The rapid advancement of Audio Large Language Models (ALLMs) has enabled cost-effective, high-fidelity generation and manipulation of both speech and non-speech audio, including sound effects, singing voices, and music. While these capabilities foster creativity and content production, they also introduce significant security and trust challenges, as realistic audio deepfakes can now be generated and disseminated at scale. Existing audio deepfake detection (ADD) countermeasures (CMs) and benchmarks, however, remain largely speech-centric, often relying on speech-specific artifacts and exhibiting limited robustness to real-world distortions, as well as restricted generalization to heterogeneous audio types and emerging spoofing techniques. To address these gaps, we propose the All-Type Audio Deepfake Detection (AT-ADD) Grand Challenge for ACM Multimedia 2026, designed to bridge controlled academic evaluation with practical multimedia forensics. AT-ADD comprises two tracks: (1) Robust Speech Deepfake Detection, which evaluates detectors under real-world scenarios and against unseen, state-of-the-art speech generation methods; and (2) All-Type Audio Deepfake Detection, which extends detection beyond speech to diverse, unknown audio types and promotes type-agnostic generalization across speech, sound, singing, and music. By providing standardized datasets, rigorous evaluation protocols, and reproducible baselines, AT-ADD aims to accelerate the development of robust and generalizable audio forensic technologies, supporting secure communication, reliable media verification, and responsible governance in an era of pervasive synthetic audio.
https://arxiv.org/abs/2604.08184
Passive Acoustic Monitoring (PAM) is widely used for biodiversity assessment. Its application in African tropical forests is limited by scarce annotated data, reducing the performance of general-purpose ecoacoustic models on underrepresented taxa. In this study, we introduce DeepForestSound (DFS), a multi-species automatic detection model designed for PAM in African tropical forests. DFS relies on a semi-supervised pipeline combining clustering of unannotated recordings with manual validation, followed by supervised fine-tuning of an Audio Spectrogram Transformer (AST) using low-rank adaptation, which is compared to a frozen-backbone linear baseline (DFS-Linear). The framework supports the detection of multiple taxonomic groups, including birds, primates, and elephants, from long-term acoustic recordings. DFS was trained on acoustic data collected in the Sebitoli area, in Kibale National Park, Uganda, and evaluated on an independent dataset recorded two years later at different locations within the same forest. This evaluation therefore assesses generalization across time and recording sites within a single tropical forest ecosystem. Across 8 out of 12 taxons, DFS outperforms existing automatic detection tools, particularly for non-avian taxa, achieving average AP values of 0.964 for primates and 0.961 for elephants. Results further show that LoRA-based fine-tuning substantially outperforms linear probing across taxa. Overall, these results demonstrate that task-oriented, region-specific training substantially improves detection performance in acoustically complex tropical environments, and highlight the potential of DFS as a practical tool for biodiversity monitoring and conservation in African rainforests.
https://arxiv.org/abs/2604.08087
We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling real-time audio input, buffering, and playback-with a Python inference server running the generative model, communicating via OSC/UDP messages. This allows musicians to perform in MAX/MSP - a well-established, real-time capable environment - while interacting with a large-scale Python-based generative model, overcoming the fundamental disconnect between real-time music tools and state-of-the-art AI models. We formulate accompaniment generation as a sliding-window look-ahead protocol, training the model to predict future audio from partial context, where system latency is a critical constraint. To reduce latency, we apply consistency distillation to our diffusion model, achieving a 5.4x reduction in sampling time, with both models achieving real-time operation. Evaluated on musical coherence, beat alignment, and audio quality, both models achieve strong performance in the Retrospective regime and degrade gracefully as look-ahead increases. These results demonstrate the feasibility of diffusion-based real-time accompaniment and expose the fundamental trade-off between model latency, look-ahead depth, and generation quality that any such system must navigate.
https://arxiv.org/abs/2604.07612
Recent work on music question answering (Music-QA) has primarily focused on single-track understanding, where models answer questions about an individual audio clip using its tags, captions, or metadata. However, listeners often describe music in comparative terms, and existing benchmarks do not systematically evaluate reasoning across multiple tracks. Building on the Jamendo-QA dataset, we introduce Jamendo-MT-QA, a dataset and benchmark for multi-track comparative question answering. From Creative Commons-licensed tracks on Jamendo, we construct 36,519 comparative QA items over 12,173 track pairs, with each pair yielding three question types: yes/no, short-answer, and sentence-level questions. We describe an LLM-assisted pipeline for generating and filtering comparative questions, and benchmark representative audio-language models using both automatic metrics and LLM-as-a-Judge evaluation.
https://arxiv.org/abs/2604.09721
Cross-lingual Speech Emotion Recognition (CLSER) aims to identify emotional states in unseen languages. However, existing methods heavily rely on the semantic synchrony of complete labels and static feature stability, hindering low-resource languages from reaching high-resource performance. To address this, we propose a semi-supervised framework based on Semantic-Emotional Resonance Embedding (SERE), a cross-lingual dynamic feature paradigm that requires neither target language labels nor translation alignment. Specifically, SERE constructs an emotion-semantic structure using a small number of labeled samples. It learns human emotional experiences through an Instantaneous Resonance Field (IRF), enabling unlabeled samples to self-organize into this structure. This achieves semi-supervised semantic guidance and structural discovery. Additionally, we design a Triple-Resonance Interaction Chain (TRIC) loss to enable the model to reinforce the interaction and embedding capabilities between labeled and unlabeled samples during emotional highlights. Extensive experiments across multiple languages demonstrate the effectiveness of our method, requiring only 5-shot labeling in the source language.
https://arxiv.org/abs/2604.07417
Large Audio-Language Models (LALMs) have set new benchmarks in speech processing, yet their deployment is hindered by the memory footprint of the Key-Value (KV) cache during long-context inference. While general KV cache compression techniques excel in LLMs, they often fail in the audio domain by overlooking the intrinsic temporal continuity of acoustic signals. To bridge this gap, we propose AudioKV, a novel framework that robustly prioritizes audio-critical attention heads through a hardware-friendly semantic-acoustic alignment mechanism. Specifically, we identify these modality-specialized heads by analyzing attention scores in ASR tasks and dynamically allocate KV cache budgets preferentially to them. Furthermore, we introduce Spectral Score Smoothing (SSS), an FFT-based global filtering strategy designed to suppress high-frequency noise and recover smooth global trends from importance scores, ensuring more balanced token selection with unprecedented precision. Extensive evaluations across multiple LALMs, including Qwen and Gemma series, demonstrate that AudioKV significantly outperforms baselines while enhancing computational efficiency. Notably, at a 40% compression ratio, AudioKV maintains near-full accuracy on Qwen3-Omni-30B with only a 0.45% drop, whereas traditional methods suffer from catastrophic performance degradation and repetition. Our code will be released after acceptance.
https://arxiv.org/abs/2604.06694
This chapter presents a novel approach to brain-to-speech (BTS) synthesis from intracranial electroencephalography (iEEG) data, emphasizing prosody-aware feature engineering and advanced transformer-based models for high-fidelity speech reconstruction. Driven by the increasing interest in decoding speech directly from brain activity, this work integrates neuroscience, artificial intelligence, and signal processing to generate accurate and natural speech. We introduce a novel pipeline for extracting key prosodic features directly from complex brain iEEG signals, including intonation, pitch, and rhythm. To effectively utilize these crucial features for natural-sounding speech, we employ advanced deep learning models. Furthermore, this chapter introduces a novel transformer encoder architecture specifically designed for brain-to-speech tasks. Unlike conventional models, our architecture integrates the extracted prosodic features to significantly enhance speech reconstruction, resulting in generated speech with improved intelligibility and expressiveness. A detailed evaluation demonstrates superior performance over established baseline methods, such as traditional Griffin-Lim and CNN-based reconstruction, across both quantitative and perceptual metrics. By demonstrating these advancements in feature extraction and transformer-based learning, this chapter contributes to the growing field of AI-driven neuroprosthetics, paving the way for assistive technologies that restore communication for individuals with speech impairments. Finally, we discuss promising future research directions, including the integration of diffusion models and real-time inference systems.
https://arxiv.org/abs/2604.05751
In biometric systems, it is a common practice to associate each sample or template with a specific individual. Nevertheless, recent studies have demonstrated the feasibility of generating "morphed" biometric samples capable of matching multiple identities. These morph attacks have been recognized as potential security risks for biometric systems. However, most research on morph attacks has focused on biometric modalities that operate within the image domain, such as the face, fingerprints, and iris. In this work, we introduce Time-domain Voice Identity Morphing (TD-VIM), a novel approach for voice-based biometric morphing. This method enables the blending of voice characteristics from two distinct identities at the signal level, creating morphed samples that present a high vulnerability for speaker verification systems. Leveraging the Multilingual Audio-Visual Smartphone database, our study created four distinct morphed signals based on morphing factors and evaluated their effectiveness using a comprehensive vulnerability analysis. To assess the security impact of TD-VIM, we benchmarked our approach using the Generalized Morphing Attack Potential (G-MAP) metric, measuring attack success across two deep-learning-based Speaker Verification Systems (SVS) and one commercial system, Verispeak. Our findings indicate that the morphed voice samples achieved a high attack success rate, with G-MAP values reaching 99.40% on iPhone-11 and 99.74% on Samsung S8 in text-dependent scenarios, at a false match rate of 0.1%.
https://arxiv.org/abs/2604.05683
Smart glasses are becoming an increasingly prevalent wearable platform, with audio as a key interaction modality. However, hearing in noisy environments remains challenging because smart glasses are equipped with open-ear speakers that do not seal the ear canal. Furthermore, the open-ear design is incompatible with conventional active noise cancellation (ANC) techniques, which rely on an error microphone inside or at the entrance of the ear canal to measure the residual sound heard after cancellation. Here we present the first real-time ANC system for open-ear smart glasses that suppresses environmental noise using only microphones and miniaturized open-ear speakers embedded in the glasses frame. Our low-latency computational pipeline estimates the noise at the ear from an array of eight microphones distributed around the glasses frame and generates an anti-noise signal in real-time to cancel environmental noise. We develop a custom glasses prototype and evaluate it in a user study across 8 environments under mobility in the 100--1000 Hz frequency range, where environmental noise is concentrated. We achieve a mean noise reduction of 9.6 dB without any calibration, and 11.2 dB with a brief user-specific calibration.
https://arxiv.org/abs/2604.05519
Music-grounded mashup video creation is a challenging form of video non-linear editing, where a system must compose a coherent timeline from large collections of source videos while aligning with music rhythm, user intent, story completeness, and long-range structural constraints. Existing approaches typically rely on fixed pipelines or simplified retrieval-and-concatenation paradigms, limiting their ability to adapt to diverse prompts and heterogeneous source materials. In this paper, we present GLANCE, a global-local coordination multi-agent framework for music-grounded nonlinear video editing. GLANCE adopts a bi-loop architecture for better editing practice: an outer loop performs long-horizon planning and task-graph construction, and an inner loop adopts the "Observe-Think-Act-Verify" flow for segment-wise editing tasks and their refinements. To address the cross-segment and global conflict emerging after subtimelines composition, we introduce a dedicated global-local coordination mechanism with both preventive and corrective components, which includes a novelly designed context controller, conflict region decomposition module, and a bottom-up dynamic negotiation mechanism. To support rigorous evaluation, we construct MVEBench, a new benchmark that factorizes editing difficulty along task type, prompt specificity, and music length, and propose an agent-as-a-judge evaluation framework for scalable multi-dimensional assessment. Experimental results show that GLANCE consistently outperforms prior research baselines and open-source product baselines under the same backbone models. With GPT-4o-mini as the backbone, GLANCE improves over the strongest baseline by 33.2% and 15.6% on two task settings, respectively. Human evaluation further confirms the quality of the generated videos and validates the effectiveness of the proposed evaluation framework.
https://arxiv.org/abs/2604.05076
Rapid advances in singing voice synthesis have increased unauthorized imitation risks, creating an urgent need for better Singing Voice Deepfake (SingFake) Detection, also known as SVDD. Unlike speech, singing contains complex pitch, wide dynamic range, and timbral variations. Conventional 16 kHz-sampled detectors prove inadequate, as they discard vital high-frequency information. This study presents the first systematic analysis of high-resolution (44.1 kHz sampling rate) audio for SVDD. We propose a joint fullband-subband modeling framework: the fullband captures global context, while subband-specific experts isolate fine-grained synthesis artifacts unevenly distributed across the spectrum. Experiments on the WildSVDD dataset demonstrate that high-frequency subbands provide essential complementary cues. Our framework significantly outperforms 16 kHz-sampled models, proving that high-resolution audio and strategic subband integration are critical for robust in-the-wild detection.
https://arxiv.org/abs/2604.04841
Emotion is essential in spoken communication, yet most existing frameworks in speech emotion modeling rely on predefined categories or low-dimensional continuous attributes, which offer limited expressive capacity. Recent advances in speech emotion captioning and synthesis have shown that textual descriptions provide a more flexible and interpretable alternative for representing affective characteristics in speech. However, progress in this direction is hindered by the lack of an emotional speech dataset aligned with reliable and fine-grained natural language annotations. To tackle this, we introduce AffectSpeech, a large-scale corpus of human-recorded speech enriched with structured descriptions for fine-grained emotion analysis and generation. Each utterance is characterized across six complementary dimensions, including sentiment polarity, open-vocabulary emotion captions, intensity level, prosodic attributes, prominent segments, and semantic content, enabling multi-granular modeling of vocal expression. To balance annotation quality and scalability, we adopt a human-LLM collaborative annotation pipeline that integrates algorithmic pre-labeling, multi-LLM description generation, and human-in-the-loop verification. Furthermore, these annotations are reformulated into diverse descriptive styles to enhance linguistic diversity and reduce stylistic bias in downstream modeling. Experimental results on speech emotion captioning and synthesis demonstrate that models trained on AffectSpeech consistently achieve superior performance across multiple evaluation settings.
https://arxiv.org/abs/2604.04160
This study investigates robust speech-related decoding from non-invasive MEG signals using the LibriBrain phoneme-classification benchmark from the 2025 PNPL competition. We compare residual convolutional neural networks (CNNs), an STFT-based CNN, and a CNN--Transformer hybrid, while also examining the effects of group averaging, label balancing, repeated grouping, normalization strategies, and data augmentation. Across our in-house implementations, preprocessing and data-configuration choices matter more than additional architectural complexity, among which instance normalization emerges as the most influential modification for generalization. The strongest of our own models, a CNN with group averaging, label balancing, repeated grouping, and instance normalization, achieves 60.95% F1-macro on the test split, compared with 39.53% for the plain CNN baseline. However, most of our models, without instance normalization, show substantial validation-to-test degradation, indicating that distribution shift induced by different normalization statistics is a major obstacle to generalization in our experiments. By contrast, MEGConformer maintains 64.09% F1-macro on both validation and test, and saliency-map analysis is qualitatively consistent with this contrast: weaker models exhibit more concentrated or repetitive phoneme-sensitive patterns across splits, whereas MEGConformer appears more distributed. Overall, the results suggest that improving the reliability of non-invasive phoneme decoding will likely require better handling of normalization-related distribution shift while also addressing the challenge of single-trial decoding.
https://arxiv.org/abs/2604.04129
Background music shapes attention, affect, and approach behavior in commercial environments, yet the neural plausibility of AI-generated music for such settings remains poorly characterized. We present an in-silico pilot study that combines Wubble, a generative music system, with TRIBE v2, a publicly released whole-brain encoding model, to estimate cortical response profiles for prompt-conditioned retail music. Five fully instrumental tracks were generated to span low-to-high arousal, sparse-to-dense arrangement, and neutral-to-positive valence prompts, then analyzed with audio-only TRIBE v2 inference on loudness-normalized waveforms. Analysis focused on fsaverage5 cortical predictions summarized over auditory, superior temporal, temporo-parietal, and inferior frontal HCP parcels. The fast bright major-pop condition produced the largest whole-cortex mean activation (0.0402), the strongest prefrontal ROI composite response (0.0704), and the highest parcel means in IFJa (0.1102), IFJp (0.0995), A5 (0.0188), and area 45 (0.0015). Pairwise spatial correlations ranged from 0.787 to 0.974, indicating that prompt variation modulated predicted cortical states rather than yielding a single undifferentiated response profile. Predicted cortical surface maps further revealed visually distinct spatial organization between low-arousal and high-arousal conditions. These results support a cautious claim of cortical neurological plausibility: prompt-conditioned AI music can systematically shift predicted auditory-temporal-prefrontal patterns relevant to salience and valuation. Although the study does not establish subcortical reward engagement or consumer behavior, it provides a reproducible framework for neural pre-screening and pre-optimization of commercial music generation against biologically informed cortical proxies.
https://arxiv.org/abs/2604.04025
This paper presents a Structured Source-Wise Adaptive Diffusion Framework for linear and nonlinear blind source separation. The framework interprets each latent dimension as a source component and assigns to it an individual adaptive diffusion mechanism, thereby establishing source-wise latent modeling rather than relying on a single shared latent prior. The resulting formulation learns source recovery and the mixing/reconstruction process jointly within a unified end-to-end objective, allowing model parameters and latent sources to adapt simultaneously during training. This yields a common framework for both linear and nonlinear blind source separation. In the present instantiation, each source is further equipped with its own adaptive Gaussian process (GP) prior to impose source-wise temporal structure on the latent trajectories, while the overall framework is not restricted to Gaussian process priors and can in principle accommodate other structured source priors. The proposed model thus provides a general structured diffusion-based route to unsupervised source recovery, with potential relevance beyond blind source separation to interpretable latent modeling, source-wise disentanglement, and potentially identifiable nonlinear latent-variable learning under appropriate structural conditions.
本文提出了一种用于线性和非线性盲源分离的结构化按源自适应扩散框架。该框架将每个潜在维度解释为一个源分量,并为其分配独立的自适应扩散机制,从而建立了按源潜在建模,而非依赖单一共享的潜在先验。由此产生的公式在统一的端到端目标函数中联合学习源恢复与混合/重建过程,使模型参数和潜在源在训练过程中同步自适应。这为线性和非线性盲源分离提供了一个通用框架。在当前的实现中,每个源还配备了各自的自适应高斯过程(GP)先验,以对潜在轨迹施加按源的时间结构约束,而整体框架不限于高斯过程先验,原则上可容纳其他结构化源先验。因此,所提出的模型提供了一种通用的基于结构化扩散的无监督源恢复路径,在适当结构条件下,其潜在意义不仅限于盲源分离,还可拓展至可解释的潜在建模、按源解耦以及可能可识别的非线性潜在变量学习。
https://arxiv.org/abs/2604.04973
We present FlueBricks, a construction kit for acoustic reasoning via building and customizing flute-like instruments. By assembling generator, resonator, and connector modules that embody various aeroacoustic properties, users gain deeper understanding of how blowhole, tube length, and tone-hole placement alter onset, pitch, and timbre through hands-on experimentation. This forms a designer-player loop of configuring and playing to form, test, and refine acoustic behaviors-acoustic reasoning-shifting acoustic instruments from static artifacts to dynamic systems. To understand how users engage with this system, we conducted an exploratory study with 12 participants ranging from novices to professional musicians. During their explorations, we observed participants fluently switching between designer and player roles, scaffolding designs from familiar instruments, forming and refining their acoustic understanding of length, tone holes, and generator geometry, reinterpreting modules beyond their intended functions, and using their creations for performative acts such as pedagogical showing and musical expression. These collectively demonstrated FlueBricks's potential as a pedagogical tool for embodied acoustic reasoning.
我们推出FlueBricks,这是一种通过搭建和定制类长笛乐器来进行声学推理的构建套件。用户通过组装具有不同气动声学特性的发声器、共鸣器和连接模块,能够通过动手实验更深入地理解吹孔、管长和音孔位置如何影响起音、音高和音色。这形成了一个设计者-演奏者循环:通过配置与演奏来形成、测试和精炼声学行为——即声学推理——从而将声学乐器从静态制品转变为动态系统。为了解用户如何与这一系统互动,我们开展了一项探索性研究,招募了12名从初学者到专业音乐家的参与者。在探索过程中,我们观察到参与者能自如切换设计者与演奏者角色,借鉴现有乐器进行设计,形成并完善对管长、音孔和发声器几何结构的声学理解,突破模块预设功能进行再诠释,并将创作用于教学演示和音乐表达等表演性实践。这些现象共同证明了FlueBricks作为具身声学推理教学工具的潜力。
https://arxiv.org/abs/2604.03636
Personalized or target speech extraction (TSE) typically needs a clean enrollment -- hard to obtain in real-world crowded environments. We remove the essential need for enrollment by predicting, from the mixture itself, a small set of per-speaker embeddings that serve as the control signal for extraction. Our model maps a noisy mixture directly to a small set of candidate speaker embeddings trained to align with a strong single-speaker speaker-embedding space via permutation-invariant teacher supervision. On noisy LibriMix, the resulting embeddings form a structured and clusterable identity space, outperforming WavLM+K-means and separation-derived embeddings in standard clustering metrics. Conditioning these embeddings into multiple extraction back-ends consistently improves objective quality and intelligibility, and generalizes to real DNS-Challenge recordings.
个性化或目标语音提取(TSE)通常需要干净的注册语音——这在真实嘈杂环境中难以获取。我们通过直接从混合音频中预测一小部分说话人嵌入向量来消除对注册语音的依赖,这些嵌入向量作为提取的控制信号。我们的模型将含噪混合音频直接映射为一组候选说话人嵌入向量,这些向量通过置换不变的教师监督进行训练,以与强单说话人嵌入空间对齐。在含噪的LibriMix数据集上,生成的嵌入向量形成了一个结构化且可聚类的身份空间,在标准聚类指标上优于WavLM+K-means以及从分离结果导出的嵌入向量。将这些嵌入向量输入多个提取后端,能持续提升客观质量和可懂度,并泛化到真实的DNS-Challenge录音数据。
https://arxiv.org/abs/2604.03219
Multimodal emotion recognition in conversations aims to infer utterance-level emotions by jointly modeling textual, acoustic, and visual cues within context. Despite recent progress, key challenges remain, including redundant cross-modal information, imperfect semantic alignment, and insufficient modeling of high-order speaker interactions. To address these issues, we propose a framework that combines dual-space feature disentanglement with dual-branch graph learning. A shared encoder and modality-specific encoders are used to separate modality-invariant and modality-specific representations. The invariant features are modeled by a Fourier graph neural network to capture global consistency and complementary patterns, with a frequency-domain contrastive objective to enhance discriminability. In parallel, a speaker-aware hypergraph is constructed over modality-specific features to model high-order interactions, along with a speaker-consistency constraint to maintain coherent semantics. Finally, the two branches are fused for utterance-level emotion prediction. Experiments on IEMOCAP and MELD demonstrate that the proposed method achieves superior performance over strong baselines, validating its effectiveness.
https://arxiv.org/abs/2604.14204
In order to gain fresh insights about the information processing characteristics of different audio classification models, we propose transferability analysis. Given a minimal, sufficient signal for a classification on a model $f$, transferability analysis asks whether other models accept this minimal signal as having the same classification as it did on $f$. We define what it means for a sufficient signal to be transferable and perform a large study over $3$ different classification tasks: music genre, emotion recognition and deepfake detection. We find that transferability rates vary depending on the task, with sufficient signals for music genre being transferable $\approx26\%$ of the time. The other tasks reveal much higher variance in transferability and reveal that some models, in particular on deepfake detection, have different transferability behavior. We call these models `flat-earther' models. We investigate deepfake audio in more depth, and show that transferability analysis also allows to us to discover information theoretic differences between the models which are not captured by the more familiar metrics of accuracy and precision.
为了深入了解不同音频分类模型的信息处理特性,我们提出了可迁移性分析。该方法针对某一模型$f$所需的最小充分分类信号,探究其他模型是否也能接受该最小信号并得出与$f$相同的分类结果。我们界定了充分信号可迁移的含义,并在音乐流派分类、情感识别与深度伪造检测三项任务中开展了大规模研究。研究发现:可迁移率因任务而异,音乐流派分类的充分信号仅约26%可迁移;其余任务的可迁移性波动显著,尤其在深度伪造检测中,部分模型呈现出独特的可迁移行为,我们将其称为"地平论模型"。通过深入分析深度伪造音频,我们还发现可迁移性分析能揭示模型间存在的信息论差异,这些差异无法被常规的准确率与精确度指标所捕捉。
https://arxiv.org/abs/2604.02937
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics (FOA) from video therefore remains an important but challenging problem. In complex scenes, sound perception depends not only on sound source locations but also on scene geometry, materials, and dynamic interactions with the environment. However, existing approaches only rely on visual cues and fail to model dynamic sources and acoustic effects such as occlusion, reflections, and reverberation. To address these challenges, we propose DynFOA, a generative framework that synthesizes FOA from 360-degree videos by integrating dynamic scene reconstruction with conditional diffusion modeling. DynFOA analyzes the input video to detect and localize dynamic sound sources, estimate depth and semantics, and reconstruct scene geometry and materials using 3D Gaussian Splatting (3DGS). The reconstructed scene representation provides physically grounded features that capture acoustic interactions between sources, environment, and listener viewpoint. Conditioned on these features, a diffusion model generates spatial audio consistent with the scene dynamics and acoustic context. We introduce M2G-360, a dataset of 600 real-world clips divided into MoveSources, Multi-Source, and Geometry subsets for evaluating robustness under diverse conditions. Experiments show that DynFOA consistently outperforms existing methods in spatial accuracy, acoustic fidelity, distribution matching, and perceived immersive experience.
空间音频对于沉浸式360度视频体验至关重要,但大多数360度视频因录制时难以捕捉空间音频而缺乏该要素。因此,从视频自动生成一阶全景声(FOA)等空间音频仍是一个重要且具有挑战性的问题。在复杂场景中,声音感知不仅取决于声源位置,还依赖于场景几何结构、材质以及与环境动态交互产生的声学效应。然而现有方法仅依赖视觉线索,无法对动态声源及遮挡、反射、混响等声学效应进行建模。为应对这些挑战,我们提出了DynFOA——一个通过融合动态场景重建与条件扩散建模来从360度视频合成FOA的生成框架。DynFOA分析输入视频以检测并定位动态声源、估算深度与语义信息,并利用三维高斯泼溅(3DGS)重建场景几何与材质。重建的场景表征提供了捕捉声源、环境与听者视角之间声学交互的物理基础特征。基于这些特征,扩散模型生成了与场景动态及声学环境一致的空间音频。我们构建了包含600个真实场景片段的M2G-360数据集,该数据集分为移动声源、多声源和几何结构三个子集,用于评估方法在不同条件下的鲁棒性。实验表明,DynFOA在空间准确性、声学保真度、分布匹配度及感知沉浸体验方面均持续优于现有方法。
https://arxiv.org/abs/2604.02781