Self-supervised Vision Transformers (ViTs), such as DINOv2, learn rich visual representations, but the functions of their internal tokens remain poorly understood. Recent architectures introduce dedicated register tokens to reduce high-norm out- lier patch tokens that emerge in background re- gions, yet the semantic and functional roles of both token types have not been fully established. In this paper, we analyze these roles by training sparse autoencoders (SAEs) on register-token and outlier-token activations in DINOv2. Using an automated interpretability pipeline, UMAP clus- tering, and CLIP-space cross-checks, we find that register-token features are more strongly associ- ated with high-level semantic concepts. Outlier- token features, by contrast, are more often associ- ated with lower-level structural, background, and texture-dominant patterns. Causal ablations fur- ther reveal a substantial functional asymmetry: disrupting top-activating register-derived features produces a 48.17% drop in representation cosine similarity, whereas disrupting outlier-derived fea- tures produces only a 0.31% drop. Together, our results provide evidence for token specialization in self-supervised ViTs.
https://arxiv.org/abs/2610.03698
Scarcity of labeled data limits development of deep learning biomarkers in oncology. We develop a two-stage AI model predicting pathological complete response (pCR) to neoadjuvant therapy in breast cancer. The first stage learns the transcriptome from histopathology using 8,742 patients across 32 cancer types, corroborated by pathologist review and spatial agreement with measured expression. This simplifies the second stage to predicting pCR from inferred expression and clinical variables. Developed using 1,080 patients (five cohorts) and evaluated in 1,412 patients (nine cohorts), the model achieves a pooled AUROC of 0.79 (95% CI, 0.73-0.85), discriminating responders within molecular subtypes. It outperforms histopathological biomarkers, remaining stable across intratumoral sampling and with minimal biopsy tissue. Ablations show transcriptome-wide inference improves discrimination over clinical variables alone or one-stage pathology models, and robustness by avoiding genomic assays' gene selection constraints. These results indicate that biologically informed compression may generalize to data-sparse applications in precision oncology.
https://arxiv.org/abs/2610.03693
Autoregressive (AR) video models excel at causal generation, but their reliance on next-chunk prediction confines them to a short-sighted, reactive paradigm. This limitation is particularly consequential for reasoning-oriented generation, where achieving a target outcome through valid intermediate states matters more than local visual plausibility. To address this challenge, we propose Learning Prospective Reasoning with Autoregressive Video Models (ProAR), a novel framework that transforms autoregressive video generation into a goal-oriented reasoning process. ProAR introduces two key components: (1) To anchor generation to the long-range outcome, we integrate goal-frame prediction into the autoregressive loop via an asymmetric attention mask, enabling the predicted goal frame to guide the generation of intermediate states without being disrupted by them. (2) To guide short-range transitions, we introduce future representation self-alignment to encourage current hidden states to anticipate upcoming temporal dynamics. By leveraging teacher-forcing in AR training, we extract clean future representations in a single forward pass and align current representations with them using a lightweight, training-only predictor. Together, these two mechanisms seamlessly combine explicit, sparse target supervision with implicit, dense step-wise guidance, promoting coherent, goal-directed reasoning progress with modest computational cost. Experiments show that ProAR's complementary components consistently improve performance across diverse visual reasoning benchmarks. The framework proves highly training-efficient, surpassing fully trained standard AR baselines using only 25% of the training steps. This paradigm also demonstrates promising applicability to embodied reasoning tasks.
https://arxiv.org/abs/2610.03664
Recent advances in Large Language Models (LLMs) have demonstrated remarkable capabilities in web front-end execution, with browser-based game generation emerging as a particularly prominent frontier. While previous efforts frequently rely on complex multi-turn workflows or focus on static game evaluation benchmarks, this work targets direct end-to-end real-world game synthesis driven by coding agents. However, generating complex games directly from sparse user queries often forces coding agents to make underspecified assumptions, yielding incomplete mechanics, disconnected gameplay flows, and limited visual aesthetics. To resolve this issue, this paper presents GameGo, a scalable framework that systematically transforms brief game seeds into comprehensive Product Requirements Documents grounded in industry game-development practices. To retain core gameplay constraints without restricting design exploration, GameGo uses task-specific dynamic compression to maximize information density while preserving instruction following. Based on this pipeline, GameGoData is constructed with 55,060 development trajectories across 2D, 2.5D, and 3D games, alongside GameGoBench, a benchmark comprising 124 diverse game queries. Training GameGoCoder on GameGoData yields a model that outperforms matched baselines and is comparable to frontier models across gamedev benchmarks. All code, datasets, and models will be made publicly available.
https://arxiv.org/abs/2610.06910
Feed-forward novel view synthesis has recently shown promising results from sparse posed images, but most existing methods assume that context and target views share a fixed camera family. This homogeneous-camera assumption breaks in practical multi-sensor systems, where perspective, fisheye, and panoramic cameras may coexist and where the target projection may be unseen during training. We study feed-forward NVS across heterogeneous central cameras and identify a key ambiguity introduced by tokenization: a visual token aggregates a projection-dependent bundle of pixel rays, while existing camera encodings mainly expose absolute rays or token-center relations. To address this, we combine token-center relative Camera Positional Encodings and proposed local raymaps, a token-level representation that explicitly describes the intra-patch ray distribution summarized by each token. We further propose projection-aware 2D RoPE, which replaces raw image-grid coordinates with ray-induced angular coordinates so that relative positional reasoning is aligned across camera projections. Together, these components treat diverse cameras as calibrated samplings of a shared ray space rather than separate visual domains. On ScanNet++ with heterogeneous-camera system, our method improves over camera-conditioned baselines under mixed-camera evaluation and demonstrates zero-shot generalization to panoramic views.
https://arxiv.org/abs/2610.03522
Adversarial patches can disrupt Vision-Language-Action (VLA) models by manipulating visual observations, leading to failures in robot control. However, it remains poorly understood which internal mechanisms underlie these failures and how targeted interventions can mitigate them. In this work, we mechanistically analyze VLA representations using a sparse autoencoder (SAE) and identify a feature whose activation strongly correlates with the presence of an adversarial patch. Based on this analysis, we suppress the identified feature at inference time only when a linear probe detects an attack. This intervention improves robustness without the cost of fine-tuning the VLA. We evaluate our method against VLA adversarial patch attacks on LIBERO-10. Conditional intervention improves success rate under intermittent attacks, whereas continuously applying the same intervention substantially degrades policy performance. These results show that attack-related internal representations can provide useful targets for VLA adversarial defense and that controlling when to intervene is important for limiting disruption to nominal policy behavior.
https://arxiv.org/abs/2610.03498
Long-horizon tasks with sparse rewards pose an exploration bottleneck for goal-conditioned reinforcement learning: a policy started from the initial state rarely reaches the goal and receives no learning signal. Reference motions, hand-designed curricula, and shaped rewards supply this signal but require demonstrations or task-specific engineering; automatic start-state and goal curricula avoid this but typically expand from one side only, so the full distance to the target must be covered from that side. We propose the Bidirectional Voronoi-biased Exploration curriculum for Reinforcement learning (BVER), which expands from both ends at once. Inspired by bidirectional RRT planning, BVER grows start states outward from the goal and goals outward from the initial state distribution, biases both toward unexplored task space, and steers them toward each other, training one goal-conditioned policy on both. On point-mass mazes, quadrupedal box climbing, and robot-arm ring-on-peg transfer, BVER learns faster than all compared reference-free curricula. On box climbing, it reaches 95% success on a 0.4 m box in roughly 65% fewer iterations than the best of them, is the only one of them to learn to climb a 0.7 m box, and yields a policy robust to start, goal, and yaw variation. Without a demonstration, it approaches the sample efficiency of reference-based curricula on the 0.4 m box and on ring-on-peg transfer. Ablations show that expanding from both ends outperforms either direction alone.
https://arxiv.org/abs/2610.03395
Critic-free reinforcement fine-tuning (RFT) for agentic large language models is often done through GRPO-style methods, which compute a group baseline over repeated rollouts to reduce target variance. However, this setup is ill-suited to agents acting in stateful environments such as live services or security sandboxes, where repeated rollouts are impractical to obtain and aggressive updates entrench the noise of long, sparsely verified trajectories. We propose \textit{Follow the Winners} (FTW), a critic-free policy-learning algorithm that adapts the cross-entropy method to RFT, replacing group rollouts with an ordinal filter on replay-buffer samples that yields polynomial concentration in the order statistic of returns. We derive FTW through a control-as-inference lens, which also recovers GRPO and DPO as specific modelling choices, identifying GRPO as risk-neutral while DPO and FTW share a bounded risk-seeking offset that FTW controls. We identify this offset as an inherent trade-off of variance reduction through ordinal filters on samples, whereas a critic model induces a different trade-off between bias and variance. Scaled to agentic LLM post-training, FTW matches GRPO and PPO on Sokoban and Search-R1 baselines, showing a viable trade-off from a value model or group rollouts to CPU memory.
https://arxiv.org/abs/2610.03361
We reconstruct high-fidelity 3D scene meshes from posed multi-view images without per-scene optimization, across scales ranging from single objects to large outdoor scenes. Per-scene optimization methods lack the learned 3D prior needed when observations are sparse or surfaces are glossy or transparent. Existing generative methods leverage such priors to complete geometry in sparsely observed regions, but typically operate at a fixed resolution over a limited spatial extent, trading spatial coverage against detail. Reconstructing a large scene therefore often requires partitioning it into independently processed overlapping local regions, making it difficult to maintain global geometric consistency. To address these issues, we propose T3lescope, which applies a single fixed-resolution generator across scene scales in an inference-time coarse-to-fine cascade. A coarse level establishes the scene layout, and finer levels perturb and denoise geometry inherited from the coarser level within progressively finer spatial cells to recover surface detail. The model is trained on individual cells at multiple scales and shares its weights across all levels, so no hierarchy is fixed during training, and the number of levels, cell scales, and cell locations are determined at inference time. On indoor, outdoor, and city-scale scenes, T3lescope outperforms feed-forward and generative baselines, matches or surpasses per-scene optimization, and recovers fine structures as well as glossy and transparent surfaces. These results show that our method generalizes across diverse scenes, view counts, and image resolutions. Project page: this https URL
https://arxiv.org/abs/2610.03308
Reinforcement learning (RL) for learning path recommendation (LPR) faces two coupled obstacles. First, the policy must commit to a sequence of L concepts without intermediate feedback, producing a combinatorial search space that grows super-exponentially with L and provides reward only at the final step. Second, expert learning paths would be the natural cure for sparse-reward RL, but they do not exist in educational data, because student logs record what learners did, not what they should have done. We address both obstacles by importing a recipe from simulator-based demonstration learning in robotics: the knowledge tracing simulator is used both to synthesize per-learner expert demonstrations through evolutionary search and to train a deployment-free policy that distills these demonstrations into a feed-forward learner. Our framework, EVOL, instantiates this pipeline with an asymmetric actor-critic where the actor commits to deployment-realistic blind planning while the critic exploits the privileged simulator state during training. Across three datasets (ASSIST15, Junyi, and EdNet; 39-189 concepts) and path lengths L = 5, 10, and 20, EVOL surpasses 8 baselines spanning heuristic, sequential, RL, graph-enhanced RL, and LLM-enhanced methods. We further compare three imitation strategies (BC, AWR, and DAPG) and show that final performance is governed by the quality of evolutionary experts rather than by the particular imitation objective.
https://arxiv.org/abs/2610.03273
Solving severely ill-posed imaging inverse problems requires recovering image structures that are unobservable or weakly constrained by the measurements. Diffusion models provide expressive learned priors for inferring such missing information, while posterior sampling incorporates measurement consistency along the reverse process. Standard diffusion posterior samplers, however, rely on instantaneous measurement-aware estimates, without explicitly exploiting information carried by previous posterior corrections. We introduce Consecutive Posterior Fusion Denoising Diffusion Null-Space Models (CPF-DDNM), an inference-time strategy that fuses consecutive measurement-aware estimates to improve the diffusive recovery of unobservable image structures, without requiring retraining or additional denoiser evaluations. We instantiate this principle within DDNM, whose range/null-space decomposition reveals that consecutive fusion preserves the measurement-determined component while acting exclusively on the prior-driven null-space estimate. We thus provide a geometric interpretation of CPF-DDNM and a local error analysis that characterizes the optimal time-dependent fusion coefficient, including the extrapolative regime. Experiments on sparse-view and simulated low-dose computed tomography, as well as medical image super-resolution, show consistent improvements over DDNM and competitive performance against diffusion-based inverse solvers.
https://arxiv.org/abs/2610.03261
Long-horizon LLM agents are typically trained with sparse outcome rewards, making trajectory-level objectives too coarse to distinguish the contribution of individual decisions. Step-level credit assignment provides finer-grained supervision, but its estimates can be unreliable because observed returns also depend on subsequent actions, environment transitions, and trajectory length. We propose AdaStep, an Adaptive Step-credit weighting method that controls how strongly each group-derived local advantage modifies the trajectory-level signal. We formulate this weighting as a mean-squared-error estimation problem for the latent step advantage and, under an explicit conditional sampling assumption, derive an optimal per-state shrinkage coefficient. The coefficient admits a signal-to-total-variance interpretation: it preserves local credit when return variation is attributable to the selected action and suppresses it when variation is dominated by downstream randomness. AdaStep requires only lightweight scalar computation, with no critic, additional rollouts, or extra model inference. Experiments with three model backbones on ALFWorld, WebShop, and ScienceWorld show consistent improvements over baselines at low computational cost.
https://arxiv.org/abs/2610.03223
Biological literature retrieval systems are often developed and evaluated using broad biomedical corpora and general-purpose search tasks. However, many curated knowledge bases operate in narrower model-organism domains, where the literature is sparse and terminology is organism-specific. We introduce a retrieval benchmark from dictyBase for Dictyostelium, a model organism in cell and developmental biology. The benchmark consists of curator-generated biological queries linked to PubMed-indexed articles, together with structured gene annotations. Using this benchmark, we study three factors in niche biological retrieval: cross-encoder reranking, gene-aware query expansion, and abstract-only versus full-text retrieval. We report that reranking and gene-aware query expansion improve retrieval selectively: reranking is most useful when the model is well suited to biological evidence matching, whereas curated annotations help clarify compact biological queries by reducing vocabulary mismatch. Full-text chunks substantially improve retrieval when abstracts omit supporting evidence, increasing both candidate recall and top-rank performance, although these cases are harder than queries supported by abstracts. Data and code are publicly available at this https URL, and the benchmark dataset is additionally archived on Zenodo.
https://arxiv.org/abs/2610.03130
In lifelong reinforcement learning, retaining previously learned policies is not sufficient for effective transfer to a new task. Useful knowledge may be distributed across several prior policies, and its relevance may change as the learner acquires experience. One hypothesis is that task similarity can be effectively used in a continual learning setting to find and combine previously learned policies. To test it, Adaptive Mask Selection and Composition (AMSC) is designed to estimate similarity from online experience via non-parametric Wasserstein task embeddings from state-action-reward samples. The z-score-normalized sparsemax of the similarity scores are used to derive a variable-size support to periodically choose and weight policies to form a prior when learning a new task. On CT-graph and MiniGrid, AMSC achieves higher mean performance and forward transfer than the evaluated modular composition baselines while exhibiting no forgetting. Results on Continual World suggest that identifying relevant prior knowledge and determining its layer-specific composition may require additional layer-specific tuning. Ablations show that selecting relevant sources and determining how strongly to reuse them are central to these gains. Independently measured pairwise transfer is also positively associated with task-embedding similarity. These results indicate that task similarity can be an effective criterion to select and weight specific knowledge for reuse in lifelong reinforcement learning.
https://arxiv.org/abs/2610.03119
E-commerce videos are information-dense and frequently compared by consumers evaluating products and merchants assessing marketing strategies. However, existing multimodal models mainly focus on single-video understanding and have limited ability to compare information across videos. We introduce AdsCVR, the first e-commerce cross-video reasoning benchmark, containing 2,483 videos and 6,110 question-answer pairs across six reasoning dimensions. Cross- video reasoning requires models to locate fine-grained evidence among many redundant frames and integrate visual details, speech, and on-screen text. We therefore propose AdSeek, an agentic framework that dynamically selects visual and audio tools during multi-turn exploration, replacing static uniform sampling with active evidence acquisition. To address the sparse credit assignment of reinforcement learning, we develop an offline trajectory rectification mechanism that identifies reasoning errors and missing multimodal evidence in RL-generated trajectories. The corrected trajectories provide supervised fine-tuning signals that reduce biases learned during RL. This mechanism supports a rectified bootstrapping pipeline in which initial RL exposes reasoning bottlenecks, supervised fine-tuning corrects them, and a final RL stage further improves the policy. AdSeek achieves 74.30 percent accuracy on the AdsCVR test split, outperforming its Qwen3-VL-8B-Instruct backbone by 27.90 percentage points. It also generalizes to the open- domain CrossVid benchmark, demonstrating effective active evidence gathering.
https://arxiv.org/abs/2610.03099
Monocular semantic scene completion (SSC) for quadruped robots remains underexplored in real crowded indoor environments, where human-scene occlusion disrupts static geometry and human occupancy predictions are often incomplete or spatially misplaced. We present CrowdOcc, an RGB-D dataset and monocular SSC framework for this setting. CrowdOcc contains 25.1K frames from 11 indoor scenes, with semantic occupancy annotations constructed through static dynamic decoupling. Our framework combines: (i) Normal Guided Scene Geometry Fusion (NGSGF) to complement depth-aware lifting with surface-normal cues for occlusion robust geometry; and (ii) Human-Centric Sparse Interaction (HCSI) to selectively model human-human and local human scene relations in 3D. Our method achieves state-of-the-art SSC performance on CrowdOcc's scene-disjoint test set, reaching 15.80 IoU, 11.40 mIoU, and 46.23 Human IoU, demonstrating generalization to unseen indoor scenes.
https://arxiv.org/abs/2610.03031
Image-based traversability estimation is inherently dependent on the robot platform, deployment domain, and mission preferences, which limits the applicability of purpose-trained models. To facilitate domain adaptation, this work aims to reduce the number of required annotations in the target domain using sample-efficient preference learning. Our method represents traversability through von Mises-Fisher mixture prototypes in a frozen vision-language feature space. Relative natural-language rules provide a commonsense prior, while sparse relative image annotations adapt the prototype directions and utilities to a target domain through computationally and sample-efficient fine-tuning. Experiments on WayFAST demonstrate accuracy competitive with end-to-end trained estimators while enabling sample-efficient image-based adaptation. Qualitative experiments further demonstrate the language prior's zero shot applicability and the fine-tuned estimator's improved dense prediction on semantic maps. Evaluation is complemented via semantic interpretation of learned prototypes by dissecting semantically close natural language prompts. Code and trained estimators available at this https URL
https://arxiv.org/abs/2610.02974
Mixture-of-Experts (MoE) architectures scale language models efficiently by activating only a few experts per token, but the saving is confined to computation: every expert must stay resident on the accelerator, so memory bounds where these models can be deployed. Expert pruning reduces this footprint, yet existing methods are static --- a single mask, calibrated offline, is applied to the model for every subsequent request. This assumption can fail when the workload is heterogeneous, most prominently in multi-agent systems, where one backbone serves many tasks and roles at once: our analysis shows that different tasks and roles recruit different experts, while static methods assign one fixed subset to all of them. We therefore propose Dynamic Expert Pruning (DEP), which rests on a finding we establish here: an agent's system and task prompts are by themselves sufficient to identify the experts that agent and its task require, since that text already describes what the agent will do. A lightweight predictor, trained once on workflow transcripts, turns those prompts into a specialized per-request mask in a single forward pass, with no per-configuration calibration. Across diverse tasks and roles, model scales, and MoE architectures, DEP achieves better overall accuracy than static pruning and merging baselines, and generalizes to workflows unseen in training without retraining. Its margin over those baselines is largest when few experts are retained, suggesting that the role specialization inherent to multi-agent systems permits sparser serving than static pruning allows.
https://arxiv.org/abs/2610.02951
Agent harnesses play a critical role in defenses by enforcing safety constraints to prevent unsafe actions. However, rapidly emerging attacks outpace manual harness adaptation, motivating automated harness evolution. Yet the signals available for harness evolution are often sparse, such as brief descriptions or a few attack examples in threat reports and preprints. To address this limitation, we introduce HASTE, a multi-agent framework that evolves agent harnesses from sparse threat evidence through an adversarial interplay between safety-specification generation and attack-case generation. Safety specifications guide harness updates toward addressing identified safety vulnerabilities, while attack cases probe for remaining safety vulnerabilities after each update. By feeding evaluation outcomes back into both processes, HASTE enables harness evolution against emerging attacks beyond the initially observed evidence. Experimental results across multiple backbone models, attack types, and evidence forms show that HASTE consistently reduces attack success rates while preserving benign-task utility. The code is available at this https URL.
https://arxiv.org/abs/2610.02920
Suppressing a small set of routed experts can weaken the safety behavior of a sparse Mixture-of-Experts (MoE) language model without retraining. Which experts to suppress is therefore a security question, and the usual answer is activation frequency, but frequency measures use, not influence. We test an alternative: router-gradient sensitivity, the sensitivity of the sequence loss to the gate weights that select an expert. Across five MoE architectures, we rank experts by each signal on 500 benign and 500 malicious prompts and measure refusal on 100 held-out malicious prompts under two budgets: equal expert counts and equal nominal malicious routing traffic (1%-5%). Under each of the two budgets, router-gradient selection reduces refusals more than activation in 24 of 25 conditions, and more than a ten-trial random mean in all 25. The largest effect is in OLMoE, where refusals fall from 34 to 9 of 100 prompts (73.53% relative) with no degraded outputs, indicating substantive compliance rather than broken generation. After matching expert counts in every layer, gradient selection still produces greater refusal reduction than activation in 23 of 25 conditions, with two ties. An exploratory cross-model analysis links larger malicious-versus-benign concentration gaps to greater peak gradient effects (rho = 0.90; exact two-sided p = 0.083, n = 5). Together, the results support gradient selection under the tested budgets.
https://arxiv.org/abs/2610.02910