Complex tasks for underwater robots remain limited by the capabilities of their controllers. Learning a better one for a soft, underactuated robotic fish trades simulator cost against fidelity. We show that an intentionally low-fidelity simulator is enough: a stateless, quasi-steady fluid model with no wake and no added-mass history suffices to learn a \emph{general}, closed-loop controller that transfers to hardware without tuning. Our platform is a soft, single-motor, tendon-driven fish whose policy observes only what the hardware can measure. A staged pipeline grounds the simulator in two independent identifications, fixing the tail dynamics and a stateless fluid model; the policy then acts through a band-limited rhythmic trajectory generator rather than commanding the tail directly. Deployed unchanged in an outdoor pool, a single policy performs closed-loop target reaching, disturbance rejection, and out-of-distribution target acquisition and tracking. The transfer rests on the constraint rather than the fidelity: the generator cannot leave the band over which the fluid was identified. This raises the question of how much of the physics can reside in the controller rather than in the simulator.
https://arxiv.org/abs/2609.36993
Recent event-based depth estimation methods successfully transfer geometric priors from vision foundation models via cross-modal distillation. However, their reliance on synchronized RGB-event pairs or depth annotations during training severely restricts practical deployment. To overcome this bottleneck, we propose SFE-VGGT, a novel source-free framework that distills the geometric priors of VGGT to the event domain without any paired RGB observations. Our core idea is to reconstruct surrogate frames directly from the target event stream to act as a frozen geometric teacher, entirely eliminating the need for genuine source RGB data. Crucially, as these surrogate frames inherently yield imperfect and spatially varying supervision, directly distilling from them propagates artifacts. To resolve this, we introduce a novel reliability-aware distillation strategy. This includes Density-Aware Feature Distillation to emphasize informative event regions, and Confidence-Weighted Depth Distillation to dynamically regulate supervision based on relative teacher-student prediction confidence. Meanwhile, we propose a Cross-Frame Relational Consistency loss that enforces temporal geometric stability using reliable inter-frame correspondences, bypassing the need for temporally consistent teacher's depth. Extensive experiments demonstrate that, despite source-free, our SFE-VGGT closely matches the accuracy of RGB-dependent baselines under standard conditions and significantly surpasses them in challenging nighttime scenarios. Across MVSEC nighttime sequences, SFE-VGGT reduces the average 10 m depth error by 15.3% compared with EventVGGT. Moreover, our method exhibits robust zero-shot generalization across real-world datasets, proving that highly effective geometric priors can be transferred to event cameras using strictly source-free supervision.
https://arxiv.org/abs/2609.36929
Video demonstrations offer a scalable alternative to costly robot data for learning manipulation, yet existing reconstruction-based approaches often rely on constrained camera viewpoints or human-to-robot retargeting, while the reconstructed trajectories are difficult to adapt to new objects configurations without distorting the trajectory shape. Another key limitation is that the resulting policies often lack precise object-level 3D geometry awareness, limiting object grounding and object shape awareness critical for precise manipulation. To bridge these gaps, we propose VidAct, an efficient video-to-robot framework that learns object-centric, 3D-aware manipulation policies from a single monocular video per task and enables zero-shot real-world deployment. VidAct consists of three key components. First, VidAct reconstructs object meshes and motion from arbitrary demo videos and canonicalizes the motion in the static object frame, avoiding embodiment-specific retargeting and accommodating diverse camera viewpoints. Second, VidAct employ residual trajectory transfer for adapting the reconstructed motion to novel object configurations while preserving its motion shape. Finally, as the key policy-learning component, VidAct predicts simulation-provided privileged complete-object point clouds at each frame as an auxiliary task while retaining RGB-only deployment, providing dense object-centric supervision over both object pose and 3D geometry. Experiments on human, robot, generated, and internet videos demonstrate broad video applicability and zero-shot deployment. Per-frame complete-object 3D supervision improves policy generalization and sim-to-real success, while residual trajectory transfer enables reliable trajectory adaptation with better shape preservation.
https://arxiv.org/abs/2609.36870
Video generation models have demonstrated emerging zero-shot capabilities for visual reasoning, perception, and other vision tasks. However, diffusion-based video generation is inherently stochastic, while many downstream vision tasks are deterministic. Motivated by the effectiveness of self-consistency in chain-of-thought reasoning for large language models, we investigate whether self-consistency can similarly improve diffusion-based video reasoning. We first introduce a training-free test-time scaling method that samples multiple video generations and aggregates their predictions through self-consistency. Specifically, we aggregate extracted paths, locations, or masks from multiple rollouts into a consensus prediction. To reduce the inference overhead of multi-rollout generation, we read out predictions early in the denoising trajectory, which preserves consensus quality while reducing denoising steps by more than half. We further propose Rejection Fine-Tuning (RFT) to distill consensus predictions into the video generation model. The resulting model internalizes the benefit of multi-sample consensus and requires only a single generation at inference time, while substantially outperforming the original model. Experiments on three tasks, including maze solving, visual search, and referring segmentation, show that both our self-consistency inference and consensus distillation dramatically improve video-based perception and reasoning, without requiring ground-truth videos or task-specific verification. For visual search, self-consistency raises task accuracy from 48.4% for a single generation to 99.0%. The distilled model retains much of the consensus benefit with a single rollout. For 4-by-4 maze solving, consensus-based training improves the single-generation strict success rate from 72.0% to 84.0% with the same inference latency.
https://arxiv.org/abs/2609.36826
Omni-modal large language models (LLMs) are expected to answer a question using the modality it explicitly refers to. However, existing training paradigms rarely verify whether models actually follow this modality, because multimodal inputs from the same sample often provide redundant evidence for the same answer. In this work, we uncover a pervasive cross-modal shortcut in omni-modal LLMs: when asked an audio-related question, models rely on the image as much as on the audio, and sometimes even more. To systematically diagnose this behavior, we introduce the Factorized Modality Diagnostic, which independently swaps audio and images between samples to isolate each modality's causal contribution. Across two model families in different settings, we find that this shortcut persists throughout supervised fine-tuning and reinforcement learning post-training, while judge-based RL may further amplify such reliance on irrelevant visual information. Based on this finding, we propose DMC-Repair, which trains models on the same kind of cross-modal swapped samples while assigning supervision according to the modality specified by the question. This prevents models from exploiting the spurious correspondence between modalities within the same clip. Experiments demonstrate that DMC-Repair reduces the image-induced share of the answer effect by 59.9%, effectively suppressing the cross-modal shortcut without compromising audio-question answering performance. The reduction in shortcut reliance generalizes across two model families and zero-shot to an unseen dataset and an unseen benchmark, and persists through subsequent post-training. Code is available at this https URL.
https://arxiv.org/abs/2609.36798
Training models to act in accordance with an explicitly defined set of principles, or "constitution," has shown promise as a robust and transparent mechanism for AI alignment. However, the generality and flexibility of such methods remain unclear. Here, we show that constitution-consistent behavior can be distilled from synthetic corpora into lightweight objects (low-rank adapters and steering vectors). Despite never seeing a harmful request or jailbreak during training, such objects increase jailbreak defense success and measured alignment -- particularly at long context lengths and against multi-turn attacks, where they outperform both prompted and steered baselines. Subtracting control-trained from constitution-trained objects further accentuates these effects, yielding defenses we call "constitutional adapters" (CAs). CAs can be trained on a base model, transferred zero-shot to its post-trained checkpoint, and scaled at inference time to predictably trade off defense for benign compliance. Taken together, these results recommend CAs as a lightweight, portable, and tunable lever for mitigating misalignment and misuse in API deployments.
https://arxiv.org/abs/2609.36657
Cross-attention is a crucial component in learning-based image-to-point-cloud (I2P) registration. Although existing cross-attention mechanisms have achieved promising progress, attention ambiguity remains a fundamental challenge that hinders the learning of discriminative 2D-3D correspondences. To address this problem, we revisit cross-attention and establish ordinary differential equations (ODEs) to model the ideal I2P feature interaction. Based on this formulation, we develop an ODE-driven cross-attention (OCA) module that refines feature representations and attention matrices through ODEs. In practice, OCA can be seamlessly integrated into existing I2P registration frameworks. To validate its effectiveness, we incorporate OCA into five state-of-the-art baselines and evaluate on four public benchmark datasets. Experimental results demonstrate that OCA improves registration recall by up to 5\%, 9\%, and 15\% under the standard, fine-tuning, and zero-shot settings, respectively.
https://arxiv.org/abs/2609.36644
We propose NUDGE (Nudge Update via Differentiable GEometry), a training-free obstacle-avoidance procedure that can be incorporated in any robot policy based on diffusion or flow matching, including diffusion policies and vision-language-action models. Our work injects gradients from a signed distance field, a function returning each point's distance to the nearest obstacle, into the policy at inference time to steer it away from obstacles. It supports any common action parameterization, from absolute or relative joint poses to end-effector poses, through a differentiable joint-trajectory decoder. Experiments show that NUDGE preserves the policy's task distribution and runs reactively in real time.
https://arxiv.org/abs/2609.35231
Understanding ongoing robot manipulation requires models to interpret visual observations in relation to interaction history and task progress. We introduce RoboChrono, a benchmark for streaming task understanding comprising 39 scenarios and 34,713 evaluation instances, constructed from real robot executions and complementary bare-hand human recordings. The benchmark evaluates seven tasks grouped into recognition, alignment, and temporal grounding, covering action understanding and anticipation, visual correspondence, temporal ordering, and action localization. Zero-shot evaluation of 18 vision-language models reveals substantial differences across tasks. GPT-6-Astra achieves 98.3% accuracy on Frame Matching but 68.3% on Frame Ordering, while RynnBrain1.1-122B-A10B exhibits a larger gap, reaching 95.4% and 32.9%, respectively. Input ablations on matched questions with five open-weight models further reveal distinct dependencies on visual evidence: removing visual observations reduces Current Action Recognition accuracy by 22.1 percentage points, whereas Next Action Prediction decreases by only 0.7 points. These findings show that strong visual matching does not consistently coincide with strong temporal ordering, and suggest that next-action prediction can be supported by task and action priors even when visual evidence is unavailable. RoboChrono provides a diagnostic setting for examining these differences, highlighting the need for capability-specific evaluation beyond aggregate scores when assessing task understanding in robot manipulation.
https://arxiv.org/abs/2609.36605
Scheduling problems arise from repeatedly selecting one item from a set of candidates based on their states. These problems often reduce to assigning priority scores and choosing the highest-ranked item. In this work, we propose a factorized scheduling principle (FSP) framework to learn interpretable and transferable scheduling rules. The FSP framework represents system states as condition distributions and decomposes a global scheduling principle into additive univariate and pairwise components with identifiability constraints. The scheduling principle enables the framework to maintain a simple priority-based structure during deployment. This principle is learned by using a policy-based objective combined with a temporal-difference signal defined on the condition distribution. Experiments on synthetic and realistic scheduling tasks demonstrate the FSP framework's strong performance, interpretability, and zero-shot generalization across different system scales.
https://arxiv.org/abs/2609.36578
Equirectangular projection (ERP) is the standard representation for 360$^\circ$ imagery, and robust dense feature matching on ERP underpins panoramic stereo, view synthesis, and omnidirectional SLAM. Dense matchers trained on flat images degrade systematically on ERP because the chart introduces three coupled distortions -- topological, metric, and area -- that standard coarse matching and visibility estimation do not explicitly model. We show that correcting the three distortions at the coarse-stage interfaces where they arise -- pairwise distortions in attention, per-pixel distortion in covisibility gating -- improves PCK@$1^\circ$ from 0.229 to 0.275 on Matterport3D under a fixed coarse scaffold, with the refiner architecture unchanged -- our central result. Concretely, SCCM (Spherically Consistent Coarse Matching) augments a chart-naive cross-attention/dual-softmax coarse matcher with two sphere-derived priors: Spherical Positional Attention (SPA) pairs a yaw-periodic RoPE (topology) with a tangent-plane bias (metric), and Area-Aware Covisibility (AAC) applies a pre-sigmoid log-area correction (area). The chart-naive scaffold serves as a controlled reference, separating the scaffold-replacement effect from the spherical-prior effect. Instantiated in the RoMa V1 framework with the same frozen encoder, refiner architecture, and loss, SCCM also outperforms the ERP-native EDM (0.163) and an ERP-retrained RoMa V1 (0.198) under a unified ERP dense matching protocol, while perspective-trained matchers largely fail on ERP. It further transfers zero-shot to Stanford2D3D and, when trained on outdoor Holo360D, leads there as well.
https://arxiv.org/abs/2609.36545
We benchmarked vision-language models (VLMs) on the decisions annotators take when inspecting electron microscopy images in connectomics: synapse detection (presence and polarity) and proofreading (split errors and merge errors). For synapse detection, we evaluated 19 open and 2 closed models across various architectures and sizes under zero-shot, four-shot in-context learning and LoRA settings, against specialist models, on datasets constructed by us using public resources. For proofreading, we evaluated 3 open and 2 closed models on the ConnectomeBench2 dataset, with cross-species transfer from fly and mouse to human and zebrafish. Most models were at chance zero-shot; a few examples helped mainly the closed and largest open ones. LoRA on a few thousand labels brought open models level with specialist models. When evaluated on unseen species, the best adapted VLMs outperformed specialist models trained on the same data in identifying merge errors. The project will be publicly available upon acceptance.
https://arxiv.org/abs/2609.36492
Vision-and-language navigation increasingly relies on general-purpose semantic planners, yet translating correct high-level intent into reliable physical execution remains difficult in spatially constrained transitions. Reaching a staircase, doorway, or narrow passage does not ensure traversal; the agent must identify an executable affordance pose and recover from accumulated action errors. We propose PACE (Preference-refined Affordance-Conditioned Execution), a supervised local execution module that augments frozen zero-shot semantic planners for reliable cross-floor navigation. PACE grounds transition-related semantics into a long-horizon, agent-centric traversable affordance pose and conditions short-horizon action generation on this spatial target, thereby aligning semantic goals with physical execution. We further post-train PACE through failure-aware preference refinement using rollout-derived pairs that contrast normal or recovery behaviors with deviation-amplifying behaviors, thereby improving closed-loop correction. We integrate PACE into six open-source zero-shot VLN navigators and demonstrate consistent improvements on the cross-floor subsets of R2R-CE and RxR-CE, increasing the average success rate from 16.35% to 27.65% and from 4.76% to 12.06%, respectively. Real-world experiments further demonstrate PACE's applicability in unseen environments, highlighting the potential of traversable affordances to bridge semantic intent and reliable embodied behavior.
https://arxiv.org/abs/2609.32292
Vision-language models (VLMs) have shown increasing potential for medical image understanding, yet their capabilities in ophthalmic imaging remain insufficiently characterized. Existing ophthalmic datasets are typically designed for individual diseases or specialized tasks, making it difficult to systematically evaluate whether VLMs can move beyond disease recognition toward comparative reasoning and fine-grained spatial grounding. We introduce EyeVQA, a unified visual question answering benchmark for comprehensive evaluation of ophthalmic VLMs. EyeVQA is constructed from 21 available ophthalmic datasets and contains 20,000 question-answer pairs spanning six disease groups and seven question types: Single-Choice, Multi-Select, Variable-Select, True-False, Ranking, Point Location, and Bounding Box. Gold answers are deterministically derived from source-provided diagnoses, severity grades, clinical findings, segmentation masks, bounding boxes, and anatomical landmarks, enabling reproducible evaluation without relying on model-generated annotations. Notably, 44.5% of the questions require reasoning across multiple images, extending evaluation beyond conventional single-image medical VQA. We benchmark fourteen representative general-purpose, scientific, and medically specialized VLMs under a unified zero-shot protocol. The best-performing model only achieves an overall score of 62.8, while substantial gaps remain in spatial grounding and cross-task generalization. These results highlight the limitations of current VLMs in comprehensive ophthalmic visual understanding and establish EyeVQA as a diagnostic benchmark for developing more reliable and spatially grounded ophthalmic multimodal models. The project page is available at this https URL.
https://arxiv.org/abs/2609.32352
Robots operating in real-world environments must execute complex, multi-step bimanual tasks over long horizons rather than single, isolated actions. Current manipulation datasets struggle to support this capability: although single-arm datasets reach hundreds of thousands of trajectories, they typically provide only one high-level instruction per episode while the rare bimanual effort that does label subtasks annotates only a fraction of its hours. We present FineART, a densely annotated bimanual manipulation dataset of 40,543 episodes, 1,718 hours, and 533,913 subtasks across 151 tasks. We also introduce FineART-VLA, a vision-language-action policy that predicts its own next subtask, and show that mid-training it this way yields substantial gains. Specifically, success on a spatial disambiguation task increases from 32.0% to 100.0%, and step-by-step human subtask guidance lifts success on an unseen long-horizon task from 16.0% to 76.0%. Furthermore, after minimal fine-tuning on a new robot, the policy requires one-tenth the data of baselines without mid-training and generalizes zero-shot to completely unseen tasks on the new hardware. We open-source the full dataset, model weights, and training code.
https://arxiv.org/abs/2609.36416
Feed-forward 3D reconstruction models have achieved impressive performance by scaling model and dataset size, but their cost excludes most research groups and precludes edge deployment. Additionally, generating 3D supervision without sensors still relies on slow, unreliable Structure-from-Motion, as the community lacks a COLMAP-like system for neural 3D pseudo-label generation. We present OTT3R (RGB-Only Tiny Transformer for 3D Reconstruction), a knowledge distillation framework that addresses both problems on a single workstation equipped with 2 GPUs. Distilling $\pi^3$ (959M parameters) into a 102M-parameter student yields 9.4$\times$ compression and up to 7$\times$ faster inference, trained at 1.6% of VGGT's training compute. An integrated pseudo-label pipeline offers a reliable, high-throughput alternative to COLMAP, generating dense per-pixel point maps and SE(3) camera poses for a 667K-image corpus in 3.5 hours on two commodity GPUs and succeeding on every sequence we tested, including those where COLMAP fails. The general student tracks the teacher on in-distribution monocular depth and, zero-shot, outperforms COLMAP on 7-Scenes and on DTU completion, but it does not replace the teacher on out-of-distribution multi-view geometry. The deployable artifact is the domain-specialized student: after specialization at 0.2% compute, it is 4$\times$ more accurate than COLMAP on 7-Scenes at 980$\times$ throughput, with near-teacher completion. Code is available at this https URL
https://arxiv.org/abs/2609.36374
A deeper understanding of brain function requires a precise, structured characterization of this http URL, extracting behavioral representations from video in a form suitable for scientific analysis remains a fundamental challenge. Many prior studies represent behavior via pose estimation or nonlinear video embeddings. However, pose tracking discards rich information beyond predefined keypoints, while nonlinear video embeddings lack interpretability. We address this limitation with SABLE (Sparse-view Animal Behavior Latent Embeddings), a self-supervised framework that leverages a geometric inductive bias to learn behavior this http URL augmenting a multi-view transformer with priors from monocular depth and pose estimation, SABLE reconstructs 3D animal behavior from extremely sparse views while learning explicit 3D latent structure. Without ground-truth 3D labels, it reliably recovers 3D behavior from two-view videos, whereas state-of-the-art (SOTA) methods fail or yield degenerate solutions. Across the International Brain Lab and Cheese3D datasets, we demonstrate that SABLE learns 3D representations that match or exceed prior SOTA performance in neural encoding and decoding. Once pretrained across animals, SABLE serves as an off-the-shelf model that generalizes zero-shot to unseen animals without animal-specific calibration or retraining. Our method establishes 3D-aware video embeddings that capture complex behavior, opening new avenues for studying brain-behavior relationships.
https://arxiv.org/abs/2609.36217
Vision-language models are increasingly used for driving-scene understanding, yet their defensive reasoning under weakly structured Global South traffic remains unclear. We introduce BD-HazardVLM, a diagnostic benchmark of 500 Bangladesh road-scene images, comprising 375 from RSUD20K and 125 from TFP-BD, annotated for hazard presence, primary hazard category, risk timing, severity, defensive actions, visible evidence, and hallucination- and Western-road-bias traps. We evaluate Qwen2.5-VL-7B, InternVL3-8B, and MiniCPM-V-4.6 using a shared zero-shot task definition and structured output schema. Binary hazard-presence accuracy ranges from 88.0 percent to 89.2 percent, essentially matching the 89.0 percent majority-class baseline. Fine-grained reasoning is substantially weaker: category accuracy remains below 40 percent, risk-timing accuracy ranges from 1.6 percent to 12.4 percent, and exact defensive-action matching remains below 2 percent. Although InternVL3-8B achieves the highest severity accuracy at 61.2 percent, it has zero recall on the 58 high-severity cases. Qwen exhibits severe category mode collapse, while all models show weak latent-hazard anticipation and near-zero self-reported trap recognition. For the evaluated models, these findings show that coarse hazard recognition does not imply reliable fine-grained defensive-driving reasoning and motivate geographically diverse safety evaluation.
https://arxiv.org/abs/2610.20627
Contrastive vision-language models learn shared embedding spaces by aligning matched image-text pairs, yet their representations remain separated by a modality gap. Prior work reports divergent effects of modifying this gap: reducing it can improve zero-shot classification and cross-modal alignment, whereas removing gap-related structure can degrade image-text retrieval. In this paper, we provide a unified geometric explanation for these task-dependent effects. Across CLIP and SigLIP encoders, we find that a single dominant direction captures 94.4-99.9% of the squared norm of the image-text mean separation, revealing that the mean-separation component is approximately rank-one. A decomposition of the similarity score then identifies three task-specific roles. In zero-shot classification, query-side fixed gap-offset subtraction is exactly equivalent to an additive class bias. In standard cross-modal retrieval, projecting out the gap direction and renormalising residuals discards candidate-specific norm information, inducing a multiplicative ranking distortion; a geometry-derived exponent tracks the grid-search optimum (Spearman rho = 0.93) and restores performance in some settings, although the gains transfer unevenly. In mixed-modal retrieval, the gap direction sorts candidates by modality; its removal can improve cross-modal ranking, unlike random or non-gap controls. Residual semantic structure after removal defines the limits of the rank-one account. Together, these results explain why gap modification can improve, degrade, or restore performance across downstream settings. By clarifying when and why gap modification changes model behavior, this account provides a principled basis for selecting gap interventions in similarity-based vision-language systems across evaluated downstream tasks.
https://arxiv.org/abs/2609.36101
Existing benchmarks evaluate tabletop manipulation, flat-floor household activity, or humanoid locomotion and manipulation as separate task groups; none scores vertical mobility and dexterous work on a fragile payload in one long-horizon episode. We present Fiatlux, a light-bulb replacement benchmark built on NVIDIA Isaac Lab. In one episode, a Unitree G1 humanoid positions a step ladder under a ceiling or wall fixture, climbs it, exchanges a spent bulb in a socket for a fresh one, and leaves the spent one in a disposal crate. We decompose the episode into twelve subtask environments scored on difficulty-weighted gates. The goal is a successful replacement, with the fresh bulb seated, the spent one disposed of, neither dropped, and a fragility bound not crossed. Runs that fall short can earn partial credit. Observations are split into a standard mode (signals a physical robot could sense or estimate) and a privileged mode (exact simulator state). We specify the evaluation protocol and provide reference baseline implementations spanning RSL-RL PPO, zero-shot NVIDIA GR00T N1.7 Vision-Language-Action (VLA) models, and whole-body controllers. Additionally, we provide the teleoperated recordings used to specify and check the success gates. The benchmark code and the teleoperated recordings are available at this http URL.
https://arxiv.org/abs/2609.38216