Vision-language models (VLMs) have emerged as a powerful framework for multimodal video understanding. However, they remain limited in the sign language translation task, where we identify a key failure mode of existing VLMbased translators: poor spatial-temporal visual grounding. In particular, we find that standard next-token cross-entropy does not directly provide signal for where and when the model should attend, causing models to overlook sign-relevant regions and frames. To address this challenge, we propose AttnSign, a VLM-based spatial-temporal attention steering framework for sign language translation. AttnSign first introduces spatial attention supervision for sign-relevant regions, such as face and hands, in each frame; then develops an RL-based motion-cadence steering method that encourages the model to explore and focus on sign-level keyframes. Experimental results on How2Sign and OpenASL benchmarks show that our proposed AttnSign consistently outperforms existing methods.
https://arxiv.org/abs/2608.00235
Emotional video captioning (EVC) aims to describe a video with both factual correctness and affective expressiveness. It requires a model to perceive subtle, ambiguous, and temporally varying emotional cues and translate them into natural language without weakening objective visual content. Existing methods have progressively introduced contextual attention, emotion interpretation, emotion priors, dynamic emotion perception and emotion-cause reasoning. Nevertheless, most of them still depend on either global emotion vectors or rigid hierarchical priors. In recent methods, the tree-structured emotion prior establishes a coarse-to-fine connection between psychological emotion categories and daily emotion words, but its hard subordinate masking may irreversibly suppress correct lexical emotions once the coarse category prediction is inaccurate. It is also limited in representing mixed or overlapping emotions that frequently occur in real videos. To address the issues, we propose SAGML, an adaptive EVC framework via affective heterogeneous graph and multi-task language modeling. Instead of treating the emotion prior as a discrete tree, SAGML constructs a soft affective heterogeneous graph containing catalog-level emotion nodes and lexical-level emotion word nodes. The soft gate is injected into video-to-emotion graph attention as a continuous bias, allowing visually supported lexical emotions to remain recoverable rather than being removed by a hard mask. The resulting affective representation is fed together with visual tokens into a causal language decoder, while dual catalog and lexical heads impose explicit emotion distribution learning on the prompt hidden states. The overall model is trained with a joint objective that combines autoregressive caption generation and emotion distribution supervision. SAGML provides an error-resilient and multi-emotion-aware baseline for EVC.
https://arxiv.org/abs/2607.29045
Long-video understanding commonly compresses videos into a small set of frames or visual tokens for answer generation. Existing compact pipelines focus on retaining relevant visual content as explicit evidence. Yet making evidence available does not ensure that complementary cues across moments are integrated for answering. Our key idea is to organize selected frames into query-relevant cross-frame evidence before generation. We formulate this post-selection stage as a latent evidence interface and instantiate it with GenEvA ($\textbf{Gen}erative$ $Latent$ $\textbf{Ev}idence$ $\textbf{A}ggregation$), a distribution-guided latent evidence aggregation framework. Specifically, GenEvA uses a query-conditioned evidence distribution to focus aggregation on relevant frames, forming compact cross-frame latent evidence from their frame-specific information. Since cross-frame integration is not always needed, the same distribution determines whether to insert this latent complement. Across four benchmarks and two Video-MLLM backbones, GenEvA consistently improves matched-frame baselines. At 8 frames, it raises the four-benchmark LLaVA-Video average by $+5.2$ points and Qwen2.5-VL accuracy on LVBench by $+10.1$ points. These gains require only $0.11\%$--$0.40\%$ average video-token overhead; analyses further show task-aware allocation and benefits from Adaptive Evidence Invocation.
https://arxiv.org/abs/2607.28516
Existing video captioning models generate natural descriptions of video content but cannot explicitly ground local visual elements to multiple reference images. We introduce multi-reference image-grounded video captioning, a new task requiring factual video descriptions with phrase-level reference grounding, and propose RefCaptioner, a two-stage post-training framework for this task. RefCaptioner combines mixed-data SFT with Hierarchical Coverage-Discounted GRPO to jointly improve reference selection, phrase-level binding, distractor rejection, and cross-reference consistency while preserving general video-captioning ability. To support training, we construct a corpus containing $20,000$ videos and 171,354 reference images. We further introduce MRVBench, a benchmark for evaluating caption factuality and multi-reference grounding on both real-world and AI-generated videos. Experiments show that RefCaptioner achieves the best overall performance among the open-source models while remaining competitive on standard video captioning benchmarks. Human evaluation further confirms that its captions are preferred by annotators and enable more source-faithful video reconstruction with both open-source and proprietary video generators.
https://arxiv.org/abs/2607.28509
Large vision-language models (LVLMs) have achieved significant progress in video understanding, yet understanding long videos remains challenging due to the large number of visual tokens and limited context windows. Visual sampling provides a practical solution by selecting an informative subset of frames. However, existing methods typically either rely on relevance-aware sampling, leading to redundant frame selection and insufficient temporal coverage, or adopt a fixed sampling strategy regardless of query type. In this paper, we propose VisualRouter, a training-free and plug-and-play framework for query-grounded visual sampling. VisualRouter first classifies each query as either global or local and then applies the corresponding sampling strategy. For global queries, it employs a relevance-coverage hybrid strategy that preserves temporal coverage while retaining query-relevant visual evidence. For local queries, it adopts an event-aware frame selection strategy that performs event partitioning, segment-level frame allocation, and intra-event frame selection, jointly balancing relevance, coverage, and diversity with a limited number of input frames. Experiments show that VisualRouter consistently improves multiple LVLMs over uniform sampling, achieving gains of 5.2%, 7.7%, and 11.6% on Video-MME, LongVideoBench, and MLVU with Qwen2.5-VL-7B, and outperforming existing training-free visual sampling methods under the same setting.
https://arxiv.org/abs/2607.28463
Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches primarily manage the growing visual context according to token importance, temporal redundancy, or segment-level relevance, but rarely organize evidence around objects that persist and evolve over time. Thus, in this paper, we introduce ObjectStream, a training-free framework that treats latent objects as memory anchors for streaming video understanding. ObjectStream induces spatially coherent latent objects directly from frozen Video-LLM representations, links them across frames into persistent anchors, and maintains their histories under a bounded memory budget, without requiring external object detectors or segmentation models. Built on these anchors, ObjectStream preserves three complementary forms of evidence: persistent object histories, transient object changes, and recent visual context. This design enables existing Video Large Language Models (Video-LLMs) to reason over object identities, interactions, and state changes while leaving the underlying model unchanged. Extensive experiments on online streaming and offline long-video benchmarks demonstrate both effectiveness and efficiency. In online streaming evaluation, ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception, while reducing peak GPU mem-ory and TTFT by approximately 50%. On offline long-video benchmarks, it surpasses the full-token baseline while discarding 82.5% of visual tokens. These results highlight latent objects as a practical and effective organizing principle for compact streaming video memory.
https://arxiv.org/abs/2607.28312
Multimodal agents operating in long-horizon environments must build and continually update multimedia memories to support entity-consistent, temporally grounded reasoning. However, existing agentic memory approaches often discard fine-grained dentity cues under aggressive compression and segment-wise processing. They also rely heavily on vector similarity retrieval, which can surface semantically related yet identity-mismatched evidence, leading to entity confusion, error propagation, and hallucinated answers. We propose ViSAGE, a multimodal agentic memory framework that constructs self-correcting, entity-centric memories. Specifically, ViSAGE anchors entity identity via cross-modal binding over long temporal ranges. It then applies bidirectional memory refinement to propagate delayed identity evidence, retroactively unifying historical records and improving future reasoning. We also introduce multi-agent cross-verification to assess retrieved evidence under an identity-evidence alignment onstraint, enabling abstention instead of unsupported answers when evidence is missing. Extensive results demonstrate that ViSAGE consistently outperforms the strongest baseline, achieving 5.9% higher accuracy.
https://arxiv.org/abs/2607.28678
Reliable visual safety understanding in real-world scenarios demands more than just object recognition; it requires causal reasoning under epistemic uncertainty. While Large Vision-Language Models (LVLMs) demonstrate impressive semantic alignment on standard benchmarks, they often struggle to distinguish between superficial correlation and genuine forensic logic when grounded in the dynamic, partially observable nature of first-person experiences. Existing evaluations, dominated by third-person surveillance footage and binary classification metrics, fail to expose this cognitive gap. To address this, we introduce EgoSafe-Bench, a benchmark specifically designed to probe forensic reasoning in egocentric safety scenarios. It comprises 12,000 unique evaluation samples, generated by pairing each of the 3,000 video clips with a QA chain governed by our proposed Hierarchical Reasoning Evaluation (HRE) protocol. Unlike standard benchmarks, HRE mandates a rigorous reasoning trajectory from initial feature anchoring to blind-spot deduction and intent inference, thereby enforcing logical consistency and penalizing shortcut-based this http URL evaluations of state-of-the-art LVLMs (e.g., Qwen3-VL, Gemini, VideoLLaMA 3) reveal a significant perception-reasoning decoupling: models often achieve high descriptive scores but exhibit notable fragility in causal reasoning and logical closure. Our work provides both a challenging dataset and a systematic evaluation framework to foster the development of logically robust video understanding systems.
https://arxiv.org/abs/2607.26518
We introduce RDVSv2, a large-scale benchmark for RGB-D video salient object detection (RGB-D VSOD) with dense frame-level annotations. Existing datasets in this emerging field are often limited in scale and annotation quality, while also relying on less geometry-consistent depth cues. To address these limitations, RDVSv2 is built from publicly accessible stereoscopic online videos and contains 249 video sequences with 29,077 annotated frames. It includes depth maps derived from stereoscopic videos, together with frame-wise salient object masks annotated with eye-tracking guidance. Compared with existing datasets, RDVSv2 is much larger in scale and covers more diverse and challenging scenarios. In addition, we establish a strong baseline for RGB-D VSOD based on Segment Anything Model 2 (SAM2). Specifically, we employ a parameter-efficient fine-tuning (PEFT) strategy to adapt the SAM2 encoder to jointly encode RGB, depth, and optical flow cues. Extensive experiments show that RDVSv2 is substantially more challenging for existing RGB-D VSOD methods. Meanwhile, the proposed baseline achieves state-of-the-art results on RDVSv2 and existing RGB-D VSOD benchmarks. We hope that RDVSv2 and the provided baseline will serve as useful resources for future research on RGB-D VSOD and related multi-modal video understanding tasks. Our dataset and code will be available at this https URL.
https://arxiv.org/abs/2607.25392
Multimodal large language models (MLLMs) have enabled long-form video understanding at a scale that was not previously possible. However, the density of relevant content decreases sharply as video sequence length increases, and exposing the model to more irrelevant content measurably reduces its accuracy. In this paper, we address the problem of maximizing query-relevant information in a frame subset selected at inference time, without training. FORGE (Frame Orthogonality in Relevance Geometry) is a model-agnostic method that induces a query-conditioned geometry on a pretrained multimodal embedding space, unifying relevance and diversity into a single objective. In this space, frames that cover independent query-relevant directions are far apart, and selecting the subset of maximum information captures diverse query-relevant content within the budget. Experiments on Video-MME and LongVideoBench at budgets of 16, 32, and 64 frames show that FORGE improves the unified keyframe selection score by 11.0-15.3 points over the strongest training-free baseline and up to doubles keyframe recall (0.415 vs. 0.204 at K=64 on Video-MME). The gains extend to question answering, where accuracy improves in every evaluated setting across eight open-source MLLMs spanning 4B to 32B parameters, by up to 8.7 points over uniform sampling and 5.2 points over the strongest baseline. Our findings suggest that aligning the embedding space with the query's high-dimensional structure is a promising direction for inference-time video understanding.
https://arxiv.org/abs/2607.25266
Standard vision-language models (VLMs) suffer from Moravec's paradox: they excel at complex offline visual reasoning but struggle with simple streaming perception tasks and process them inefficiently. We present Mage-VL, an efficient codec-native streaming foundation model for real-time multimodal understanding and interaction. At its core, our custom tokenizer, Mage-ViT, replaces uniform frame sampling by selectively encoding dynamic, entropy-rich regions using motion vectors and residual energy across sparse anchor (I) and predicted (P) frames. Operating at a 16 x 16 patch level, this reduces visual token consumption by over 75% while preserving spatiotemporal context. Trained from scratch on approximately 560M unlabeled images and 100M unlabeled video frames, Mage-ViT matches or outperforms flagship encoders trained on billions of image-text pairs. We establish AI4AI data pipelines encompassing prompt-code joint optimization for multimodal captioning and AI-driven performance diagnosis to guide training recipes. Furthermore, through a bio-inspired dual-system architecture - a lightweight System 1 event gate and a causal System 2 decoder - Mage-VL enables proactive streaming perception. Extensive evaluations show that Mage-VL-4B matches Qwen3-VL-4B on static tasks while achieving strong gains in video understanding and 2D/3D spatial reasoning, with up to a 3.5x wall-clock inference speedup, and comprehensively surpasses the 15B Phi-4-reasoning-vision baseline. Beyond model artifacts, we deliver seven key empirical findings covering pre-training data efficiency, variable-resolution scaling, codec system acceleration, VideoQA SFT redundancy, motion-spatial synergy, AI4AI data pipelines, and Zero-Vision SFT for multimodal RL.
https://arxiv.org/abs/2607.24904
Long-video understanding increasingly relies on large vision-language models and tool-augmented reasoning, but most systems apply the same inference procedure to every example regardless of difficulty. This uniform strategy invokes unnecessary tool-assisted processing for easy questions and provides limited control when difficult questions require fine-grained temporal evidence. We propose CADER (Confidence-Aware Dynamic Evidence Reasoning), a training-free framework for adaptive and reliable long-video reasoning. CADER first performs global reasoning over uniformly sampled frames and estimates answer confidence with a logit-margin signal, allowing high-confidence examples to exit early. For uncertain examples, CADER activates a second-stage tool-augmented loop that combines temporal cropping, lightweight semantic verification, and Relevance-Guided Resampling to progressively localize question-relevant evidence. This design treats tool use as a sample-level decision: a single global pass handles easy cases, while additional reasoning is reserved for examples where uncertainty suggests that more evidence is needed. Experiments on multiple VideoQA benchmarks show that CADER improves long-video reasoning while bypassing Stage~2 for high-confidence samples. Moreover, when applied to a backbone trained only with tool-free chain-of-thought supervision, CADER achieves competitive performance against specialized tool-augmented frameworks, suggesting a practical inference-time route for adaptive long-video reasoning.
https://arxiv.org/abs/2607.24582
Recent Vision-Language Models (VLMs) have achieved remarkable success in visual understanding, driven by the growing availability of high-quality image-text pairs. However, the performance of VLMs often degrades in the video domain due to the essential need for temporal understanding and the scarcity of large-scale annotated video data. In this work, we focus on marine video understanding, which brings further challenges: first, it requires substantial domain expertise; and video VLMs usually struggle with localizing and interpreting critical information from marine videos, as the informative events are typically sparse, unpredictable, and unevenly distributed. To address these challenges, we carefully curate the first event-centric marine video understanding dataset called MarineEVT, which features 20K multi-task, video-level visual question-answering pairs spanning multiple dimensions of marine understanding and analysis. Meanwhile, based on MarineEVT, we decompose marine video understanding as an Event-centric Visual Tool-integrated Reasoning process EVT-R1 for short, where we leverage powerful visual tools to drive the model to localize and interpret critical information aligned with visual questions and human intent. To demonstrate its effectiveness, we compare EVT-R1 against 11 SOTA VLMs in different settings. EVT-R1 outperforms the top open-source and top commercial models by 5.22 and 11.09, respectively. MarineEVT and EVT-R1 lay the foundation for ecological discovery and marine education, fostering the development of VLMs capable of interpreting marine dynamics, reasoning about ecological interactions, and supporting sustainable ocean video understanding and analysis.
https://arxiv.org/abs/2607.24064
Existing Large Vision-Language Models (LVLMs) struggle with long-form video understanding due to the quadratic computational cost of visual tokens. While recent efficient methods attempt to compress tokens via hard pruning or uniform merging, they operate strictly in the spatial feature domain, where robust structural context and discriminative semantic details are inherently entangled. In this work, we propose WaveZip, a joint signal-frequency-domain framework for efficient video inference. Driven by the insight that temporal redundancy resides in low-pass approximation scales while spatial saliency strongly correlates with high-frequency components, WaveZip leverages Discrete Wavelet Transforms (DWT) to disentangle these signals. Temporally, it employs 1D DWT to analyze query-frame relevance, and the resulting high-frequency coefficients are further gated by inter-frame differences, with both signals jointly driving the dynamic allocation of a precise frame-level token budget. Spatially, a 2D DWT decomposes features into low-frequency approximations and high-frequency detail components, where the high-frequency coefficients are modulated within query-salient regions to regulate spatial reconstruction. Importantly, WaveZip requires no task-specific training and can be seamlessly integrated into off-the-shelf LVLMs to boost inference efficiency. Extensive experiments on long video understanding benchmarks demonstrate that WaveZip retains 99.6% of the full performance under an extreme 10x compression ratio, consistently outperforming state-of-the-art methods.
https://arxiv.org/abs/2607.23265
Comprehensive basketball video understanding requires resolving not only what event occurs, but also who is responsible and when the key evidence appears. However, exist- ing methods typically treat spatial perception and semantic recognition as isolated tasks, failing to ground events to individual players or pinpoint their temporal boundaries within complex collective dynamics. To bridge this gap, we introduce BasketEvent, a player- centric basketball event understanding dataset curated from real NBA broadcasts. In BasketEvent, event labels are grounded to the responsible players, and a manually an- notated subset of 1,000 samples with precise event intervals is provided to evaluate tem- poral evidence localization. Based on this data, we propose PlayNet, a player-centric reasoning framework that maps basketball videos to player-level event predictions with temporal evidence. Concretely, PlayNet tracks key entities, associates player identities, and reasons about events by modeling player-player, player-ball, and global court inter- actions, while aggregating sparse temporal evidence via gated pooling. Extensive experi- ments demonstrate that PlayNet significantly outperforms representative video-level and crop-based baselines, proving the superiority of player-centric modeling for fine-grained sports video understanding. Our data, code, and models will be made publicly available.
https://arxiv.org/abs/2607.21267
Structured understanding of satellite video is essential for advancing dynamic geospatial scene analysis from low-level perception to high-level cognition. To move beyond object-centric perception, this paper introduces spatio-temporal panoptic scene graph generation (TPSG) in satellite video as a new benchmark task. TPSG aims to generate a structured graph composed of a set of triplets <subject, relationship, object> with explicit temporal spans, thereby describing dynamic geospatial scenes by jointly modeling identity-consistent instance masks and spatio-temporal relationships among panoptic scene elements. However, there is still no dedicated dataset for TPSG in satellite video. Moreover, TPSG in satellite video is intrinsically challenging, as objects are often small and weakly textured, cross-frame association is easily disrupted by occlusion and background clutter, and relationship semantics are highly coupled with spatial structure and temporal evolution. Consequently, TPSG models developed for natural videos are not directly applicable to satellite video. This paper presents T-STAR, a large-scale benchmark dataset for TPSG in satellite video, comprising over 1.1 million instance masks and over 3.8 million spatio-temporal triplets across 39 fine-grained object categories and 70 fine-grained relationship categories. To enable TPSG in satellite video, we propose a unified framework to enhance cross-frame instance consistency and spatio-temporal relationship prediction. Extensive experiments demonstrate the significance of T-STAR and the effectiveness of the proposed framework, establishing a strong benchmark for future research on structured satellite video understanding. The dataset and code are available at this https URL.
https://arxiv.org/abs/2607.21228
Improving video captioning quality typically demands retraining large vision-language models, an expensive and often impractical requirement. Existing training-free alternatives instead ground captions in detected objects to curb hallucination, but apply only a single, fixed correction pass without prioritizing which objects matter most, leaving semantically significant content omitted. We propose a prominence-aware, iterative post-hoc rectification framework that overcomes both limitations without modifying the underlying captioning model's parameters: a lightweight scoring mechanism ranks detected objects by spatial saliency, temporal persistence, and relational dynamics, and an iterative, prompt-driven refinement loop uses this ranking to progressively inject missing yet contextually relevant objects into the caption over multiple rounds. We validate the framework on MSVD and MSR-VTT using object-grounded automatic metrics, a 110-participant human study, and qualitative comparison against ChatGPT and Gemini; in human evaluation, the framework raises perceived completeness by up to 48% and reduces hallucination by up to 45% relative to a strong pretrained captioning baseline, all without retraining or reference captions. These results position prominence-guided iterative rectification as a lightweight, scalable, and model-agnostic route to more complete and trustworthy video captioning, with direct relevance to accessibility, retrieval, and other multimedia understanding applications.
https://arxiv.org/abs/2607.21022
Multimodal large language models (MLLMs) have achieved impressive performance in multimodal emotion recognition (MER) tasks and lifted MER to a new level that is complex emotion understanding with advanced video understanding abilities and natural language description. However, existing MLLM-based methods often use a fixed prompt to perceive the emotions, ignoring the dynamicity and complexity of the emotion source in the multimodal inputs. To address these issues, we propose a novel Reinforcement Learning-based Dynamic Agent Specialization framework (\textbf{EmoAgent-R1}) to optimize the emotion recognition, reasoning, and generalization abilities of an MLLM with dynamic agent specialization based on reinforcement learning. Specifically, we first adopt a cold start strategy to endow an MLLM with preliminary emotion recognition, reasoning, and agent routing ability by training with synthetic answer-conditioned chain-of-thought data and agent routing data. Then, we further train the MLLM with reinforcement learning to perceive emotions in a two-step agentic workflow with agent selection and agent specialization. To effectively train EmoAgent-R1, we propose a novel Progressive Group-Relative Policy Optimization (P-GRPO) to combine group-based relative advantages with a PMI-inspired progressive token-level modulation to transform sparse rewards into fine-grained learning signals, mitigating the coarse-grained uniform credit assignment issue in GRPO. Extensive experiments on MER benchmarks demonstrate the superiority of our EmoAgent-R1 in stronger emotion reasoning performance and improved optimization stability.
https://arxiv.org/abs/2607.21013
Multimodal Large Language Models (MLLMs) have achieved remarkable success across diverse expert-level tasks, but they still struggle with fundamental abilities that humans naturally develop through continuous observation of the real world, such as spatial perception and dynamic reasoning. Recent studies have recognized this gap and introduced dedicated benchmarks to evaluate the spatial-temporal capabilities of MLLMs. However, existing benchmarks mostly focus on static scenes or require exact quantitative predictions, leaving intuitive reasoning from temporal cues largely underexplored. In this paper, we introduce the Visual Spatial-Temporal Reasoning Benchmark (ViSTR-Bench), a novel evaluation suite designed to systematically assess whether MLLMs can perform qualitative reasoning from continuous visual cues in dynamic scenes. Guided by the principles of temporal emphasis, reasoning orientation, and qualitative evaluation, ViSTR-Bench establishes a comprehensive four-dimensional evaluations covering Motion Perception, Spatial Relations, Outcome Prediction, and Physical Dynamics. The benchmark comprises 15 distinct subtasks and 1,340 high-quality video question-answer pairs spanning diverse tabletop, indoor, and outdoor scenarios. Extensive evaluations of a broad spectrum of state-of-the-art proprietary, open-source, and specialized spatial MLLMs reveal that, despite their strong general video understanding capabilities, current models still face substantial bottlenecks in complex spatial-temporal reasoning and remain far below human performance.
https://arxiv.org/abs/2607.20868
Video captioning requires fine-grained spatio-temporal understanding of videos, including spatial perception of where objects are located and temporal perception of when events occur. Existing MLLMs usually generate captions directly from video inputs without exposing the perceptual evidence behind descriptions. As a result, mistakes in spatiotemporal perception are only observed in the final caption, making it difficult to identify the underlying perceptual errors directly. To address these issues, we present PercepCap, a perception-aware video captioning framework that makes perceptual evidence explicit before producing the final caption. Specifically, PercepCap follows a perceive-describe generation chain, where the model first produces a spatiotemporal perception trace comprising object trajectories and temporal events, and then generates the final caption conditioned on the perceived evidence. To support this, we design a two-stage training strategy. Perceive-then-Describe Supervised Fine-tuning adapts the model from caption-only generation to the proposed perceive-describe chain, while Perception-Grounded Reinforcement Learning optimizes perception trace and caption quality with joint rewards over perception chain and the final caption. To support our two-stage training, we introduce Caption-Anchored Perception Data Construction. This pipeline builds the SFT and RL training data by first generating a caption-only description, extracting the objects and events it mentions, and grounding them back in the video with boxes and timestamps. This yields caption-aligned perception data that provides solid training ground truth, ensuring that the explicit perception trace and final caption refer to the same objects and events. Across direct caption and caption-to-QA evaluation, PercepCap consistently improves upon the Qwen3-VL baseline and demonstrates leading caption quality.
https://arxiv.org/abs/2607.20389