Teaching a humanoid to follow instructions with its whole body runs into two obstacles. Its action space is large and tightly coupled: legs, arms, and fingers must move together while the robot keeps its balance, which makes joint-level actions hard to learn. And humanoid demonstrations are scarce, so current humanoid generalist policies do not follow new instructions out of the box and are fine-tuned on teleoperated demonstrations of each task before deployment. Human demonstrations exist in far larger numbers, but a person's motion is not a robot command. We remove both obstacles by changing what the generalist policy predicts. We introduce VioLA, a generalist humanoid policy that predicts body and hand motion latents instead of joint commands. A pretrained body- and hand-controller execute these latents on the robot. Their corresponding motion encoders map human and robot motion into the same latent spaces. A human recording is therefore labeled in the policy's action space, and the training demonstration pool contains 140.6 million frames, 93.2% of them human. As a result, VioLA follows locomotion instructions on the real robot zero-shot, without task-specific fine-tuning, reaching 100% success where GR00T N1.7 and $\Psi_0$ reach 16.7% and 0%, respectively. It also reaches 88.6% manipulation success without task-specific fine-tuning. The same approach works across two VLA and one world-action model backbones. A generalist policy trained on human demonstrations alone performs locomotion tasks on the real robot zero-shot. Code and checkpoints will be released.
https://arxiv.org/abs/2610.12435
Safe reinforcement learning commonly places safety and task performance in the same policy objective, where they can introduce competing updates. Safety filters separate them at action execution, but classical designs require an analytic safety function and dynamics model, and standard minimal-intervention filters are myopic to long-horizon task return because they minimize only instantaneous action deviation. Hard projections are also undefined when no safe action exists. We present FAITH, a feasibility-aware, model-free framework that approximates the optimal state-action safety value and amortizes minimal-intervention filtering with a feedforward network. The task policy optimizes the task return through the filtered dynamics, which recovers the feasible constrained problem without a competing safety term in the task-policy update. When no action satisfies the learned safety condition, the same filter approaches the action with minimum predicted peak harm. On a double integrator example and a Safety Gym environment, FAITH achieves the highest return among methods with no feasible-start violations and matches the lowest harm from infeasible starts. On a 29-DoF humanoid, it reaches a 99.95% safety rate while retaining 97% of the unfiltered return in Walking-Avoid, and obtains the highest measured safety rate in Push-Avoid by learning to sacrifice balancing and fall away from the protected region. The same policies are also demonstrated on a real-world Unitree G1 humanoid.
https://arxiv.org/abs/2610.12432
Diffusion models can represent complex, multimodal trajectory distributions, but extracting uncertainty from them typically requires costly Monte Carlo sampling. This limits their use in real-time control, where robots must rapidly assess risk and maintain safety margins. We introduce Score-Curvature for Online Precision Estimation (SCOPE), a lightweight module that augments diffusion trajectory models with control-ready uncertainty. SCOPE learns a structured precision matrix around each nominal trajectory by distilling score-curvature information and producing calibrated Gaussian tubes with low overhead and without repeated Monte Carlo sampling. These tubes provide per-timestep covariance estimates that can be used both as predicted occupancy for moving agents and as adaptive exploration guides for robot control. We evaluate SCOPE with mode-conditioned multimodal diffusion backbones in pedestrian forecasting, crowd navigation, Maze2D control, and real-world Franka Panda manipulation. Across these settings, SCOPE provides fast uncertainty estimation, which leads to better closed-loop performance. Project page: this https URL
https://arxiv.org/abs/2610.12431
Globally consistent, real-time state estimation in large-scale, perceptually degraded environments is essential for autonomous vehicles and aerial robots, and requires fusing LiDAR, inertial, and GNSS measurements. Existing fusion methods, however, share a scan-to-map front-end with two failure modes. First, each scan is aligned to an incrementally built map that drifts under degeneracy, and once the estimate diverges the error is irrecoverable. Second, even without divergence, a registration biased by dynamic objects or wrong correspondences is propagated as a single pose constraint with an over-confident covariance, leaving its correspondences unavailable for GNSS to re-weight or relinearize. We propose GLIO2, a tightly-coupled LiDAR-Inertial-GNSS system whose GPU-parallel front-end jointly optimizes scan-to-multiscan LiDAR, IMU pre-integration, and raw GNSS measurements in a single sliding-window factor graph, sustaining real-time operation on edge hardware. A complementary offline back-end reuses the same cached factors to refine the entire trajectory in batch, completing the 30-min, 4.51-km UrbanNav Whampoa sequence in about 24 s. Across three public benchmarks (UrbanNav, MARS-LVIG, M3DGR) and self-collected UAV and vehicle data, GLIO2 attains the best overall accuracy among evaluated systems. On a 5.66-km bridge traversed at up to 96 km/h, where every competing baseline diverges under LiDAR degeneracy, it maintains 1.6 m horizontal accuracy. On an NVIDIA Jetson Orin NX, the full pipeline runs at about 25 Hz (39.60 ms per scan). The source code and datasets will be released.
https://arxiv.org/abs/2610.12411
Close-proximity multi-arm manipulation requires collision models that are both geometrically accurate and differentiable enough for real-time optimization. Classical geometry checkers provide reliable distances but are difficult to use inside gradient-based model predictive control, while conservative proxy models can restrict tightly coupled motion. We present PI-UDF, a physics-informed unified differentiable framework for body-to-body collision distance prediction between articulated robots. PI-UDF combines analytical forward kinematics with learnable link-geometry embeddings and a shared residual network to predict pairwise inter-arm distances directly from robot configurations. To improve safety-critical fidelity, we combine quota-driven boundary mining with an asymmetric boundary-crossing penalty that emphasizes false-safe sign errors near the collision boundary. The learned distance field is integrated into nonlinear MPC as a differentiable inter-arm clearance term. We validate the framework on a real dual-Franka platform through high-speed close-proximity 14-DoF dual-arm swapping, sustained single-arm dynamic evasion, and dynamic-evasion planning configurations with frozen, predicted, and target-switching treatments of the moving arm. Hardware experiments and offline Drake/FCL replay show that PI-UDF provides a differentiable inter-arm clearance estimate suitable for closed-loop collision-aware collaborative robot motion generation.
https://arxiv.org/abs/2610.12404
Direct visual navigation policies generate trajectories efficiently but do not explicitly evaluate their future consequences. Generative navigation world models provide this foresight through visual rollouts, which are costly when evaluating multiple candidates. We present LiteNWM, a latent navigation world model that shares visual encoding across candidates and jointly predicts their action-conditioned future representations at multiple horizons, while a learned scorer uses these predictions to select trajectories. In offline evaluations on RECON, SCAND, and SACSoN, LiteNWM reduces macro-averaged trajectory error by 17.56% relative to NoMaD+NWM-XL and achieves a 128.00-fold end-to-end speedup on an RTX 5090. The same evaluator transfers from NoMaD to MBRA without proposer-specific retraining, reducing MBRA's macro-averaged trajectory error by 16.2%. In real-robot experiments in unseen indoor and outdoor environments, LiteNWM improves navigation success from 43.3% to 83.3% relative to NoMaD. These results demonstrate that LiteNWM can be deployed for future-aware planning and closed-loop navigation on a physical robot.
https://arxiv.org/abs/2610.12368
Learning to predict how the world evolves can provide vision-language-action (VLA) policies with predictive context for long-horizon control, but its effectiveness depends on what future representation is modeled and how it conditions action generation. We introduce PLaW-VLA, which models task-relevant future states in a pretrained prediction-oriented representation space, reducing the need to predict control-irrelevant visual details. Built on a Mixture-of-Transformers architecture, PLaW-VLA conditions action generation on observation history, current task semantics, and predicted future states through structured causal attention. Experiments show a +11.8 percentage-point (pp) gain over reactive policies on RoboTwin Hard Horizon III and a +1.77 pp gain over reconstruction-oriented latent prediction on zero-shot LIBERO-Plus, supporting improved long-horizon control and generalization under distribution shift, respectively. By avoiding low-level visual reconstruction, PLaW-VLA lowers the burden of future prediction, enabling a lightweight latent world model with parallel future prediction and about 1/19 the inference latency of generative world-action modeling at comparable policy performance.
https://arxiv.org/abs/2610.12285
Legged robots are promising candidates for future lunar surface missions because they can traverse steep, loose, and obstacle-rich terrain that challenges conventional wheeled rovers. However, readiness for lunar deployment is limited by uncertainties in foot-regolith interaction, dust generation, illumination-driven perception degradation, and operational constraints. This paper reports lessons from the 2025 LUNA analogue campaign, where ANYmal-D and Magnecko traversed loose regolith simulant and crater-like terrain and collected long-horizon navigation and visual-inertial data under challenging lighting. We show that quadrupedal robots can traverse regolith simulant, but performance is affected by sinkage and slip, dust-generating contacts, and perception failures caused by overexposure, shadows, and low-texture regions. These results motivate tighter integration of regolith-aware locomotion policies, illumination-robust perception, repeatable analogue testing, and mission-level operational validation for future lunar legged robots.
https://arxiv.org/abs/2610.12276
This paper investigates the feasibility of deploying quadruped walking robots for the automation of work in roof environments. While quadrupeds have demonstrated versatility across various domains, their large-scale deployment remains limited, partly due to lack of application-specific designs. Roof environments represent a novel and unexplored use case, combining high safety risks for human workers with repetitive, strenuous tasks that could benefit from robotic assistance. A dedicated test rig of a roof's surface was designed to evaluate the baseline performance of a commercial quadruped, the \emph{Unitree Go2}, in this new environment. Experiments revealed that standard ball feet are inherently inadequate for locomotion on sloped roofs: slippage increased quadratically with incline angle, get-up and lie-down sequences were only possible on small inclines, and critical failures already occurred regularly on moderate inclines of 25°. This work provides the first systematic assessment of quadruped locomotion in roof environments, highlighting both the potential and the current limitations of this application and establishes a baseline for future research. Effective solutions will require a combination of task-oriented foot designs, advanced contact mechanics and environment-specific control strategies, such as reinforcement learning for roof-adapted gaits.
https://arxiv.org/abs/2610.12272
Social and service robots in public spaces need to anticipate which nearby person is about to approach and touch them, so that a response can be prepared before contact. It is largely unknown which cues support this anticipation when a model trained with one robot is used on another robot at a different site. We study this question with a fixed-reference pose residual (FRPR) model: a geometry predictor built from the person's bounding box and mask is trained and frozen, and a temporal network then learns from body pose an additive correction to its logit, so that every prediction splits exactly into a geometry term and a pose term. Between two public egocentric datasets recorded by different robots, HUI360 and SSUP-A, with every choice made on source data, the pose correction raised average precision (AP) from 0.277 to 0.321 from SSUP-A to HUI360 and gave no measurable gain in the opposite direction; the same asymmetry held over a stronger, source-selected geometry reference. Freezing gave no AP advantage over joint training, and simple geometric baselines and tree ensembles remained competitive or better, so the construction serves measurement rather than prediction accuracy. A head-orientation residual added small gains in both directions. Post hoc, whether a person faces the camera kept its discriminative direction across datasets, whereas head pitch reversed. With thresholds chosen on source data, the neural models that use geometry detected at most 17% of target interactions. Code and processed data are available at this https URL.
https://arxiv.org/abs/2610.12245
Microscopic robots require accurate task geometry despite changes in language, parts, and focus. We present a semantic-to-physical framework that maps instructions to constrained geometric operators, reuses frozen open-vocabulary perception, and integrates locally reliable focal-plane trajectories by confidence weighting and dynamic programming. Calibrated multi-view geometry connects 2-D paths to physical execution. Prompt, unseen-part, and geometry reconfiguration tests yield 6.30-6.59-pixel RMSE. Relative to part-specific U-Net training with 20-100 labels, the proposed zero-new-label configuration takes 15 rather than 72-165 min. Across nine part-illumination conditions, trajectory-space integration reduces RMSE from 14.41 to 6.28 pixels (56.4%) and P95 error from 20.07 to 8.13 pixels (59.5%) compared with image-first multi-focus fusion. An ablation isolates the roles of confidence and path-wise selection. In representative robot experiments, target-region coverage improves from 83.5% to 92.9%. Dispensing provides a measurable physical trace, not a task-specific limitation of the method.
https://arxiv.org/abs/2610.12241
Learning from demonstration has enabled impressive robot behaviors. A common choice for policy learning is to use diffusion or flow matching (Flow-Policies), which often outperforms direct action regression trained with mean squared error (MSE-Policies). This gap is commonly attributed to multimodal demonstrations. We revisit this gap from the perspective of statistical modeling: how action-prediction residuals shape policy optimization. Our analysis of real-world robot demonstration data reveals substantial state-dependent variation in residual scales and heavier-than-Gaussian tails. While both MSE-Policies and Flow-Policies exhibit heavy-tailed action residuals, their training gradients behave differently: MSE allocates more gradient magnitude to observations with large action residuals, which hurts optimization. Motivated by these findings, we introduce heteroscedastic Student-t action regression (HT-Policies), which learns input-dependent residual scales and reduces the influence of heavy tails. HT-Policies predict action chunks with a single feed-forward pass and can reuse pretrained flow-matching-based policy networks as the backbone. Across four simulation benchmarks and real-robot evaluations, HT-Policies achieves success rates competitive with generative policy baselines, both when trained from scratch and from pretrained vision-language-action and world-action models, despite being faster in training and inference. Together, these findings shed light on the practical advantages of generative objectives in robot learning from demonstrations and offer an efficient direct-regression alternative for a range of architectures and tasks. Project page: this https URL
https://arxiv.org/abs/2610.12231
Autonomous Surface Vehicles (ASVs) operating in dynamic marine environments require robust control policies for tasks such as path following and station keeping, making reinforcement learning (RL) a promising alternative to classical controllers. However, existing ASV simulators rarely support parallel environments for RL training. Such existing simulators require accurate hydrodynamic modeling from computational fluid dynamics solvers or towing tank tests for setting hydrodynamic parameters to address the sim-to-real gap. To address these challenges, we present an ASV simulator and accompanying pipeline that enables training policies starting from unknown vehicle dynamics. Our framework uses only a CAD model and brief set of open-water field trajectories for approximating and refining both hydrodynamic and thruster parameters. Real-world deployments on a BlueBoat ASV demonstrate successful zero-shot sim-to-real transfer in path following and station-keeping tasks without prior hydrodynamic and propeller information.
https://arxiv.org/abs/2610.12202
Autonomous racing requires accurate trajectory tracking near the handling limits of a vehicle while maintaining low computational latency. Geometric controllers are computationally efficient, but the Ackermann steering geometry becomes invalid under limit-handling conditions. Model- and Acceleration-based Pursuit (MAP) preserves the simplicity of geometric approaches while leveraging tire dynamics. Yet MAP remains fundamentally a geometric controller that relies on Ackermann steering geometry, and its tire model may not fully capture the vehicle's actual dynamic response. This paper presents MAP2, a model-based pursuit controller that combines a curvature-based kinematic MPC and a Sparse Gaussian Process (SGP) residual correction. The proposed algorithm uses MPC to optimize kinematic control inputs over a prediction horizon and maps them to steering commands through a tire dynamics model augmented with SGP residual correction. Real-world vehicle experiments demonstrate substantial reductions in lateral tracking error and lap time. Compared with MAP and Pure Pursuit (PP), MAP2 reduces the average lateral tracking error by 37.99% and 44.65%, respectively, while reducing average lap time by at least 1.5%.
https://arxiv.org/abs/2610.12196
World modeling has emerged as an effective co-training objective for robot policies, giving rise to World Action Models (WAMs) that jointly predict actions and future states. However, most WAMs predict future states in the native representation space of pretrained visual backbones, resulting in high-dimensional targets with substantial training cost. We introduce MiniWAM, which instead predicts compact future representations learned from privileged current-future transitions. To construct these targets, we propose Predictive Representations via Inverse Spatiotemporal Modeling (PRISM), which combines inverse-dynamics supervision with feature reconstruction to emphasize control-relevant transition information while preserving useful future-state information. With the learned PRISM encoder frozen, MiniWAM is trained to jointly predict the resulting targets and robot actions from current observations. With 65$\times$ fewer native future feature tokens, MiniWAM consistently outperforms native future-feature prediction with both DINOv3 and WAN2.1 VAE features, while achieving up to an 8$\times$ speedup in world-action training. At 0.25B parameters, MiniWAM is already competitive with substantially larger WAMs on LIBERO, LIBERO-Plus, and RoboTwin 2.0 simulation benchmarks. Representation analyses further show that PRISM contributes behavioral structure beyond feature reconstruction alone. These results demonstrate that effective world-action modeling does not require predicting native visual futures, and that compact predictive representations provide a strong and substantially more efficient target for policy learning. The project page is available at: this https URL.
https://arxiv.org/abs/2610.12194
Reliable robotic manipulation requires timely intervention to correct emerging deviations and restore progress after execution errors. However, recovery methods based on repeated vision-language reasoning or iterative online optimization can incur substantial latency, delaying intervention. To address these challenges, we introduce RESETTLE(Robotic rEcovery through diSagrEement-Triggered reTrievaL and Efficient Corrective Control), a model-agnostic framework that provides computationally efficient recovery at the action-execution interface of frozen robot policies. RESETTLE triggers recovery when two action proposals independently sampled under identical conditioning persistently disagree. It retrieves a same-task demonstration reference using an adapted V-JEPA encoder and combines a state-servo prior with a guarded visual residual to execute one corrective action without online trajectory optimization or additional vision-language reasoning, then returns control to the base policy. Across six base policies in simulation, RESETTLE achieves up to 8.70%, 6.28%, and 6.83% absolute success-rate gains on LIBERO-Plus, Meta-World, and RoboCasa Tabletop, respectively, with further improvements on four real-world tasks using two policies. In QwenPI-based comparisons, its monitoring-and-recovery computation latency is 74.04%--93.57% lower than VoLoAgent's monitoring-and-planning latency for grasp and place tool calls. It also raises Harness VLA's LIBERO-Pro Swap success from 42% to 50%, demonstrating compatibility with high-level agentic planning. Code available at: this https URL
https://arxiv.org/abs/2610.12185
A robot that assists people must often act on what a person has shown rather than said: which of several identical cartons was pointed at, or which box was handled. The plan is executed from the final scene, whereas the evidence occurs earlier, possibly on objects that have since moved. We propose instance-anchored interaction evidence (IAE), which registers every object of the final scene to its public identifier, keeps each identity through the video by backward mask propagation, and describes every frame by the geometry between hands, forearms and these instances. An evidence network trained only from task outcomes scores the instances. For pointing tasks, a grammar-constrained dynamic program trained with a structured loss decodes object-destination programs; symbolic programs handle reference disambiguation and, without learning, episodic tasks. On 1,255 WatchAct benchmark requests, scored by symbolic execution, IAE reaches 64.2% plan success on implicit-intent tasks against 27.5% for a 32B vision-language model (strict success 49.7% against 15.4%), and 46.4% against 27.0% on restoration, reversal and imitation without task-specific training. Controls with the same perception overlays, the same 32 frames, forward tracking, or a relation model trained on the same labels do not explain the gain. Given IAE's evidence as text with its meaning explained, the same language model reaches 57.4%: most of the gain comes from the instance-anchored evidence, and the explicit programs add 6.8 points at a fraction of the cost. Pointing remains the hardest case, with 16.9% strict success. The code is available at this https URL.
https://arxiv.org/abs/2610.12157
Growing automation makes collaborative robots work in more variable environments, increasing the need for adaptation. We propose a human-in-the-loop online training framework combining a digital twin (DT), reinforcement learning (RL), and human demonstrations. Unlike DTs used mainly to generate synthetic data before task execution, our DT is synchronized with the physical system in real time through camera feeds, allowing the virtual robot to update its observations and policy from real-world feedback. A dual actor framework integrates imitation learning (IL) without adding a direct imitation loss to the RL actor, so demonstrations can guide adaptation instead of manual reprogramming. The proposed framework is demonstrated on the Ufactory Xarm5 collaborative robot, where the robot's end-effector aims to reach the target position while avoiding obstacles. The experiments show that the framework can resume training after a change in the physical workspace and that, with a fixed set of non-optimal demonstrations, the dual actor framework achieves a much higher final success rate than two methods that add an imitation loss to the actor. The same pattern holds with real human demonstrations collected in virtual reality (VR): with demonstrations that never reach the goal, the dual actor framework reached 83-100% mean deterministic evaluation success, against 0-17% for the two imitation-loss methods.
https://arxiv.org/abs/2610.12140
Generating a plausible robot action does not establish that current observations justify its execution. Motivated by exploratory observations of high-confidence visual outputs under severe occlusion, we present PIER, an execution-authorization interface that separates evidence checks, decision provenance, and stage-scoped re-observation from hardware control. The deterministic gate evaluates declared visual and tactile inputs, while its caller maintains a budget of at most one re-observation per stage. We evaluate the implementation using 1,600 threshold-grid cases and 1,200 paired synthetic traces spanning score noise, missing tactile inputs, stale observations, and falsely reassuring scores. The finite grid yields zero declared invariant violations, and a matched Boolean baseline reproduces all non-recovery decisions. Under synthetic score noise, re-observation reduces valid-state denials from 57/120 to 18/120 while increasing invalid-state proceeds from 5/120 to 7/120. Stale and falsely reassuring inputs expose limitations that threshold checks alone cannot resolve. Exploratory visual, tactile, and robot setup records provide context but do not establish physical task performance. These results characterize an inspectable authorization interface and its input-contract limitations, without claiming superiority over equivalent rule logic, calibrated tactile accuracy, or certified physical safety.
https://arxiv.org/abs/2610.12123
World action models (WAMs) aim to answer a coupled physical question: given a task instruction, what motion should the robot execute, and how will that motion change the surrounding world? Most existing WAMs build on pretrained video generators and represent world evolution through images or visual latents. Robotic interaction, however, takes place in metric three-dimensional space, while images are view-dependent projections whose pixel distances do not directly encode physical distances. We introduce UNITAS, to our knowledge the first 3D-native world action model that unifies observations, actions, and scene dynamics in a shared metric 3D frame within each interaction, using a common representation across robot embodiments and human hands. Action flow represents human hands and robot grippers as 3D point trajectories, while scene flow describes scene-point displacements conditioned on these trajectories. World-aligned 3D positional embeddings ground visual tokens with or without depth input, and a physical-time trajectory tokenizer encodes each point trajectory as one token anchored at its current 3D position. This interface supports both direct action execution and action-conditioned scene prediction. With 1.7B parameters, UNITAS achieves the best action-conditioned scene prediction on RoboTwin among the compared methods, with up to 49% lower displacement errors than PointWorld, and state-of-the-art manipulation success, including 99.8% on LIBERO and an average of 85% across real-world tasks. The code is available at this https URL.
https://arxiv.org/abs/2610.12099