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Real-Time Music Source Separation on a Low-Power Audio DSP

2026-09-10 20:55:04
Jianan Li, Li Liu, Ken Malsky, Gabby Yi

Abstract

Real-time music source separation is validated on desktop CPUs and GPUs. Does any published system fit the embedded audio hardware it targets? On a commercial audio DSP (2 MB SRAM, 2.07 GMAC/s measured), none does, and the constraints eliminate different models: memory rules out the 16-51 M parameter TasNet/X-UMX family, per-frame compute rules out RT-STT, needing 5.5x the available MAC rate. Parameter count predicts neither: weight reuse spans 1x to 345x. We then build one that fits. Training on continuous rather than block-padded convolution context proves essential: a model scoring 3.93 dB block-wise otherwise collapses to silence within 2 s frame-by-frame. A gated complex FIR deep filter adds a latency knob, gaining 0.38 dB even when strictly causal. It reaches 4.70 dB cSDR on MUSDB18-HQ and runs in 10.43 ms of an 11.6 ms hop, 0.5-0.7 dB behind systems that do not fit.

Abstract (translated)

URL

https://arxiv.org/abs/2609.12201

PDF

https://arxiv.org/pdf/2609.12201.pdf


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