Constructing robust GUI agents relies on multimodal visual grounding: the ability to precisely map natural language intents to actionable on-screen components. Despite abundant desktop, web, and mobile benchmarks, high-fidelity resources tailored for diverse environments are surprisingly scarce. To bridge this gap, we introduce the Screen Referring Grounding Dataset (ScreenRef), a comprehensive GUI grounding dataset consisting of GUI screenshots paired with natural language referring expressions and box or point annotations. Spanning desktop, web, and mobile domains, ScreenRef comprises 586K screenshots and over 633K referring expression instances, covering tasks such as text recognition, visual matching, spatial understanding, and refusal scenarios. To boost the model's grounding performance, we propose the Distillation-to-Reinforcement Learning (D2RL) method to address the limited generalization of supervised fine-tuning and the sparse reward problem in reinforcement learning. Utilizing ScreenRef, we train Qwen3-VL-8B-Instruct via sequential SFT and D2RL training, yielding GroundGUI-8B. GroundGUI-8B achieves 95.2% on ScreenSpot-V2, 63.9% on ScreenSpot-Pro, 65.4% on OSWorld-G, 86.8% on MMBench-GUI L2, and 38.3% on UI-Vision. Among 8B-scale models, it produces substantial gains over models trained on open-source datasets, with performance comparable or even superior to models trained on closed-source data. Code, models, and datasets are available at this https URL.
https://arxiv.org/abs/2610.19100
As the Arctic transitions toward a seasonally ice-free state, capturing the complex morphology of submerged sea ice is crucial for advancing models of ocean-ice-atmosphere heat exchange and monitoring under-ice habitats. Currently, sub-surface ice mapping is predominantly achieved through acoustic sensors such as multibeam sonar. While sonar provides robust large-scale geometry, it lacks spectral and high-resolution textural information required to record fine morphological features - a critical limitation in under-ice environments, where sparse visual features and degraded sensing conditions challenge the capture of detailed structural and optical surface properties. We present a benchmark for vision-based under-ice 3D reconstruction using real-world data from the MOSAiC expedition and synthetic data generated in an Unreal Engine-based underwater robotics simulator. The benchmark evaluates Structure-From-Motion (SfM) and monocular depth estimation, with quantitative comparison enabled through cross-modal registration to upward-looking multibeam sonar.
https://arxiv.org/abs/2610.19097
Dense cardiac dynamics are essential for assessing cardiac function, yet in practice clinicians often observe only extremely sparse measurements. However, recovering full dynamics from such sparsity is a highly ill-posed problem due to the lack of temporal cues. While auxiliary time-series signals like ECG provide physiological guidance, effectively exploiting them is challenging due to the cross-modal representation gap and phase misalignment. In this work, we present CardioFAD, a Focus--Align--Diffuse paradigm that reformulates sparse cardiac dynamic synthesis as a recoverability--alignability anchor discovery problem. Our core insight is that resolving extreme temporal ambiguity requires a compact set of anchor states that are both sufficient to recover the visual trajectory and reliable for ECG--visual alignment. We therefore learn motion-salient keyframes under two complementary principles: trajectory sufficiency, which preserves trajectory-critical intra-modal motion content, and anchor alignment, which promotes consistent inter-modal correspondence at these anchors. We implement the Focus and Align modules optimized by the two aspects. Diffuse then performs two-stage generation by first synthesizing keyframes and subsequently interpolating the remaining frames. Extensive experiments on cardiac MRI and echocardiography videos demonstrate superior visual quality, temporal coherence, and improved functional consistency under the extreme one-shot regime.
https://arxiv.org/abs/2610.19050
Because its binary optimization landscape contains exponentially many local optima, MAX-CUT is highly sensitive to initialization. We study Particle Polynomial Relaxation (PPR), a moment-based nonconvex continuous reformulation possessing an advantageous optimization landscape. We warm-start PPR with Combinatorial Multigrid (CMG), a spectral graph-coarsening method that produces structure-aware initial solutions in near-linear time without training data. On \texttt{t2g20} ($n=400$), benchmark instance with known exact optimum, the combined CMG+PPR pipeline reaches $97.5\%$ of optimum on average and $98.4\%$ on the best run. An extended variant with discrete local-search refinement reaches the published optimum on all sixty Biq Mac instances evaluated by a recent neural branch-and-bound method. Using a sparse CSR representation, the same approach scales to G-set instances with up to $20{,}000$ vertices reducing memory requirements by up to $3333\times$ while maintaining a consistent improvement over the CMG warm start. Gains are largest on sparse weighted graphs; on dense graphs we complement the pipeline with spectral sparsification.
https://arxiv.org/abs/2610.19043
Sparse attention reduces the KV-cache traffic that dominates long-context LLM decoding, but practical methods largely operate at coarse granularity. Token-level selection offers finer control, yet presents two challenges: low-dimensional scoring may lose query--key structure needed for accurate ranking, while gathering scattered selected tokens can offset the resulting latency benefit. We introduce Joint Subspace Sparse Attention (JSSA) to address both challenges. For selection quality, JSSA learns a shared low-dimensional query--key subspace by minimizing token-score preservation error. We upper-bound the resulting non-convex objective with a tractable marginal objective that admits a closed-form spectral solution; direct refinement of the exact objective provides no measurable improvement in the tested settings. For execution efficiency, we develop a gather-free token-level indexed-attention kernel that supports distinct per-KV-head selections under the standard grouped-query attention (GQA) KV-cache layout. Across standard GQA, hybrid sliding-window/global attention, and Multi-head Latent Attention (MLA) models, JSSA consistently remains close to full-KV accuracy while avoiding the substantial generation-length inflation and architecture-dependent failures observed with competing methods. On an NVIDIA B200 GPU, JSSA achieves up to $6.43\times$ the decoding throughput of full-KV attention at 128K context. JSSA achieves reasoning accuracy comparable to model-native DSA without model training and reaches 96--99\% of its decoding throughput even at 700B scale large models.
https://arxiv.org/abs/2610.19026
Long-horizon agents have drawn growing attention for their ability to work autonomously -- from hours to days -- on economically valuable tasks, a capability essential to automated discovery and recursive self-improvement (RSI). Yet open-source models still struggle on long-horizon tasks, largely for lack of both training data and a working recipe, and scaling both is hard: long, complex tasks are difficult to curate and verify, and their rewards are sparse. We address both. First, we introduce Tev-Gym, the first long-horizon agent training dataset with verifiable, dense, progressive rewards -- 1,170 verified task environments across 7 domains. It is built on a latent-world-first approach that first constructs a latent world: a complete and correct hidden specification of the task domain, workflow, and expected state after each step. Each task is then progressively rendered from this specification into an agent-facing environment, enabling controllable complexity and a natural progress metric. Second, we turn this metric into a training recipe: via progress-potential reward shaping (PPRS), we convert progress into a dense per-step reward that improves training efficiency and makes otherwise-intractable tasks trainable. Training with this recipe yields Tev-27B, which achieves substantial gains on the Agents' Last Exam computing and math sciences domains (ALE-CM), matching GPT-6 Astra and Claude Opus 5 at Pass@5. Despite training only on ALE-related data, it generalizes to the Terminal-Bench (TB) 3.0 and 4.0 subsets, surpassing GLM 5.2 and Gemini 3.7 Flash, and reaches Claude Opus 4.8-level performance on middle-horizon tasks such as TB 2.1.
https://arxiv.org/abs/2610.18868
Summary-token architectures such as Kwai Summary Attention (KSA) compress distant context into learnable Summary token per chunk, and hybrid variants interleave these layers with full attention to retain exact access to the original text. In such hybrid KSA-Full architecture, the interleaving inserted summary tokens are served as a streaming flow role across different layers. Although effective, however, it also introduce some bottlenecks: (1) the different layers summary compression chunk must be same, therefore hard to reach a flexible KV Cache compression, e.g., different layer set different summary compression chunk window. (2) in the full-attention layers, the summary token introduced additional computation cost, but such layer ignore them and still pay quadratic prefilling, therefore unfriendly to the computation side. Motivated by them, we developed the KSA V2, which not only achieves a more flexible KV cache memory compression but also reduces the computation cost in Full attention layer. Specifically, we found that the summary tokens can serve two roles: the KV memory and sparse indexer.
https://arxiv.org/abs/2610.18654
Large vision-language models (LVLMs) have shown strong potential for embodied vision-language navigation (VLN), yet their performance degrades on long-horizon trajectories due to context-length limits, redundant historical observations, and unstable spatial alignment across time. These issues make it difficult to both compress long navigation histories and reliably reuse past spatial experience. To address these limitations, we propose \textbf{MemoryVLN}, a unified memory-driven navigation system built around memory construction and management. During memory construction, \emph{Long Sequence Compression} employs forgetting-curve-inspired temporal sampling to preserve dense recent evidence and sparse yet representative distant observations under a limited token budget. \emph{Ego-Aware Memory Representation} further integrates 2D semantic tokens, 3D geometric tokens, and 6D agent poses, allowing each memory to encode both what was observed and where it was observed. During memory management, \emph{Hierarchical Memory Bank} maintains in-episode and context-level memories through cross-context warm-start and confidence-controlled write-back. \emph{Memory Enhancement} then retrieves the Top-$K$ relevant memories according to the current navigation state and fuses them with the current visual tokens. Together, these mechanisms transform raw navigation history into compact, spatially grounded, selectively retrievable, and reusable navigation experience. Extensive experiments on R2R-CE and RxR-CE demonstrate consistent improvements over the state-of-the-art baselines by a substantial margin (i.e., 2\% and 6.5\% in successful rate).
https://arxiv.org/abs/2610.18478
Sparse autoencoders decompose language model representations into interpretable features, but feature interpretation in this literature remains predominantly correlational. Attribution methods offer more direct estimates of feature influence, yet their faithfulness to actual causal effects has not been systematically evaluated in the SAE setting. We apply SHAP-based attribution to SAE latent features and evaluate it against direct causal intervention, using sentiment classification on SST-2 with GPT-2 Small and a 32,768-feature layer-7 SAE as a testbed. We compare SHAP to Integrated Gradients, Gradient$\times$Input, and probe-weight baselines across linear and MLP probe arms, scoring each against feature ablation and activation steering measured through the language model's own logit difference. Most faithfulness associations we measure do not survive multiple-comparison correction, and attribution methods that agree strongly with one another ($\rho = 0.42$--$0.80$) agree poorly with measured causal effects, indicating that inter-method agreement is not evidence of causal faithfulness. Two effects hold under control. First, local per-example attribution retains a directional advantage over global averaged attribution, while its apparent importance advantage is explained by feature activity rather than superior causal ranking. Second, under known-ground-truth minimal pairs, attribution recovers inserted sentiment signal well above chance (AUROC $0.792$) but fails to localize deletions (AUROC $0.520$), suggesting that these methods detect the presence of a feature's influence more reliably than its absence. We argue that importance faithfulness and directional faithfulness are separable properties requiring separate evaluation, and that attribution agreement should not substitute for causal validation.
https://arxiv.org/abs/2610.17898
On-policy distillation post-trains large language model agents by supplying dense, step-level guidance from a teacher policy when the reinforcement-learning reward is sparse and arrives only once per trajectory. Existing instantiations allocate this guidance by the size of the teacher-student divergence at each step, on the single-turn intuition that a large disagreement marks a mistake worth correcting. Once decisions chain over many turns, that rule misfires, since an early drift enters every later context both policies condition on, leaving the teacher consistent with the drifted trajectory instead of flagging its cause, while interchangeable steps register large but outcome-irrelevant divergences. We demonstrate this on an agentic benchmark, where distilling the highest-divergence steps brings no consistent benefit over random selection. To this end, we introduce GraphOPD, the first method to bring graph-based structural augmentation into on-policy distillation for agent capabilities. It reads which steps enabled which later ones from the environment's own record of state changes, immune to the drift that corrupts the teacher-student gap, organizes them into a dependency graph, scores each step by a random-walk stationary distribution over it, and fuses that structural credit with the divergence signal into a trajectory-relative mask concentrating supervision on each rollout's highest-aptitude steps. Across three model scales and eleven baselines on ALFWorld, WebShop, and SearchQA, GraphOPD shows competitive performance throughout, improving over the strongest baseline by up to +5.8 pp. An executed-replay audit further shows that this structural credit score tracks true causal impact far above chance, that both fused signals are independently necessary, and that the same signal transfers to out-of-domain tool-integrated reasoning.
https://arxiv.org/abs/2610.08959
Diffusion large language models (dLLMs) are appealing for code generation because they can update many tokens in parallel, yet many are optimized for sequence synthesis rather than edit prediction. This setting is poorly matched to modern AI-assisted IDEs, where edit prediction must infer the next code change from recent edits, the current file, and cursor-local context. Such changes are usually sparse and preserve most source tokens, so regenerating a full code segment wastes computation. We propose Diff Diffusion, a diffusion-inspired LLM framework for code editing that predicts edit paths from an original snippet to its revised form. Diff Diffusion represents denoising as structured edit operations, and combines this formulation with multi-stage training and efficient parallel decoding. By focusing computation on changed regions, Diff Diffusion supports accurate low-latency edits and multi-position parallel modification. Across public edit-completion benchmarks, edit-prediction evaluations, and online validation, Diff Diffusion matches or leads autoregressive baselines while delivering 2.78 times faster inference on public edit-completion benchmarks and a 39.0% P50 model-latency reduction in production. This work provides a new modeling perspective for AI applications that require high accuracy and low latency.
https://arxiv.org/abs/2610.17831
Training graphical user interface (GUI) agents with reinforcement learning suffers from sparse outcome rewards, leading to inefficient learning. Process rewards offer a promising direction for credit assignment to intermediate actions; however, accurately evaluating an action requires identifying evidence across long-horizon GUI trajectories, as its value may depend on information beyond its immediate state and observation. In this paper, we propose an adaptive-group process reward framework that dynamically partitions a GUI trajectory into semantically coherent subgoal groups, enabling process reward estimation at both the action and group levels. At the action level, a critic evaluates each action based on the visual changes and subsequent actions within the group for action correctness and contribution to the subgoal. At the group level, the framework aggregates action-level evaluations to assess subgoal completion and contribution to the overall task, and further refines these assessments by leveraging the context of all groups in the trajectory. The process reward of each action is obtained by combining its action-level evaluation with the refined group-level evaluation. We further augment GRPO's outcome advantage with the proposed process rewards to provide finer-grained guidance for GUI agent training. Experiments on process reward benchmarks and downstream RL training demonstrate the effectiveness of the proposed framework.
https://arxiv.org/abs/2610.17710
Reinforcement learning with verifiable rewards (RLVR) for multi-turn agents relies on sparse terminal rewards that say little about individual steps. Within-group step comparisons depend on reliable state matching and sufficiently diverse sampled outcomes, while direct step scoring may require costly external evaluators, human annotations, or task-specific heuristics. We introduce DeltaTTG to learn a reusable progress signal through a shared progress meter, using low-cost supervision from diverse policies' recorded trajectories without task-specific progress rules. Its supervision target, Token-to-Go (TTG), the number of tokens remaining to be generated until task completion, serves as an observable proxy for remaining completion effort. During actor training, changes in the frozen meter's estimates redistribute outcome-derived advantages across steps without altering the reward, preserving each trajectory's advantage sign and token-average scale. On ALFWorld, PaperSearchQA, and BFCLv3, DeltaTTG improves the average score over GRPO by 5.7 and 7.2 points with Qwen3-4B and Llama-3.1-8B-Instruct, respectively, outperforms all compared RL baselines on average, and keeps actor-training GPU-hours close to GRPO. Further experiments show improved sample efficiency and out-of-domain performance, and support the meter's ability to distinguish step quality and guide test-time action selection across actor sizes. The code is available at this https URL.
https://arxiv.org/abs/2610.17666
Recent video super-resolution (VSR) models achieve efficient one-step generation through diffusion distillation. However, high-resolution inference remains costly, and distilled models are difficult to align with human preferences. These challenges call for improvements in both model architecture and training strategy. We present \textbf{FlashVSR+} to address both limitations. On the architecture side, we introduce hybrid attention based on the strong locality observed in pretrained VSR models, while retaining sparse global interaction for long-range consistency. It achieves up to $2\times$ DiT speedup and 45\% lower peak memory, enabling spatially untiled 4K VSR on a single 24GB RTX 4090. On the training side, we propose Reward-Yield Distribution Matching Distillation (Ry-DMD) for preference-aligned one-step generation. Ry-DMD uses reward-weighted teacher rollouts to incorporate black-box rewards into distribution matching, without backpropagating through the reward model. We further show that Ry-DMD generalizes beyond VSR to T2I generation. Together, FlashVSR+ delivers stronger restoration quality and substantially improves high-resolution efficiency, with consistent gains in user preference. We release our code, models, and training data at \href{this https URL}{\textcolor{FlashBlue}{\textbf{this http URL}}}.
https://arxiv.org/abs/2610.17552
Continuous monitoring of generative AI systems requires detecting distribution shifts in the unstructured data they ingest and generate. Existing monitoring methods typically control false alarms by requiring the discrepancy measure used to detect shifts to be *pre-specified*. However, for unstructured data, pre-specification creates a sensitivity--breadth trade-off: a narrowly defined measure is sensitive to the anticipated shift but may miss unexpected changes, whereas a broadly defined measure may detect a wider range of shifts but with reduced sensitivity. Although adaptively hypothesizing the shift direction can overcome this limitation, such data-dependent adaptation generally invalidates conventional false-alarm guarantees. We reconcile adaptivity with statistical validity through testing-by-betting, reframing sequential changepoint detection as a betting game in which the bettor continually updates its hypothesized shift direction, or witness function, as new observations arrive. We introduce *asymptotic e-detectors*, which approximate the pre-change distribution using a calibration set of size $m$, and prove that they asymptotically control the average run length to a false alarm as $m$ increases. Empirically, calibration sets as small as $m=30$ provide effective control. We then develop adaptive monitoring strategies ranging from black-box bettors that learn from embeddings to interpretable bettors based on LLM-proposed concepts. Across three real-world datasets, including data from a clinical AI scribe deployment, adaptive monitors detect shifts faster than fixed monitors at the same false-alarm level. Further, when the true shifts are sparse and interpretable, LLM-concept monitors provide the fastest and most interpretable detection, while also guiding root-cause diagnosis for complex shifts.
https://arxiv.org/abs/2610.17399
Generative recommendation models have shown promising results by representing items as semantic IDs and generating these IDs autoregressively. We introduce an approach showing that explicitly incorporating hierarchical and attribute-level supervision into generative recommendation can simultaneously improve training efficiency and long-tail recommendation performance. Existing approaches typically optimize semantic ID prediction with a standard causal cross-entropy objective, which does not explicitly exploit the hierarchical structure of semantic IDs and can require substantial training to learn effective item representations. Moreover, data-sparse tail items often suffer from poor representations due to limited supervision, resulting in weaker long-tail recommendation performance. We address these challenges with HASTE (Hierarchical and Attribute-aware Supervision for generaTive rEcommendation), a unified training framework that introduces hierarchical and attribute-specific supervision. HASTE's Hierarchical Loss explicitly exploits the multi-level structure of semantic IDs, providing supervision at each level of the item hierarchy and substantially accelerating training convergence. Its Attribute-Specific Losses encourage the model to preserve fine-grained item attributes, leveraging the language model's inherent semantic knowledge to improve representations and recommendations for tail items. We extensively evaluate HASTE on a fashion recommendation benchmark and across multiple domains of the Amazon dataset. HASTE improves recommendation performance across datasets and item-frequency regimes. Notably, the Hierarchical Loss achieves approximately 2x faster convergence than the standard causal cross-entropy objective, substantially improving training efficiency while maintaining strong recommendation quality.
https://arxiv.org/abs/2610.17368
AI-generated outputs are frequently perceived as highly creative, but also tend to be more similar to each other (homogenized) than human ideas. Does the human heterogeneity that extends beyond AI reflect valuable thinking that AI misses? Alternatively, is greater human heterogeneity driven by lower-quality ideas and less effective thinking that AI avoids? We developed Expansion of Divergent Generative Expression (EDGE) to map AI's semantic "blind spots" by assessing how strongly/weakly individual human ideas were represented in a task-matched AI semantic comparison set. Specifically, we compared human-generated vs. AI-generated ideas across three open-ended tasks: college admissions essays, alternative uses for everyday objects, and interpersonal advice. Across all three tasks, human responses extended into semantic regions sparsely covered by AI outputs. These distinctively human responses showed no meaningful deficits in creativity, quality, or effectiveness, were associated with equal-or-better academic performance, and with credibly superior ratings and achievement for some outcomes. These ideas were thus not merely poor-performing variation; they performed as well as or better than ideas that overlapped more strongly with AI ideas. More distinctive human ideas tended to receive higher creativity ratings, but this relationship was weak or reversed for AI ideas. Taken together, these results suggest that differentiation among human-generated ideas does not reflect poor thinking that AI can safely omit, and instead may afford both individual and population-level advantages.
https://arxiv.org/abs/2610.17324
Linear-time sequence models typically store long-context information in a recurrent state. A fixed-size state limits how much information can be stored, while hybrid architectures that add full attention for better recall incur quadratic sequence cost. Alternatively, sparse attention with continued pretraining (CPT) can extend the effective context length. Generalization beyond the trained length remains challenging, however, and CPT can be costly. We introduce FreeSolo, a native sparse attention mechanism with a short-range sliding window branch and a long-range branch that selects keypoint cells for direct token attention. Its linear-time variant, FS-L, learns to prune the prefix before query-dependent selection through short CPT. FS-B searches balanced trees with $O(N\log^2 N)$ algorithmic cost including radix-sort construction. FreeSolo demonstrates better zero-shot length extrapolation than the baselines without long-context fine-tuning.
https://arxiv.org/abs/2610.17191
A model diff credits post-training with whatever separates a base checkpoint from one post-trained descendant, presuming a rerun would land close by. On the sparse co-activation graph of Qwen3-1.7B it does not: two LoRA-SFT reruns sit over half as far apart as either sits from the base. We score each base-to-post contrast against the run-to-run band of its own recipe, and show that $k$ runs certify no better than $p=1/(k+1)$ under run exchangeability, however large the effect, so the band $z$-score is a descriptive scale. SFT leaves a large, reproducible signature: base $\to$ SFT displaces the graph by 17.8 pairwise-distance SDs beyond the mean distance between four independent LoRA-SFT runs, and the pre-registered estimator replicates on Llama-3.1-8B with Llama-Scope. At 29 steps each, four SFT and four DPO runs occupy disjoint displacement ranges, a gap $5.0\times$ and $5.6\times$ the spreads of the two arms, without any band. All bands use graphs built on one GPU architecture. Three other readings stop short of a verdict: DPO band counts (3/4, 1/4, 3/4 contrasts outside at 12, 29, 60 steps) show no consistent dose ordering while its displacement stays flat; light GRPO is a secondary non-detection, not an absence, and we run no equivalence test; and the graph concentration read as an RL signature is already in the zero-RL base. A pre-registered causal sweep at three edge budgets on 4,816 held-out prompts found the displaced sources load-bearing ($12\times$ a matched random control in mean, $3.5\times$ in median at 10,000 edges), but their stage-specificity interaction reversed at two budgets and the third failed its faithfulness gate, so we claim calibrated structural displacement, not a changed mechanism. Scope: one backbone, one SFT recipe and general-text probe states for the full protocol.
https://arxiv.org/abs/2610.17093
Neural operator splitting composes a library of neural operators, one per physical mechanism, into zero-shot simulators of new equations. Existing approaches, however, require these mechanisms and their labels to be specified in advance. We ask whether a pretrained library can instead be adapted and grown from unlabeled trajectories in which multiple mechanisms act simultaneously. We introduce SPLICE, a framework that discovers operators without mechanism labels on mixture data. The contributions of the candidate operators to each trajectory are inferred by solving a convex optimization problem. A calibrated test then assigns each discovered operator the mechanism it implements. Failure cases are also detectable, when the library lacks the required physics or when mechanisms are insufficiently separable. Across one and two dimensional systems, the discovered operators recover mechanisms from unlabeled mixtures and compose into zero-shot simulators of unseen equations; a frozen library can also grow an operator for physics absent from pretraining, without labels and without forgetting. On Navier-Stokes, the discovered operators compose about as accurately as their supervised counterparts.
https://arxiv.org/abs/2610.17029