Vision-language-action models have shown strong promise for robot manipulation, yet raw language is primarily needed to specify task intent rather than to be repeatedly processed during high-frequency low-level execution. Motivated by this separation, we propose a cerebello-thalamic-inspired vision-action model (CT-VAM) for efficient task-conditioned visuomotor control. CT-VAM acts as a compact local execution policy that predicts action chunks from dualview visual observations, proprioception, and a lightweight task condition, potentially enabling a practical cloud-edge paradigm in which high-level semantic reasoning can be handled by large models while fast closed-loop control runs on local hardware. To fuse heterogeneous inputs effectively, CT-VAM introduces TARS (Thalamic Action Routing Stream), a stream-separated conditional attention decoder that independently routes action, visual and task streams, preventing dense sensory tokens from overwhelming compact task-relevant conditions. With only 68M parameters, CT-VAM achieves LIBERO success rates competitive with substantially larger VLA models, while reducing inference latency. Together with flow-consistent inpainting for asynchronous chunk execution, CT-VAM supports high-frequency control and demonstrates robust realworld deployment on resource-constrained robotic platforms.
https://arxiv.org/abs/2606.09572
3D semantic scene generation is crucial for autonomous driving applications, yet most methods rely on complex 3D-specific architectures such as triplane encoders and adapted diffusion networks, limiting both their simplicity and their editing capabilities. We propose EditSSC, an editing-ready method for 3D semantic scene generation using 2D Bird's Eye View (BEV) representations and off-the-shelf latent diffusion network. Our approach reshapes 3D semantic occupancy grids into multi-channel BEV images and leverages the quantized autoencoder and UNet from Stable Diffusion with minimal modifications. We perform diffusion on the latents after quantization, which enables training-free editing capabilities. By exploiting class-to-code correspondences in the codebook, our method supports sketch-guided generation, inpainting, and outpainting without any retraining. On SemanticKITTI, EditSSC outperforms existing 3D-specific baselines on unconditional generation, demonstrating that well-established 2D architectures can be effectively repurposed for 3D scene generation and editing.
https://arxiv.org/abs/2606.09273
Despite recent progress in 3D generation, intuitive editing of existing shapes remains limited. Unlike images, which benefit from well-established inpainting tools, general 3D objects such as meshes still lack simple and effective methods for local shape editing. Existing approaches are often global, domain-specific, require complex user interaction, or focus on appearance (color and texture) rather than geometry. We introduce 3DMorph, a training-free framework for single-image-guided local 3D shape editing and morphing. Given an edited image showing a desired shape modification, our method automatically localizes the relevant 3D region and transfers 2D modifications to 3D while preserving unmodified areas. 3DMorph also enables intermediate shape generation between the original and edited objects, facilitating design exploration. To benchmark editing quality, we introduce Delta3D, an image-guided local 3D editing benchmark with paired ground-truth edits. Experimental results show that 3DMorph translates intuitive 2D edits into 3D, outperforming state-of-the-art generative and editing methods.
https://arxiv.org/abs/2606.07115
The rapid advancement of video editing and generative artificial intelligence technologies has made realistic video manipulation increasingly accessible. Although existing datasets have significantly advanced research in deepfake detection, object removal, and video inpainting, they do not adequately model scenarios in which a short manipulated segment is inserted into an otherwise authentic video and the original video continues afterward. In this study, we review representative datasets from the literature, analyze their characteristics, and discuss their limitations with respect to temporally localized realistic manipulation detection. Based on this analysis, we motivate the need for a new dataset specifically designed for authentic videos containing short and highly realistic manipulated intervals. Finally, we evaluate two complementary approaches on our custom-curated test set to establish an initial benchmark for this challenging scenario. The first employs a linear probe on DINOv3 features, assessed under three thresholding strategies. The second leverages DINOv3 features with a consecutive frame similarity-based method to detect temporal manipulation boundaries. Together, these experiments provide an initial benchmark for partially manipulated video detection and highlight the need for content-adaptive thresholding mechanisms. The dataset, code, and supplementary materials are publicly available at this https URL.
https://arxiv.org/abs/2606.07090
Standard diffusion models corrupt an entire sample with a single shared noise level, forcing all spatial regions to follow the same denoising trajectory. We introduce AsyncPatch Diffusion, a joint-diffusion framework that assigns distinct noise levels to different input dimensions, such as image pixels, or latent tokens. We show how this asynchronous corruption defines a valid generative process while supporting a richer family of spatially heterogeneous denoising trajectories, and prove the first valid ELBO for this process. We show that a single pretrained model can perform spatially adaptive generation, where different regions are denoised on different schedules. A key challenge is training: naive independent noise-level sampling overemphasizes highly heterogeneous configurations and underrepresents homogeneous noise levels, that are crucial during sampling. We address this with a controlled noise-level sampler that regulates both the average corruption level and its spatial variability. AsyncPatch achieves generation quality comparable to conventional diffusion on ImageNet 256 and LSUN, while being natively suited for inpainting without task-specific fine-tuning. We further introduce input guidance, which uses clean or partially corrupted regions to guide the generation of unknown regions, improving local consistency and texture matching. Finally, we demonstrate adaptive generation strategies including uncertainty-guided acceleration and autoregressive sampling.
https://arxiv.org/abs/2606.07079
Object insertion aims to seamlessly composite a reference object into a specified region of a background image. Recent diffusion-based methods achieve high visual quality but formulate insertion as a simple 2D inpainting task, providing no explicit control over the object's 3D pose and limiting their practical applicability. We propose DIRECT (Decomposed Injection for Reference Composition and Target-integration), a novel framework that integrates interactive pose manipulation with high-fidelity 2D image synthesis to enable pose-controllable object insertion. Our method decomposes the insertion conditions into three complementary components: appearance guidance capturing visual details from the reference object, geometry guidance derived from the user-adjusted 3D proxy, and context guidance from the target background. By injecting them through separate pathways, DIRECT avoids feature entanglement and simultaneously preserves reference appearance, follows the user-specified pose, and adapts the object to the target scene. We also introduce an automated data construction pipeline to improve the diversity and quality of training data. Experiments show that DIRECT outperforms previous methods in both geometric controllability and visual quality.
https://arxiv.org/abs/2606.06601
Adaptive video tokenisation seeks to dynamically allocate token budgets based on the underlying visual complexity of a sequence. Current continuous-regime approaches achieve this via iterative binarised searches or trained neural regressors, while discrete methods often require a full-rate decoder pass to estimate information content. We demonstrate that such computational overheads are not strictly necessary. We show that the latent space of a frozen continuous video tokeniser inherently encodes temporal redundancy that can be exploited directly: spatial positions whose latent representations change minimally between consecutive frames carry near-zero additional information. We introduce a parameter-free adaptive token allocation mechanism that applies a fixed threshold to per-position temporal-L1 differences, identifying and dropping redundant latent positions. Consequently, the compression rate emerges naturally from the input content rather than being enforced top-down: static scenes get compressed aggressively, while highly dynamic sequences retain more tokens. To reconstruct the dropped positions, we propose the Latent Inpainting Transformer (LIT), a lightweight factorised spatial-temporal attention architecture. The resulting inference pipeline is highly efficient, requiring only a single encoder pass and one LIT forward pass, eliminating the need for auxiliary routing networks. Evaluations across TokenBench and DAVIS, which are the standard benchmarks used by recent tokenisers~\cite{infotok, agarwal2025cosmos}, indicate that our framework yields meaningful, content-driven token allocation while maintaining competitive reconstruction fidelity, and delivers a $31\times$ inference-time speedup over the continuous adaptive baseline (ElasticTok-CV) and an $\approx2\times$ speedup over the discrete information-theoretic baseline (InfoTok)
https://arxiv.org/abs/2606.06158
We present PHAF-Personalized Hand Avatars in a Flash, a personalized photo-realistic hand avatar which provides high quality multi-view renders from just two images (dorsal and palmar views).Unlike slow optimization-based techniques, PHAF generates fast personalized textures for real-time deployment on edge devices. Our approach combines semantic guided mesh alignment and densified texture extraction to transfer high-frequency details efficiently. A view-based inpainting network refines textures ensuring smooth, continuous appearance. PHAF generalizes to novel viewpoints and leverages a parametric hand model for accurate articulations, making it compatible with standard graphics engines. Experiments show it is comparable to existing methods in visual fidelity while drastically reducing texture generation time by 30 times, enabling practical AR/VR applications.
https://arxiv.org/abs/2606.03420
We study preference alignment for image inpainting. Rather than proposing yet another method, we revisit the problem from first principles and reassess its core challenges. We adopt the widely used direct preference optimization framework and construct preference training data with publicly available reward models. Our empirical study spans nine reward models, two benchmarks, and two baseline inpainting models that differ in architecture and generative mechanism. Our main findings are: (1) Most reward models provide valid signals for preference data construction, although some are unreliable as evaluators. (2) Across models and benchmarks, preference data exhibits consistent trends under both candidate and sample scaling. (3) Reward models display pronounced biases--particularly in brightness, composition, and color scheme--that make them prone to inducing reward hacking. (4) A simple ensemble of reward models mitigates such biases and yields robust, generalizable performance. {\color{rebuttal_blue}(5) Preference alignment is transferable to the object removal task, where the goal shifts from open-ended creative generation to coherent background completion. (6) Further analysis reveals that a calibrated ensemble method further mitigates hacking and improves robustness.} Without modifying model architectures or introducing additional datasets, our models substantially outperform prior state-of-the-art models on standard metrics, large vision-language model evaluations, and human assessments. Our code is available at: this https URL.
https://arxiv.org/abs/2606.03216
Diffusion-based inverse problem solvers can produce realistic reconstructions, but realism alone does not ensure that the recovered details are supported by the measurement. We study this failure as measurement-conditioned hallucination: visually meaningful content that is either implausible or inconsistent with the measured instance. Our analysis separates Bayes-rule-based diffusion inverse solvers into a prior update and a measurement-conditioning step, showing that hallucinated content can enter through the prior-side proposal before the measurement correction is applied. Motivated by this view, we propose Robust Prior Update (RPU), a solver-level module that probes the local stability of the diffusion prior update, re-anchors the resulting displacement at the current iterate, and leaves the measurement update unchanged. We instantiate RPU in DPS and evaluate it on FFHQ and ImageNet inverse problems using automatic metrics and human faithfulness studies. On FFHQ, RPU improves PSNR and LPIPS over DPS across box inpainting, Gaussian deblurring, and motion deblurring. In human judgments, RPU receives 91.9% of blind non-tie majority preferences and 91.1% of ground-truth-assisted non-tie preferences on FFHQ box inpainting, while the ImageNet Gaussian reader study is tie-heavy but favors RPU among non-tie cases. These results support a targeted claim: robustifying the prior update can improve instance faithfulness in diffusion inverse solvers, especially when the prior shapes weakly constrained content.
https://arxiv.org/abs/2606.02331
Generated (or synthetic) image data is increasingly used to augment or replace real training datasets when target imagery is scarce, expensive, or biased. For hand detection, particularly in occupational safety settings, public datasets mostly contain bare hands. This under-represents the variation in hand appearance introduced by gloves, tattoos, jewelry, and other personal protective equipment, creating a distribution shift that safety-critical applications encounter at deployment. We test whether generative inpainting, editing only the hand region of a real photograph to introduce accessories, can close this shift gap. On a paired dataset of real images and their synthetic counterparts, we train YOLOv8n hand detectors under six training-and-scheduling regimes (Experiments A-F, three random seeds each), evaluate every detector on a real test set and on a real-gloves-only test split, and report the mean average precision (mAP) at two overlap thresholds (mAP@0.5 and mAP@0.5:0.95) along with paired statistical tests. A two-stage experiment: train on real U synthetic data, then fine-tune the resulting weights on real-only at a lower learning rate, increases mAP@0.5 compared to the real-only baseline model on the standard real test set, and improves the real-gloves out-of-distribution gap. Another three-stage experiment preserves box-tightness best, reaching the highest mAP@0.5:0.95 of any other experiment in the study. The synthetic-data utility for safety-critical hand detection is determined by the training procedure, and simple multi-stage experiments extract substantial real-deployment benefit from inpainted accessory data.
https://arxiv.org/abs/2606.01896
The tasks of object removal and inpainting 3D Gaussian Splatting (3DGS) scenes face challenges such as 3D consistency across camera views. In comparing 2D inpainters and their suitability for the 3D domain, we find that reconstruction-based inpainters outperform generative diffusion models in 3D consistency. Integrating these 2D inpainters into different single-step methods for creating and finetuning 3DGS scenes, our results indicate that initializing the scene from scratch produces higher quality results than finetuning the existing scene. Using a state-of-the-art generative 2D inpainter, we create a straightforward baseline to underline the importance of object removal before inpainting in the 3D setting. Since 360° datasets rarely include real-world ground truths, and challenging occlusion scenarios are equally sparse, we introduce a novel multi-object scene with recorded ground truth data and many views with object occlusions.
https://arxiv.org/abs/2605.30987
Approximately 10% of newborns require assistance to initiate breathing at birth, and around 5% need ventilation support. Fetal heart rate (FHR) monitoring plays a crucial role in assessing fetal well-being during prenatal care, enabling the detection of abnormal patterns and supporting timely obstetric interventions to mitigate fetal risks during labor. Applying artificial intelligence (AI) methods to analyze large datasets of continuous FHR monitoring episodes with diverse outcomes may offer novel insights into predicting the risk of needing breathing assistance or interventions. Recent advances in wearable FHR monitors have enabled continuous fetal monitoring without compromising maternal mobility. However, sensor displacement during maternal movement, as well as changes in fetal or maternal position, often lead to signal dropout, resulting in gaps in recorded FHR data. Such missing data limits the extraction of meaningful insights and complicates automated (AI-based) analysis. Traditional approaches to handling missing data, such as simple interpolation techniques, often fail to preserve the spectral characteristics of the signals. In this paper, we propose a masked transformer-based autoencoder approach to reconstruct missing FHR signals by capturing both local temporal and frequency components of the data. The proposed method demonstrates robustness across varying durations of missing data and can be used for signal inpainting and forecasting. The proposed approach can be applied retrospectively to research datasets to support the development of AI-based risk algorithms. In the future, the proposed method could be integrated into wearable FHR monitoring devices to achieve earlier and more robust risk detection.
https://arxiv.org/abs/2605.29695
Bimanual coordination is essential for many real-world manipulation tasks, yet learning bimanual robot policies is limited by the scarcity of bimanual robots and datasets. Single-arm robots, however, are widely available in research labs. Can we leverage them to train bimanual robot policies? We present MonoDuo, a framework for learning bimanual manipulation policies using single-arm robot demonstrations paired with human collaboration. MonoDuo collects data by teleoperating a single-arm robot to perform one side of a bimanual task while a human performs the other, then swapping roles to cover both sides. RGB-D observations from a wrist-mounted and fixed camera are augmented into synthetic demonstrations for target bimanual robots using state-of-the-art hand pose estimation, image and point cloud segmentation, and inpainting. These synthetic demonstrations, grounded in real robot kinematics, are used to train bimanual policies. We evaluate MonoDuo on five tasks: box lifting, backpack packing, cloth folding, jacket zipping, and plate handover. Compared to approaches relying solely on human bimanual videos, MonoDuo enables zero-shot deployment on unseen bimanual robot configurations, achieving success rates up to 70%. With only 25 target robot demonstrations, few-shot finetuning further boosts success rates by 65-70% over training from scratch, demonstrating MonoDuo's effectiveness in efficiently transferring knowledge from single-arm robot data to bimanual robot policies.
https://arxiv.org/abs/2605.29298
In this paper, we propose a novel conditional diffusion-based framework for multivariable time-series solar power forecasting. The proposed method reformulates temporal PV data as structured two-dimensional representations (images) using a sliding-window patch construction, enabling the application of Denoising Diffusion Probabilistic Models (DDPM) within a unified spatiotemporal learning paradigm. A key contribution of this work is the formulation of solar forecasting as an inpainting problem, where future time steps are treated as missing regions to be reconstructed. This is achieved through a mask-based conditional diffusion mechanism, in which historical observations are preserved as conditioning context while the target (future) region is progressively corrupted and subsequently recovered via reverse diffusion. The model learns to generate coherent future sequences conditioned on observed data, effectively performing time-series inpainting. To fully utilize all available features and ensure compatibility with U-Net architectural constraints, a zero-padding strategy is introduced to construct fixed-size inputs. The model is trained using a supervised denoising objective to predict injected noise, enabling accurate iterative reconstruction during the reverse process. Extensive experiments conducted on benchmark PV dataset, including GEFCom2014, demonstrate that the proposed approach achieves high forecasting accuracy, particularly for short-term horizons. The results highlight the effectiveness of integrating diffusion-based generative modeling with an inpainting formulation for robust, flexible, and high-fidelity solar power forecasting.
https://arxiv.org/abs/2605.28324
Text-driven image editing has advanced rapidly, but reliably localizing these manipulations requires image manipulation localization (IML) models trained on large pixel-annotated datasets, and there is still no low-cost way to obtain such training data at scale. We observe that these data already exist in disguise: public editing datasets contain millions of structurally identical (original, edited) pairs to IML training samples, lacking only pixel-level masks. Recovering these masks automatically is non-trivial: pixel differencing is overwhelmed by diffusion-induced perturbations across all pixels, and instruction-only grounding localizes only what the prompt describes, missing unintended editor side-effects. We propose SIGMA (Semantic-difference Instruction-Grounding Mask Annotator), which performs semantic-feature differencing in a vision foundation backbone and injects an instruction-derived spatial prior into this visual stream via bidirectional cross-modal refinement, amplifying the difference signal at intended-edit regions when the editor faithfully realizes user intent. SIGMA is trained in two complementary stages: Stage I supervises on inpainting masks; Stage II closes the diffusion-domain shift via VAE-roundtrip noise calibration, EMA self-training, and an edit-noise disentanglement loss. SIGMA outperforms existing automatic mask generators on five benchmarks (+12.20% F1, +11.16% IoU). When applied to public editing corpora, it produces a ~1.1M IML training set that improves six diverse detectors by +18.34% F1 across five datasets, turning previously unused editing data into a model-agnostic supervisory resource for IML. We'll release the full codebase as soon as the paper is accepted.
https://arxiv.org/abs/2605.27924
Testing object detectors in safety-critical domains requires semantically meaningful probes beyond pixel-level corruptions. We present SemProbe, a tool for semantic robustness probing: users upload deployment images, create masks manually or automatically, select operational design domain-derived factors (or custom prompts), and run diffusion-based controlled inpainting. The system supports batch jobs, parallel seed/workflow variations, and configurable generation parameters. After each output, model inference runs automatically and displays annotated before/after comparisons with performance deltas. All probes are logged as structured artifacts, enabling traceable robustness evidence aligned with safety evaluation workflows. We demonstrate \textsc{SemProbe} on hand detection for dimension saws, targeting factors from insurance-oriented test criteria.
https://arxiv.org/abs/2605.27155
Existing score-based methods for inverse problems often resort to approximate minimization of the KL divergence between the inversion distribution and the Bayesian posterior. Such an approximation leads to severe mode collapse and unreliable uncertainty quantification. In this paper, we propose Principled Posterior Matching (PPM), a framework that returns to the fundamentals of variational inference, rather than using tricky approximations. Instead of relying on heuristic approximations, we rigorously formulate the exact optimization of the KL divergence via the integration of Fisher divergence. We derive a tractable, equivalent gradient form of this integral, enabling precise optimization without the biases introduced by prior approximations. Our analysis clearly reveals that the mode collapse in previous methods stems directly from this approximation gap. Supported by our theoretical solution, PPM unifies two complementary paradigms: (1) In variational inference, PPM adopts mass-covering divergences that significantly improve the inversion diversity and uncertainty quantification; (2) In amortized inference, it enables the training of an efficient reconstruction network for rapid, single-step reconstruction. Furthermore, our formulation naturally extends to a broader family of divergence measures by generalizing the integral of the Fisher divergence. We validate PPM across challenging computational imaging tasks, including inpainting, super-resolution fluorescent microscopy, and radio interferometric black-hole imaging. In all experiments, PPM achieves superior reconstruction fidelity, faithful multimodal posterior recovery, and well-calibrated uncertainty estimates, establishing a robust framework for scientific imaging.
https://arxiv.org/abs/2605.25042
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses instead on these two aspects. Given one reference image, in 30 seconds it produces a high-quality mesh with baked normals, a color texture, and a controlled polygon budget suitable for real-time rendering, including mobile use cases. The AssetGen Flash variant further reduces latency to 14 seconds for interactive and agentic creation loops. Our model generates the object geometry with a coarse-to-refine VecSet framework, which implements mesh simplification, cleaning, and normal baking on the GPU, and a fast parallel UV unwrapping. It then generates textures in a multi-view fashion, followed by backprojection and 3D inpainting. Model distillation, kernel optimization, and pipeline parallelization are co-designed to accelerate the system end-to-end. We introduce numerous automated and blind human evaluations and demonstrate competitive visual quality against leading commercial solutions in 30 seconds and preview-quality results in less than 15 seconds. The final result is a system that supports AI-assisted, deployable 3D content creation in interactive workflows.
https://arxiv.org/abs/2605.26137
We present PaintCopilot, a co-creative neural painting assistant that models painting as an open-ended autoregressive artistic behavior conditioned on evolving canvas states and prior brushstroke history, without requiring a target image. Unlike existing neural painting methods that frame painting as pixel reconstruction toward a predefined reference, PaintCopilot predicts future strokes directly from learned artistic dynamics, analogous to how large language models continue text sequences from prior context. The framework proposes three complementary models: a ViT-based Target Predictor that infers artist intent from partial canvas observations, an autoregressive Next Stroke Predictor that generates temporally coherent brushstrokes via flow matching, and a VAE-based Region Sampler that synthesizes semantically localized stroke sequences on demand. Built on three differentiable brush representations (Hard Round, Brush Tip, and 2D Gaussian), the system supports four interactive workflows: Optimize History, Stroke Completion, Region Inpainting, and Dynamic Brush. Through case studies with professional artists, we demonstrate that PaintCopilot enables fluid co-creative painting workflows in which artists and AI continuously alternate control throughout the creative process.
https://arxiv.org/abs/2605.20941