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OGG-FR: Orthogonal Gradient Gaming and Frequency Rectification for Unmanned Aerial Vehicle Infrared Image Super-Resolution

2026-08-10 05:55:05
Yongsong Huang, Qingzhong Wang, Xiaofeng Liu, Tomo Miyazaki, Yaohou Fan, Shinichiro Omachi

Abstract

Unmanned aerial vehicle (UAV) infrared image super-resolution aims to recover weak thermal structures for deployment on resource-constrained platforms; lightweight models are therefore preferred, but multi-loss training can be unstable. A common strategy combines pixel-domain and frequency-domain objectives; however, low contrast, limited high-frequency content, and sensor-specific noise often make their gradients weakly aligned or conflicting. To address this optimization ambiguity, we propose Orthogonal Gradient Gaming and Frequency Rectification (OGG-FR), a plug-and-play optimization framework that decomposes the frequency gradient into a redundant parallel component and an orthogonal innovation component relative to the pixel gradient. In the conflict regime, OGG-FR computes a safe base gradient using the Multiple Gradient Descent Algorithm (MGDA) and adds a variance-rectified orthogonal innovation; in the compatible regime, it discards redundant parallel information and injects the orthogonal innovation according to a confidence score estimated from the high-frequency residual. Experimental results on the UAV thermal benchmark show broad gains under BI and BD degradations at $\times 4$ and $\times 8$ scales, while gradient analyses support the effectiveness of the proposed conflict-aware update rule.

Abstract (translated)

URL

https://arxiv.org/abs/2608.09150

PDF

https://arxiv.org/pdf/2608.09150.pdf


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