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NTIRE 2026 Low-light Enhancement: Twilight Cowboy Challenge

2026-08-10 16:06:48
Aleksei Khalin, Egor Ershov, Artyom Panshin, Sergey Korchagin, Georgiy Lobarev, Arseniy Terekhin, Sofiia Dorogova, Amir Shamsutdinov, Yasin Mamedov, Bakhtiyar Khalfin, Bogdan Sheludko, Emil Zilyaev, Nikola Bani\'c, Georgy Perevozchikov, Radu Timofte, Shuai Liu, Yuqian Zhang, Lize Zhang, Yibin Huang, Chaoyu Feng, Luyang Wang, Xiaotao Wang, Dongqing Zou, Lei Lei, Tianli Liu, Dejun Hao, Chunxia Lei, Furkan K{\i}nl{\i}, Andrei Mironov, Alexander Dikov, Aleksei Sadokhin, Vladimir Zvorygin, Constantine Habarlak, Shuwei Yue, Egor Mirantsov, Daniil Okunev, Dmitry Arkhipov, Aleksandr Yugay, Anas M. Ali, Bilel Benjdira, Wadii Boulila, Wei Zhou, Linfeng Li, Lingdong Kong, Jiachen Tu, Guoyi Xu, Yaoxin Jiang, Jiajia Liu, Yaokun Shi

Abstract

This paper presents a review of the NTIRE 2026 Low-light Enhancement: Twilight Cowboy Challenge. The objective of the competition was to merge a set of misaligned smartphone images in the raw domain, captured in low-light conditions, into a single, clean image. Introduced setup simultaneously addresses two problems of low-light photography: visual degradations such as high noise and mixed scene illuminants, and the geometric inconsistencies caused by hand movement during multi-frame capture. To advance research in low-light and nighttime computational photography, a challenging dataset was collected comprising 585 real-world scenes, spanning indoor low-light and outdoor nighttime conditions, for training and benchmarking participant solutions. The competition employed a three-stage evaluation protocol: automatic validation via the CodaBench platform in stages one and two, followed by blind assessment on a private test set for the final ranking. Ten teams surpassed the established baseline, achieving improvements of up to +6.49 dB in PSNR and +0.0101 in SSIM, thereby establishing new state-of-the-art performance for burst-based low-light image enhancement. These results demonstrate significant progress in handling real-world noise, motion, and illumination variability in the low-light setting. Comprehensive results, leaderboards, and additional information are publicly available at this https URL.

Abstract (translated)

URL

https://arxiv.org/abs/2608.09782

PDF

https://arxiv.org/pdf/2608.09782.pdf


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