Emotion recognition in conversation has been widely studied, but applying Large Language Models (LLMs) to continuous dimensional emotion evaluation in multimodal dialogue remains largely unexplored. We propose an LLM-based framework that performs discrete emotion recognition and Valence-Arousal-Dominance (VAD) dimensional evaluation on IEMOCAP, incorporating acoustic cues as natural language descriptions following the SpeechCueLLM approach. We evaluate six models spanning the LLaMA, GPT, and Qwen families under zero-shot prompting, few-shot prompting, and LoRA fine-tuning. LoRA fine-tuned LLaMA models substantially outperform prompt-engineered GPT models on both tasks despite GPT's larger scale, a gap we attribute to domain adaptation rather than model capacity. Our best model achieves a Valence CCC of 0.7822, a new state-of-the-art on IEMOCAP. Ablation studies confirm that textual audio descriptions meaningfully improve smaller models (+3.5 to 3.6 weighted F1) while contributing little for the largest model, suggesting audio cues are most valuable when linguistic capacity is limited. The performance asymmetry across VAD dimensions closely mirrors the annotator agreement hierarchy in IEMOCAP's own annotations.
https://arxiv.org/abs/2609.39072
Conventional image forgery detection methods produce binary scores or pixel-level masks without interpretable evidence, while recent multimodal large language model (MLLM)-based approaches generate post-hoc explanations of predetermined classification results rather than reasoning from evidence. Inspired by the forensic workflow of human judicial experts, we propose Agentic Tool-Augmented Reasoning (ATAR), a framework integrating 22 specialized forensic tools across seven complementary domains to autonomously detect, localize, and explain image forgeries through multi-turn reasoning. A Dual-Stream Forensic Reasoning paradigm combines a high-level semantic anomaly path, which magnifies suspicious regions for fine-grained inspection, with a low-level forgery artifact path, which invokes forensic tools to extract objective evidence. We further introduce Forensics Curriculum Learning: during General Experience SFT, an automated teacher-student mentoring pipeline synthesizes multi-turn tool-usage reasoning trajectories; during Forensic Scene RL, a Tool Prior Curriculum guides early tool exploration and progressively transfers control to the agent, while a Structured Evidence Reward provides fine-grained process-level supervision. Experiments across IMDL, Deepfake detection, DMDL, and AIGC detection show that ATAR achieves 78.5% average image-level F1 on six zero-shot IMDL benchmarks, surpassing the strongest MLLM baseline by 11.8 percentage points, and remains competitive with specialized detectors on other tasks while producing substantially more faithful and grounded explanations.
https://arxiv.org/abs/2609.39066
Reliable dexterous manipulation requires continuous estimation of object geometry and hand-object contact throughout interaction. With egocentric sensing, however, the manipulating hand frequently occludes task-relevant object surfaces and contact regions, reducing the visual evidence available for state estimation and thereby making robust closed-loop control and generalization to unseen object geometries particularly challenging. To address this, we present OccluDex, a hierarchical 3D visuo-tactile representation learning framework that integrates global geometric structure with local contact information for robust manipulation under dynamic self-occlusion during hand-object interaction. OccluDex adopts multi-scale masked autoencoding to progressively encode partial 3D geometry and fuses tactile contact tokens with high-level geometric features through cross-modal attention. The encoder is pretrained from synchronized human visuo-tactile demonstrations and transferred as a frozen perceptual backbone for downstream reinforcement learning. We evaluate OccluDex on a faucet rotation task, requiring one full clockwise handle revolution, and a tabletop object reorientation task, requiring a 180-degree tabletop object reorientation without toppling. In simulation experiments, OccluDex demonstrated 12.6% higher accuracy for unseen objects and 8.3% higher accuracy for previously seen objects than the strongest state-of-the-art baseline models. Physical experiments were further performed with a Shadow Hand to demonstrate successful zero-shot sim-to-real generalization on unseen physical objects. This results could enable humanoid egocentric object manipulation for seen and unseen objects even when the manipulating robotic hand occludes vision.
https://arxiv.org/abs/2609.39017
Whole-body teleoperation requires a humanoid robot to reproduce a human operator's behavior even when their terrains differ. This demands that the robot perceive local terrain and adapt its posture and contacts accordingly, rather than copy the operator's motion frame by frame. However, paired motion data linking the same behaviors across flat ground and different terrains remain scarce, limiting supervision for learning terrain-adaptive control. To enable whole-body teleoperation across mismatched terrains, we introduce NEXUS, a perceptive whole-body control framework that combines human motion commands with onboard sensory feedback. We first develop a scalable terrain-aware adaptation algorithm that efficiently generates high-quality motion pairs across motions and terrains without per-motion or per-terrain tuning. Using a paired motion corpus totaling nearly 1,000 hours, we train a perceptive whole-body controller through teacher-student learning to reproduce commanded behaviors across terrains. Experiments demonstrate efficient, scalable generation of high-quality motion data and show that NEXUS combines broad behavioral coverage with terrain adaptability and tracking fidelity, outperforming existing whole-body controllers on the evaluated benchmarks. Zero-shot real-world deployment enables real-time whole-body teleoperation on diverse unseen terrains, further validating the generalization of our method. Project website: this https URL
https://arxiv.org/abs/2609.39000
Diffusion models with prompt and reference image-guided editing have seen rapid progress, yet they remain too coarse for pixel-level control. One promising direction is to incorporate a soft mask that specifies spatially varying edit strengths but training such fine-grained control demands expensive pixel-wise annotations, while existing zero-shot methods often yield unsatisfactory results. We introduce SoftPaint, a new zero-shot sampling method that leverages soft masks to enable a continuous spectrum of edits, from fully preserving the original content to completely re-synthesizing the masked region. Going beyond zero-shot inpainting methods, we design a Langevin-iteration-based sampler that respects per-pixel soft mask strengths, which applies universally to image and video diffusion models, enabling tasks such as video editing. The method is gradient-free, memory-efficient, and achieves smooth, pixel-level edits across multiple image and video backbones.
https://arxiv.org/abs/2610.00359
Single-cell RNA-seq representation learning is fundamentally label-free: cell identities, states, and contexts are not fixed training targets, so what constitutes signal or nuisance is analysis-dependent. A single representation must therefore preserve biological identity and state, remain robust to nuisance context, and retain the gene-level variation needed for expression analysis, three demands we call the representation trilemma. To tackle this problem, we introduce scTrilemma, a latent-bottleneck VAE that routes expression-derived variation to the embedding, the decoder, or the prior rather than forcing all of it through one embedding. It gates gene tokens by expression, routes the cell representation through the decoder, and conditions the prior on unlabeled pseudo-bulk context, under a single reconstruction objective and without target annotations or auxiliary representation losses. In release-based zero-shot evaluation on successive CZ CELLxGENE Census releases, scTrilemma leads all three demands at once and preserves biological-state, differential-expression, and pathway structure across multiple disease settings. Latent interventions further show that context can be removed at almost no cost to the other demands, leaving identity against fidelity as the remaining tension. Code is publicly available at this https URL.
https://arxiv.org/abs/2609.38840
Steering large language models typically relies on linear, context-independent interventions in activation space, an assumption that recent work has challenged and that can induce an information bottleneck when a fixed representation must encode many behavioral distinctions. We introduce MetaSteer, a method that learns nonlinear interventions with context-dependent effects and applies them to attention projection matrices, producing activation effects that vary with the input context by construction and requiring no linear concept-geometry assumption. Framed as preference-based optimization, MetaSteer is trained once on a pooled preference corpus and transferred zero-shot to unseen concepts and out-of-distribution contexts. We find that, despite using low-rank adapters, MetaSteer induces structured, context-dependent changes in hidden-state trajectories while partially preserving aspects of their local trajectory dynamics, including velocity and curvature. We evaluate MetaSteer on three controlled text-generation benchmarks and three agentic settings across multiple model families and scales. MetaSteer matches or outperforms strong task-specific steering baselines on most aggregate comparisons in the zero-shot regime. Across the evaluated settings, stronger text-generation steering is associated with stronger agentic steering performance. We further discuss geometric trajectory effects, capability retention, and safety considerations raised by transferable steering.
https://arxiv.org/abs/2609.38718
Large Vision-Language Models (LVLMs) have made remarkable progress across visual perception tasks, yet spatial reasoning remains a persistent weakness, especially for questions that require reasoning over visual space. Recent spatial-reasoning methods incorporate generated grounding, where models predict bounding boxes, masks, or other localization outputs for task-relevant objects as part of their reasoning trace. However, these approaches typically optimize final-answer correctness alone, allowing correct answers to be rewarded even when the model does not reason from confidently localized task-relevant objects. We introduce SpatialCORE (Spatially COnfident REasoning), a post-training framework that turns the model's own confidence in generated grounding into a learning signal for spatial reasoning. Its central idea is to reinforce grounding that is both accurate and confident, encouraging the model to reason from confidently localized task-relevant objects. SpatialCORE realizes this through a self-regulating spatial reward that weights each predicted bounding box's matching quality by its coordinate-token confidence. An answer gate further ties grounding optimization to final-answer correctness. SpatialCORE achieves state-of-the-art results among open-source and specialized spatial reasoning models across diverse benchmarks, and transfers effectively in zero-shot settings to unseen data distributions. The source code is available at this https URL.
https://arxiv.org/abs/2609.38716
Immersive displays can enable rich and diverse virtual experiences. Manually authoring every possible experience to realize this potential, however, is prohibitively expensive, difficult to scale, and impractical. Generative AI models could remove this bottleneck, but today's models are built for conventional displays and cannot generate the high-resolution, stereoscopic $360^\circ$ content required for immersive viewing. Further, temporal and stereo inconsistencies that may be tolerable on conventional displays can become highly disruptive when viewed through an immersive headset. Here, we address this gap with a zero-shot generative pipeline that extends existing video diffusion models into 4K stereoscopic $360^\circ$ videos. Inspired from binocular vision and depth perception, we develop an epipolar-aware $360^\circ$ image matching metric that captures the temporal and stereo geometric inconsistencies across views. We then use this metric as a preference signal for direct preference optimization with limited training data. Our work enables $360^\circ$ stereo video generation and provides a scalable path for bringing generative content to immersive displays, allowing diverse mixed reality experiences on demand.
https://arxiv.org/abs/2609.38689
TTS systems with autoregressive semantic modeling have demonstrated strong zero-shot voice cloning performance and rich expressive variation, but their sequential decoding incurs substantial latency. Non-autoregressive alternatives offer much faster generation, yet often rely on more restrictive reference conditioning, such as requiring transcripts of the reference speech during inference. We present Tacit-TTS, an efficient transcript-free zero-shot voice cloning system distilled from IndexTTS2. Our model replaces autoregressive text-to-semantic decoding with masked non-autoregressive generation, introduces training-free acoustic length estimation, and accelerates the flow-matching renderer through ReFlow distillation. Across two English and two Mandarin datasets, Tacit-TTS achieves competitive zero-shot quality while generating speech over 10x faster than IndexTTS2 for utterances longer than 5 seconds. Its transcript-free conditioning further supports cross-lingual and non-lexical references. We validate this capability using references from eight other languages, infant babble, and synthetic gibberish, where transcript-dependent systems often degrade or fail due to unreliable ASR transcripts.
https://arxiv.org/abs/2609.38658
Visual object tracking typically assumes that the initial template and subsequent search frames share the same sensing modality. In practice, sensor availability or operation may change over time, creating a substantial representation gap between template and search frames. Unlike conventional multi-modal tracking where paired modalities are simultaneously available, cross-modal tracking requires localization when template and search frames originate from different active modalities. Accordingly, we introduce TSDA-Track, a Template-Search Domain Adaptation framework to reduce modality discrepancy during training. We investigate two feature alignment strategies. Pre-AFA TSDA-Track applies adversarial alignment before transformer's template-search interaction to suppress modality-specific bias. Enc-CFA TSDA-Track applies contrastive alignment to encoder representations after interaction to strengthen target-level cross-modal correspondence. Both variants retain a shared inference pipeline without modality-specific branches. Experiments on LasHeR, and zero-shot evaluations on RGBT234 and GTOT under multiple cross-modal protocols demonstrate improvements over representative state-of-the-art trackers. For instance, under the modality-switch protocol on RGBT234, Pre-AFA TSDA-Track achieves an SR/PR of 43.2/56.0, compared with 36.8/50.0 for ToMP-101 baseline. In addition, a study on Anti-UAV-024 further verifies the applicability of TSDA-Track to aerial tracking. Our study highlights the effectiveness of feature alignment domain adaptation for cross-modal tracking.
https://arxiv.org/abs/2609.38637
Cross-structural motion retargeting aims to transfer motion between different skeletal topologies. Despite recent progress, existing state-of-the-art models struggle with reliability in zero-shot settings, i.e. skeletons with different topologies which were unseen during training, and recent Transformer-based attempts have failed to outperform specialized geometric methods. We bridge this gap with a Transformer Autoencoder that learns a topology- and translation-invariant latent space. Our core contribution is a learnable flattening of skeletal graphs that captures both local dependencies and global structure. Unlike the standard transformer architecture, which adds positional information to token content, we integrate graph-based positional encodings multiplicatively, a design choice that follows directly from our flattening formulation. The resulting model handles diverse skeletal topologies within a single unified architecture and trains in a fully unsupervised manner, requiring no paired retargeting data. Ablation studies show, that the graph encodings, multiplicative formulation, and Transformer backbone is critical for the performance. In zero-shot evaluations, our method reduces global joint position error by $43-47\%$ over current benchmarks. A user study ($n = 37$), including expert animators, further ranks our approach highest in motion alignment and physical plausibility ($p < 0.05$). These results demonstrate that our model design is key to making transformer architectures effective for motion retargeting, outperforming existing approaches.
https://arxiv.org/abs/2609.38578
We introduce ShamAN-Q, a sub-1-bit post-training quantization method that extends NanoQuant by replacing each its diagonal reconstruction geometry with a tractable dense curvature metric, using a general paradigm popularized by the Shampoo optimizer. For each linear weight, ShamAN-Q fits a Kronecker product to the empirical Fisher information matrix of a small calibration set by Kullback--Leibler minimization, forming a Mahalanobis reconstruction loss from the result. The continuous ADMM updates from NanoQuant become solutions to Sylvester equations, while its discrete projection and deployment format remain unchanged. Because the curvature is local to a given set of weights, ShamAN-Q re-measures the input curvature statistic for each layer immediately before layer factorization, periodically refreshing all statistics on the partially quantized model. ShamAN-Q also redistributes the uniform rank from NanoQuant across layers at the same total number of bits. On Qwen3-Base, ShamAN-Q lowers WikiText-2 perplexity at $\approx$1 bpw from 27.56 to 22.96 (0.6B), 19.21 to 16.72 (1.7B), and 14.29 to 13.80 (4B) while matching or improving zero-shot accuracy on the Eleuther LM Evaluation Harness. On 0.6B, ShamAN-Q at $\approx$0.8 bpw matches the published perplexity of NanoQuant at $\approx$1.0 bpw.
https://arxiv.org/abs/2609.38521
Large language models (LLMs) incur substantial storage, memory-bandwidth and energy costs, motivating compact weight representations. Existing seed-based compression methods reconstruct weights from compact pseudo-random representations but do not explicitly account for the non-uniform sensitivity of model weights. We introduce Seed-Q, a security-enhanced sensitivity-aware seed-based weight compression framework that uses lightweight Linear Feedback Shift Register (LFSR)-based weight generation with non-uniform bit allocation. Our approach assigns larger representation budgets to sensitive weights while aggressively compressing less sensitive regions. Importantly, this non-uniform allocation requires no side-information: the decoder deterministically reconstructs the bit-allocation schedule, with no rung depending on the decoded weights, eliminating the need to store per-block metadata or use calibration data while preserving the baseline coding rate. Experiments across diverse LLMs show that Seed-Q matches 4-bit perplexity of SeedLM with fewer bits, while at the same 4 bits/weight it reduces both perplexity degradation and zero-shot accuracy loss relative to SeedLM. We also show that Seed-Q simultaneously achieves high security against bit-flip attacks on model parameters, as bit corruption affects multiple reconstructed weights, greatly amplifying its impact and making it easier to detect. We further implement Seed-Q in an ASIC-based accelerator and demonstrate modest hardware overhead compared to prior seed-based approaches.
https://arxiv.org/abs/2609.38477
Generative vision-language models (VLMs) such as Qwen-VL and LLaVA achieve strong zero-shot performance on tasks overlapping with their pretraining distribution, yet fail on specialized domains where the required discriminative features were never learned, a regime we term distant out-of-distribution (OOD). Standard adaptation methods cannot overcome this representational absence because they operate within the encoder's existing feature space. However, VLMs retain a robust descriptive capacity even when discrimination collapses: a model that cannot classify a medical scan can still articulate its visual patterns. Exploiting this asymmetry, we introduce Inductive Visual Logic (IVL), a training-free framework that constructs classification knowledge from the model's surviving descriptive ability. IVL extracts visual traits from few-shot support images through dual-mode prompting, combining semantic descriptions with primitive visual observations, and organizes them into per-class trait dictionaries. At inference, hierarchical filtering identifies spatially grounded trait evidence for classification. Across multiple distant-OOD benchmarks, IVL achieves the highest aggregate accuracy under two VLM backbones while producing interpretable, trait-traceable predictions.
https://arxiv.org/abs/2609.38362
Vision-language-action (VLA) models have advanced robotic manipulation, but their zero-shot generalization in new tasks and environments remains limited, and their reliance on specialized training keeps them from benefiting directly from rapidly advancing general-purpose vision-language models (VLMs). In parallel, recent agentic robotic systems leverage VLMs for high-level reasoning or coding agents for robot control, but often depend on extensive external models and tools, introducing additional complexity and cost. This motivates us to ask: Can a general-purpose VLM itself operate a robot more like the human teleoperator by reasoning directly from observations, issuing actions, and continuously adapting to execution feedback, without relying on external models such as learned action experts, coding agents or grounding tools like SAM3? In this work, we introduce MotorMind, a robot manipulation harness that connects VLM-proposed mid-level actions to deterministic robot control and feedback, with asynchronous monitoring and background memory updates. Without task-specific policy training, coding agents, or additional grounding tools such as SAM3, MotorMind achieves 66.7% success on the base LIBERO-PRO suites and 53.8% under perturbations, compared with at most 13.3% and 19.2%, respectively, for the prior zero-shot methods we evaluate. The same interface reaches 95% average success on a real xArm6 robot across direct manipulation and human-perturbation settings. Replacing the backbone with a stronger VLM further improves performance, while the remaining failures - primarily due to visual grounding, embodied reasoning, and action knowledge - decrease as VLM capability improves. These results show that a general-purpose VLM, when equipped with an appropriate mid-level action representation and asynchronous execution harness, can perform effective zero-shot robotic manipulation.
https://arxiv.org/abs/2609.38078
Egocentric human demonstrations offer an accessible source of task experience, but differences in body scale and controller response, together with missing robot states, limit their value as humanoid training supervision. We present EgoAlign, a data-construction framework that converts these demonstrations into action and state supervision compatible with a general-purpose, continuous whole-body controller, without collecting physical-robot demonstrations. Using the target-robot model and simulator, EgoAlign guides demonstration collection through execution feedback. It preserves locomotion references for visually guided periodic stepping while adapting upper-body interaction geometry through scale alignment and controller-in-the-loop refinement. A final causal replay reconstructs the corresponding robot states and motion-token labels for training with the human observations. We assess the resulting supervision by fine-tuning a vision--language--action model solely on adapted human demonstrations and deploying it zero-shot on a physical humanoid. The resulting policies perform long-range object relocation, navigation to unseen goal positions, and independently evaluated foot interaction. Refinement improves simulated hand alignment and physical pickup success over kinematic alignment alone, while human collection reduces on-site acquisition time relative to teleoperation. this https URL
https://arxiv.org/abs/2609.38046
World-action models (WAMs) jointly predict how a scene will evolve and how an agent should act, however joint generation alone does not necessarily impose a shared geometric constraint on these predictions. We present PhysWAM, a unified world-action model for autonomous driving that co-denoises multiview video, metric depth, and ego motion within a single flow-matching transformer. To ground world and action generation in measured scene geometry, we introduce Coupled Point Projection (CPP) that unprojects the generated depth into 3D points, transforms them using the generated $\mathrm{SE}(3)$ ego motion, and minimizes their distance to LiDAR points transformed using the recorded ego motion. This geometric constraint promotes physical consistency with the measured scene by jointly supervising generated depth and motion alongside their standard flow-matching objectives. At inference, trajectory selection relies only on a simple label-free consensus rule, with no learned scorer or simulator feedback. We evaluate PhysWAM across NAVSIM v1 and v2 planning, zero-shot closed-loop transfer, and future video and metric-depth prediction. Despite PhysWAM's simple selection procedure, it achieves strong planning performance and transfers zero-shot to unseen driving environments. It also generates accurate metric depth and temporally coherent video, with CPP improving both planning and depth prediction. Together, these results demonstrate that the geometric relationship between scene depth and ego motion provides a direct way to couple world and action generation within a simple unified model.
https://arxiv.org/abs/2609.37970
Visual Language Action (VLA) models offer unprecedented generalization for autonomous robots; however, their real-world deployment is frequently bottlenecked by unreliable execution and the prohibitive computational cost of fine-tuning for specific robot embodiments and tasks. To bridge this gap, we propose WayFinder, an end-to-end, closed-loop hierarchical VLA framework that circumvents the need for fine-tuning by decoupling high-level task reasoning from low-level kinematic control. WayFinder utilizes a zero-shot, offboard Multimodal Large Language Model (MLLM) policy to process linguistic context and state maps for strategic waypoint generation. Asynchronously, a lightweight, onboard policy executes real-time kinematic control at high frequency based on continuous sensor feedback. We evaluate WayFinder in Microsoft AirSim, testing on four environments of varying complexity and three MLLM scales to balance prediction efficacy with computational efficiency. Our results demonstrate that WayFinder achieves superior navigation reliability compared to baseline low-level policies. By querying the high-level MLLM only during navigation failures, WayFinder eliminates the need for fine-tuning, minimizes expensive inferences, and significantly increases navigation success rates by up to 27.45%.
https://arxiv.org/abs/2609.37922
Pre-trained language models (PLMs) with encoder-based architectures have shown impressive capabilities in zero-shot cross-lingual transfer for various language understanding tasks. However, applying this technique to dependency parsing remains a significant challenge due to its syntactic nature. To boost model generalizability across linguistic typologies, we propose a cross-lingual unsupervised bootstrapping method to improve syntactic knowledge within the PLM. We show that our method achieves a significant improvement in zero-shot parsing performance in low-resource languages. Analysis of these bootstrapped models uncovers increased robustness in recognizing syntactic structures, evidenced by higher scores in parameter-free tree probing tests.
https://arxiv.org/abs/2609.37883