Paper Reading AI Learner

Beyond the Sycophancy Score: How Task, Model, and Pressure Shape LLM Yielding

2026-09-30 05:27:34
Guang Yang, Homa Hosseinmardi, Fengchen Liu, Amir Ghasemian

Abstract

Large language models (LLMs) often abandon a correct answer, or endorse a user's position, once the user pushes back. This behavior, called sycophancy, is usually reported as a single rate per model, which says little about when it happens or how a user can avoid it. We study the conditions that produce it with 103,939 graded replies from ten configurations: eight LLMs with reasoning disabled, and two of them again with maximum reasoning, all facing the same 200 items, 13 pressure conditions, and four-turn conversations, with every reply labeled by two independent LLM judges. We find that the dominant factors are how costly it is for the model to verify the user's claim, and whether a trained guardrail covers it. Removing this task factor from a logistic model costs 0.485 of McFadden $R^2$, against 0.139 for model family and 0.009 for pressure tactic. Anchored facts are almost never conceded (1.3%), while adoption on logic puzzles rises with the number of clues needed to refute the pushed answer. Personal choices are endorsed in 77.0% of conversations. Most concessions on hard items come from models that cannot reliably solve them; models that can solve them rarely give the answer up. For both models tested, maximum reasoning removes these concessions completely: adoption on deep puzzles falls from 19.2% and 12.5% to 0%. Fallacious or emotional framing adds nothing beyond plain repetition. Three human annotators agree with the judges' consensus on 118/120 calibration items. These results give practical rules for reliable use: simplify hard-to-verify problems and reason deeply, state the question rather than one's preferred answer, ask for evidence on open questions, and choose models by their measured guardrail profile.

Abstract (translated)

URL

https://arxiv.org/abs/2610.08840

PDF

https://arxiv.org/pdf/2610.08840.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot