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MotionCoach: Constructing Multimodal Guidance for Video Professional Motion Editing

2026-10-09 04:08:06
Siyi Qian, Hanqing Yang, Weihuang Lin, Zihao Yang, Yichen Lu, Yuanhong Zheng, Sheng Li

Abstract

Video editing models achieve strong performance in modifying appearance, backgrounds, styles, and motions, empowered by large-scale training data. Beyond general scenarios, professional motions are significant in performance, sports, and martial arts. This paper focuses on professional motion editing, which involves fine-grained motion technique and temporal structure. Given professional motion names but lacking detailed descriptions, existing models often fail to generate professional motions, such as incorrectly lifting the front wheel under a Stoppie instruction. To address this challenge, we introduce MotionCoach, a trained multimodal agent that uses multi-turn tools and performs self-verification, producing a grounded prompt and a reference clip as reliable and sufficient multimodal guidance to inject external professional motion knowledge into video editing models. To supply training data, we build a data pipeline to construct trajectories. We cold-start the agent on MotionCoach-SFT-10k and apply Group Relative Policy Optimization (GRPO) on MotionCoach-RL-2k with rewards on the motion guidance prompt, the motion outcome video, and the format. For evaluation, we introduce VPMEBench, comprising 314 professional motion editing tasks with fine-grained references and annotations. Extensive experiments show that MotionCoach improves the overall score from 55.1 to 65.6 on Seedance 2.0 and from 51.2 to 64.5 on MiniMax-H3. Learning to construct multimodal guidance enables precise professional motion editing without retraining video editing models.

Abstract (translated)

URL

https://arxiv.org/abs/2610.12963

PDF

https://arxiv.org/pdf/2610.12963.pdf


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