Cross-modal image translation in remote sensing must preserve source-observed content while matching the target-domain distribution. Existing methods jointly learn the target prior and cross-modal dependence from scarce paired data, overlooking a key asymmetry: only the latter intrinsically requires cross-modal correspondence. We formalize this distinction through conditional-score and denoising-risk analyses and propose Learning the Target Priors Before Image Translation (LTP-BIT), a prior-first paradigm that decouples the two learning tasks. LTP-BIT first learns a target-domain generative prior from large-scale unpaired imagery, then retains the pretrained backbone weights and learns source-conditioned control through P-DART, a parameter-efficient dual-stream architecture. Controlled experiments show that prior matching and scaling primarily improve target-domain realism, whereas instance fidelity relies more strongly on conditional adaptation. LTP-BIT achieves state-of-the-art performance across SAR-to-RGB and NIR-to-RGB benchmarks using only 9.81% task-specific parameters. On QXS-SAROPT, it retains near-full-data instance fidelity with only 25% of the paired samples.
https://arxiv.org/abs/2608.28517
Cochlear implants (CI) restore hearing for individuals with severe to profound hearing loss. However, CI users often struggle to understand speech in noisy environments. Deep neural networks (DNN) have shown promise in enhancing speech for CI users, yet their high energy demands make them non-ideal for low-power CI processors. Spiking neural networks (SNN), on the other hand, offer comparable performance with significantly lower energy consumption. Hence, we propose a novel SNN inspired by the Deep ACE architecture that simultaneously performs speech enhancement and CI coding. Our model achieves competitive vocoded short-time objective intelligibility (VSTOI) and signal-to-noise ratio improvement (SNRi) scores compared to Deep ACE, while achieving more than a sixfold reduction in energy consumption.
https://arxiv.org/abs/2608.28493
High-throughput phenotyping depends on accurate 3D reconstruction of plants across growth stages, yet the development and evaluation of temporal completion methods are limited by the lack of datasets with complete geometric ground truth. To address this challenge, we introduce SynthCrop4D, a procedurally generated synthetic dataset of temporally evolving plant point clouds that provides controllable noise, occlusion, and complete plant geometry for benchmarking reconstruction methods. Using this dataset, we evaluate a two-stage pipeline that combines spatial denoising and temporal point cloud completion. First, a denoising module removes structural artifacts from raw laser-scanned point clouds. The resulting data are then processed by an Adaptive Temporal PoinTr model that reconstructs the current growth stage (t) using information from the previous stage (t-1), enabling recovery of regions missing due to self-occlusion. We evaluate the proposed framework on both SynthCrop4D and the real-world Pheno4D dataset (tomato and maize) under settings with and without denoising. Results show that denoising substantially improves reconstruction quality, with the best configuration achieving a Chamfer Distance of 0.0061 on SynthCrop4D (Temporal PoinTr + Mamba-DG) and an F-Score of 0.2080 on Pheno4D (Vanilla PoinTr + Mamba-DG). We further demonstrate the use of completed point clouds for phenotypic trait extraction, including plant height, canopy width, and convex hull volume, obtaining hull-volume MAEs of 0.021 on synthetic data and 0.343 on real data. Together, SynthCrop4D and the proposed pipeline provide a benchmark and methodology for temporal plant reconstruction and high-throughput crop phenotyping.
https://arxiv.org/abs/2608.28343
People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
https://arxiv.org/abs/2608.28213
Non-line-of-sight (NLOS) imaging reconstructs scenes hidden around a corner from indirect light recorded by a single-photon avalanche diode (SPAD). A single reconstruction is a large inverse problem: billions of photon timestamps must be binned, moved through memory, transformed and inverted. As SPAD arrays raise acquisition throughput, reconstruction becomes the limiting stage. We rebuild the GPU execution of two established wave-based algorithms, f-k migration and phasor-fields, for both streaming and offline processing. On the phasor-fields side we assemble the ring-and-radius kernels of previous work once and offline, using the analytic Fourier transform of a ring, so the propagation kernel never exists in dense form at runtime, reducing the memory and bandwidth. We reorganize the pipeline of both algorithms with fused kernels, warp-level photon binning, batched transforms, CUDA graph replay, and FP16 storage applied only where it reduces the actual bottleneck. Our implementations are up to 42x faster than the reference streaming pipeline and up to 14x faster than the fastest published GPU baseline, all while using a fraction of the memory (down to 2.5%), enabling vastly larger and finer reconstructions on the same hardware, or comparable ones within a much lower memory budget. We report an ablation of each implementation choice and propose three denoising strategies enabled by the resulting frame budget for next-generation NLOS video processing.
https://arxiv.org/abs/2608.28183
Video re-shooting re-renders a monocular video of a dynamic scene along a user-specified camera trajectory, and the dominant recipe supplies the target geometry explicitly: per-frame depth lifts the source video into a 4D point cloud, which is rasterized along the trajectory into a point cloud render. Because the render and the source video are both handed to the network as visual conditions, they compete at every denoising step, leaving the model with a trust dilemma --- how much of the render to believe --- which can degrade trajectory control or visual quality on data outside the training distribution. We argue that a render already pixel-aligned with the target view does not need to be supplied as an explicit conditioning stream at all. We propose MANIFOLD4D, which injects the render directly into the initial noise of flow matching, so that generation no longer departs from standard Gaussian noise but from a new noise manifold carrying geometric information, leaving the source video as the only visual condition. The render is thus used exactly once, and the network is never asked to learn how to read it; in subsequent denoising steps the model can focus on the source video. On our DAVIS-Traj benchmark and on the Vista4D evaluation set, MANIFOLD4D attains the best camera-control accuracy on every metric, lowering rotation error by 25% and 27% and translation error by up to 32% over the strongest baseline, while matching it in video fidelity and leading on real-world novel-view photometric quality. In a user study, our method achieves clear advantages in trajectory following and dynamic consistency. The gap widens as the yaw amplitude grows past the training range, and the model still recovers correct dynamic motion from the source video when the render is deliberately corrupted, confirming that the geometric prior guides generation without overriding it.
https://arxiv.org/abs/2608.28174
Stable support remains challenging in robotic disassembly of irregularly shaped products. As components are progressively removed, the available support surfaces, mass distribution, and task loads change throughout the process. A fixture layout designed for one workpiece state may therefore become infeasible at later stages, motivating unified support planning over the complete disassembly sequence. This paper presents a modular vacuum-based fixturing system that plans one shared support configuration for the complete disassembly sequence of a screwdriver or shaver, allowing each sequence to proceed without fixture reconfiguration. To search the mixed continuous--discrete layout space under repeated cross-stage evaluation, a denoising diffusion probabilistic model generates physics-informed initial configurations that are refined through Bayesian optimization. Robotic screw and component-removal experiments verified the disassembly feasibility of the planned layouts, while 11 directional-load tests quantified their stability. Comparisons between the measured operational loads and directional responses yielded mean empirical stability margins of 66.9% for the screwdriver and 81.6% for the shaver. These results demonstrate that a product-specific shared layout can provide stable support throughout the tested robotic disassembly sequence.
https://arxiv.org/abs/2608.27151
Accurately forecasting the movement of people in complex scenes requires reasoning over the past and present state of the entire environment. In this context, effectively incorporating object information and social interactions into a unified framework remains particularly challenging. To address this, we propose Object-Conditioned Social Diffusion (OCSD), a conditional diffusion model that integrates motion history, multi-person interactions, and object cues into a single framework. OCSD uses an object-conditioning mechanism that modulates denoising at every timestep, enabling fine-grained human-object reasoning, and a social encoder that models the interactions between all humans in the scene. As a result, our model naturally handles varying group sizes, complex social interactions, and supports sampling multiple plausible futures. Extensive experiments show that OCSD achieves state-of-the-art results on the Humans in Kitchens (HiK) and HOI-M3 benchmarks. It reduces the two-second path error by 121.5 mm (31.3%) on HiK and 130.5 mm (33.2%) on HOI-M3 compared to prior work, and produces more realistic long-term forecasts.
https://arxiv.org/abs/2608.27039
Diffusion-based language models (dLLMs) enable parallel token generation through iterative denoising, but existing decoding strategies collapse to single-token generation under low confidence, severely limiting throughput. Unlike autoregressive models where speculative decoding operates on token sequences in a fixed left-to-right order, dLLMs require speculating over denoising trajectories-sequences of multi-token updates with explicit positions and unmasking orders. We develop a trajectory-level speculative framework that constructs draft denoising trajectories via confidence-stratified tree exploration and verifies them through blockwise parallel evaluation with bidirectional attention masking. Our method further introduces inter-block speculation, exploiting diffusion models' bidirectional structure to perform cross-block lookahead. We formally characterize when this approach is exact and identify trajectory drift as the fundamental cost of increased parallelism. Building on Fast-dLLM's dual-cache infrastructure, our framework reduces denoising iterations by 30-40% and increases tokens-per-step from 2.6 to 4.3, achieving 7-14x speedup over vanilla dLLMs and 1.3x over Fast-dLLM with less than 1% accuracy change across reasoning and code benchmarks.
https://arxiv.org/abs/2608.27514
Diffusion language models generate text through iterative denoising, offering a powerful alternative to autoregressive generation. However, discrete language spaces lack a natural neighborhood structure for defining effective perturbations, motivating artificial corruption schemes in the forward process. Such prescribed forward processes often produce states that are mathematically convenient but misaligned with the drafts and errors encountered during generation, resulting in degraded sample quality. To address this limitation, we propose FReDA, a forward-free diffusion language model that eliminates the need for a hand-designed forward process. We formulate diffusion language modeling as recursive distribution refinement, in which model-generated drafts serve as implicit intermediate states and the learned refinement model progressively moves the draft distribution toward the target distribution. Training detaches the preceding refinement passes and backpropagates only through the final pass, avoiding backpropagation through time (BPTT) across refinement iterations while retaining standard backpropagation within the final Transformer pass. Concretely, FReDA refines drafts by proposing candidate sequences and either directly performing self-refinement or selecting among parallel candidates via Best-of-N refinement. With this design, FReDA is neighborhood-agnostic, sampler-adaptive, and compatible with flexible refinement parameterizations. Extensive evaluations in the sub-8B regime show that FReDA-4B outperforms larger diffusion base models on reasoning and coding benchmarks, achieving absolute gains of up to 15%, while reaching a 1.5-1.8x average speedup over diffusion baselines and scaling effectively with additional refinement computation.
https://arxiv.org/abs/2606.08357
Event cameras capture pixel-level intensity changes with microsecond resolution to produce highly sparse asynchronous data streams. For visual perception in latency-critical environments, we propose a lightweight, training-free framework for discovery of moving objects based on spatio-temporal clustering. This framework is driven by two core contributions. First, a linear-time Spatio-temporal Probabilistic Event Filter (SPEF) that introduces an adaptive event acceptance threshold to distinguish salient motion structures from background noise. Second, an Event Morton Code Clustering (EMCC) module that bypasses expensive distance matrix computation to efficiently group events for unsupervised discovery of moving objects. On the E-MLB dataset benchmark, SPEF achieves the best denoising performance among classical filtering methods and remains competitive with learning-based approaches without requiring any offline training. On object discovery, EMCC achieves the highest overall accuracy and lowest execution time across the FRED and eTraM datasets, outperforming established density-based clustering baselines by a substantial margin. Overall, this work establishes a new performance benchmark for classical object discovery in event data, providing a highly scalable, training-free solution for resource-constrained visual perception. The code is available at this https URL
https://arxiv.org/abs/2608.26644
Diffusion large language models (dLLMs) offer a promising alternative to autoregressive generation by decoding multiple tokens in parallel through iterative denoising. However, increasing decoding parallelism often degrades generation quality, as early errors can contaminate later contexts. Revocable decoding mitigates this issue by re-evaluating decoded tokens and remasking unreliable ones, but existing methods overlook that unreliable tokens may also corrupt the verification context itself. We identify this failure mode and propose Dependency-Aware Revocable Decoding (DARD), a training-free framework that separates tokens into masked, candidate, and unmasked states. DARD verifies candidate tokens using a selective context that excludes less reliable tokens and adaptively regulates their influence on subsequent decoding. Experiments across 12 textual and multimodal benchmarks on 3 open-source dLLMs show that DARD consistently improves the speed-quality Pareto frontier over recent revocable decoding methods, achieving a 2.71$\times$ speedup and a 4.35-point CIDEr score gain over Saber on Flickr30K.
https://arxiv.org/abs/2608.26574
Diffusion language models (DLMs) generate text by iteratively denoising masked sequences, but standard decoding either fixes the sequence length or relies on ad hoc stopping rules, often leading to unnecessary denoising steps. We recast length selection as a discrete-time survival problem over the end-of-sequence token and propose a plug-in, training-free length predictor that can be added to any existing DLM. Across reasoning and code-generation benchmarks, survival-guided length decoding speeds up inference by up to 7 times while preserving task accuracy. We further find that predicted lengths vary widely even within the same dataset, making model performance sensitive to the chosen length.
https://arxiv.org/abs/2608.26374
Contact-rich manipulation requires precise interaction feedback. While vision-centric imitation learning is prevalent, external visual observations provide indirect and ambiguous cues about contact states, particularly under occlusion or subtle object--gripper interactions; dedicated tactile or force sensors can provide rich contact information but introduce additional hardware complexity, calibration requirements, and deployment costs. To bridge this gap, we propose VISTA-Policy, an imitation learning paradigm that utilizes the Visual Deformation Field (VDF), a 3D displacement representation of a compliant gripper, as high-dimensional visuo-physical feedback. The framework integrates: 1) a Physics-Aware Encoding Engine for real-time VDF decoding; 2) an Energy Aggregation Denoising Mechanism to isolate true interaction signals; and 3) a Deformation-Augmented Policy Network with incremental gripper actions for precise closed-loop correction. Extensive evaluations on Cross-Scale Object Grasping, Cap Unscrewing, and Calligraphy Writing demonstrate that VISTA-Policy outperforms the strong pure-vision baseline 3D Diffusion Policy and the tactile baseline. VISTA-Policy further demonstrates substantial out-of-distribution generalization to unseen object scales and robustness against dynamic disturbances, offering a durable and cost-effective route toward general-purpose fine-grained manipulation in unstructured environments. Project videos and supplementary materials are available at: this https URL.
https://arxiv.org/abs/2608.25872
Demographic imbalance in synthetic face generation can propagate to downstream face recognition systems, making fairness an important consideration when diffusion models are used for data generation. Existing fairness-aware generation approaches often require model retraining, architectural modifications, or repeated guidance throughout the reverse diffusion process. In this work, we introduce Semantic Boundary Predictor (SBP), an inference-time framework that performs demographic guidance through a one-shot intervention during reverse denoising. Our approach is motivated by the observation that latent representations at different diffusion timesteps play distinct semantic roles: late-stage latents provide stronger demographic separability, whereas early-stage latents offer greater flexibility for semantic intervention. SBP leverages this timestep decoupling by learning linear semantic boundaries from late-stage latent representations while applying them only once at the initial noisy latent, allowing the remainder of the reverse denoising process to proceed unchanged. The method requires neither retraining nor fine-tuning of the underlying Latent Diffusion Model and operates without external balanced datasets. Experiments on CelebA-HQ demonstrate substantial improvements in demographic fairness, reducing fairness disparity by 98% for gender, 95% for binary race, and 15% for four-class race, while maintaining perceptual image quality across demographic groups. Owing to its one-shot inference strategy and model-agnostic design, SBP introduces only a small computational overhead and can be readily integrated with existing pre-trained latent diffusion models.
https://arxiv.org/abs/2608.25862
High-resolution precipitation fields are essential for hydrological impact assessment, yet global climate model outputs are too coarse and biased for direct use. AI-based statistical downscaling with diffusion models offers a promising approach, but the mechanism by which large-scale atmospheric predictors condition generation remains largely unexplored. We investigate three conditioning strategies for a denoising diffusion probabilistic model applied to daily precipitation downscaling: channel concatenation of upsampled coarse predictors, cross-attention conditioning with a learned convolutional encoder, and cross-attention conditioning with the frozen encoder of the pretrained Prithvi WxC weather foundation model. All strategies are evaluated against an unconditioned baseline under identical conditions using probabilistic, distributional, spectral, and extreme-event metrics for the Colorado River Basin. Concatenation conditioning achieves the lowest point-wise CRPS and MSE, but tends to produce over-smoothed fields that suppress high-intensity events. In contrast, cross-attention conditioning provides substantially better distributional realism and modest improvements in spectral fidelity. Improvements are greatest for extremes: the Prithvi-WxC conditioned model retains over half of >100mm/day events, although estimates are uncertain due to limited samples. When trained on the full dataset, the learned convolutional model performs similarly to the foundation model-conditioned approach while requiring lower computational resources. However, the Prithvi-WxC-conditioned model achieves comparable performance with only five years of training data. These results indicate that cross-attention conditioning offers advantages over simple concatenation for probabilistic precipitation downscaling, and that pre-trained foundation model representations may offer benefits in data-limited settings.
https://arxiv.org/abs/2608.25858
Acquiring pixel-level annotations for medical image segmentation is a severe bottleneck. Traditional U-Net architectures, while effective, learn local texture patterns and lack awareness of global anatomical structures, leading to boundary delineation failures in low-data regimes. This research paper proposes utilizing unsupervised Denoising Diffusion Probabilistic Models (DDPMs) to extract anatomical features. We train a DDPM on 21 unlabeled abdominal CT scans to learn structural representations, transferring the encoder weights to a downstream segmentation task evaluated on the BTCV multi-organ dataset. Diffusion pretraining significantly improved liver segmentation: Dice increased from $0.75\pm0.36$ to $0.93\pm0.16$ ($p < 5.33\times10^{-26}$, 0.529 Cohen's d), Average Surface Distance (ASD) decreased by 66%, and 95th-percentile Hausdorff Distance (HD95) reduced by 45%. For kidney segmentation, Dice improved from $0.90\pm0.19$ to $0.95\pm0.10$ ($p < 4.01\times10^{-11}$). Multi-organ pooled performance showed a 68% variance reduction and a 74% improvement in boundary precision (Dice $0.95\pm0.07$). Crucially, frozen encoder models retained > 80% of fine-tuned performance without exposure to segmentation labels, proving the existence of learned anatomical priors. In low-data scenarios, diffusion-pretrained models maintained robust performance with only 50% (Dice: 0.92 liver, 0.94 kidney), 25%, and even 10% (Dice: 0.89 liver, 0.71 kidney) of labeled data. Using unlabeled images for diffusion-based pretraining successfully embeds robust anatomical features prior to human supervision, transforming U-Nets into anatomy-aware systems.
https://arxiv.org/abs/2608.25693
Generative video models now synthesize footage nearly indistinguishable from reality. Their promise as interactive tools hinges on fine-grained control of how objects and the camera move over time, yet each existing approach captures only part of this: camera-parameter methods steer the viewpoint but cannot move objects, 2D-trajectory methods act in the image plane and ignore depth and occlusion, and recent 3D methods add geometry but run only offline at a fixed length. In particular, none combines 3D-consistent control of both camera and objects with real-time, streaming generation. Here we show that camera motion, object trajectories, and depth can be unified into a single 3D point-track representation, from which one model performs joint camera and object control, depth editing, and motion transfer in a single forward pass. To learn this interface at scale, we mine in-the-wild video for 3D motion supervision, yielding OpenVidHD-Motion3D, and encode it with a lightweight Geometric Motion Head that plugs into a pretrained video diffusion model. Because this encoder is temporally separable, we distill the model into a causal streaming student that generates arbitrarily long video in four denoising steps at memory independent of length. This unified design surpasses prior camera-only, 2D, and offline-3D methods in motion-control precision while covering modalities they address only in isolation. 4DStreamCtrl runs at 20 FPS on a single high-end GPU for 480p video and stays temporally coherent over hundreds of frames, enabling, to our knowledge, interactive 4D-controllable streaming generation for the first time. More broadly, grounding generation in explicit 3D geometry with efficient causal inference points toward interactive world models with closed-loop spatiotemporal control, from controllable simulators to real-time visual imagination for embodied agents.
https://arxiv.org/abs/2608.25479
Diffusion large language models (dLLMs) offer a compelling alternative to autoregressive models, yet they may expose sensitive training data during denoising. Detecting such usage is challenging because dLLMs lack the efficient one-pass probability decomposition of causal architectures. Existing methods rely on random masking to obtain tractable token-wise detection signals under limited query budgets, but fail to control dependencies among masked tokens. We demonstrate that this token-wise approximation introduces a non-negative structural estimation error, which is theoretically characterized by the cumulative conditional mutual information (CMI) among masked tokens and can obscure subtle memorization signals. This insight suggests that reliable detection requires masked token sets with weak internal dependency. To avoid the prohibitive cost of directly estimating CMI over token combinations, we propose \textit{Independent Token Sampling} (ITS), a query-efficient framework that uses an attention-derived pairwise dependency proxy to approximate the CMI-aware selection criterion. ITS further incorporates a diversity-promoting strategy to improve token coverage across sampling rounds, yielding aggregated token-wise signals that are less affected by dependency-induced approximation error. Experiments on multiple datasets show that ITS consistently outperforms state-of-the-art baselines across different models and datasets, achieving an AUC improvement of 0.18 on the ArXiv dataset while maintaining strong performance under limited query budgets. The code is available at this https URL .
https://arxiv.org/abs/2609.22145
In this chapter, we review and discuss the regularity properties of spatially adaptive regularisation weight functions used in variational image reconstruction. Incorporating such weights into classical model-based regularisers, such as Total Variation (TV) and Total Generalised Variation (TGV), allows the regularisation strength to vary across the image and adapt to local image content. When appropriately estimated, these weights can thus significantly improve edge and detail preservation in the reconstructions. We review the existing theoretical literature on this topic for different regularity classes, including constant, continuous, and piecewise constant functions. Our discussion is motivated by recent work on hybrid image reconstruction methods that combine model-based regularisation with deep neural networks to learn highly adaptive regularisation weights. In particular, we discuss how the structural properties of these weights influence the reconstruction from both theoretical and practical perspectives. Through representative examples in image denoising and magnetic resonance imaging (MRI) reconstruction, we demonstrate that the learned weights are often of low regularity and can adapt not only to the image structure but also to the specific noise realisation. We conclude by highlighting several directions for future research on this topic.
https://arxiv.org/abs/2608.25127