Rigid closed chains can admit indeterminate internal reactions even when their motion is fully specified. This paper develops a modular inverse-dynamics workflow that combines path-based motion reconstruction with recovery of uniquely determined actuator and joint-wrench outputs. Analytical second-order differentiation of assembled transformation paths supplies passive velocities and accelerations on a regular closure branch. Spatial Newton--Euler balances are then assembled over the physical body-and-joint graph. Established nullspace and dual criteria identify and recover unique outputs, while balance, ideal-joint admissibility and affine-family diagnostics assess nonunique reference reactions. Evaluation against Simscape Multibody uses prescribed motion of a seven-degree-of-freedom heavy-duty hybrid serial--parallel manipulator under common rigid-body, ideal-joint assumptions. The results show close agreement with the reference for passive positions, actuator efforts and uniquely recoverable constraint-wrench components. Reaction diagnostics support compatibility with the admissible numerical load family.
https://arxiv.org/abs/2610.21400
Vision-language-action (VLA) policies commonly place a multi-billion-parameter model inside the feedback loop, repeatedly recomputing task context whenever they predict a new action chunk. Yet task understanding changes far more slowly than the robot state. We introduce Fast-VLA, which invokes a frozen 4B VLM once per episode to contextualize the instruction and initial views as fixed, multi-layer key-value task memory. During execution, a lightweight online actor fuses learned time- and arm-indexed queries with current visual and proprioceptive feedback to form action queries. These queries retrieve task context from the fixed memory and predict action chunks without re-running the foundation model. Fast-VLA achieves 92.46% and 92.40% success on RoboTwin 2.0 Clean and Randomized, and 95.95% and 79.11% on LIBERO and LIBERO-Plus evaluation. Against three continually conditioned baselines on the same hardware, it reduces RoboTwin amortized policy inference time by 10.9-17.1x and requires 1.22 GiB of post-prefill online resident memory. Task-memory swaps further show that the actor relies on episode-matched task memory. These results show that task context can be established once while closed-loop control remains responsive throughout execution. Project page: this https URL
https://arxiv.org/abs/2610.21389
Safe autonomous navigation using monocular vision remains challenging because explicit obstacle states are not directly observable. This letter introduces a visual safety-certification paradigm that uses scale-free, depth-normalized relative motion encoded by monocular optical flow as the representation for collision-risk certification, without reconstructing obstacle position, velocity, geometry, or a metric world model. Unlike conventional optical-flow-based navigation approaches that rely on image motion to shape avoidance behavior, the proposed framework directly encodes collision-cone geometry and safety constraints in this relative-motion representation. An online Concurrent Learning observer estimates the normalized relative velocity and provides a computable estimation-error bound. This uncertainty is propagated into the collision cone through angular inflation and a monocular robot-footprint margin, yielding a Robust Vision-Based Collision Cone Control Barrier Function (RV-C$^3$BF). An optimal-decay CBF quadratic program minimally modifies the nominal control input to enforce the resulting robust safety constraint under the stated assumptions. Extensive simulation and real-world experiments on a TurtleBot3 in cluttered environments with static and dynamic obstacles demonstrate collision avoidance using only monocular vision and onboard proprioception, with the estimation-error bound containing the measured error in $98.3\%$ of simulation samples and the robot achieving collision-free navigation in $93$ of $100$ real-world trials.
https://arxiv.org/abs/2610.21374
Autonomous delivery in large scale buildings requires coordinated planning across multiple spatial levels, including building, floor, and room, while ensuring scheduling efficiency. Existing methods often focus solely on algorithmic development, neglecting integration with physical robotic platforms, and rarely validate performance in real world scenarios. Many approaches also overlook hierarchical building structures and room level privacy constraints, limiting practical applicability. To address these challenges, this paper presents a hierarchical delivery framework based on a Building-Floor-Room abstraction, which decomposes the problem across multiple levels to significantly reduce optimization complexity. We formulate a building aware extension of the capacitated vehicle routing problem (CVRP) that explicitly models inter building and inter floor connectivity, room level access constraints, and privacy sensitive areas, enabling globally feasible and privacy compliant task assignment and routing. Based on this hierarchical model, the framework can evaluate delivery efficiency across different building layouts and optimize depot placement for specific configurations. At the execution level, we introduce a novel hardware design for non interactive, privacy preserving delivery, supported by reachability aware distances and a closed loop mapping, localization, and navigation system, ensuring consistency between planned routes and physical navigation. The proposed framework is validated on a real multi sensor robotic platform, demonstrating reliable multi floor delivery with improved path rationality and overall efficiency.
https://arxiv.org/abs/2610.21361
Accurate localization is critical for a wide range of applications, including navigation, augmented reality, safety management, and healthcare. However, achieving accurate positioning remains challenging, especially in GPS-degraded environments. Pedestrian Dead Reckoning (PDR), which estimates position based on inertial sensor data, offers a promising alternative but typically demands substantial effort in algorithm design and system integration. This complexity often leads to prolonged development timelines and elevated costs. To address these challenges, we present the PDR Sensor (PDRS), a plug-and-play, black-box PDR module optimized for seamless integration into wearable and IoT platforms. PDRS integrates a microprocessor and an inertial measurement unit (IMU) within a compact, low-power module. It executes real-time sensor fusion onboard, providing position updates via standard interfaces (I2C, SPI, UART). Experimental evaluations demonstrate its high robustness, achieving a step detection error of just 0.16% over 1250 steps and a traveled distance error of 1.87% under diverse conditions. The system further exhibits low latency (2.5 ms) and modest power consumption (52.35 mA). Unlike conventional studies, the PDRS leverages a holistic co-design of hardware and software to enhance performance and integration aspects, simplifying adoption without requiring deep expertise. By lowering technical barriers, PDRS enables developers and researchers to prioritize innovation in IoT and wearable technologies, accelerating prototyping, reducing development time, and advancing industry progress. Future work aims to enhance accuracy, reduce power usage and module size, and integrate AI-driven techniques to better mitigate drift.
https://arxiv.org/abs/2610.21353
Efficient synthesis of contact-rich manipulation trajectories is essential for downstream robot learning. Gradient-based planning offers a promising approach, but jointly optimizing motion and contact decisions remains challenging. Meanwhile, many existing planners run on CPUs with limited throughput. We present CQDC-Warp, a GPU-accelerated differentiable quasi-dynamic simulator for batched model predictive control (MPC). We use it to study contact-guided trajectory optimization, in which intended robot--object contacts are specified before planning and encouraged through soft costs, while the simulated dynamics determine contact geometry and frictional response without a prescribed contact-mode schedule. Across $17{,}408$ trials on the $17$-object Allegro in-hand rotation benchmark, our framework achieves $79.8\%$ success, compared with $73.7\%$ for CFree and $65.2\%$ for IMPACT, and reduces mean trajectory-generation time by factors of $27.0$ and $50.2$, respectively. On a single NVIDIA RTX 4090 with $2{,}048$ parallel worlds, forward and backward throughput reach $2.06\times10^5$ and $2.25\times10^5$ world-steps per second, respectively. Further experiments cover manipulation with LEAP and Shadow hands, environmental contact exploitation, bimanual manipulation, whole-body control, and real-world trajectory replay on a Sharpa hand.
https://arxiv.org/abs/2610.21349
Maintaining small path-tracking errors under moving reference frames is essential for robotic manipulation tasks with tight execution tolerances, such as machining and surgical automation. Conventional time-indexed controllers, including tracking Model Predictive Control (MPC), rely on a fixed temporal correspondence with the reference trajectory and may therefore accumulate path-relative error under abrupt reference-frame motion or timing mismatch. This paper presents MR-MPCC, a Model Predictive Contouring Control (MPCC) framework for velocity-controlled robotic manipulators with 6-DoF end-effector pose regulation under Moving-Reference disturbances. A hierarchical control architecture is adopted, in which an upper-level MPCC optimizes path progress while penalizing contouring and orientation errors, and a constrained resolved motion rate control (RMRC) layer maps the commanded Cartesian twist to feasible joint velocities under joint-level and safety constraints. MR-MPCC is implemented in a ROS2--MuJoCo pipeline and validated on a UR5e platform under moving-reference disturbances, where the path frame is perturbed and tracked by electromagnetic sensors. Compared with PI control and time-indexed tracking MPC under matched disturbance, MR-MPCC achieves lower geometric path-following error and smaller deviations in the moving path frame, demonstrating improved path-following performance under reference-frame motion.
https://arxiv.org/abs/2610.21292
Sampling-based motion planning such as Model Predictive Path Integral (MPPI) control has become attractive for robotics due to its ability to handle nonlinear dynamics and non-smooth objectives without gradient information, while leveraging parallel rollout computation for real-time performance. However, in real-world robotic systems, the optimized control input is often applied after a non-negligible planning delay, causing a mismatch between the state used in forward simulation and the actual state at control execution, which can significantly degrade planning accuracy and may even lead to unsafe behavior such as collisions. This paper proposes Closed-Loop MPPI with Initial-State Sampling (CLIS-MPPI), which explicitly addresses execution-time state mismatch by modeling planning delay as a distribution over plausible execution-time initial states, performing rollout optimization from sampled initial states, and applying a rollout-based local feedback correction during control execution. The proposed method is validated through real-world experiments on a 6-DoF UR5e manipulator in a narrow-passage task involving obstacle avoidance and end-effector target reaching. Across 5 real-world runs of the same task, standard MPPI collided in 2 runs, whereas CLIS-MPPI remained collision-free in all 5 runs. Averaged over all collision-free runs for each method (3 for MPPI and 5 for CLIS-MPPI), CLIS-MPPI reduced the average task completion time from 25.4s to 24.4s and the average end-effector path length from 0.456 m to 0.425 m. It also reduced the overall joint-position and joint-velocity root mean square errors (RMSEs) from 0.100 rad and 0.108 rad/s to 0.017 rad and 0.011 rad/s, respectively. These results demonstrate improved safety, planning-execution consistency, and motion smoothness.
https://arxiv.org/abs/2610.21239
Artificial microbots capable of precise and autonomous navigation could provide versatile platforms for microscale transport, manipulation, and task execution in complex environments. However, reliable navigation becomes increasingly challenging at the micrometre scale, particularly when the surrounding environment changes dynamically. Here, we develop a vision-guided closed-loop navigation framework for light-driven cube-shaped hematite/TiO2 Janus microbots with a characteristic size of approximately 3 {\mu}m. Real-time visual localization using a custom-trained YOLOv11 object-detection model is integrated with discretized waypoint-based magnetic steering to enable precise navigation along complex prescribed trajectories, with more than 90% of the measured trajectory deviations remaining below 6 {\mu}m across the tested path geometries. The framework further enables arbitrary user-defined free-hand trajectories and autonomous navigation through a physically confined maze. In dynamically changing environments, A* path planning enables real-time path replanning while avoiding multiple independently swimming 5 {\mu}m spherical Janus micromotors. Finally, the microbot selectively captures multiple cargo particles and autonomously transports and delivers them to a predefined location while simultaneously avoiding dynamic obstacles. These results establish an integrated platform combining programmable trajectory control, autonomous path planning, real-time environmental adaptation, and task execution within a single light-driven Janus microbot system.
https://arxiv.org/abs/2610.21222
Proactive robots should anticipate user needs and provide assistance before being explicitly asked. A straightforward approach is to infer human intentions from commonsense knowledge, but the same observed behavior can imply different needs across users, potentially leading to unwanted assistance. We observe that everyday routines in the real world exhibit recurring patterns, so learning these patterns can reduce ambiguity in proactive decisions. Based on this, we propose a memory-based agentic framework in which a VLM task predictor reads a Procedural Assistance Memory (PAM) alongside the current observation to decide when to assist and what task to perform, and a VLA executor performs the predicted task. PAM is structured as a finite-state machine over activity phases, per-state assistance rules, and event-driven transitions; a reflection VLM revises PAM from each day's interaction trace without weight updates or retraining. In our 5-day desk-assistance evaluation, memory-free baselines remain conservative, with limited recall on proactive tasks. Our system improves consistently with accumulated experience, achieving the highest precision, recall, and F1 and reducing first-fire delay from approximately 5 seconds on Day 1 to 1 second by Day 5. Our approach also adapts to changes in the user's routine through continued memory reflection, recovering from memory--routine misalignment after a single memory update. The project page is available at this https URL
https://arxiv.org/abs/2610.21211
Geometric light detection and ranging (LiDAR)--inertial simultaneous localization and mapping (SLAM) provides efficient state estimation but lacks the continuous map representation and global refinement capabilities of neural implicit SLAM, while neural implicit methods remain computationally expensive. We propose Lightweight LiDAR--Inertial Neural SLAM (LIN-SLAM), a hybrid method that couples high-rate geometric LiDAR--inertial estimation with neural implicit tracking, continual mapping, and global refinement for accurate real-time onboard SLAM. Experiments on twelve representative sequences from three datasets spanning 32-, 64-, and 128-channel LiDAR configurations show that LIN-SLAM achieves the lowest overall mean absolute trajectory error (ATE) among the evaluated state-of-the-art geometric and neural implicit methods, while substantially reducing runtime compared with existing neural implicit SLAM methods. On a Unitree Go2 equipped with an NVIDIA Jetson Orin NX and a 16-channel LiDAR, LIN-SLAM sustains real-time localization and neural mapping over a 1.47-km indoor trajectory through challenging repetitive corridor environments, with an endpoint closure error of only 0.141~m. To the best of our knowledge, LIN-SLAM is the first LiDAR--inertial SLAM system with a neural implicit backend to achieve real-time online operation on a mobile robotic platform while maintaining state-of-the-art localization accuracy. The code will be released upon acceptance.
https://arxiv.org/abs/2610.21199
General-purpose dexterous manipulation requires policies to transfer knowledge from related tasks to new tasks with only a few target demonstrations. Existing benchmarks often provide too many target demonstrations. They also leave the differences between source and target tasks uncontrolled. As a result, they cannot clearly distinguish knowledge transfer from task memorization. Our key insight is the Core-Gen principle. Core tasks are related tasks that share a functional interaction and provide source knowledge, while a Gen task is a novel target within the same functional family that has only a few demonstrations. This setup tests whether a policy can reuse functional interaction knowledge. Based on this principle, we propose Evo-DexBench, which controls both source-task relatedness and target-task exposure. It comprises 30 tasks in six functional families and a VR teleoperation pipeline. The resulting dataset covers three everyday scenes per task. It contains 1,248 multimodal demonstrations collected with simulated Shadow Hands equipped with 123 taxels. Experiments show that even the best-performing method achieves an average success rate of only 38.5%, highlighting the challenges existing methods face in transferring functional interaction knowledge. Further analysis shows that, across the two tasks, joint Core+Gen training improves performance by 12% and 38%, respectively, over training on Core followed by fine-tuning on Gen. This indicates that joint training makes better use of Core knowledge and that functionally matched Core data yields greater gains in success rate than mismatched data. We release the Evo-DexBench dataset and benchmark to support the evaluation of dexterous manipulation policies' generalization across related tasks.
https://arxiv.org/abs/2610.21180
Dual-system vision-language-action (VLA) models pair a high-frequency fast policy with a slow, expensive module, and published trigger mechanisms for invoking it lack a shared objective, measured costs, and any standard separating schedule quality from module quality. We provide the missing account: invocation is formalized as a calibrated decision problem whose fixed-ratio, fixed-budget, and history-gated schedules are degenerate cases of one quantity, the Value of Intervention (VoI); a renewal baseline proves the optimal schedule periodic under state-independent collapse, with adaptive gains governed by the cost ratio $\rho$ and the dispersion of collapse. Measured systems span three orders of magnitude in $\rho$ (FiS-VLA $0.95$; RoboICL about $10^3$), and a direct test confirms the low-$\rho$ prediction: calibrated gains vanish under homogeneous collapse and grow with heterogeneity. Fourteen closed-loop arms on LIBERO test the contested middle of the continuum ($\rho=1.53$): the adaptive trigger allocates its queries exactly as the threshold rule predicts, yet the language-rewrite channel cannot convert them into success on either suite, and a revert actuator that undoes a failed rewrite is the only intervention with zero net downside on both LIBERO-Spatial and LIBERO-Goal, where the rewrite deficit deepens from thirteen to forty-two points. A four-measure leak-free protocol cuts apparent early-warning AUC from $0.93$ to $0.62$ on $929$ deployment traces, a detection-limited frontier theorem converts detection quality into a schedulability statement, and a compilation loop turns measured value functions into per-task refresh periods within $2.4\%$ of the closed-loop oracle. Together these results turn slow-module invocation from a design opinion into a measured decision.
https://arxiv.org/abs/2610.21160
Training humanoid whole-body vision-language-action (VLA) policies requires costly robot demonstrations with aligned robot-view observations and controller-compatible whole-body state-action labels. Egocentric human demonstrations offer scalable supervision but have misaligned views and sparse motion cues. Existing approaches either pretrain policies that still require robot data for adaptation or generate controller-specific commands that limit reuse. Conversion also requires robot-view observations aligned with the generated whole-body motion. We present KODA (Kinematics-Observation Data Alignment), which converts egocentric RGB demonstrations into whole-body VLA training data using a reusable canonical trajectory to guide robot-view synthesis and generate controller-specific whole-body state-action supervision. KODA first generates a simulator-checked whole-body trajectory using a sparse tracker with sampling-based command optimization. This generated trajectory directly determines the onboard camera poses used to synthesize corresponding robot-view observations. The motion, observations, and task instruction form a canonical record. For each deployment controller, KODA optimizes commands to track the stored motion and records the corresponding action labels and proprioceptive states. When switching controllers, KODA retains this canonical record and regenerates whole-body state-action supervision for co-training with matching robot demonstrations. We evaluate KODA on four Unitree G1 loco-manipulation tasks using two whole-body controllers, SONIC and HEFT. With robot data held fixed, macro-average success on conditions covered by human demonstrations but absent from robot data improves by 45.0 and 46.25 percentage points, respectively. Under both controllers, this metric shows an upward trend across the evaluated human-data budgets, suggesting potential for further scaling.
https://arxiv.org/abs/2610.21152
Contact-rich robotic tasks require coordinated motion and impedance under uncertain interaction dynamics and physical constraints. While recent methods on learned policies provide useful interaction strategies, they may fail when contact conditions differ from those encountered during training. Model-based generative methods show promising receding-horizon trajectories optimization results, but often lack structured behavioral guidance and refinement that jointly accounts for constraint geometry and actual contact responses. To this end, we propose Manifold Generative Annealing (MGA), a joint model-free and model-based generative framework for motion--impedance optimization. MGA first organizes pretrained reinforcement learning policies into structured sequence proposals, retaining task-specific interaction strategies without committing to their execution. It then evaluates these proposals alongside exploratory samples through model-based rollouts for refinement or separate execution selection. Crucially, realization-aware manifold refinement aligns updates from the refinement bank with both task constraints and locally achievable physical responses, allowing learned experience to guide online adaptation under changing contact conditions. Experiments cover surface scanning, peg insertion, and humanoid pushing, with improved safety success rate of impedance control under nominal and sensing-shift conditions.
https://arxiv.org/abs/2610.21140
World Action Models (WAMs) improve robotic manipulation by jointly predicting future visual states and actions, yet most existing methods make decisions primarily from the current observation. This limits their reliability in long-horizon tasks, where visually similar states may correspond to different interaction histories and task stages. Moreover, directly incorporating historical observations can introduce stale, stage-mismatched, or error-contaminated information, leading to inaccurate world prediction and accumulated closed-loop errors. We propose RM-WAM, a reliable memory-augmented World Action Model that treats memory as a context-dependent predictive resource rather than universally useful historical context. RM-WAM represents history using complementary short-term visual state memory and latent event memory, which respectively capture recent interaction dynamics and longer-term state transitions. A counterfactual memory learning scheme varies the accessible history while keeping the current inputs and prediction targets fixed, enabling the model to learn a context-dependent utility estimate for historical memory. Based on this estimate, a utility-aware gating mechanism adaptively controls memory injection into the world-action backbone. Experiments demonstrate that RM-WAM highlights the importance of reliable and selective memory utilization in long-horizon tasks.
https://arxiv.org/abs/2610.15305
Slip-induced falls when riding motorcycles are difficult to avoid even for expert riders and represent a major cause of single-vehicle accidents. Despite their prevalence, no practical solution has yet been proposed to suppress this phenomenon. We previously introduced a motorcycle model applicable to systems with both front- and rear- wheel steering. In this paper, we extend that model and formulate the suppression of slip-induced falls as an optimization problem that distributes assistive control inputs according to vehicle speed and road surface conditions. To evaluate the proposed method, we developed a remotely operated motorcycle and conducted experiments under two scenarios: slalom driving on a low-friction surface at 5.5 m/s, and turning maneuvers on synthetic ice to simulate driving over manholes on rainy days. The results demonstrate that our approach successfully suppresses falls under these challenging conditions.
https://arxiv.org/abs/2610.21089
Latte art is a complex task requiring dexterity and precision, making it a challenging and commercially relevant task. A one-shot learning system is employed in which a single barista demonstration is segmented into five functionally distinct phases, each encoded as an independent Cartesian Dynamic Movement Primitive (CDMP) with its own parameters. Against a single-CDMP baseline, per-phase encoding reduces transition endpoint error by 3.2-4.5 times and art-stroke shape error by 2.7 times, reproducing jug tilt to below 1 degree RMS in the pouring phases. The learnt pour scales from a 280mL to a 400mL cup through a single spatial offset and a scaled recipe, with no re-demonstration. The phase-based CDMP approach generalises beyond latte art to any demonstration task whose phases have distinct spatial or temporal requirements whilst demonstrating the ability to adapt reproductions to suit different task requirements.
https://arxiv.org/abs/2610.16179
Passive human videos of everyday activity offer robots access to a massive amount of human experience without requiring a demonstration for each task. However, using this experience requires recovering knowledge from unstructured video recordings and adapting it to a different body (i.e., the robot). To overcome these challenges, we present mobile code-as-policy (MoCaP), an agentic framework that turns passive human video recordings into guidance for an end-to-end mobile manipulation policy. MoCaP extracts spatial memory and cues of how people prepare to interact with objects, which inform navigation and the search for a manipulation-ready configuration. Guided by passive human experience and current observations, MoCaP uses a closed-loop code-as-policy to coordinate planning and tool use primitives to solve motions under the robot's geometry and kinematic constraints. On a real mobile manipulator, MoCaP achieves 80% success on each of two mobile manipulation tasks in an indoor environment whereas existing approaches cannot succeed at the task. Video-derived spatial memory improves object-navigation success from 70% to 100%, and human approach prior raises the rate of finding a reachable base pose from 0% to 100% at an unfavorable start location. Videos and code are available on the project website: this https URL.
https://arxiv.org/abs/2610.20998
A wind-derived heading can guide a robot towards an odour source even after the wind reverses, but its reliability depends on the plume's transport history. On a quadruped initially facing the source, holding the initial heading reached it in every reversing-wind trial, whereas comparison controllers never settled there. An exact geometric condition links heading correctness to net odour transport, and simulations separate sensing error from departures from nominal flow. Where the alternating wind directions are too close for reversal alone to produce wrong-side headings, the wrong-side rate rises from 1.0% under uniform transport to 4.7% in a stochastic flow. Re-acquiring headings from new odour contact improves simulated search when contact is intermittent. These results identify distinct requirements for wind-guided search: a heading supported by the transport geometry and sufficient intermittent contact to replace it.
https://arxiv.org/abs/2610.20970