Paper Reading AI Learner

Auditing Failure Attribution: Label Predictability and Judge Behavior

2026-10-13 05:26:33
Tianyang Xu, Jing Gao

Abstract

Failure-attribution benchmarks ask an LLM judge which step or agent caused a failure. A high score should mean the judge checked the faulty step against the run (a cross-step check). However, spurious signals (surface cues) that predict the annotation can produce a high score. In this paper, we propose four tests to separate checking from cue use. Input restriction asks whether partial input predicts the annotation. Cue following checks whether moved cues change answers. Residual accuracy scores judges where cue-only predictors fail. Aggregation asks whether the failure mix or metric changes rankings. Real observations motivate these tests: on three benchmarks, simple predictors match or beat GPT-4.1. In two Who&When Pro systems, a classifier reading one step's reasoning finds 95-100% of faulty steps, motivating input restriction. In one of them, error injection leaves no reasoning after the faulty step; judges fine-tuned on its labels beat GPT-4.1 by 41 points. Adding task-related reasoning after that step moves this cue: fine-tuned judges lose 31-99 points, but zero-shot judges lose at most 9, motivating cue following. On Aegis, blaming every agent matches GPT-4.1 on micro-F1 but trails by 19 points in exact-set accuracy, motivating aggregation. We recommend reporting these tests when developing failure-attribution benchmarks.

Abstract (translated)

URL

https://arxiv.org/abs/2610.17747

PDF

https://arxiv.org/pdf/2610.17747.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot