Monitoring war-induced damage to agricultural land in Ukraine is important for understanding threats to food security, environmental stability, and post-war recovery. However, the development of computer-vision systems for satellite-based damage analysis is limited by the scarcity of labeled imagery, especially for damaged agricultural fields. This work investigates synthetic data augmentation as a method for improving classification under limited and imbalanced training data. We train class-conditional Generative Adversarial Network (GAN) and Denoising Diffusion Probabilistic Model (DDPM) architectures on real satellite images and use them to generate additional bombed and not-bombed agricultural-field samples. The generated images are used only for training augmentation, while all downstream evaluation is performed on an exclusively real test set. A Vision Transformer classifier is trained under multiple real and synthetic data configurations to measure the practical utility of each generative approach. The best configuration, based on balanced DDPM augmentation, improves accuracy from 84\% to 88\%, balanced accuracy from 67\% to 81\%, macro F1 from 65\% to 78\%, and recall for the underrepresented not-bombed class from 41\% to 69\%. These results demonstrate the potential of synthetic satellite imagery for data-scarce geospatial applications in war-affected regions.
https://arxiv.org/abs/2608.16380
Driving video generation models support autonomous-driving development by predicting controllable future scenes for simulation, planning evaluation, and offline data generation. Diffusion-based driving generators repeatedly evaluate large backbones across denoising steps, which limits generation throughput. Existing diffusion acceleration methods reduce this cost, but general-purpose designs omit driving signals available before generation, such as ego speed and planned trajectories. Experiments across driving motions show that cache tolerance varies with ego translation and rotation, denoising progress, and consecutive reuse length. We propose DriveCache, a training-free, action-aware controller that uses planned motion to allocate reuse across scenes and dynamic programming to place it across denoising steps under a calibrated response budget. A causal drift check refreshes features and replans the remaining schedule when generation departs from calibration. Across three generator configurations, DriveCache improves the overall fidelity-efficiency trade-off over evaluated cache methods. Our code will be publicly available.
https://arxiv.org/abs/2608.16354
Music-driven dance video synthesis aims to animate a reference person according to a given music clip. The task is challenging because it requires a model to jointly learn music-to-motion correspondence, identity-preserving human animation, temporal coherence, and visually realistic video generation. We present FlowDance, a music-driven dance video generation framework that integrates explicit motion modeling with reference-preserving visual synthesis through parallel pose and RGB streams. We further introduce timestep-aware pose injection to adapt structural guidance across denoising steps and persistent identity injection to preserve the reference appearance over long video. To support this task, we further build a popularity-curated, high-resolution in-the-wild dance video dataset with synchronized music, RGB videos, 3D body motion, camera parameters, and projected 2D pose annotations. Extensive experiments show that FlowDance achieves strong performance in both dance motion generation and music-driven dance video synthesis.
https://arxiv.org/abs/2608.15818
Diffusion models have recently shown strong potential for multivariate time-series anomaly detection by learning the distribution of normal data through iterative denoising. Existing diffusion-based approaches, however, typically perform anomaly detection after completing the reverse diffusion process, relying primarily on the final reconstructed signal and overlooking informative representations produced during denoising. This design incurs substantial computational cost and limits the use of intermediate diffusion information for anomaly detection. In this paper, we propose FirstDiff, a diffusion-based anomaly detection framework based on the observation that the predicted diffusion noise at the initial reverse-diffusion evaluation already contains sufficient information for accurate anomaly detection. FirstDiff models the statistical distribution of predicted diffusion noise under normal behavior using validation data, enabling anomaly inference from a single denoising-network evaluation rather than completing the reverse diffusion trajectory. To model complex temporal and inter-sensor dependencies, FirstDiff employs a Diffusion Transformer as the denoising backbone. Extensive experiments on five public benchmark datasets demonstrate that FirstDiff achieves state-of-the-art performance while reducing diffusion inference from the full reverse trajectory to a single denoising-network evaluation.
https://arxiv.org/abs/2608.15727
Video models are increasingly used to predict what happens next in a scene, yet the metrics commonly used to compare their outputs say little about whether the predicted objects move correctly. Motion, geometry, identity, background stability, and visual similarity can fail independently, but whole-frame scores often mix these errors together. We introduce RigidBench, a simulator-grounded benchmark that compares a generated continuation with a reference rollout from the same initial frame and motion description. Its five rigid-body tasks vary objects, materials, viewpoints, and indoor and outdoor scenes, with per-frame masks, depth, 6-DoF trajectories, and contacts available for scoring. We evaluate eight models on the same 100 examples with ten measurements that keep these aspects separate. The resulting rankings depend strongly on what is measured: no model leads on all ten, and across model means, higher SSIM accompanies larger 3D trajectory error (r = 0.89). RigidBench also includes 5,000 training videos with exact simulator state, which we use to fine-tune and analyze Wan 2.2 TI2V-5B. Full fine-tuning reduces 3D trajectory error by about 20% with almost no change in SSIM, while teacher-forced probes and targeted interventions show that object position is represented throughout Wan's diffusion transformer and used by its denoising computation.
https://arxiv.org/abs/2608.15555
Recent audio-visual generation models can synthesize synchronized video and sound in a unified diffusion process, but their inference cost remains high because long video token sequences require repeated attention computation across denoising steps.A variety of acceleration techniques have been developed for video generation models, including low-bit quantization, attention sparsification, and feature this http URL, since these methods are originally designed for video generation, directly applying them to audio-visual models overlooks the interactions between the audio and video branches and may therefore disrupt audio-video this http URL present a synchronization-aware acceleration framework for efficient audio-visual this http URL key observation is that bidirectional audio-video cross-attention reveals structured interactions between the two branches, with high responses often concentrated on a few sound-related visual and temporal this http URL by this interaction pattern, we introduce a protected sparse attention strategy that preserves high-fidelity computation for synchronization-critical tokens while sparsifying redundant attention this http URL explicitly accounting for cross-modal dependence during acceleration, our method improves inference efficiency while keeping video quality, audio quality, and audio-video synchronization.
https://arxiv.org/abs/2608.15522
A spatial-local image-denoising filter is proposed, and its performance metrics are evaluated in comparison with baseline filtering algorithms, including the median, adaptive median, Gaussian, bilateral, Wiener, anisotropic diffusion, and non-local means. The developed filter is based on aligning the intensity value of the central pixel in a 3x3 window with the statistical majority intensity of one of the two clusters formed by optimal Otsu's partitioning of a pixel set sorted by intensity and trimmed to seven elements. This is followed by a fuzzy fusion of the calculated value with the median intensity of the pixels within the window. The proposed filter demonstrates the highest robustness to variations in image noise levels, particularly when processing mixed noise consisting of salt-and-pepper impulse noise and additive Gaussian noise in various proportions
https://arxiv.org/abs/2608.15298
Diffusion-based methods have dominated the HOI generation, as they enable critical contact fusions or signals to guide the diffusion process. However, they often result in high artifacts and unstable interaction quality due to error accumulation during iterative denoising. In this work, we propose HOIMask, the first generative masked framework for modeling HOI motion in discrete space. HOIMask first encodes both motion sequences and contact-aware signals into discrete 2D human and object token maps via HOI Vector Quantization (VQ), preserving fine-grained spatial-temporal structure beyond conventional 1D representations. On this basis, a generative masked modeling framework is employed to jointly capture human-object interaction dynamics, leveraging a transformer architecture designed to model complex spatial-temporal and interaction dependencies. To generate more coherent and physically plausible motions, we further introduce a novel contact-aware reconstruction guidance in discrete space during inference, which fuses contact signals to optimize HOI tokens that forces the generated motion with higher spatio-temporal consistency. With craftily designed motion interaction tokens, dedicated architecture and guidance strategy, HOIMask outperforms state-of-the-art diffusion-based methods, generating more realistic and semantically aligned HOI motions. Please refer to this https URL for more results.
https://arxiv.org/abs/2608.15141
Flow-based Vision-Language-Action (VLA) models are now widely used for continuous robotic manipulation, and online reinforcement learning (RL) is emerging as a key technique for adapting them to new tasks. Existing RL methods typically inject stochasticity inside the denoising chain, often through isotropic or temporally independent noise. However, effective robot exploration calls for structured noise: temporally smooth and scaled differently across action groups. We show that simply switching the in-chain noise to a structured form does not suffice: noise added at an intermediate flow time can be weakened by the remaining denoising steps before execution, a phenomenon we call \emph{Structured Noise Dilution}. We propose \textbf{StructRL}, which avoids dilution by relocating policy stochasticity to the action space via three coupled choices: (i) a deterministic ODE decoder, (ii) structured noise injected directly in the action space, and (iii) last-step replay, where policy-gradient updates avoid assigning likelihoods to intermediate denoising states. This keeps structured exploration tied to the executed action while providing a tractable training signal for the flow decoder. Across three flow-based VLA models on multiple simulated manipulation benchmarks and two real-world tasks, StructRL improves exploration efficiency and OOD performance over prior in-chain baselines, demonstrating the effectiveness of structured action-space exploration for adapting flow-based VLA with RL. \textbf{Project page:} this https URL
https://arxiv.org/abs/2608.15139
Audio-Text Foundation Models (ATMs) fail catastrophically under severe acoustic noise, yet existing adaptation strategies either rely on gradient-based Test-Time Adaptation (TTA), which reinforces noise rather than signal, or on prompt tuning that requires privileged noise annotations unavailable at inference. We address these failures with PRISM (Prototype-Rectified Iterative Self-supervised Manifold Denoising), a training-free, source-free TTA framework grounded in the Affine Noise Hypothesis: severe acoustic noise induces a low-rank affine shift in the multimodal latent space, with more than 90% of distortion energy confined to the leading 60 principal components. PRISM estimates and reverses this distortion from an unlabeled target batch using frozen text prototypes as geometric anchors via three closed-form geometric corrections compiled into a single static projection matrix by Affine Bias Regression. At inference, adaptation reduces to one matrix-vector multiplication in 0.0009 ms, making it substantially faster than gradient-based TTA while requiring no additional training. On UrbanSound8K, PRISM improves over the zero-shot baseline by 12.94 percentage points and surpasses an oracle-assisted TTA baseline by 9.41 percentage points, despite never observing its privileged augmented noise prompts. We further identify the Polyphonic Trap, a principled failure mode of subspace deflation for broadband classes, and resolve it via Confidence-Aware Regression (CAR), recovering up to 8.16 percentage points for the worst-affected class.
https://arxiv.org/abs/2608.15037
Instruction-based video editing is commonly built on video-pretrained generative backbones: a video diffusion transformer is adapted, at considerable cost, to condition on a source video and an editing instruction. In this report we explore a different route and show that a strong instruction-based image editing model can edit videos by operating directly on video-VAE latents. Starting from Qwen-Image-Edit, we arrange the latent frames of a Wan~2.1 video VAE as tiles of one large virtual image, reuse the editor's image positional encoding for every tile, and bridge the two latent spaces with a pair of lightweight input/output projections warm-started from the editor's own patchify and unpatchify layers, so that at initialization a (static) video is embedded exactly as an image the model already understands. The whole system is then fine-tuned on the public Ditto-1M editing triplets, and a few denoising steps of Wan~2.2 serve as an optional temporal enhancer. We motivate the design with a chain of zero-training observations: the stock image editor already edits a video presented as a contact sheet; it is indifferent to whether the sheet's tokens come from one joint encode or from per-frame encodes stitched in latent space; and it even edits genuine video latents zero-shot to a clearly recognizable degree, leaving fine-tuning only a fidelity gap to close. Our results suggest that, despite the large investment in training video latent spaces, per-frame video latents remain close enough to the image domain that mature image editing priors transfer with minimal adaptation. Project Page: this https URL Code: this https URL Model: this https URL.
https://arxiv.org/abs/2608.14790
Text-to-image diffusion models have two major drawbacks that severely limit their practical utility: (1) standard models lack an intrinsic mechanism for continuous, concept-specific guidance (e.g., for precisely controlling how aesthetically pleasing an image looks), and (2) they lack reliability for tasks requiring high local coherence (e.g., generating text or human hands). To tackle these issues, we introduce a novel notion of concept-wise mutual information and find large, concept-dependent differences between individual layers, demonstrating that the generation of specific structures is localized in distinct parts of the network. We exploit this insight by reinforcing the impact of concept-relevant layers in Concept Guidance (CoG), a precise, target-specific guidance method that works for models out-of-the-box without additional training, external models, gradients, or prompt engineering. CoG first quantifies each layer's concept-specific impact and then guides denoising using a weighted combination of predictions generated with concept-relevant layers skipped. We demonstrate performance increases across various targets and popular models like PixArt-alpha, SD3, SD3.5, and FLUX.1-dev. Code is available at this https URL
https://arxiv.org/abs/2608.14172
Bi-temporal remote-sensing disaster change captioning often needs to identify sparse and spatially localized changes across large pre- and post-event scenes and then translate them into coherent, factual descriptions. However, existing change captioning methods always follow an autoregressive decoding paradigm to generate the change description and thus an early misinterpretation of the changed object, event, or spatial relation becomes an irreversible premise for subsequent text, amplifying visual ambiguity into cascading factual errors. To address this limitation, we propose EchoChange, a multimodal discrete diffusion language model that formulates change captioning as iterative masked-token denoising rather than left-to-right generation. By repeatedly revising the entire caption while conditioning on the image pair, EchoChange can reconsider uncertain content and correct imperfect intermediate predictions. We further introduce draft-aware dual-pass training, a progressive masking curriculum, and confidence-guided remasking to align training with iterative inference. Extensive experiments on the RSCC benchmark show that EchoChange substantially outperforms both general-purpose and remote-sensing-specific baselines across lexical and semantic metrics. The EchoChange Project is at this https URL
https://arxiv.org/abs/2608.01856
Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step video synthesis, extending it to interactive world models remains challenging, as discrete keyboard states and continuous mouse motion must remain aligned with temporally compressed latent chunks during causal training and autoregressive rollout. We introduce ForgeWM, a progressive framework that transforms a bidirectional action-conditioned video generator into efficient few-step world models through domain adaptation, teacher-forced causal training, causal consistency distillation, and on-policy distribution matching with a bidirectional teacher. The resulting budget-specialized students operate at steady-state denoising budgets of 1, 2, and 4 steps. ForgeWM further supports a dual-path deployment protocol combining latency-critical interaction with optional replay-time refinement, where the one-step student re-noises and refines its saved draft. On paired Minecraft trajectories, ForgeWM leads the evaluated systems in Imaging Quality, reference-aligned motion-profile agreement, action-sign accuracy, and mouse-control accuracy, while achieving the lowest reference LPIPS; the same four-stage recipe transfers to gamepad-controlled FPS gameplay. Replay-time refinement matches four-step reference quality while remaining roughly three times closer to the experienced trajectory than regeneration from noise. These results demonstrate ForgeWM's effectiveness for controllable few-step video generation.
https://arxiv.org/abs/2608.14022
Diffusion large language models (dLLMs) accelerate language generation by predicting multiple masks in a single forward pass. However, existing dLLMs can suffer from unreliable predictions in early denoising stages under aggressive parallelism strategies, leading to errors that can propagate to later stages. To tackle this issue, we present Consistency Forcing (CForce) for dLLMs, a distillation method to force the mask predictions of early stages to align with those of later stages. CForce trains the model on pre-collected self-rollout trajectories, thereby improving training-inference alignment. We introduce Confidence Adaptive KL Divergence as a distillation objective to conjoin the merits of forward and reverse KL. We further provide a theoretical analysis for the consistency objective to explain why CForce can approximately minimize the prediction error of early stages. Critically, the same formulation applies to both mask-to-token decoding and edit-capable decoding; in the edit-capable case, later token-to-token refinements provide additional supervision for earlier masked-state predictions. Experiments on non-edit and edit-capable LLaDA models show improved speed-quality trade-offs, especially under high-parallelism decoding budgets. Code is available at: this https URL.
https://arxiv.org/abs/2608.13925
Positron emission tomography (PET) imaging suffers from limited spatial resolution and low signal-to-noise ratio, which can compromise quantitative accuracy and lesion detectability. Deep learning-based denoising methods have demonstrated strong potential for improving PET image quality. However, their practical deployment in real-world settings remains challenging, often requiring multiple specialized models and expert interventions, such as identifying motion-induced misregistration artifacts, estimating noise levels to select an appropriate denoiser, and performing lesion-focused quantitative assessment after denoising. Recent advances in vision-language models (VLMs) for image quality understanding and large language models (LLMs) for contextual reasoning provide new opportunities for automated, decision-driven workflows. Inspired by expert workflows for PET image quality enhancement, we propose an VLM- and LLM-driven multi-agent PET denoising framework that dynamically assesses image quality and lesion status, autonomously selects optimal denoising models and parameters, and enables closed-loop feedback with rollback mechanisms. Experiments were conducted on Siemens Biograph Vision Quadra PET/CT data with 1/20 and 1/50 low-dose settings. Individual module evaluations demonstrated the reliability of the agentic components, while the complete framework achieved higher PSNR and SSIM than UNet, GAN, and DDPM baselines at both dose levels. These preliminary results demonstrate the feasibility of using a closed-loop multi-agent framework to adapt PET denoising strategies to different image conditions.
https://arxiv.org/abs/2608.13791
Synthesizing time series from natural language is emerging as the most expressive form of controllable time series generation. However, existing text-conditioned generators either take caption embeddings frozen from off-the-shelf text encoders, or adapt the encoder end-to-end, letting the denoising loss shape the embeddings only as a by-product. In either case, the conditioning representation is never deliberately matched to the signal modality, leaving it ill-suited to guide generation. We address this by introducing GALA: Generation-Aware cross-modaL Alignment for text conditional time series generation. GALA is a two-stage approach that first contrastively couples a pretrained text encoder with a time-series foundation model into a shared embedding space with both encoders adapted to generation by an auxiliary generative loss, and then freezes the resulting caption embedding to drive a flow-matching generator. On TSFragment-600K, spanning four domains and three fragment lengths, GALA sets a new state of the art, ranking first in 30 of 36 metric columns and reaching an average rank of 1.08/1.08/1.42 at lengths 24/48/96 against 1.92/2.00/1.75 for the strongest baseline. We further find that generator-internal text encoders force a trade-off between fidelity and caption adherence, whereas conditioning on the aligned embedding breaks it: FID, CTTP, and JFTSD all improve at once. Ablating the auxiliary loss degrades FID, CTTP and JFTSD together, it indicates the generative term is a necessary component of the alignment rather than an add-on.
https://arxiv.org/abs/2608.13741
Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editing. We therefore formulate depth and surface-normal prediction as image-form denoising targets, using these dense tasks as structured visual supervision within the same creation interface. Our framework decouples semantic interpretation from spatially aligned visual injection while sharing one multimodal diffusion transformer (MMDiT) backbone across all tasks. Mutual Context Attention (MCA), a paired-video data-construction procedure, and a progressive training curriculum then connect the learned structural cues to temporally localized editing and reference-conditioned creation. A single checkpoint obtains the highest overall score in the reported comparison of unified systems (4.15); adding dense supervision improves OpenVE Overall from 3.98 to 4.06 and Local Add from 3.92 to 4.18. These results support a deliberately bounded conclusion: perception-oriented dense supervision transfers useful structural knowledge to downstream creation, especially editing locality and preservation; we do not claim superiority as a standalone dense predictor.
https://arxiv.org/abs/2608.14740
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole. The former preserves the generated geometry but fixes the object before part boundaries are determined; the latter exposes part cardinality but often leaves shared boundaries vulnerable to gaps, interpenetrations, and material discontinuities. In this paper, we propose SCULPT, a framework that addresses these challenges through subtractive composition. Given a complete object represented in a structured 3D latent space, SCULPT iteratively applies a joint split predictor to generate one extracted part together with the remaining object. The predictor performs a coupled denoising process conditioned on both the image and the current 3D state, so the extracted part and updated remainder are generated together rather than reconciled after generation. The joint split predictor processes both outputs on the union of their native sparse 3D supports, allowing neighboring supports to overlap rather than imposing a disjoint voxel partition. The rollout ends when the remainder support becomes empty or reaches a fixed safety cap, allowing the number of generated parts to adapt to each object within that bound. Extensive experiments demonstrate state-of-the-art geometry on PartObjaverse while preserving strong complete-object reconstruction after part assembly. Results on four dataset images, one text-to-image-generated input, and one real-world photograph further show fine-grained textured part decomposition beyond the benchmark.
https://arxiv.org/abs/2608.13541
Interactive autoregressive video generation demands both low-latency rollouts and precise online control. Few-step distillation accelerates generation by reducing denoising steps, while online control imposes a causal constraint: frames and blocks should depend on history and controls available during generation. Existing video distribution matching distillation (DMD) pipelines, however, often supervise causal few-step students using bidirectional teachers that score complete clips. The score for a target can therefore depend on future frames and controls that were unavailable when the student generated it, misaligning teacher supervision with the student's causal information set. We introduce Context-Matched Distillation (CMD), a causal DMD framework that aligns teacher supervision with the information available when each target is generated. CMD replaces bidirectional full-clip scoring with a causal teacher that evaluates each target without access to future frames or controls. The same causal teacher initializes the few-step student, establishing a consistent causal formulation across teacher training, student distillation, and inference. Beyond aligning the temporal information boundary, Prefix Scoring matches supervision to the student's realized rollout context by evaluating each target under the cached student-generated prefix that produced it. Prefix Corruption further stabilizes training by perturbing unreliable prefixes produced early in training while preserving this target-context alignment. With a simple causal formulation, CMD naturally extends to frame-wise and chunk-wise generation, long video distillation, and camera-conditioned distillation. Experiments demonstrate state-of-the-art aggregate performance among autoregressive methods on both short- and long-video benchmarks, together with substantially improved adherence to time-varying camera controls.
https://arxiv.org/abs/2608.13391