Despite advances in Video Large Language Models (VLLMs) that have displayed promising outcomes in video understanding, the redundancy in the long-duration frames remains a hindrance to efficient reasoning. This paper introduces a training-free $\mathbf{P}$ersistence-Aware $\mathbf{C}$ompression and $\mathbf{A}$ggregation (PCA) method designed to preserve high-fidelity raw visual information before the encoding stage. PCA can be built on arbitrary VLLMs and consists of two modules: 1) A Dynamic Downsampling (DD) module that adaptively removes redundant frames by analyzing frame-wise similarity. 2) A Persistence-Aware Motion Enhancement (PAME) module that enriches each selected keyframe by aggregating the temporal context of its neighbors, ensuring that essential information is preserved even after aggressive frame reduction. Our approach substantially reduces the computation of long-context modeling, while enhancing the performance of the baseline model. Extensive experiments demonstrate that PCA consistently outperforms existing state-of-the-art approaches in both efficiency and accuracy, achieving a speedup of 1.8$\times$ to 2.5$\times$ compared to the baseline VLLM. The code is open-sourced at this https URL.
https://arxiv.org/abs/2607.22726
Continuous surveillance video creates a growing storage, transmission, and inference burden for enterprise video analytics systems. While modern codecs such as H.265 reduce bitrate for human-viewable video, aggressive compression can degrade downstream computer-vision performance and does not necessarily reduce the number of vision-language model (VLM) inference calls required for semantic video understanding. This paper evaluates BLUE, a fixed-camera surveillance compression approach that suppresses static-background redundancy while preserving foreground activity, for its effect on VLM-based event and anomaly understanding. We compare raw H.265 and BLUE-compressed H.265 video on two surveillance datasets: VIRAT, comprising 227 paired event samples from 106 clips, and CHAD, comprising 54 human-activity anomaly clips. For each pair, the same frame index is evaluated using a VLM captioning pipeline, and outputs are scored against annotation-derived ground truth using a blind judging protocol. The results show no measurable degradation in semantic inference quality. On VIRAT, the mean VLM score remains effectively unchanged between raw H.265 and BLUE, with a mean difference of approximately -0.01 on a 0-10 scale. On CHAD, raw H.265 and BLUE obtain near-equivalent mean scores of 4.31 and 4.26, respectively. Compression saving is also uncorrelated with VLM score change on VIRAT (r = 0.004), indicating that higher BLUE compression does not predict semantic quality loss. Beyond storage reduction, BLUE increases the share of skip-heavy P-frames on CHAD from 1.4% to 53.2%, enabling an estimated 53% reduction in VLM calls through packet-size-based frame skipping. These findings suggest that BLUE functions as a machine-centric compression layer for surveillance video, reducing bandwidth and inference cost while preserving VLM semantic performance.
https://arxiv.org/abs/2607.19515
Text-to-video generation has advanced significantly over the past five years through scaling of model size, data, and compute. Unlike model architecture, training data is often underexplored. Real-world data curation is complex and non-trivial, involving clip selection from raw videos and captioning to create video-text pairs for learning text-to-video mappings. We study how data distribution and caption quality impact text-to-video models. To enable controlled experiments, we introduce Moving Alphabet, a procedural testbed that renders letters with varying fonts, colors, sizes, and positions, moving in different directions and speeds against a black background. This design allows precise control over data distribution and caption quality by corrupting ground-truth metadata. Our experiments yield three findings: a) a diverse and balanced distribution of video content and duration is critical for generalization; b) caption quality significantly affects both model performance and training efficiency, suggesting that text-to-video models are bounded by video understanding capabilities; and c) classifier-free guidance and fine-tuning on high-quality data provide partial recovery from models trained on corrupted captions, but cannot fully compensate for poor pre-training data. We believe these insights can inform the development of large-scale text-to-video models, and we advocate for greater attention to the science of pre-training data.
https://arxiv.org/abs/2607.18789
Video multimodal large language models have shown strong capability in video understanding, yet their adaptation to sequentially evolving domains remains underexplored. In real-world deployments, video data often arrives continuously from heterogeneous domains, requiring the model to acquire new domain-specific knowledge without overwriting previously learned capabilities. Existing continual learning methods typically rely on shared adaptation spaces, which can induce severe cross-domain interference and catastrophic forgetting. We propose Distribution-Aware Expert Routing, a parameter-efficient framework for continual Video-MLLM adaptation over evolving domains. DAER maintains domain-isolated lightweight experts while keeping the pretrained Video-MLLM backbone frozen, thereby decoupling domain-specific adaptation from the general multimodal knowledge of the pretrained model. To enable fine-grained specialization, we introduce an intra-domain distribution-aware routing mechanism that matches each input to expert-level prototype reservoirs using MMD. To address the absence of task identities at inference time, we further propose an inter-domain routing mechanism that performs prototype matching in a discriminative subspace for robust domain identification. In addition, we introduce adaptive domain merging to improve parameter scalability and adopt a two-stage optimization strategy to stabilize expert specialization during continual learning. We evaluate DAER by curating a domain-incremental benchmark built from ten VidQA datasets covering diverse visual environments and reasoning demands. Experiments on two strong Video-MLLM backbones show that DAER consistently outperforms prior methods.
https://arxiv.org/abs/2607.18716
Video understanding has become more and more important with the growth of Artificial Intelligence (AI) for video generation. Recently, Multimodal Large Language Model(M-LLM) has shown its capability in video understanding. Video summarization, a specific domain of video understanding, has proven its importance for efficient navigation and retrieval. Both video understanding and video summarization require a good selection of key frames in a video. Current video summarization methods heavily focus on the selected key frames and correlated segment captions. However, existing approaches overlook the perspective of treating the importance of the frames globally. We argue that using discrete selected frames for summarization will not only reduce the understanding coherence, but also lost important information in the video, as well as wasting the original capacity of the MLLMs. In this paper, we propose HAS, a Highlight-guided Attention Steering method for video summarization. We consider a challenging but practical setting where the video given to MLLMs for summarize should be continuous but with highlight guidance. HAS mainly consists of two parts: The first part is to find a continuous frame-level highlight distribution for the video globally. The second part is to apply the highlight distribution as an attention steering vector for the MLLM, targeting a better understanding of the video, and thus during the model inference time, putting more attention on the highlighted frames, while avoiding lost entire information on less highlighted frames through putting less attention instead of forgetting them. We evaluated HAS on a variety of benchmarks, and it has shown convincing performance in video summarization.
https://arxiv.org/abs/2607.17994
Modern video transformers typically ignore principles from primate vision and are rarely evaluated against neural data, limiting their biological interpretability. We introduce a sparse winner-takes-all token selection module that replaces dense self-attention to improve efficiency and approximate competitive routing observed in biological visual circuits. We further propose a neuro-inspired split-and-fuse video transformer which uses two complementary pathways: a high-resolution, low-frame-rate "what" stream and a low-resolution, high-frame-rate "where" stream, fused before classification. On Kinetics-400 and Something-Something V2, our best variant operates on the Pareto frontier of accuracy versus inference time among models of comparable scale and pretraining, and showing improved robustness to spatial perturbations. Using representational similarity analysis between model embeddings and time-resolved EEG recordings for the same video stimuli, our model attains a peak brain-model correlation of 0.18 (about 78% of the noise ceiling) and consistently outperforms strong video transformer baselines, suggesting that pathway specialization and sparse competition are useful inductive biases for efficient, brain-aligned video understanding.
https://arxiv.org/abs/2607.17625
Recent advances in Multimodal Large Language Models (MLLMs) have significantly improved remote sensing (RS) multimodal understanding. Language-conditioned segmentation is crucial for fine-grained target understanding in Unmanned Aerial Vehicle (UAV) videos. However, this task remains challenging due to the prevalence of small, visually ambiguous targets and dynamic aerial perspectives. In this paper, we propose SkyVLaM, a multimodal large language model for UAV video understanding. SkyVLaM constructs sparse tokens directly from patch-level video representations through a temporal basis perceiver, regularizes the sparse basis to encourage complementary temporal cues, and adaptively selects a temporally coherent dense segment for high-resolution inspection. The resulting sparse and dense tokens are jointly processed by a large language model for query-conditioned segmentation. We further build SkyVid, consisting of SkyVid-VGCG and SkyVid-RVOS for video grounded conversation generation and referring video object segmentation, respectively. SkyVid contains 101 videos, 33.6K frames, and 1.53M pixel-level object instances. Experiments show that SkyVLaM provides a more effective allocation of the visual token budget and improves language-conditioned video segmentation in UAV scenarios.
https://arxiv.org/abs/2607.17386
Video Large Language Models (Video LLMs) have made significant advancements in various video understanding tasks. However, long-video scenarios remain challenging due to the tension between limited visual token budgets and the need to capture multiple key events. Existing approaches typically process long videos in two stages, i.e., i) select keyframes and ii) perform detailed perception, which exhibit limitations: they lack a modular mechanism for adaptive capacity allocation and self-correction, resulting in unreliable modeling. To tackle these challenges, we propose MoD-VLLM, a novel Modularized Dynamic-Granularity Video LLM framework for multi-event long video understanding, which unifies temporal grounding and semantic understanding iteratively and self-reflectively. Specifically, we propose a Positive-Negative Video Segments Grounding module and a Modularized Dynamic-Granularity Reflection module, which form a closed loop to progressively localize the question-related video segments. The grounding module instructs a Video LLM to distinguish relevant from irrelevant video segments based on the video question. The reflection module employs a modularized scheduler that dynamically selects fine-grained encoding for relevant positive segments to capture detailed perception and coarse-grained encoding for negative segments to maintain global context. We further propose a dynamic-granularity reinforcement learning strategy, allowing MoD-VLLM to learn optimal grounding policies and dynamic granularity visual representation jointly. Moreover, we propose MEventBench, a challenging Multi-Event Long Video Benchmark for complex long video reasoning. Extensive experiments on several long video understanding benchmarks and our MEventBench demonstrate that MoD-VLLM significantly outperforms state-of-the-art baselines.
https://arxiv.org/abs/2607.15778
Surgical video understanding is fundamental to navigation systems. Endoscopic perception is often hindered by a limited field-of-view and frequent instrument occlusions, making spatio-temporal context essential for robust inference. These challenges have motivated video models that aggregate information across frames. However, existing video models typically store past observations implicitly in learned feature representations, often requiring task-specific video training, substantial annotated data, and increased computational cost. We propose Stitch-Inferencer, a real-time, model-agnostic inference framework that replaces implicit feature memory with an explicit image-space panoramic canvas. By stitching valid observations across frames, Stitch-Inferencer preserves previously observed pixels in an online, instrument-free view, expanding the effective field-of-view and providing direct access to regions that are temporarily occluded or absent from the current frame. Downstream segmentation or tracking models are applied to a compact region of interest on the panorama, and their predictions are reprojected to the current frame, enabling existing models to exploit long-range context without retraining. Experiments on anatomy segmentation and point/box tracking demonstrate consistent improvements across diverse baselines while preserving real-time throughput. The stitching module alone runs at over 60 FPS, providing a practical inference-time solution to enhance endoscopic perception in computationally constrained intraoperative environments. Source code will be made publicly available.
https://arxiv.org/abs/2607.14968
Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world applications. Despite this progress, current open-source models remain limited in several ways. They often struggle to generalize across diverse video types, making them effective only in specific domains. High computational demands further restrict their efficiency and scalability. Moreover, most models are only partially open, with key components such as training code, strategy, or datasets unavailable, which hinders reproducibility and slows community-driven development. To address these issues, we introduce VideoChat3, a fully open, efficient, and generalist video-centric MLLM. VideoChat3 advances video understanding through two complementary designs. For efficiency, we introduce Inflated 3D Vision Transformer (I3D-ViT) and Adaptive Frame Resolution for Streaming Video Perception, which enables efficient spatiotemporal representation and reduces the cost of processing video inputs during training and inference. For effectiveness, we develop a scalable video data synthesis pipeline that curates three diverse, high-quality training datasets: VideoChat3-Academic2M, VideoChat3-LV116K, and VideoChat3-OL617K, covering general, long-form, and streaming video scenarios, improving the model's generalization across domains. By integrating these designs, VideoChat3 achieves a rare balance of broad generalization and computational efficiency. Experiments across general, long-form, and streaming benchmarks demonstrate that VideoChat3 surpasses prior open-source models with equal or larger parameter counts with only 4B parameters and higher efficiency.
https://arxiv.org/abs/2607.14935
We present for video understanding (classification) a split space-time attention model, VideoSEMA, consisting of a scalable and efficient Mamba-like attention (SEMA) block in space and a softmax temporal attention in time. In each frame, SEMA attention applies a local window attention in parallel with a global averaging in a Mamba macro-architecture, which is called Mamba-like. Under certain rank conditions, we prove that the computationally cheaper split space-time attention is equivalent to full space-time attention. On benchmark K400 data sets, VideoSEMA out-performs heavier vision transformer and Mamba models. On benchmark SSv2 data, VideoSEMA leads in top-1 accuracy among models of similar parameter sizes. As image resolution scales up from standard $224^2$ to $1024^2$ on K400 and without fine-tuning, VideoSEMA degrades much more gracefully than VideoMamba in accuracy. It is promising to extend VideoSEMA to longer videos with a dilated/sparse temporal attention.
https://arxiv.org/abs/2607.14711
Video generative models commonly rely on latent spaces learned by 3D Variational Autoencoders (3D-VAEs). However, conventional 3D-VAEs are mainly optimized for pixel-level reconstruction, which can limit the semantic and spatio-temporal structure captured by their latents. Meanwhile, Video Foundation Models (VFMs) such as V-JEPA 2 and VideoMAEv2 show strong video understanding capabilities, yet whether their frozen representations can be transformed into compact, reconstruction-capable, and generation-friendly video latents remains largely unexplored. We answer this question with VideoRAE, a representation autoencoder that leverages multi-scale hierarchical features from a frozen video foundation encoder and compresses them with a lightweight 1D self-attention projector. VideoRAE supports both continuous latents for Diffusion Transformers and discrete tokens for autoregressive models via multi-codebook high-dimensional quantization. During decoding, a local-and-global representation alignment objective with the frozen VFM teacher improves semantic preservation and enables training without KL regularization. Experiments show that VideoRAE achieves strong reconstruction in both continuous and discrete regimes. On UCF-101, it obtains state-of-the-art class-to-video gFVDs of 40 and 93 with AR and DiT generators, respectively, while converging approximately 5x faster than competing autoencoder baselines. In a controlled 2B-scale text-to-video study, replacing LTX-VAE with VideoRAE leads to faster convergence under comparable settings. These results validate frozen VFM representations as versatile and generation-friendly video latents. The model and code will be released on this https URL.
https://arxiv.org/abs/2607.14088
Embodied cognition requires agents to connect high-level task reasoning with the physical states to be achieved. We introduce Hy-Embodied-RxBrain, an embodied cognition foundation model with joint language-visual reasoning and imagination. Unlike vision-language models that emphasize scene understanding and textual decision making, or generative world models that mainly predict future visual states, RxBrain represents embodied plans in a single planning sequence where language and visual imagination play complementary roles. Language provides the abstract structure of a plan, including task decomposition, planning primitives, constraints, temporal order, and decision logic, while visual imagination grounds this structure through world state prediction and joint subgoal planning, associating each planning step with intermediate and final physical states. RxBrain adopts a unified multimodal Mixture-of-Transformers architecture that supports language, image, and video understanding and generation within one model. To train this capability, we build an automatic pipeline that converts embodied videos into joint text-visual planning supervision by decomposing videos into planning steps and aligning them with visual state transitions. We further introduce RxBrain-Bench to evaluate whether models can represent embodied plans through joint textual and visual components rather than separate understanding or generation. Experiments show that RxBrain maintains embodied understanding and generation abilities, and produces plans with coupled textual reasoning, world state prediction, and joint subgoal planning. We also extend RxBrain to continuous robot action generation, where it shows promising real-robot performance without large-scale action-data pretraining. These results provide an initial step toward foundation models for embodied cognition.
https://arxiv.org/abs/2607.14187
Most daily activities are inherently procedural. However, existing evaluations for egocentric video understanding seldom address procedural understanding and largely overlook complex key-step-level reasoning under the widely used video question answering (VQA) paradigm for MLLMs. Such capabilities are crucial for building procedural AI assistants deployable on wearable devices. To bridge this gap, we introduce the Egocentric Procedural Understanding VQA task (EgoProceVQA), which systematically evaluates egocentric procedural reasoning abilities of current MLLMs and agents through six types of key-step-centric questions. Furthermore, we develop EgoProceGen, a data generation platform that efficiently constructs QA data tailored to different question types. Based on this platform, we build a benchmark with 3,600 questions, four common procedural scenarios, and 31 everyday procedural tasks. Evaluations on EgoProceVQA show that existing MLLMs and agents still have substantial room for improvement in procedural understanding. Therefore, we further propose EgoProceAgent, a self-skill-exploration agentic framework. We design a generic tool library for procedural understanding and a standardized sub-skill library shared across tools and models, enabling self-exploration without ground-truth supervision. By exploring how to compose and select sub-skills, the agent discovers effective skill strategies for diverse problems, and attains state-of-the-art performance among open-source models on multiple tasks. Together, our benchmark, generation platform, and agentic framework establish a unified foundation for EgoProceVQA. Project page: this https URL.
https://arxiv.org/abs/2607.13792
Micro-gesture recognition demands the detection of fleeting, spatially localized movements that are frequently overwhelmed by dominant static appearances and background noise. While Multimodal Large Language Models (MLLMs) excel at general video understanding, they inherently struggle with subtle kinematics and often rely on static posture priors. To this end, we propose GMoT, a Gated Motion-Aware Tokenization module that explicitly distills sparse kinematic evidence into a compact sequence prior to temporal modeling. GMoT dynamically spotlights action-relevant regions via spatially weighted pooling, extracts adjacent-frame temporal differencing to capture precise motion energy, and adaptively fuses these cues into the visual stream using a conservatively initialized semantic gate. To transition from simple classification to evidence-grounded reasoning, we further introduce a progressive reward-guided policy refinement paradigm, supported by a semi-supervised annotation pipeline that generates anatomically focused captions. Beyond achieving the best Top-1 accuracy among the compared methods on iMiGUE (67.32\%) and SMG (73.11\%), improving the Qwen3-VL-8B baseline by +6.80 and +3.11 points, our framework introduces Body-Region Grounding (BRG) Recall as an anatomical-grounding proxy conditioned on correct predictions, together with an overlapping-label cross-domain transfer protocol between iMiGUE and SMG. Extensive evaluations demonstrate that our GMoT-augmented model improves in-domain accuracy, retains clear gains under label-preserving corruptions, and improves accuracy-oriented cross-domain transfer under explicit small-split caveats while maintaining high anatomical grounding in its generated rationales.
https://arxiv.org/abs/2607.16322
Transit video understanding can provide valuable fine-grained data that conventional passenger counters and fare systems cannot capture. However, supervised video models require task-specific annotations, while applying vision-language models (VLMs) directly to long onboard videos is unreliable and costly. To leverage the complementary strengths of both approaches, we propose GHR-VLM, a visual grounded hybrid reasoning framework for zero-shot transit-bus video analytics. It is motivated by the observation that explicit visual grounding can improve VLM reasoning by converting long surveillance streams into compact, passenger-centered spatiotemporal evidence. Specifically, we propose an edge-cloud design in which a lightweight edge-based monitor continuously tracks door status and segments passenger clips. A backend VLM then identifies boarding passengers and classifies payment behavior through a two-stage coarse-to-fine refinement of spatiotemporal evidence. By invoking the VLM only on grounded passenger clips and contact sheets, GHR-VLM reduces cloud inference, avoids payment-specific training data, and supplies the localized evidence that VLMs otherwise struggle to identify. Evaluation on 486 minutes of real-world bus surveillance video demonstrates the potential of grounded edge-cloud reasoning for passenger-level payment analytics while highlighting the challenges posed by degraded video conditions.
https://arxiv.org/abs/2607.13569
In online streaming video understanding, a video stream continues to arrive and queries may be issued at any time. Because streaming frames grow without bound, the system must continuously compress and retain information from the observed video prefix while future frames and future queries remain unknown. The core challenge is deciding what information to retain and how to organize the maintained history: as this history grows with the stream, memory cost increases and many redundant visual details are retained, whereas later queries often depend on specific entities, actions, and their temporal changes. To address this challenge, we introduce FOLIO, a training-free focused semantic memory system that records important parts of the stream in higher detail while keeping surrounding context compact. As the stream arrives, FOLIO updates memory at the segment level, guided by a dynamic focus state, combining a short-term visual buffer with a long-term semantic memory organized around observed entities and linked to a visual-evidence cache. At query time, lightweight hybrid retrieval combines direct matching over the structured memory with semantic query expansion. FOLIO achieves state-of-the-art performance, reaching 82.0/69.1 Perception/Backward accuracy on OVO-Bench with Qwen3-VL-8B and 74.5 overall accuracy on StreamingBench, while substantially reducing the cost of maintaining streaming memory by reserving detailed records for focused entities and storing surrounding context compactly.
https://arxiv.org/abs/2607.13298
Omni-modal video captioning is not merely combining visual captioning with audio transcription: a useful caption must describe how visual actions, speech, music, and sound effects co-evolve. Existing large multimodal models often fail at this relational step, treating audio and visual streams as loosely coupled observations, relying on automatic speech recognition, and under-specifying non-speech sounds and their links to visual events. We present AVSCap, a framework for audio-visual captioning centered on explicit cross-modal event binding. First, we construct AVSCap-130K, a tri-modal training corpus generated by a decoupled-then-fused pipeline that anchors visual and acoustic evidence before composing grounded omni-modal captions. Second, we train AVSCap-7B, a 7B captioner with a two-stage strategy: supervised fine-tuning establishes baseline capabilities, while sample-efficient reinforcement learning uses hybrid rewards to optimize acoustic completeness and audio-visual synergy. Our scaling analysis shows that reinforcement learning brings larger gains than increasing SFT data. Third, we introduce AVSCapBench, a benchmark that decomposes captions into visual, audio, and synergy events and evaluates them with fine-grained event recall. Experiments on AVSCapBench and external benchmarks show that AVSCap-7B improves non-speech audio coverage and cross-modal binding, delivering the best overall performance among evaluated open-source models.
https://arxiv.org/abs/2607.12820
Large Vision-Language Models (LVLMs) face significant challenges in long video understanding due to the excessive computational cost and information loss associated with uniform sampling. Existing keyframe selection methods often treat video frames as atomic entities and allocate visual budgets equally, thereby overlooking high-level semantic structures and introducing substantial redundancy. To address these limitations, we propose GMM-EVA (Gaussian Mixture Modeling for Event-Aware Visual Allocation), which leverages Gaussian Mixture Models to model event-level structure from discrete frame-wise observations. A differentiated allocation strategy is then applied to preserve one primary high-resolution keyframe per event for high-fidelity detail, while utilizing lower-resolution secondary keyframes to maintain temporal context and optimize token budgets. GMM-EVA is a training-free, plug-and-play framework that generalizes robustly across various relevance measures and downstream LVLMs. Extensive experiments on multiple long video benchmarks demonstrate that our method significantly outperforms uniform sampling. Notably, GMM-EVA achieves comparable performance to baseline selection methods while utilizing only approximately half of the visual token budget, highlighting its superior efficiency and effectiveness.
https://arxiv.org/abs/2607.12557
We present the GEST-Engine, a complete system that goes from natural-language text to fully-annotated multi-actor video. At its core is an explicit world model: rather than encoding state as a learned latent, the engine maintains a complete, inspectable representation of the world (which actors exist, where they are, what they are doing, which objects they hold, and how events relate in time and space), expressed as a formal Graph of Events in Space and Time (GEST) and realized deterministically inside the open world of a commercial game engine driven through an open-source multiplayer scripting framework. GESTs are produced either procedurally or by an agentic text-to-GEST system in which an LLM Director plans a story through tool calls validated by a programmatic state backend, so every generated specification is executable by construction. A GEST then enters a four-stage execution pipeline: graph parsing and validation, entity and action grounding, temporal orchestration (Allen-style constraints resolved by Floyd-Warshall transitive closure), and execution and capture. In a single simulation pass the engine emits frame-aligned RGB video, dense per-pixel depth, instance segmentation, per-actor skeletal pose, per-frame pairwise spatial-relation graphs, 2D bounding boxes, event-to-frame temporal mappings, and natural-language descriptions, all at zero marginal annotation cost. We further describe an in-game world editor, runtime capability extraction, a text-generation pipeline, and a production system that renders corpora at scale across parallel virtual machines. Because every frame traces back to a semantic specification, the engine guarantees object permanence, multi-actor coordination, and temporal consistency by construction, making its output valuable as training data, evaluation benchmarks, and diagnostic tools for video understanding.
https://arxiv.org/abs/2607.12231