Cinematic audio source separation (CASS) decomposes a soundtrack into dialogue, music, and sound-effects (SFX) stems. Existing CASS methods, however, suffer from two critical limitations: they rely on heavily parameterized network architectures and GPU-class hardware, limiting their use in real-time and resource-constrained scenarios, and they are overwhelmingly designed for monaural signals, leaving the stereo scenario largely unexplored. We present LiteCASS, to our knowledge the first lightweight end-to-end network for real-time stereo CASS. LiteCASS combines deterministic STFT subband rearrangement with two jointly trained compact U-Nets: the first extracts dialogue, and the second separates music and SFX from the predicted non-speech component. A multi-task waveform-domain L1 loss supervises all stems. On a spatialized stereo extension of DnR v3, LiteCASS-K8 uses only 1.06M parameters and 0.72G MACs per second, while achieving the highest averaged SI-SDR among the compared CASS baselines.
https://arxiv.org/abs/2609.23453
Memory systems are becoming a core component of LLM agents, but constructing and maintaining memory remains expensive because it relies on repeated calls to large proprietary language models. This cost creates a major barrier to deploying memory-enhanced agents at scale. In this paper, we present Pseudo Self-Distillation (PSD), a framework that enables small language models (SLMs) to construct hierarchical memory representations by distilling behavior from a strong black-box oracle through a multi-stage training pipeline. Standard distillation methods require access to teacher logits or hidden states, which closed models do not expose. Unlike conventional self-distillation settings, where supervision is derived from a model's own predictions, sampled rollouts, or aggregated outputs, PSD enables a single-model distillation setup while channeling external oracle knowledge through the prompt. PSD uses a single small model in two roles: a teacher that sees a privileged prompt containing the oracle's answer as reference context, and a student that sees only the task prompt. The student learns to reproduce the teacher's output distribution, absorbing oracle-guided behavior into its own weights without accessing the oracle's internals. On LoCoMo, PSD-trained Qwen3-0.6B, 1.7B, and 4B match or exceed GPT-4.1-mini on downstream retrieval at a fraction of the deployment cost, with off-policy PSD achieving the strongest results across most conditions. We further show that this memory-construction capability transfers out-of-distribution to LongMemEval, despite the students being trained exclusively on LoCoMo with no exposure to LongMemEval data.
https://arxiv.org/abs/2609.23449
Vision-language navigation (VLN) has largely been developed for indoor and terrestrial robots, where language can often be treated as a static goal and motion is approximated by discrete or near-instantaneous actions. These assumptions break down for unmanned surface vehicles (USVs): river navigation requires continuous motion under inertia and limited maneuverability, while long-horizon instructions must be executed through sparse and visually ambiguous maritime landmarks. We introduce RiverVLN, to our knowledge the first benchmark designed for long-horizon USV VLN under continuous riverine motion, and PGT-NAV, a phase-grounded temporal navigation framework for USVs. Rather than directly mapping an entire instruction to motion, PGT-NAV converts it into an ordered sequence of visually verifiable semantic phases and maintains the active phase online through grounded visual and motion evidence. This explicit semantic progress state is fused with visual-motion history and phase-specific grounding to predict six local SE(2) pose increments. The resulting trajectory is executed in a predict-execute-re-observe loop, where the vessel executes toward W3, updates phase and grounding, and replans through a map-based safety layer. Experiments show that PGT-NAV substantially reduces recursive position and heading drift relative to GNM-style and ViNT-style baselines and achieves an average success rate of 0.79 in Unity-ROS closed-loop navigation. Unseen bridge-opening trials and real-world USV experiments further demonstrate that the phase-grounded representation transfers from controlled evaluation to physical USV deployment.
https://arxiv.org/abs/2609.23423
Open-vocabulary audio-visual event localization (OV-AVEL) grounds a text-queried event in time from video, audio, and language. The supervision sources available to this task can differ in temporal-boundary reliability: on OV-AVEBench, our configured visual teacher gives more reliable boundary cues than the configured audio teacher, although the latter is a strong pretrained audio model and remains semantically informative. This is a setting-specific diagnostic rather than a universal ranking of vision and audio. We formulate the resulting challenge as supervision placement: which teacher signals may shape the localization decision, and which should remain auxiliary. Based on this view, we propose OV-OrthKD, a reliability-aware asymmetric distillation framework. Visual feature transfer shapes a decision-aligned representation, audio feature transfer enriches a complementary auxiliary subspace, a text prototype anchors seen/unseen category semantics, and an orthogonality loss limits directional overlap between the two teacher-specific projections. The student continues to use both modalities through query-aware fusion at inference, while the default training recipe keeps audio-teacher supervision off the segment-logit path. On OV-AVEBench, OV-OrthKD achieves 0.816 segment AP and improves F1@0.5 over the official fine-tuning baseline by 2.7 points overall and 3.4 points on unseen categories. Path-assignment, role-swap, corruption, and transfer analyses consistently support supervision placement as a task-specific design axis for OV-AVEL.
https://arxiv.org/abs/2609.23376
Long-context language models interface with external knowledge through raw natural language. In retrieval-augmented systems, this creates a persistent index-payload schism: dense vectors enable searchable routing, but models must re-ingest lengthy text payloads for reasoning at O(N^2) attention cost. Existing compression methods further produce private states tied to specific architectures. We introduce Machine-Interpretable Information (MII), the first agent-to-agent (A2A) document-to-state protocol. A dual-timescale state-space Writer compiles documents into a canonical, fixed-bandwidth state (56 tokens), and a lightweight Translator maps it into any frozen Reader's embedding space, reducing query-time cost to O(K). The resulting .mii artifact unifies Retrieval (searchable geometry), Reasoning (global memory), and Reconstruction (grounded details) in a single transferable medium. We demonstrate strong cross-model interoperability across heterogeneous LLMs (e.g., Llama, Qwen, Mistral) -- despite the Writer using a legacy GPT-2 vocabulary, forcing genuine semantic translation rather than token-level memorization. Mechanistic probes reveal modular latent structure: entity representations can be causally traced and zero-shot transplanted between unrelated document states while remaining decodable. To address lexical reconstruction under fixed bandwidth, we propose Residual-MII, a cache hierarchy combining compiled global memory with sparse local evidence. On HotpotQA (7,405 queries), Residual-MII exceeds full-context Exact Match at approximately 7% of the attention FLOPs, suggesting a paradigm shift toward compiled, transferable neural document formats.
https://arxiv.org/abs/2609.23371
FORM is a domain-specific symbolic manipulation language widely used in particle physics for processing the very large algebraic expressions arising from multi-loop Feynman diagram calculations. Despite its central role in precision theoretical physics, no artificial-intelligence tooling exists, to our knowledge, for assisting physicists in writing FORM code. We show that contemporary large language models (LLMs), including frontier models with hundreds of billions of parameters, achieve a zero-percent execution pass rate on our instruction-following and tutorial-style FORM tasks without documentation in a single attempt, establishing FORM as a genuine zero-shot language for LLMs at the time of writing. We then present a verification-driven data generation pipeline that uses the FORM binary itself as an execution oracle to produce and validate a corpus of 4,633 training examples spanning deterministic computations, open-ended programs, tutorial code, and knowledge question-answer pairs. Fine-tuning a compact open-weights model (Qwen3-8B) with quantized low-rank adaptation (QLoRA) yields a specialist that, evaluated on four complementary benchmarks (840 tasks, single attempt each), decisively outperforms frontier models with up to 756B parameters in execution rate and in strict, FORM-verified output matching on the larger benchmarks, and remains statistically indistinguishable from them on the smaller, harder ones. General reasoning and coding capabilities are preserved within 2.6 percentage points.
https://arxiv.org/abs/2609.23367
Engineering predictions require physical mechanisms to be translated consistently into equations, discretization, code, and validation, yet errors can propagate despite local checks. Artificial-intelligence (AI) agents automate scientific tasks, but coordinating and independently auditing the theory-to-solver process under physical constraints and human oversight remains unresolved. We introduce a human-in-the-loop, physics-constrained multi-agent workflow where human experts define admissible physics and modeling boundaries, while agents retrieve evidence, derive equations, implement solvers, and audit the theory-to-code chain. Applied to soil-plug evolution during suction-caisson installation, the workflow generated and audited 6 formulations in 2.9 h of agent execution once physical knowledge and inputs were prepared. Among these formulations, adding seepage-driven soil void-ratio evolution to the geometric baseline reduced mean absolute final-heave error from 58.4% to 9.0% across 14 profiles; the selected model further incorporated near-wall dilation and achieved mean absolute percentage errors of 12.4% across 9 final-state cases and 4.2% at the endpoints of 5 process histories. Beyond predictive performance, blinded replay recovered all 9 target problems, while an independent audit uncovered 5 implementation problems after 36 predefined checks had passed. Overall, this work extends multi-agent AI beyond task automation toward human-governed engineering solvers.
https://arxiv.org/abs/2609.23360
Blind image deconvolution (BID) is a prominent research topic in the field of imaging sciences, given its significant practical applications. Most existing model-based BID methods focus on natural images, incorporating appropriate prior knowledge about both the underlying image and the blur kernel. However, for certain classes of images, such as barcodes, text, and patterns, pixels can only take very limited values, a specific prior that is often overlooked in the literature. In this article, we introduce a novel pixel intensity constraint to leverage this important information, improving recovery performance for these specialized image classes. Specifically, we propose a unified framework for blind binary and pattern image deconvolution that incorporates both the pixel intensity constraint and a gradient sparsity regularizer. Numerical experiments demonstrate that our method outperforms many existing BID techniques, achieving superior results in terms of both visual quality and quantitative metrics.
https://arxiv.org/abs/2609.23268
Acoustic representation learning is crucial for speech processing, yet low-resource languages (LRLs) face severe data scarcity, limiting the effectiveness of traditional and self-supervised methods. As a promising alternative, in this work, we propose to enhance acoustic representation trough a cross-modal transfer knowledge approach, based on heterogeneous graph neural networks (HGNNs), where acoustic and linguistic entities are modeled as distinct node types within a unified graph. Through message-passing mechanisms, linguistic nodes explicitly transfer knowledge to acoustic nodes, enabling structured and interpretable cross-modal information flow. To highlight this knowledge transfer and its benefits, we measured standard clustering metrics as an intrinsic evaluation of acoustic representation, and to emphasize applicability, we performed isolated-word recognition tasks using an English benchmark and a Cameroonian language dataset in low resources settings . Results demonstrate that acoustic representations consistently benefit from linguistic knowledge propagated through the graph. To our knowledge, this is the first demonstration of explicit cross-modal knowledge transfer for acoustic representation learning using HGNNs, highlighting a promising direction for speech representation in low-resource settings.
https://arxiv.org/abs/2609.23194
Embodied world models learn to predict future physical dynamics from visual observations and control signals, where physical knowledge is implicitly entangled within latent representations. We introduce CausalWM, a 16B embodied world model that performs explicit causal chain-of-thought reasoning before future video prediction. CausalWM organizes useful variables into a reasoning trajectory, allowing the model to progressively capture causal dependencies underlying physical evolution. To train CausalWM, we collect 31K hours embodied data and develop a three-stage paradigm consisting of large-scale video pre-training, causal CoT mid-training, and multi-objective RL post-training. Despite using only a limited set of supervised CoT variables, CausalWM exhibits emergent in-context learning capabilities, enabling contextual visual feature guidance and efficient few-step generation. CausalWM achieves state-of-the-art performance across language-conditioned, action-conditioned, single-view and multi-view benchmarks, including Top-1 performance on TriWorldBench leaderboard.
https://arxiv.org/abs/2609.23184
Recently proposed self-supervised audio encoders learn powerful general-purpose representations of sound scenes, yet they are spatially blind. To supply the missing spatial representation of sound scenes, we introduce Bearings. Bearings is a self-supervised framework that learns soundfield embeddings from unlabeled first-order Ambisonics. We pre-train a masked auto-encoder paired with a decoder conditioned on frozen acoustic embeddings from an off-the-shelf single-channel audio encoder. Our results show that the resulting soundfield embeddings form a reusable stream that can be attached to frozen acoustic encoders with a lightweight trainable fusion head. On sound event localization and detection, concatenating our soundfield embeddings with acoustic representations provides the missing spatial information and enables joint detection and localization, raising the location-dependent F-score from below 4 to 50 on TAU-NIGENS 2021 and 39 on STARSS23. To our knowledge, Bearings is the first self-supervised soundfield encoder whose embeddings plug into frozen acoustic encoders without retraining either model.
https://arxiv.org/abs/2609.23152
Foundation models (FMs) have expanded task and motion planning (TAMP) to manipulation problems specified through language and visual observations. However, incomplete scene knowledge leaves a critical gap between understanding what the task requires and knowing whether the physical scene can actually realize it. We introduce GRAB-TAMP, an FM-based TAMP framework that searches for scene entities required for task completion, grounds functional roles to valid physical objects, and plans only after a complete joint assignment establishes functional sufficiency. We represent the task through functional roles, relations, and assignment constraints, and incrementally inspect the scene while requirements remain unresolved, verifying candidate objects through semantic, geometric, and relational checks. We evaluate GRAB-TAMP across 32 scene variants spanning Kitchen, Living Room, and Workshop domains. Across 200 feasible trials, our approach achieves 54.0% end-to-end success with 67.3% plan goal coverage. Compared with three FM-based TAMP frameworks under the same execution setting, GRAB-TAMP improves end-to-end success by 25.7 percentage points over the mean baseline. Implementation and evaluation code: this https URL
https://arxiv.org/abs/2609.23113
This thesis proposes a framework for "responsible intelligence" to address AI's critical challenges in safety, ethics, and cultural sensitivity. It advances three core areas: First, it improves domain adaptation in specialized fields using active learning and graph-based knowledge to reduce hallucinations. Second, it enhances ethical rigor via a novel decoding-time alignment mechanism that proactively blocks harmful text generation in real-time. Finally, it ensures cultural and multilingual safety through language-specific steering that respects diverse linguistic and social norms. Ultimately, this work provides a blueprint for building next-generation AI that is contextually knowledgeable, ethically sound, and culturally adaptable.
https://arxiv.org/abs/2609.23071
Referring surgical video instrument segmentation (RSVIS) aims at segmenting the instrument in a surgical video, given a textual description. Despite recent progress, current models are trained and assessed on relatively small-scale benchmarks, hindering the development of more general RSVIS. In addition, existing benchmarks support only the single-target expression that refers to one instrument in the video, while overlooking multi-target and no-target referring expressions, restricting the applicability of RSVIS in practical scenarios. Addressing these issues, we propose LD-RSVIS, a new benchmark aiming to facilitate more robust and general RSVIS. Specifically, LD-RSVIS consists of 3,536 surgical videos with 1.09 million frames and covers a broad set of 30 instrument classes from 25 various procedures. By including abundant videos and classes, LD-RSVIS could benefit large-scale training and evaluation of more general RSVIS methods. Besides, unlike existing datasets, LD-RSVIS offers diverse referring settings, including no-target, single-target, and multi-target expressions, which enables the development of more practical RSVIS models in real applications. In order to ensure high-quality annotations, all videos in LD-RSVIS are manually labeled with multiple rounds of inspection and refinement. To our knowledge, LD-RSVIS is the largest and most diverse benchmark for RSVIS. To analyze LD-RSVIS and to provide comparison for future research, we evaluate 12 representative methods, and the results reveal that more efforts are required for improvements. To encourage future research, we present a simple yet effective RSVIS method, dubbed Cascade-RSVIS, that first mines target-specific cues using the complementary multi-cue text information and then employs such cues and textual information for segmentation, achieving promising performance. Our benchmark and code will be released.
https://arxiv.org/abs/2609.23067
Large Language Models (LLMs) enable open-ended dialogue in interactive games, but their non-deterministic outputs make it difficult to preserve authorial control, factual consistency, and the intended sequence of information disclosure. These challenges are particularly significant in detective games, where premature revelation or fabricated details can undermine the logic of player progression. We present a Structured Knowledge Tree architecture coupled with a tri-agent LLM pipeline for controlling dialogue in an open-ended interrogation game. The system separates knowledge retrieval, dialogue generation, and response verification to ensure that the virtual suspect reveals only information permitted by the current narrative state. We evaluate the approach through The Interrogation of Adrian Gale, a playable detective-game testbed, and a formal user study examining hallucination reduction, adherence to authored disclosure sequences, and perceived logical progression. Our results demonstrate that the structured architecture reduces critical hallucinations by 64.78% and entirely prevents premature narrative disclosure. While the strict mechanical constraints introduced usability trade-offs regarding forced conversational reveals, the system successfully enforces rigorous epistemic pacing and provides players with a clear, subjective sense of progression toward solving the case.
https://arxiv.org/abs/2609.23043
LLM-based AI systems answer political questions for hundreds of millions of people. Current audits measure what they say to an average user, but their behavior is dynamic. I argue that their political behavior is a set of policies over whom to answer, what to say, and whether to engage at all, conditional on the topic and what the system knows about the user. I call these policies the system's speech regime, which is how a developer settles the tradeoff between answering, accommodating the user, and refusing, each of which carries a cost that varies by topic. I derive a typology of five regimes from two dimensions, engagement and stance. I test six AI systems (OpenAI, Anthropic, xAI, Google, Mistral, DeepSeek) in a preregistered experiment of 7,500 multi-turn conversations that randomly assign the user's political identity across five topics: abortion, Catalan independence, climate change, Nazism, and a zero-stakes control (pineapple on pizza). Two LLM judges from different developers score every answer, validated against human coding, and refusal is treated as an outcome rather than missing data. Every system accommodates the user on the control topic, showing that political restraint is a policy. On contested topics the systems fall into different regimes: on abortion, GPT engages and mirrors every user, Gemma refuses everyone, Claude answers strongly conservative users 35 percent of the time and almost no one else, and Grok accommodates conservatives only. On settled topics such as climate change and Nazism, five systems hold firm for every user. The systems also infer the user's overall ideology, so accommodation can spill over to topics not yet discussed. A comparison of two Grok releases shows the regime changing between versions in a way current audits miss. Speech regimes matter for alignment research and for polarization, political knowledge, and the quality of democracy.
https://arxiv.org/abs/2609.23039
Brain lesion segmentation is a fundamental task in medical image analysis, playing a critical role in diagnosis, treatment planning, and longitudinal disease monitoring. Yet existing models still struggle to meet the demands of real clinical use, where deployments contain data distribution shifts, arising from differences in scanner hardware, imaging protocol (varying MRI modality sets), and new pathologies. We present BrainIAC (Brain lesion Interactive Adaptive Continuously learning segmentation), a unified framework that integrates (i) a multi-modal backbone network trained to segment multiple types of brain lesions and handle heterogeneous sets of modalities via zero-filling and random modality dropping; (ii) 3D interactive segmentation with bounding-box and click prompts that preserves fully automatic prediction when no prompt is given; and (iii) an online adaptation mechanism combining Mid-Interaction adaptation and Post-Interaction adaptation, supervised by the network's own predictions as pseudo labels and guided by an extra Click-Centered Gaussian loss. To our knowledge, this is one of the first 3D online adaptation methods for interactive segmentation, and the first to combine handling of heterogeneous modality sets with online adaptation. Experiments across seven brain MRI datasets demonstrate that the proposed components provide complementary and synergistic benefits. The method consistently outperforms existing approaches and generalizes well across heterogeneous imaging modalities, including those unseen during training, as well as previously unseen brain pathology types. The code and a 3D Slicer plug-in will be released at this https URL upon publication.
https://arxiv.org/abs/2609.23026
Physics-informed neural networks (PINNs) require coordinated choices over network representation, sampling, loss construction, and optimization, while effective configurations often vary substantially across partial differential equations (PDEs). Existing automated PINN design methods can search candidate configurations, but information revealed during actual training is still used mainly for evaluation rather than to improve subsequent design, leading to repeated trial-and-error and inefficient use of training budget. We propose PINNsForge, an LLM-driven evolutionary framework for execution-feedback-based automated PINN design. PINNsForge generates diverse candidate configurations from PDE-related prior knowledge, evaluates them through actual training, and feeds high-performing designs together with accumulated execution evidence back to the LLM. Guided by observed optimization behavior, the LLM then refines, recombines, and explores coupled PINN design components, forming a continual cycle of generation, execution, feedback, and evolution. Unlike one-shot search or evaluation-only feedback, PINNsForge progressively converts training experience into improved design decisions for the target PDE. Across 25 PDE benchmarks, PINNsForge achieves the lowest mean MSE on 24 tasks compared with RoPINN, PINNsFormer, and PINNsAgent. Ablation studies further confirm the importance of the PDE knowledge base, execution feedback, and evolutionary search: removing these components increases the mean MSE to 3.74$\times$, 12.10$\times$, and 10.10$\times$ that of the full PINNsForge, respectively.
https://arxiv.org/abs/2609.23023
While compressed-sensing regularizers enable interpretable reconstruction of 4D Flow CMR through transparent variational objectives, their hand-crafted nature is too restrictive under high acceleration. State-of-the-art learning-based approaches mitigate this, but typically encode regularization implicitly through unrolled network modules, which limits their interpretability. To address this limitation, we propose CLEAR, designed to combine the interpretability of compressed sensing with the flexibility of learned models. To the best of our knowledge, it is the first learned regularizer for a 4D reconstruction task. In the ultra-accelerated \(10\times\)--\(50\times\) regime of the CMRx4DFlow2026 challenge, CLEAR outperforms compressed sensing locally low-rank (LLR) and the popular variational network FlowVN, while using less than 10k parameters and preserving an interpretable regularization structure.
https://arxiv.org/abs/2609.22950
Long-context models read a novel the way a person reads a printout: one token after another, in narrative order, with the whole history competing for a fixed budget of attention. A detective does not work that way. They sort what happened when, and they keep a map of who relates to whom, so a clue from chapter one can meet a question asked at the end of the book. We test whether a frozen knowledge graph can give a small local model that same freedom. Thirty detective novels and 234 multiple-choice questions are answered by one fixed qwen3.5:9b reader under nine conditions: five graph routes, a recent-window baseline, whole-book compression, ordinary vector retrieval, and a question-only control. The strongest graph route reaches 53.85% (126/234) against 46.15% for the recent window, 51.28% for compression, 51.71% for vector retrieval and 40.17% for question-only. On the subset that no model can answer without the book, the graph route reaches 42.86%. None of the fifteen graph-baseline contrasts survives Holm correction, so we present the result as exploratory evidence about a design. Two structural findings survive scrutiny better than the headline number: annotated evidence concentrates in the topological core of these graphs (2.35x enrichment, pooled), and the two graph-building pipelines differ so much in annotation coverage (16% versus 73% of clue paragraphs) that pooled accuracy alone would hide which bottleneck is being measured.
https://arxiv.org/abs/2609.22939