEmo processes continuous video streams to construct an Event Memory Graph, explicitly modeling long-range dependencies and capturing emotional dynamics across discrete events. Given a question, the agent retrieves a query-relevant event stream from the graph, iteratively integrating multimodal memories and relational dependencies to deduce the final answer. Extensive evaluations of 17 representative methods reveal that they struggle significantly with emotion understanding and reasoning in long videos. In contrast, LongEmo achieves state-of-the-art performance, demonstrating the efficacy of its event-centric memory architecture.
https://arxiv.org/abs/2609.40079
AI could support children's pretend play, but it could also direct the play on behalf of children. Whether AI should have roles in children's lives is controversial because its influence on children remains uncertain. We conducted semi-structured interviews with 10 U.S. parents, each with at least one child aged 4-15. During the interview, we described the concept of AI-supported pretend play and provided participants with two boundary-case storyboards. We analyzed the interview data through codebook thematic analysis, using inductive coding and affinity diagramming organized around the research questions, and then used qualitative systems mapping to examine relationships within and across themes. We found that the same characteristics of AI, e.g., ability to assume characters, responsiveness, and adaptability, were seen by parents as potentially useful but also concerning. Parents imagined that AI could make role-based play accessible to all children or help parents participate in family play. However, they opposed the idea of AI for children's play without a clear understanding of how it works and its long-term influence on their children. Parents worried about children's loss of imagination and creativity, emotional attachment to AI, reduced human interaction, inappropriate behavior by AI and/or children, and their inability to manage children's AI use. Parents viewed AI not only as a play tool but also as a social actor and a possible perturbation in the existing family dynamics. The appropriateness of AI and child--AI interactions therefore emerged as a requirement for AI in children's pretend play, in addition to technical safeguards and parental control. We contribute an integrated account of parents' interdependent judgments and emphasize the need for longitudinal research with children and their diverse families.
https://arxiv.org/abs/2609.39906
Speech emotion recognition (SER) is the task of assigning emotion labels to utterances. Early systems relied on acoustic features, whereas recent approaches combine multiple modalities, most commonly speech and text. Still, performance remains poor on many datasets. Large language models (LLMs) have therefore attracted interest for SER, as they can process diverse inputs jointly with instructions. However, direct audio input raises questions of explainability. To address similar questions in image classification, concept bottleneck models were introduced. This work adapts concept bottlenecks to SER to examine how individual predictions depend on transcripts, acoustic descriptions and speaker attributes. Experiments test three LLMs on CREMA-D, IEMOCAP and MELD, with concepts extracted by separate tools. On scripted corpora, LLMs are strongly biased towards the transcript in the zero-shot setting, which lowers Macro-F1 from 27.8 to 5.8 on CREMA-D. Fine-tuning removes this bias, and the transcript raises Macro-F1 from 41.8 to 45.1. Removing speech rate changes 48% of Neutral predictions to Disgust on CREMA-D; removing intensity level on MELD changes predictions despite little change in Macro-F1. These findings show that aggregate performance changes alone do not capture the effects of concept removal on individual predictions.
https://arxiv.org/abs/2609.39453