Paper Reading AI Learner

A non-invasive video-based method for individual identification of wildlife using gait dynamics

2026-07-05 21:47:21
Muhammad Aamir, Matthew Wijers, Sangyun Shin, Andrew Loveridge, Andrew Markham

Abstract

Gait is a distinctive behavioral characteristic that enables non-invasive individual identification without requiring physical interaction with an animal. While gait-based analysis has been extensively studied in humans, its application to wildlife remains limited due to environmental variability and the lack of scalable identification methods. This paper presents a fully automated, video-based pipeline for wildlife gait analysis and individual identification using deep spatiotemporal representation learning. The proposed pipeline uses the Segment Anything Model 3 (SAM3) to generate high-quality RGB and binary silhouette masks, robustly isolating animals from complex natural backgrounds. Segmented video sequences are processed using a convolutional neural network (ResNet18) for spatial feature extraction and a transformer-based video model (VideoPrism) for temporal motion modeling. Both models are fine-tuned using a classification objective and subsequently used as feature extractors to generate discriminative gait representations. Cosine similarity is then used to compare gait signatures, enabling similarity-based clustering of individuals without reliance on physical markings or invasive tagging. Experiments conducted on multi-source wildlife video data across multiple species demonstrate strong intra-individual consistency and clear inter-individual separation. Quantitative results using cosine similarity distributions and silhouette scores confirm the effectiveness of the proposed method. These findings demonstrate that gait dynamics provide a viable, non-invasive approach for individual identification in wildlife and highlight the potential of video-based deep learning pipelines for scalable ecological monitoring.

Abstract (translated)

URL

https://arxiv.org/abs/2607.04518

PDF

https://arxiv.org/pdf/2607.04518.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot