Directional multi-transmitter localization from sparse received-power observations is difficult because the receiver observes only the source-unresolved aggregate field: multiple directional sources superpose, building blockage fragments their visible regions, and stronger sources can mask weaker ones. We present SymNetPro, which retains the dual-task radio-map reconstruction and localization backbone of SymNet and adds two targeted components. First, a sparse line-of-sight (LOS)-aware attention bias injects obstruction-aware spatial relations into selected token interactions. Second, transmitter-drop augmentation recomposes training scenes after removing one sample-supported transmitter, exposing the model to controlled source-cardinality variation. Experiments on directional ray-traced urban environments show substantially lower OSPA than representative localization baselines under extreme sparse sampling, with consistent gains under measurement noise and increasing transmitter count. A transmitter-specific evidence analysis further shows that remaining misses concentrate in regimes where the target contributes little distinguishable power to the aggregate observation.
https://arxiv.org/abs/2609.33964
A common approach to measuring bias in Large Language Models is to compare the log-likelihoods of two contrastive stereotype sentences. We argue that such single-pair comparisons are often unreliable: simply rewriting the same stereotype with an alternative attribute can yield logically inconsistent preferences. To address this, we propose a dual minimal pair setup that introduces two axes of comparison for robust stereotype evaluation. First, we present a data-augmentation framework that fills critical gaps in existing stereotype datasets by generating paraphrases and alternate attributes. We apply our framework on a set of English, Russian, Spanish and Chinese stereotypes. Second, we introduce two evaluation metrics tailored to the dual minimal pair setup. One of these metrics provides a new perspective on bias by modeling the mutual information (MI) between social groups and stereotyped attributes. This MI-based metric is better suited for aggregation and enables more robust comparisons of stereotype strength across different languages and models. Our code is available at this https URL.
https://arxiv.org/abs/2610.08747
Sequential recommenders typically use a fixed slate size even though the number of useful alternatives changes within a session. We propose Reinforcement Learning with Calibrated Pruning (RLCP), which adapts the retained action set using critic scores and an online threshold. The threshold is updated from binary feedback indicating whether the set contains an action in a proxy target. We prove a deterministic bound on the observed proxy miss rate along adaptive trajectories. To quantify the effect of pruning on reward, we derive an exact decomposition of value loss into filtering and selection losses. Under explicit proxy and critic approximation conditions, this decomposition yields a finite session reward bound that also accounts for imperfect selection and set truncation, without requiring the learning parameters to converge. Experiments on KuaiRand-Pure and MovieLens 1M compare two RLCP implementations with four RL baselines. In each of the 19 configurations, at least one RLCP variant achieves the highest catalog diversity, reaching $1.11\times$ to $5.21\times$ that of the strongest baseline, with competitive session depth and no larger retained sets.
https://arxiv.org/abs/2610.08743
The adoption of humanoid robots in education and research remains limited by high hardware costs, complex sensing systems, and substantial computational requirements. This paper presents PhoneBot, a low-cost, open-source humanoid robot platform that repurposes commodity smartphones as its primary sensing and computing unit. By using a smartphone's integrated inertial measurement unit (IMU), camera, wireless connectivity, and onboard processing capabilities, PhoneBot reduces hardware costs and simplifies the system architecture. The robot combines a modular lower-body structure driven by 13 low-cost actuators with a torso-mounted smartphone that supports perception, control computation, and user interaction. We describe the mechanical design, software architecture, and real-time communication framework that support stable locomotion and capabilities including vision-based human following, conversational interaction, filming, and mobile telepresence. Experimental evaluations demonstrate reliable walking, perception-driven interaction, and straightforward deployment using off-the-shelf consumer smartphones. With fully open-source hardware and software designs, PhoneBot provides an affordable, reproducible platform for education, research, and rapid prototyping. More details are available at this https URL.
https://arxiv.org/abs/2610.08737
Diffusion Language Models (DLMs) hold the promise of order-agnostic, parallel text generation. Recently, continuous diffusion and flow matching models have seen substantial gains, driven by carefully crafted token representations and diffusion/flow spaces. In this work, we introduce Hierarchical Continuous Diffusion Language Models (H-CDLMs), a simple framework that further improves continuous DLMs with minimal compute and parameter overhead. Drawing on the discrete DLM and continuous image diffusion literature on joint diffusion, we diffuse multiple modalities in parallel. These modalities represent tokens at different semantic granularities: in our instantiation, the tokens themselves and coarser clusters obtained by clustering pretrained token embeddings. We propose a general setup that allows per-modality samplers and schedules to enhance the interplay between modalities. Applied to CoBit, this yields H-CoBit, which delivers large empirical gains across benchmarks. At dataset entropy, H-CoBit improves MAUVE and reaches a generative perplexity (GenPPL) of 49.4 on LM1B and 50.4 on OWT, improving on the baseline by 24.2 and 20.7 points and surpassing even discrete DLMs of comparable size. On GSM8K, it reaches 27.4% accuracy, outperforming prior continuous diffusion and flow-based models. We further apply H-CDLM to the flow matching model FLM, obtaining consistent gains with H-FLM and demonstrating that the framework generalizes across continuous generative paradigms. Our code will be made publicly available at this https URL .
https://arxiv.org/abs/2610.08738
Language models provide a plug-and-play interface between humans and robots, but important challenges remain when speech, dialogue, fast interaction, and collaboration are required. We propose a benchmark for the community to use as a way to explore common spoken dialogue artifacts between robots and humans, including requests for clarification, interruptions, embodied signals (e.g., head nods or facial cues), and time constraints. We also explain our vision to extend the benchmark for other aspects of human-robot interaction that are important to the larger research community. To facilitate the benchmark, we further propose using \textit{Retico}, a real-time communication framework that fulfills important technical requirements to enable robots to have spoken dialogue capabilities.
https://arxiv.org/abs/2610.08733
Generative Information Retrieval (GIR) has emerged as a transformative paradigm, shifting document retrieval from a traditional "retrieve-and-rank" workflow to sequence-to-sequence generation, where a model directly predicts document identifiers (DocIDs). While the semantic design of these DocIDs is known to be critical for performance, a fundamental question remains under-explored: what makes a good DocID? Current approaches rely heavily on computationally expensive downstream evaluations, hindering systematic analysis and rapid iteration. In this work, we address this challenge by presenting a comprehensive study on the properties, metrics, and trade-offs that define effective numerical DocIDs. Specifically, our contributions are threefold: First, we propose a unified framework that unifies Product Quantization (PQ) and Residual Quantization (RQ), and their hybrid variants within a single design space. This enables us to systematically study key DocID properties, such as hierarchy versus parallelism, as well as the impact of hyperparameters like DocID length and codebook size. Second, we define a suite of training-free, intrinsic metrics, to quantify DocID quality and evaluate structural fidelity without the overhead of full model training. Through extensive experiments on MS MARCO 300K and NQ320K, we analyze how these structural properties influence retrieval effectiveness.
https://arxiv.org/abs/2610.08732
Egocentric human data offer a path to scaling robot learning beyond costly robot demonstrations, yet the embodiment gap makes raw human trajectories a poor supervisory target for control. Our key insight is that, although low-level actions are embodiment-specific, their underlying motion intent can capture task-relevant structure that transfers across humans and robots. We introduce EgoLAP, a VLA pre-training framework that jointly learns from human and robot trajectories through a shared language-based action chain-of-thought. EgoLAP expresses motion intent as structured, temporally abstracted language actions and pairs them with motion-level reasoning grounded in scene geometry, physics, and object affordances. Across extensive real-world and simulated experiments, EgoLAP transfers human experience to robot control more effectively than alternative action representations and reaches 80.1% mean real-world task progress, a 2.3x performance gain over alternative action representations. Motion-level reasoning also outperforms a composite reasoning format that combines subtask, object-box, and visual-trace reasoning.
https://arxiv.org/abs/2610.08726
Many long-horizon agents compact their context on a global rule, usually a token budget, blind to what the agent was doing. We ask whether the agent's recent behaviour predicts when a compaction will hurt. TRACE's public corpus of 590 harness-triggered AppWorld compaction boundaries replays each boundary from a re-executed prefix state under the pre-compaction context and under the summary, and records the burden of the next actions: calls that error or repeat a call already made. We find that pre-boundary history predicts post-compaction harm only weakly. An internally prespecified contrast by prefix placement is a wide null, and the naive "has-written" label behind it turns out to measure trajectory phase. The best extension-protocol trigger reaches held-out AUROC 0.66 (0.64 on the replicate's own label) against a same-boundary replicate of 0.72; the best frozen, interpretable trigger avoids 21% of harmful (positive-burden) boundaries while keeping 84% of compaction opportunities, and exceeds the random-rule expectation on count but not on burden mass (a post hoc comparison). Whether the best trigger beats a token-budget rule at matched retention cannot be evaluated on the release. We state what corpora should ship to answer it.
https://arxiv.org/abs/2610.08722
LLM-based agents are increasingly advancing scientific and engineering problem solving, with physics simulation emerging as a challenging yet practical testbed for reproducing complex physical phenomena with application in embodied AI, games and films. As the workhorse of such simulation, a solver computes how the state of a dynamic system evolves over time. Building such solvers requires physical understanding to identify appropriate models, mathematical reasoning to formulate the underlying dynamics, and software engineering to implement them as executable code, yet this capability of LLM agents remains underexplored. To this end, we introduce WorldSolver, a benchmark of 168 simulation tasks derived from physical phenomena in 61 classic computer graphics papers, spanning 7 physical domains. Each task contains a code scaffold that provides a fixed simulation environment for the scene, with the solver implementation left for the agent to complete. Specifically, we evaluate them along three dimensions: Execution Checks for successful execution, Visual Fidelity for reproducing the intended dynamic behavior in the rendered simulation, and Physical Plausibility for physics-grounded verification of the generated dynamics. Experiments on frontier agents reveal that producing executable solvers is difficult itself, and satisfying visual and physical correctness is even harder. GPT-5.6-Sol and Claude-Opus-5 perform comparatively better than the other evaluated agents, yet achieve overall scores of only 48.7% and 46.7%, respectively. WorldSolver is an early step toward agentic solver generation, and we hope it helps drive progress toward agents that can faithfully simulate the dynamic physical world. Code is available at this https URL.
https://arxiv.org/abs/2610.08720
Reusing the scores that select a Best-of-$N$ winner can overstate its expected reward. We study evaluation from a fixed matrix of $K$ independent scores per candidate for a policy that selects using $J$ fresh scores. A single estimator based only on this matrix is exactly unbiased for expected judge reward under every independent, stable collection of candidate-specific score laws if and only if $J<K$, for every pool size $M\ge N\ge2$. At $J=K-1$, the selector deepens as $K$ grows. For independent Gaussian scores with common variance and fixed $M\ge N\ge2$, the unbiased minimax risk in this regime is of order $\sigma^2/\sqrt K$, attained by Holdout; allowing bias improves the rate to $\sigma^2/K$. For two candidates, we derive the minimum-variance unbiased estimator at known variance and the sharp asymptotic unbiased minimax constant $1/(\pi\sqrt2)$, which Holdout attains without knowing the variance. The cyclic average over subsets and ties can be computed in $O(MK\log M)$ operations. At fixed selector depth, cyclic evaluation of bounded scores has $O(K^{-1})$ risk uniformly in pool size. The impossibility result concerns the fixed matrix: one additional fresh winner score permits unbiased evaluation of the all-$K$ policy.
https://arxiv.org/abs/2610.08719
Knowledge that a language model appears to forget during finetuning often remains stored and can be recovered, a phenomenon called spurious forgetting. Finetuning on new facts can even produce forgetting that undoes itself: recall of the old facts collapses, recovers as training continues on new facts alone, and only then erodes for good. We seek to understand when such forgetting is not catastrophic. A minimal associative memory reproduces these dynamics with three ingredients: keys with shared structure, concentrated new values, and normalization in the network. Finetuning moves all old representations along a common direction, hiding the old facts while preserving their relative geometry; normalization withdraws this shift once the new facts are learned, whereas fact-specific changes accumulate and cause the erosion. Moreover, subtracting the common shift eliminates the collapse in a Transformer trained on synthetic data, and removing a single direction from each weight update restores old facts in a pretrained language model. Forgetting thus combines a shared, reversible loss of access with a slow erosion of individual facts, and only the second is catastrophic. Which one dominates depends on whether the new data move old memories together or apart.
https://arxiv.org/abs/2610.08718
We study path-flow alignment as a unified training objective for flow matching. Instead of fixing the interpolation path and learning only the velocity field, we jointly train an endpoint-preserving path network and a flow network using the same alignment loss: the flow learns to match the path velocity, and the path learns to align its velocity to the current flow. Although every fixed learned path defines a valid flow-matching objective, the alignment loss alone is not a reliable criterion for path learning. We identify path overfitting, a failure mode in which the alignment loss decreases while sample quality worsens. We find that this failure is associated with low-entropy bottlenecks in the induced probability path, where the learned path routes samples through overly concentrated intermediate marginals. Motivated by this diagnosis, we introduce a stochastic path regularizer that hides part of the source information from the path network while preserving exact endpoints. The resulting regularization gives an explicit entropy floor for the stochastic training-path marginals and empirically suppresses the bottleneck in the learned sampler, making joint path-flow training effective. On ImageNet-256x256 with SiT backbones, our method consistently improves FID across model scales, extends to model-guidance training, and leaves the inference-time architecture and sampler unchanged. Code is available at this https URL
https://arxiv.org/abs/2610.08717
Generative retrieval trains a language model to generate the identifier of a relevant document. Recent work replaces the autoregressive decoder with diffusion, but changes identifiers, training recipe and decoding at once, so differences cannot be credited to the paradigm. On NQ320K and MS300K, we train autoregressive, masked-diffusion and block-diffusion models with residual-quantised, product-quantised and random identifiers. With identifier length and training budget fixed, we decode each model in several ways. Decoding alone moves a diffusion model's Hit@1 by 6.6 to 13.7 points. Our reference diffusion decoding, generate-and-match, generates an identifier, then retrieves the closest corpus identifiers. The generated identifier is right for 14-21% of NQ320K queries. We test one-pass scoring to decode diffusion retrievers: the model reads a fully masked identifier once, and each document is scored by its codes' probabilities. It matches or beats generate-and-match in 11 of 12 settings. Autoregressive models still lead in Hit@1; on NQ320K, the lead comes from the model, not beam search. Starting from one sampled identifier, one-pass scoring removes 46-83% of masked diffusion's deficit to beam search; from generate-and-match, at most a quarter. On NQ320K, every paradigm largely memorises which identifier answers which query: random identifiers keep 83-90% of the Hit@1 of residual-quantised ones. There, product-quantised identifiers lead residual-quantised ones by 3.4 points in the autoregressive model and by -0.7 to +3.6 in diffusion models; across decodings, AR's gap exceeds diffusion's by 1.5-2.3 points, around our 2-point threshold. Paradigm comparisons must report each paradigm at its own recipe and best decoding.
https://arxiv.org/abs/2610.08716
Embodied agents must reason about 3D space while the video is still arriving, answering questions as soon as they have observed enough of the scene. VLMs that incorporate 3D geometric priors achieve strong spatial reasoning, but they operate offline, i.e., the full video must be available before they produce an answer. Streaming VLMs process frames causally and decide for themselves when to respond, yet they lack explicit 3D representations. We present SpaTime, a streaming VLM that fuses causal geometry tokens into the language model at every frame, using only the frames observed so far. To supervise when the model answers, we propose a response-time loss that maps per-frame response probabilities to a differentiable expected response time and penalizes the distance from the ground-truth frame. For evaluation, we construct StreamVSTI-Bench and StreamVSI-Bench, streaming adaptations of VSTI-Bench and VSI-Bench. On StreamVSTI-Bench, SpaTime reaches 49.2% overall accuracy and reduces the mean response-time error by 66% relative to the strongest streaming baseline.
https://arxiv.org/abs/2610.08713
Image stylization with latent-diffusion models entangles two independently refined axes: what a region depicts and how it is depicted. Such pipelines expose only global controls, yet professional retouching demands deliberate, region-specific control. We lift two conditioning weights already present in a ControlNet + IP-Adapter stylization pipeline from global scalars to per-location spatial maps, yielding local, per-axis control of content and style in a single generative pass. Because the two weights act on disjoint pathways, adjusting them independently spans a 2x2 retouching vocabulary, from free regeneration to identity preservation. We validate that edits stay confined to the retouched region and that each weight predominantly steers its own axis. Our approach requires no retraining and drops unchanged into any such pipeline.
https://arxiv.org/abs/2610.08704
In K-12 mathematics tutoring, student-tutor dialogue provides rich evidence of learners' problem-solving processes and sources of difficulty. Learning analytics research increasingly relies on large language models (LLMs) to extract such information from dialogue for a variety of downstream tasks, including knowledge tracing, behavioral modeling, and diagnosis of student reasoning errors. However, the validity of these model-generated interpretations remains insufficiently understood. In this exploratory study, we examine the validity of LLM classifications of five student failure modes in mathematics tutoring dialogue using an operational diagnostic codebook: uncertainty, misattribution, operator selection, conceptual gap, and procedural slip. Across models, human-LLM agreement was moderate (kappa = .524-.597), while cross-model agreement was substantially higher (kappa = .755-.781; alpha = .769). These findings show that cross-model agreement can create a misleading appearance of correctness, challenging the assumption that consensus among LLMs constitutes evidence of valid learner interpretation. For learning analytics, the implication is clear: scalable labeling is useful only if the inferred constructs are valid, and model consensus cannot substitute for independent evidence of that validity.
https://arxiv.org/abs/2610.08703
Large language models (LLMs) can generate accurate responses, but these are void of diversity. We attempt to address this for the task of creative short story generation. Drawing on established writing conventions and known LLM limitations, we target variation in genre, tone, style, and named entities. To promote diversity across these dimensions, we introduce DivLM, an LLM post-training framework consisting of two phases. First, we perform continued pre-training on a creative writing corpus and restore instruction-following capabilities using weight residuals. We then apply reinforcement learning with a custom, composite reward function that jointly maximizes diversity across the targeted narrative dimensions while maintaining response quality. Our empirical results on two LLM families show that DivLM increases diversity metrics by more than 9% on average compared to alternative approaches, while preserving instruction following, overall response quality, and similarity to human outputs.
https://arxiv.org/abs/2610.06729
Assistants from 2011 answered and waited, and agents from 2023 did a task and stopped. In September 2026 Meta's Muse showed an agent for one person, with accounts, devices, memory and a conversation that lasts, closed, in a vendor's cloud, in one country. Such an agent is expected to act on a person's accounts and devices, remember them across weeks, speak first when it is worth it, and answer for what it did. It is a kind of software, not a model, and until now had no open counterpart. This report defines the personal agent in five questions and three horizons. It reads how Muse is built from Meta's public record and a copy of its production prompt, each statement marked by its source. It then presents nanoMuse, the open-source counterpart under the GPL-3.0, one agent on every device a person owns, with hands on the phone's screen and the computer's. They share one conversation over a relay anyone can run; every action goes through a Sentinel, memory is files the person can read, and the model is their choice. Its size and cost are given as estimates. What is open, memory with provenance, an evaluation suite for the hands and an open model for them, is set out as a roadmap.
https://arxiv.org/abs/2610.08699
Flying a quadrotor through a cluttered environment requires not only planning a collision-free reference trajectory based on perceived obstacles, but the reference also needs to be dynamically feasible and within the actuation limits of the vehicle, so that the controller can track it precisely. Existing methods either optimize a smooth polynomial inside a convex corridor, which limits agility, or treat obstacles as soft costs traded against tracking performance. We propose a Nonlinear Model Predictive Planning (NMPP) that imposes perceived obstacles as hard geometric constraints and hands a full-state reference to an obstacle-blind SE(3) controller. Our planner achieves a 58-67 % lower position RMSE than a linear Model Predictive Control trajectory planner and a 41-70 % lower RMSE than a polynomial trajectory planner. It also completes all forest flights with up to 9.5 m/s speed without collisions, and achieves 86 % flight success rate under a more aggressive speed profile where a state-of-the-art planner has only 26 % success rate. The real-world deployment showed reliable execution flying up to 5.5 m/s in an unknown cluttered environment.
https://arxiv.org/abs/2610.08695