Long-form video understanding remains fundamentally challenged by pervasive spatiotemporal redundancy and intricate narrative dependencies that span extended temporal horizons. While recent structured representations compress visual information effectively, they frequently sacrifice temporal coherence, which is critical for causal reasoning. Meanwhile, existing multi-agent frameworks operate through rigid, pre-defined workflows that fail to adapt their reasoning strategies to question-specific demands. In this paper, we introduce HiCrew, a hierarchical multi-agent framework that addresses these limitations through three core contributions. First, we propose a Hybrid Tree structure that leverages shot boundary detection to preserve temporal topology while performing relevance-guided hierarchical clustering within semantically coherent segments. Second, we develop a Question-Aware Captioning mechanism that synthesizes intent-driven visual prompts to generate precision-oriented semantic descriptions. Third, we integrate a Planning Layer that dynamically orchestrates agent collaboration by adaptively selecting roles and execution paths based on question complexity. Extensive experiments on EgoSchema and NExT-QA validate the effectiveness of our approach, demonstrating strong performance across diverse question types with particularly pronounced gains in temporal and causal reasoning tasks that benefit from our hierarchical structure-preserving design.
https://arxiv.org/abs/2604.21444
Micro-actions are subtle, localized movements lasting 1-3 seconds such as scratching one's head or tapping fingers. Such subtle actions are essential for social communication, ubiquitously used in natural interactions, and thus critical for fine-grained video understanding, yet remain poorly understood by current computer vision systems. We identify a fundamental challenge: micro-actions exhibit diverse spatio-temporal characteristics where some are defined by spatial configurations while others manifest through temporal dynamics. Existing methods that commit to a single spatio-temporal decomposition cannot accommodate this diversity. We propose a dual-path network that processes anatomically-grounded spatial entities through parallel Spatial-Temporal (ST) and Temporal-Spatial (TS) pathways. The ST path captures spatial configurations before modeling temporal dynamics, while the TS path inverts this order to prioritize temporal dynamics. Rather than fixed fusion, we introduce entity-level adaptive routing where each body part learns its optimal processing preference, complemented by Mutual Action Consistency (MAC) loss that enforces cross-path coherence. Extensive experiments demonstrate competitive performance on MA-52 dataset and state-of-the-art results on iMiGUE dataset. Our work reveals that architectural adaptation to the inherent complexity of micro-actions is essential for advancing fine-grained video understanding.
https://arxiv.org/abs/2604.21011
Space-time self-similarity (STSS), which captures visual correspondences across frames, provides an effective way to represent temporal dynamics for video understanding. In this work, we explore higher-order STSS and demonstrate how STSSs at different orders reveal distinct aspects of these dynamics. We then introduce the Multi-Order Self-Similarity (MOSS) module, a lightweight neural module designed to learn and integrate multi-order STSS features. It can be applied to diverse video tasks to enhance motion modeling capabilities while consuming only marginal computational cost and memory usage. Extensive experiments on video action recognition, motion-centric video VQA, and real-world robotic tasks consistently demonstrate substantial improvements, validating the broad applicability of MOSS as a general temporal modeling module. The source code and checkpoints will be publicly available.
https://arxiv.org/abs/2604.20760
Existing Video Large Language Models (Video LLMs) struggle with complex video understanding, exhibiting limited reasoning capabilities and potential hallucinations. In particular, these methods tend to perform reasoning solely relying on the pretrained inherent reasoning rationales whilst lacking perception-aware adaptation to the input video content. To address this, we propose \textbf{Video-ToC}, a novel video reasoning framework that enhances video understanding through tree-of-cue reasoning. Specifically, our approach introduces three key innovations: (1) A tree-guided visual cue localization mechanism, which endows the model with enhanced fine-grained perceptual capabilities through structured reasoning patterns; (2) A reasoning-demand reward mechanism, which dynamically adjusts the reward value for reinforcement learning (RL) based on the estimation of reasoning demands, enabling on-demand incentives for more effective reasoning strategies; and (3) An automated annotation pipeline that constructs the Video-ToC-SFT-1k and Video-ToC-RL-2k datasets for supervised fine-tuning (SFT) and RL training, respectively. Extensive evaluations on six video understanding benchmarks and a video hallucination benchmark demonstrate the superiority of Video-ToC over baselines and recent methods. Code is available at this https URL.
https://arxiv.org/abs/2604.20473
Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce CHAI (Critique-based Human-AI Oversight), a framework where trained experts critique and revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Our results show that precise specification and human-AI oversight are key to professional-level video understanding and generation. Data and code are available on our project page: this https URL
https://arxiv.org/abs/2604.21718
Correcting errors in long-video understanding is disproportionately costly: existing multimodal pipelines produce opaque, end-to-end outputs that expose no intermediate state for inspection, forcing annotators to revisit raw video and reconstruct temporal logic from scratch. The core bottleneck is not generation quality alone, but the absence of a supervisory interface through which human effort can be proportional to the scope of each error. We present IMPACT-CYCLE, a supervisory multi-agent system that reformulates long-video understanding as iterative claim-level maintenance of a shared semantic memory -- a structured, versioned state encoding typed claims, a claim dependency graph, and a provenance log. Role-specialized agents operating under explicit authority contracts decompose verification into local object-relation correctness, cross-temporal consistency, and global semantic coherence, with corrections confined to structurally dependent claims. When automated evidence is insufficient, the system escalates to human arbitration as the supervisory authority with final override rights; dependency-closure re-verification then ensures correction cost remains proportional to error scope. Experiments on VidOR show substantially improved downstream reasoning (VQA: 0.71 to 0.79) and a 4.8x reduction in human arbitration cost, with workload significantly lower than manual annotation. Code will be released at this https URL.
https://arxiv.org/abs/2604.20136
Visual agents operating in the wild must respond to queries precisely when sufficient evidence first appears in a video stream, a critical capability that is overlooked by conventional video LLMs evaluated in offline settings. The shift to an online, streaming paradigm introduces significant challenges: a lack of decision transparency, the difficulty of aligning response timing with visual evidence, and the need to maintain a global, causally consistent understanding under tight computational budgets. To address these issues, we propose a novel framework that decouples reasoning control from memory integration. We introduce \textbf{\model{}}, an instantiation of this framework with two core components. First, the \emph{Active Thinking Decision Maker (ATDM)} is a transparent reasoning controller that externalizes its decision process using observable progress ($\boldsymbol{\rho}$) and confidence ($\boldsymbol{c}$) metrics. This allows it to precisely time its response $t_r$ to match the first-sufficient-evidence timestamp $t^\star$ while streaming its reasoning to the user. Second, the \emph{Hierarchical Progressive Semantic Integration (HPSI)} module acts as an efficient memory system. It employs a set of learnable, multi-level aggregation tokens that are propagated across clips to build a rich, global cognitive state without exceeding token budgets. %Our approach sets a new standard on key online video understanding benchmarks, achieving strong performance of \textbf{71.6\%} on StreamingBench and \textbf{46.9\%} on OVOBench, demonstrating a robust solution for evidence-aligned and transparent online video analysis. Extensive experiments demonstrate the effectiveness of ATDM and HPSI, e.g., Thinking-QwenVL improves the accuracy of the previous state-of-the-art from 67.63\% to 71.60\% on the StreamingBench benchmark.
https://arxiv.org/abs/2604.18459
Video Large Language Models (Vid-LLMs) have demonstrated remarkable performance in video understanding tasks, yet their robustness under conversational interaction remains largely underexplored. In this paper, we identify spatiotemporal sycophancy, a failure mode in which Vid-LLMs retract initially correct, visually grounded judgments and conform to misleading user feedback under negation-based gaslighting. Rather than merely changing their answers, the models often fabricate unsupported temporal or spatial explanations to justify incorrect revisions. To systematically investigate this phenomenon, we propose a negation-based gaslighting evaluation framework and introduce GasVideo-1000, a curated benchmark designed to probe spatiotemporal sycophancy with clear visual grounding and temporal reasoning requirements. We evaluate a broad range of state-of-the-art open-source and proprietary Vid-LLMs across diverse video understanding tasks. Extensive experiments reveal that vulnerability to negation-based gaslighting is pervasive and severe, even among models with strong baseline performance. While prompt-level grounding constraints can partially mitigate this behavior, they do not reliably prevent hallucinated justifications or belief reversal. Our results indicate that current Vid-LLMs lack robust mechanisms for maintaining grounded spatiotemporal beliefs under adversarial conversational feedback.
https://arxiv.org/abs/2604.17873
Long video understanding remains a formidable challenge for Multimodal Large Language Models (MLLMs) due to the prohibitive computational cost of processing dense frame sequences. Prevailing solutions, which select a keyframe subset, typically rely on either a single visual-centric metric (e.g., CLIP similarity) or a static fusion of heuristic scores. This ``one-size-fits-all'' paradigm frequently fails: visual-only metrics are ineffective for plot-driven narrative queries, while indiscriminately incorporating textual scores introduces severe ``modal noise'' for purely visual tasks. To break this bottleneck, we propose Q-Gate, a plug-and-play and training-free framework that treats keyframe selection as a dynamic modality routing problem. We decouple the retrieval process into three lightweight expert streams: Visual Grounding for local details, Global Matching for scene semantics, and Contextual Alignment for subtitle-driven narratives. Crucially, Q-Gate introduces a Query-Modulated Gating Mechanism that leverages the in-context reasoning of an LLM to assess the query's intent and dynamically allocate attention weights across the experts. This mechanism intelligently activates necessary modalities while ``muting'' irrelevant ones, thereby maximizing the signal-to-noise ratio. Extensive experiments on LongVideoBench and Video-MME across multiple MLLM backbones demonstrate that Q-Gate substantially outperforms state-of-the-art baselines. By effectively suppressing modality-specific noise, it provides a robust, highly interpretable solution for scalable video reasoning.
https://arxiv.org/abs/2604.17422
Recent advances in Vision-Language Models (VLMs) have substantially enhanced their ability across multimodal video understanding benchmarks spanning temporal, action, object, and spatial understanding. However, we identify a critical yet overlooked issue: when embedded on-screen text contradicts the visual scene, existing VLMs systematically hallucinate, prioritizing overlay textual semantics over the actual visual content. We define this phenomenon as Text Overlay-Induced Hallucination (TOIH). In this work, we propose VisualTextTrap, the first comprehensive benchmark, including large-scale human-validated samples with specifically designed evaluation metrics. In particular, we construct VisualTextTrap from widely-used public datasets using a scalable hybrid pipeline of VLMs assisted text generation and rigorous manual verification. The benchmark features 6,057 samples annotated across 88 fine-grained attributes within four dimensions, with hallucination intensity quantified on a five-level scale (L1--L5) that reflects the semantic contradiction between overlay text and visual reality. Moreover, we propose Visual Text Hallucination Mitigation Mixture-of-Experts (VTHM-MoE), a novel Vision-Text Disentanglement framework that employs a dual-encoder architecture. Concretely, four dimension-specialized expert modules spanning Temporal, Action, Object, and Spatial reasoning are first pre-trained to identify and leverage cross-modal discrepancies between textual semantics and actual video content. We develop an Adaptive Token Routing Strategy to enable dynamic expert allocation, conferring robust resistance to TOIH while preserving performance on uncontaminated videos. Extensive experiments conducted on our VisualTextTrap benchmark verify the effectiveness of VTHM-MoE, outperforming state-of-the-art counterparts with diverse video question answering tasks.
https://arxiv.org/abs/2604.17375
Interactive video segmentation models such as SAM2 have demonstrated strong generalization across diverse visual domains. However, under weak user supervision, for example, when sparse point prompts are provided on a single frame, their predictions often suffer from temporal instability, including flickering boundaries, object dropout, and inconsistent object extents across frames. These issues limit their reliability in downstream video understanding and control applications. In this paper, we propose an inference-time temporal probability smoothing method that improves the temporal stability of SAM2-based video segmentation without retraining or architectural modification. Our approach operates directly on per-frame segmentation probability maps and leverages optical-flow-based motion warping together with pixel-wise uncertainty estimates derived from segmentation entropy, and forward-backwards flow consistency. These signals are used to adaptively blend current-frame predictions with motion-aligned historical estimates, yielding temporally coherent segmentation outputs under weak prompts. We evaluate the proposed method on four diverse video sequences using a comprehensive set of frame-wise and temporal stability metrics, including motion-compensated IoU, boundary consistency, object persistence, and area volatility. Experimental results demonstrate consistent improvements in temporal stability over vanilla SAM2 inference while preserving spatial accuracy. The proposed framework is lightweight, model-agnostic, and well-suited for real-time, interactive video segmentation.
https://arxiv.org/abs/2604.17115
Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present \textbf{EasyVideoR1}, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 $\times$ throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.
https://arxiv.org/abs/2604.16893
While Multimodal Large Language Models (MLLMs) excel at generic video understanding, their ability to support specialized, rule-grounded decision-making remains insufficiently explored. In this paper, we introduce RefereeBench, the first large-scale benchmark for evaluating MLLMs as automatic sports referees. Spanning 11 sports with 925 curated videos and 6,475 QA pairs, RefereeBench evaluates five core officiating abilities: foul existence, foul and penalty classification, foul and penalty reasoning, entity perception, and temporal grounding. The benchmark is fully human-annotated to ensure high-quality annotations grounded in authentic officiating logic and multimodal evidence. Extensive evaluations of state-of-the-art MLLMs show that even the strongest models, such as Doubao-Seed-1.8 and Gemini-3-Pro, achieve only around 60% accuracy, while the strongest open-source model, Qwen3-VL, reaches only 47%. These results indicate that current models remain far from being reliable sports referees. Further analysis shows that while models can often identify incidents and involved entities, they struggle with rule application and temporal grounding, and frequently over-call fouls on normal clips. Our benchmark highlights the need for future MLLMs that better integrate domain knowledge and multimodal understanding, advancing trustworthy AI-assisted officiating and broader multimodal decision-making.
https://arxiv.org/abs/2604.15736
Video understanding requires identifying and reasoning over semantically discriminative visual objects across frames, yet existing object-agnostic solutions struggle to effectively handle substantial object variations over time. To address this, we introduce Chain-of-Glimpse, a search-guided progressive object-grounded reasoning framework that explicitly anchors each reasoning step to specific visual evidence regions, enabling compositional and multi-step decision-making. Formally, Chain-of-Glimpse formulates video reasoning as a step-by-step process that incrementally builds spatially grounded traces around task-relevant visual objects, thereby mitigating over-reliance on saliency-driven cues. Specifically, Chain-of-Glimpse features a search-guided controller, optimized via reinforcement learning with a format reward that significantly incentivizes grounding capability, to iteratively ground visual evidence regions and form reliable reasoning trajectories, yielding accurate and interpretable multi-step decisions. Extensive evaluations on both in domain NExTQA and out-of-domain Video-Holmes, CG-Bench Reasoning, and VRBench benchmarks demonstrate consistent performance gains, robustness and generalization of Chain-of-Glimpse across diverse video reasoning tasks.
https://arxiv.org/abs/2604.14692
Long video understanding is inherently challenging for vision-language models (VLMs) because of the extensive number of frames. With each video frame typically expanding into tens or hundreds of tokens, the limited context length of large language models (LLMs) forces the VLMs to perceive the frames sparsely and lose temporal information. To address this, we explore extreme video token compression towards \emph{one token per frame} at the final LLM layer. Our key insight is that heuristic-based compression, widely adopted by previous methods, is prone to information loss, and this necessitates supervising LLM layers into \emph{learnable} and \emph{progressive} modules for \emph{token-level compression} (LP-Comp). Such compression enables our VLM to digest 2x-4x more frames with improved performance. To further increase the token efficiency, we investigate \emph{frame-level compression}, which selects the frames most relevant to the queries via the internal attention scores of the LLM layers, named \emph{question-conditioned compression} (QC-Comp). As a notable distinction from previous studies, we mitigate the position bias of LLM attention in long contexts, \emph{i.e.}, the over-concentration on the beginning and end of a sequence, by splitting long videos into short segments and employing local attention. Collectively, our combined \emph{token-level} and \emph{frame-level} leads to an e\textbf{x}treme compression model for long video understanding, named \textbf{\name}, achieving a significantly larger compression ratio and enabling denser frame sampling. Our \name is finetuned from VideoChat-Flash with a data-efficient \emph{supervised compression tuning} stage that only requires 2.5\% of the supervised fine-tuning data, yet boosts the accuracy from 42.9\% to 46.2\% on LVBench and enhances multiple other long video benchmarks.
https://arxiv.org/abs/2604.14149
Recent Video Large Language Models (Video-LLMs) have demonstrated strong capability in video understanding, yet they still suffer from hallucinations. Existing mitigation methods typically rely on training, input modification, auxiliary guidance, or additional decoding procedures, while largely overlooking a more fundamental challenge. During generation, Video-LLMs tend to over-rely on a limited portion of temporal evidence, leading to temporally imbalanced evidence aggregation across the video. To address this issue, we investigate a decoder-side phenomenon in which the model exhibits a temporally imbalanced concentration pattern. We term the frame with the highest aggregated frame-level attention mass the anchor frame. We find that this bias is largely independent of the input video and instead appears to reflect a persistent, model-specific structural or positional bias, whose over-dominance is closely associated with hallucination-prone generation. Motivated by this insight, we propose Decoder-side Temporal Rebalancing (DTR), a training-free, layer-selective inference method that rebalances temporal evidence allocation in middle-to-late decoder layers without altering visual encoding or requiring auxiliary models. DTR adaptively calibrates decoder-side visual attention to alleviate temporally imbalanced concentration and encourage under-attended frames to contribute more effectively to response generation. In this way, DTR guides the decoder to ground its outputs in temporally broader and more balanced video evidence. Extensive experiments on hallucination and video understanding benchmarks show that DTR consistently improves hallucination robustness across diverse Video-LLM families, while preserving competitive video understanding performance and high inference efficiency.
https://arxiv.org/abs/2604.12582
Spatio-temporal video grounding (STVG) aims to localize queried objects within dynamic video segments. Prevailing fully-trained approaches are notoriously data-hungry. However, gathering large-scale STVG data is exceptionally challenging: dense frame-level bounding boxes and complex temporal language alignments are prohibitively expensive to annotate, especially for specialized video domains. Consequently, conventional models suffer from severe overfitting on these inherently limited datasets, while zero-shot foundational models lack the task-specific temporal awareness needed for precise localization. To resolve this small-data challenge, we introduce ST-GD, a data-efficient framework that adapts pre-trained 2D visual-language models (e.g., Grounding DINO) to video tasks. To avoid destroying pre-trained priors on small datasets, ST-GD keeps the base model frozen and strategically injects lightweight adapters (~10M trainable parameters) to instill spatio-temporal awareness, alongside a novel temporal decoder for boundary prediction. This design naturally counters data scarcity. Consequently, ST-GD excels in data-scarce scenarios, achieving highly competitive performance on the limited-scale HC-STVG v1/v2 benchmarks, while maintaining robust generalization on the VidSTG dataset. This validates ST-GD as a powerful paradigm for complex video understanding under strict small-data constraints.
https://arxiv.org/abs/2604.12346
Training multimodal large language models (MLLMs) for video understanding requires large-scale annotated data spanning diverse tasks such as object counting, question answering, and segmentation. However, collecting and annotating multimodal video data in real-world is costly, slow, and inherently limited in diversity and coverage. To address this challenge, we propose a unified synthetic data generation pipeline capable of automatically producing unlimited multimodal video data with rich and diverse supervision. Our framework supports multiple task formats within a single pipeline, enabling scalable and consistent data creation across tasks. To further enhance reasoning ability, we introduce a VQA-based fine-tuning strategy that trains models to answer structured questions about visual content rather than relying solely on captions or simple instructions. This formulation encourages deeper visual grounding and reasoning. We evaluate our approach in three challenging tasks: video object counting, video-based visual question answering, and video object segmentation. Experimental results demonstrate that models trained predominantly on synthetic data generalize effectively to real-world datasets, often outperforming traditionally trained counterparts. Our findings highlight the potential of unified synthetic data pipelines as a scalable alternative to expensive real-world annotation for multimodal video understanding.
https://arxiv.org/abs/2604.12335
Video Large Language Models (VideoLLMs) excel at video understanding tasks where outputs are textual, such as Video Question Answering and Video Captioning. However, they underperform specialized embedding-based models in Retrieval tasks, such as Text-toVideo Retrieval and Moment Retrieval. We introduce ViLL-E (Video-LLM-Embed), a unified VideoLLM architecture endowed with a novel embedding generation mechanism that allows the model to "think longer" for complex videos and stop early for easy ones. We train this model with a three-stage training methodology combining generative and contrastive learning: initial large-scale pre-training with video-caption pairs; followed by continual training on a smaller, detailed-caption dataset; and concluding with task-specific fine-tuning on a novel multi-task dataset covering Video QA, Temporal Localization, Video Retrieval, and Video-Text Matching. Our model significantly improves temporal localization (on avg. 7% over other VideoLLMs) and video retrieval (up to 4% over dual encoder models), achieving performance comparable to state-of-the-art specialized embedding models while remaining competitive on VideoQA tasks. Furthermore, our joint contrastive-generative training unlocks new zero-shot capabilities, significantly outperforming state-of-the-art methods in composed video retrieval (+5% over SotA) and retrieval from long text (+2% over SotA).
https://arxiv.org/abs/2604.12148
4D point cloud videos capture rich spatial and temporal dynamics of scenes which possess unique values in various 4D understanding tasks. However, most existing methods work in the spatiotemporal domain where the underlying geometric characteristics of 4D point cloud videos are hard to capture, leading to degraded representation learning and understanding of 4D point cloud videos. We address the above challenge from a complementary spectral perspective. By transforming 4D point cloud videos into graph spectral signals, we can decompose them into multiple frequency bands each of which captures distinct geometric structures of point cloud videos. Our spectral analysis reveals that the decomposed low-frequency signals capture more coarse shapes while high-frequency signals encode more fine-grained geometry details. Building on these observations, we design Spatio-Temporal-Spectral Mixer (STS-Mixer), a unified framework that mixes spatial, temporal, and spectral representations of point cloud videos. STS-Mixer integrates multi-band delineated spectral signals with spatiotemporal information to capture rich geometries and temporal dynamics, while enabling fine-grained and holistic understanding of 4D point cloud videos. Extensive experiments show that STS-Mixer achieves superior performance consistently across multiple widely adopted benchmarks on both 3D action recognition and 4D semantic segmentation tasks. Code and models are available at this https URL.
https://arxiv.org/abs/2604.11637