Vision-Language-Action (VLA) models have emerged as a promising approach for generalizable robotic manipulations. In particular, flow matching-based VLA models have shown remarkable success due to their capability to generate precise and smooth action sequences and capture multimodal distributions. However, the iterative denoising process in the action head acts as a major computational bottleneck, posing a critical challenge for real-time deployment. To address this challenge, we propose ActionCache, a plug-and-play external cache that opportunistically reuses past intermediate actions to warm-start generations from the vicinity of target actions, thereby drastically reducing the inference latency. Specifically, ActionCache stores the intermediate actions with compact multimodal keys, which enables retrieval from similar past contexts across different episodes or even different tasks. Experimental results in simulation and real-world environments demonstrate that ActionCache maintains high task success rates in a low-latency regime, achieving inference acceleration of up to $11.75\times$ and $34.43\times$ for representative flow-based VLA models, $\pi_{0.5}$ and GR00T-N1.6, respectively.
https://arxiv.org/abs/2607.06370
Diffusion models generate high-quality images, but their inference cost comes from two sources: large denoising networks and repeated denoising steps. Existing compression pipelines usually attack these costs separately. Pruning reduces the network, but most pruning methods still rely on a long post-pruning retraining stage to recover a many-step sampler. Step distillation reduces the number of denoising steps, but it usually assumes a student that can already follow the teacher well enough to receive useful distillation gradients. This paper asks whether post-pruning retraining can be replaced by step distillation. We find that the direct replacement fails: after pruning an EDM2-XS teacher, starting SiDA from the pruned checkpoint produces unusable samples. We introduce a short teacher-alignment repair stage as a bridge between pruning and step distillation. The bridge matches the pruned generator to the teacher on noisy real-image latents, then hands the repaired checkpoint to one-step distillation. On ImageNet-512, the original EDM2-XS baseline uses 124.713M parameters and 63 network evaluations, reaching an FID of 3.53. With a suitable distillation objective, our 20% pruned one-step generator uses 98.826M parameters and one network evaluation, reaching an FID of 3.12. With 30% pruning, the model uses 88.029M parameters and one network evaluation, with an FID of 4.26.
https://arxiv.org/abs/2607.06335
Incomplete Multi-View Clustering addresses the problem of clustering multi-modal data when certain views are missing. Recent end-to-end generative approaches leverage diffusion models to recover missing views via stochastic noise-to-data trajectories. While expressive, such mechanisms are not explicitly designed for clustering, as they initialize from cluster-agnostic noise and rely on stochastic denoising dynamics. In this work, we revisit probability path design in end-to-end generative IMVC. We introduce a flow-matching framework with a linear interpolation path between paired view representations, that replaces diffusion with probability flows between observed and missing views. We provide a formal analysis showing that deterministic ODE flows are inherently better aligned with clustering objectives than diffusion-based stochastic trajectories, especially in terms of transport mechanisms that respect class-conditional data distributions and maintain cluster consistency in finite-step regimes. Building upon this insight, we develop an end-to-end IMVC architecture that integrates straight-path flow-matching view completion with cluster-level and entropy-based alignment to enforce cross-view clustering consistency. Extensive experiments on standard IMVC benchmarks demonstrate that the proposed framework establishes new state-of-the-art performance.
https://arxiv.org/abs/2607.06281
Video Diffusion Models (VDMs) have demonstrated superior generation quality but suffer from prohibitive computational costs. While recent few-step distillation techniques significantly accelerate inference, they typically enforce a static model architecture across all denoising stages, ignoring the varying computational demands inherent to different noise levels. In this work, we propose a novel post-training acceleration framework that exploits this redundancy by integrating dynamic structural sparsification directly into the distillation process. Unlike conventional post-hoc compression applied to a fixed diffusion pipeline, our approach jointly optimizes the denoising steps and structured model sparsity, transforming a pre-trained VDM into a compact, step-specific Mixture-of-Models (MoM). To address the training instability arising from this joint optimization, we introduce a Progressive Training Strategy coupled with an Output Rollout Mechanism, which ensures the coherent learning of structural decisions across timesteps. Furthermore, we develop a specialized inference engine to deploy the resulting MoM efficiently. Our method is orthogonal to existing acceleration techniques and highly effective: On Wan-14B, it removes 24% of the per-step FLOPs on top of 4-step distillation, adding a 1.2x wall-clock gain and reaching a 30x speedup over the 50-step teacher while preserving competitive generation quality.
https://arxiv.org/abs/2607.06631
The future of World Models depends not only on scaling model capability, but also on scaling practicality and inference efficiency. High-frame-rate inference enables responsive perception, planning, and control in real-world autonomous systems. To this end, we present MoWorld, a cost-effective yet high-performance Flash World Model with an end-to-end framework spanning data generation, pre-training, distillation, and efficient inference, enabling up to 50 FPS real-time interaction with cinematic visual quality without the need of high-end GPUs. To enable large-scale real-world deployment, MoWorld jointly optimizes model capability and cost throughout the entire development pipeline. Specifically, unlike existing approaches that primarily rely on large-scale video corpora, MoWorld is built upon a scalable 3D-native data engine accumulated from our large-scale 3D vision and generative modeling pipeline, enabling the efficient construction of geometrically consistent training data across diverse real-world and synthetic environments. Based on this foundation, a curriculum cross-frame pre-training strategy for stable and scalable World Model learning, an efficient denoising-step distillation algorithm to reduce diffusion training cost, and a mixed-precision parallel inference framework for low-cost real-time deployment. MoWorld is the first real-time interactive World Model built on the Neural Processing Unit (NPU) and can achieves up to 50 FPS in such the devices, enabling practical and efficient deployment at scale. Comprehensive evaluations demonstrate that MoWorld achieves leading performance; notably, its average inference cost is only 30\%-50\% of that of existing World Models, providing a practical foundation for large-scale real-world applications of World Models. We also demonstrate diverse applications of MoWorld.
https://arxiv.org/abs/2607.06216
Recent diffusion-based generative models have shown impressive performance in image generation and editing. However, due to memory limitations and the high cost of collecting high-resolution training images, existing methods are typically restricted to inputs with linear resolutions below 1K. In contrast, photos captured by modern mobile devices often reach linear resolutions up to 8K, revealing a significant gap between current capabilities and real-world demands. Simply upscaling low-resolution edited results often results in visually enlarged but blurry images that lack fine details. This paper introduces UltraDiffEdit, a novel, tuning-free image editing framework that extends off-the-shelf latent diffusion models (LDMs) to ultrahigh resolutions. UltraDiffEdit employs a multi-scale progressive editing strategy, iteratively blending high-resolution edited content with unedited areas in a coarse-to-fine manner. We employ multi-patch encoding to preserve both edited and unedited visual details within the latent space. To mitigate editing artifacts, our global-local consistency denoising technique consistently integrates edited and unedited latent features, ensuring smooth transition at editing boundaries from the latent representation to the final image. We also introduce a patch-based hybrid sampling approach that captures local, intermediate, and global features, ensuring semantic coherence and enhancing fine detail during denoising. We conduct extensive experiments demonstrating UltraDiffEdit's superior editing quality and flexibility: it can handle image resolutions up to 8K using only a single NVIDIA GeForce RTX 3090 GPU. The source code is publicly available at this https URL.
https://arxiv.org/abs/2607.06136
Recent advances in video diffusion models have enabled either long single-view generation through temporal autoregression, or short multi-view synthesis through bidirectional attention. However, generating long, multi-view consistent videos of dynamic scenes remains unsolved. In this work, we present MV-Forcing, a framework that composes temporal and view-wise autoregression within a single diffusion model by introducing a 4D geometric bridge between sequentially generated views. Our key insight is that an autoregressive 3D reconstruction model naturally interfaces between autoregressively generated views. Given a completed source view, we reconstruct its 3D structure and render a geometric prior of the next target viewpoint, which the diffusion model refines into a high-quality video. To extend generation beyond the teacher's fixed temporal window, we introduce a joint denoising regime where both view slots are initialized from noise during training, enabling temporally unbounded generation. We distill the model via Distribution Matching Distillation with Spatio-Temporal Self-Forcing, closing the train-inference exposure bias gap for both temporal and view-sequential autoregression. Extensive experiments on both synthetic and real-world data demonstrate that MV-Forcing produces geometrically consistent multi-view videos of dynamic scenes at arbitrary lengths and viewpoint counts using a single few-step student model.
https://arxiv.org/abs/2607.05376
Personalized incentive allocation is vital for e-commerce, where uplift modeling is the standard for estimating Individual Treatment Effects (ITE). However, traditional models often fail in complex multi-seller environments with violations of the Stable Unit Treatment Value Assumption (SUTVA). We identify two critical challenges: Seller-level Cannibalization, where incentives shift expenditure between shops without growing the platform, and Incentive-level Cannibalization, where organic conversions or alternative rewards introduce significant noise into incrementality estimation. In this paper, we propose CanniUplift, a unified framework to mitigate these dual-source cannibalization effects. Specifically, we design Platform-level Global Alignment (PGA) to capture cross-shop substitution through global GMV consistency constraints. To tackle incentive-driven noise, we introduce Redemption-based Decomposition Denoising (RDD), which uses redemption behavior to decompose treated outcomes and reduce attribution noise within an entire-space framework. Furthermore, a Treat-Attention mechanism is designed to model intricate interactions between users' historical behaviors and current treatment options. Extensive experiments on both synthetic and large-scale industrial datasets demonstrate that CanniUplift significantly outperforms state-of-the-art baselines. Ablation studies confirm that the integration of PGA and RDD consistently improves wAUUC and wQINI. Successfully deployed online, our framework achieved a 4.08% relative increase in platform-wide incremental GMV (Delta GMV) over the production baseline and improved ROI in online A/B tests, proving effective in driving global platform growth.
https://arxiv.org/abs/2607.05242
World Action Models (WAMs) have shown strong potential for improving action generalization in autonomous driving by using future video prediction as dense supervision for scene dynamics and temporal causality. However, it remains unclear which architecture better transfers video-modeling benefits to trajectory generation. Existing cascaded or dual-DiT designs separate video imagination from action prediction, weakening the transfer of video-learned world dynamics to the trajectory branch: the action model may still overfit dataset-specific driving priors, while the video model only indirectly regularizes planning. We propose UNIVERSE, a unified video-action model built upon a single mask-modulated Diffusion Transformer. By co-training future video latents and ego-trajectory tokens within shared generative parameters, UNIVERSE allows dense video supervision to directly shape trajectory denoising, leading to stronger cross-domain action generalization. To ensure causal validity and efficient deployment, we introduce a Modality-Decoupling Visibility Mask, which shares historical context across modalities while blocking mutual attention between future video and trajectory tokens. This prevents future-target leakage and enables trajectory-only inference by removing future-video denoising at test time, achieving a $4.3\times$ speedup over joint video-action rollout while maintaining comparable planning accuracy. The same model also supports video-only and joint video-action rollouts. Experiments show that UNIVERSE achieves 91.0 PDMS on NAVSIM (vs. 89.6 for the Two-DiT variant), and demonstrates strong zero-shot transfer to nuScenes and Bench2Drive without fine-tuning, while ablations confirm the importance of single-DiT unification, video co-training, and mask-based modality decoupling.
https://arxiv.org/abs/2607.05133
Text-to-image (T2I) diffusion models have achieved striking progress but still struggle to synthesize rare concepts involving unusual attribute-object pairings, often resulting in concept omission or semantic drift where a dominant entity overwhelms the generation. Tracing these failures to a lack of compositional balance during the denoising trajectory, we propose RADIANCE, a training-free framework that treats inference as a closed-loop feedback process. RADIANCE augments pretrained backbones with three modular components: (1) a Compositional Similarity Monitor (CSM) that tracks the emergence of objects and attributes in intermediate latents via CLIP-based feedback; (2) a Bidirectional Scale Controller (BSC) that applies a reactive "restoring force" using positive and negative IP-Adapter scales to rebalance biased trajectories; and (3) a Feedback Guidance Scheduler (FGS) that coordinates these updates across timesteps without additional training. We further extend the framework to multi-object prompts via Delayed Adapter Activation (DAA) and Layer-wise Alternating Guidance (LAG) to prevent premature concept fusion. By overlapping monitoring and denoising through pipelined execution, RADIANCE maintains competitive latency while significantly enhancing the per-sample success rate and effective throughput. Experiments on RareBench and T2I-CompBench demonstrate that RADIANCE consistently enhances compositional alignment and perceptual quality over state-of-the-art baselines.
https://arxiv.org/abs/2607.05088
Clandestine tunneling beneath oil and gas pipelines enables fuel theft, smuggling, and sabotage, yet conventional monitoring detects damage only after a pipeline has been compromised. Ground-penetrating radar (GPR) can image such tunnels non-invasively, but manual radargram interpretation does not scale to continuous corridor surveillance, and supervised detectors require tunnel examples that are scarce in practice. We present a fully unsupervised detection pipeline trained exclusively on normal subsurface radargrams collected at a purpose-built field site containing three buried tunnels at 1.5-3 m depth. A denoising convolutional autoencoder learns the structure of anomaly-free ground; at inference, tunnels are flagged by reconstruction error. Our central contribution is a depth-restricted top-k anomaly score, which pools the highest reconstruction errors only within the depth band where tunnels can physically occur. This physically motivated rule raises AUC from 0.986 to 0.994 and cuts missed detections from 74 to 17 of 634 tunnel windows, relative to whole-image scoring, without any retraining or labels. We further show that the optimal top-k fraction interacts with the depth restriction - 1% pooling is best on full images, 5% once scoring is depth-restricted - and that spatial voting across overlapping survey windows helps weak per-image detectors but offers no benefit once the scoring rule is strong. The final system attains AUC 0.994, F1 0.975, recall 0.973, and precision 0.976 on 1,600 field test windows spanning 55 survey lines, at a 1.6% false-alarm rate, using no tunnel labels for training, scoring, or threshold calibration.
https://arxiv.org/abs/2607.04882
Text-guided diffusion inversion is central to image editing, where an image is mapped to an initial latent and then edited by replaying the denoising process under a modified prompt. In practice, however, inversion is often performed with a lower classifier-free guidance(CFG) scale than the one used for generation or editing. This mismatch is empirically useful but leaves a basic question unresolved: when a target image is generated by a high-CFG trajectory, when can that trajectory actually be inverted? We study this question in a controlled generation--inversion--reconstruction setting, where the true initial latent and denoising trajectory are known. Using prompts taken from an existing diffusion-editing benchmark, we generate images under high CFG and reconstruct them with fixed-point inversion using the same prompt and guidance setting. The results reveal three types of prompt-level reconstruction behavior: easy prompts that reconstruct for most initial latents, hard prompts that fail for most initial latents, and intermediate prompts whose success depends on the prompt--latent pairing. To analyze the generation side, we define prompt pressure, a step-wise measure of how strongly CFG moves the denoising update away from the unconditional trajectory. Total pressure correlates with reconstruction quality and separates easy from hard prompts, but it does not explain the success or failure of intermediate prompt--latent pairs. Text-side analyses further show that the main visual subject and wording can change inversion difficulty. Finally, we evaluate a compact trajectory-consistency intervention that relaxes guidance only at locally unstable inverse steps. This diagnostic check improves reconstruction and Prompt-to-Prompt editing in our controlled setting, supporting the view that high-CFG inversion failure requires local, trajectory-aware analysis.
https://arxiv.org/abs/2607.04731
While modern video diffusion models excel in visual fidelity, maintaining long-range physical consistency remains a formidable challenge. Conventional pixel-reconstruction objectives mainly focus on appearance details and often fail to capture the underlying dynamics of a scene. To mitigate this, recent efforts have integrated auxiliary modalities (e.g., optical flow) to introduce physics priors via joint training with video appearance. However, these methods have three main limitations: (1) they do not distinguish the different motion patterns of different entity types; (2) joint modeling of visual and auxiliary modalities can cause capacity conflicts and weaken the pretrained visual prior; and (3) auxiliary modalities may accumulate errors during inference. To address these issues, we propose \textbf{VPT}, a fine-tuning framework for improving physical consistency in video diffusion models. VPT introduces a role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly. We further propose a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels. Together with a loss-weight decay strategy, this design makes auxiliary modalities serve as soft constraints rather than strong dependencies, mitigating recursive prediction errors during inference. We also introduce cross-step auto-guidance to further strengthen physical dynamics. Experiments show that VPT improves physical consistency while preserving visual quality, achieving relative gains of 39.4\% in SA and 17.9\% in PC on VideoPhy benchmark over Wan2.1-T2V-1.3B, and consistent improvements on VideoPhy-2 benchmark. The project page is available at this https URL.
https://arxiv.org/abs/2607.04653
Vision-Language-Action (VLA) policies that execute fixed-length action chunks can exhibit multimodal bifurcation: a cross-chunk inconsistency in which adjacent chunks generated from independent Gaussian latents can converge to incompatible trajectory modes, producing abrupt discontinuities at chunk boundaries. Existing remedies either require backpropagation through the policy at each denoising step, rely on rejection sampling, or require retraining, each trading computational cost or task reliability for smoother transitions. We propose SEAM (Smooth Execution of Action-Chunked Motion), a training-free inference-time method for flow matching VLAs. SEAM exploits a simple synchronous-execution insight: after the robot consumes the executed prefix, the previous chunk's unexecuted tail is already available as an analytic consistency reference. Its core mechanism, Velocity-guided Loss Steering (VLS), derives a time-dependent target from this tail and applies a closed-form correction after each Euler step without backpropagating through the policy network. On LIBERO-10 with pi_0.5, SEAM reduces boundary jerk by 28%, reduces chunk transition discontinuity by 27%, preserves baseline-level task success, and keeps denoising-loop cost near the unguided baseline.
https://arxiv.org/abs/2607.04609
Diffusion large language models (dLLMs) commit multiple tokens per denoising step by decoding each selected position independently from the shared context; when those positions are dependent, the resulting factorization error is captured by conditional total correlation, which confidence-based selection cannot observe from marginals alone. We propose CoCommit, a marker-gated coordination pass that briefly defers commitment: after the usual bundle selection, a learned marker announces the commit set and the backbone's last-$n$ layers are re-applied so marked positions coordinate -- approximating joint-mode decoding -- before greedy argmax writes tokens. The method reuses existing weights with one extra partial forward pass and no auxiliary model. On LLaDA2.1-mini with LoRA adapters and matched greedy inference, joint commitment improves accuracy on all six benchmarks we evaluate, with the largest gains on reasoning and exact-answer tasks.
https://arxiv.org/abs/2607.04469
Inference-time scaling for text-to-image generation has progressed from simple Best-of-$N$ (BoN) sampling to guided search methods that verify and steer candidate trajectories at intermediate denoising steps. These approaches focus on when and how often to verify during denoising but largely treat the cost of generation itself as fixed. Moreover, the standard practice of comparing methods by number of function evaluations (NFEs) counts only denoising forward passes and ignores verifier overhead, which can distort efficiency rankings. We show that under wall-clock evaluation, simple BoN already matches or outperforms several guided search techniques, suggesting that compute is better spent on broader exploration than on repeated intermediate verification. This motivates Flash-BoN, which generates a large pool of inexpensive draft candidates by combining three complementary acceleration knobs: timestep truncation, layer skipping, and activation proxies into a single configuration optimized once per model. An efficient multi-stage verification procedure then identifies the most promising draft, which is refined at full quality. Across three benchmarks and three model scales, Flash-BoN consistently outperforms all baselines under fixed wall-clock budgets, with gains that grow at larger model scales (+8% AUC). We further show that our strategy combines well and improves existing orthogonal techniques such as reflection-based prompt optimization (+16% AUC). The gains correlate with increased candidate diversity, which also enables draft-guided selection to accelerate RL post-training convergence.
https://arxiv.org/abs/2607.04461
We present Wan-Streamer v0.2, a latency-preserving upgrade of the native-streaming, end-to-end audio-visual interaction model. v0.2 keeps the v0.1 modeling formulation, but raises the interactive output stream from 192x336 to 640x368 while preserving approximately 200 ms model-side signal-to-signal latency at 25 FPS. The higher-resolution stream supports scene-grounded mid-shot agents whose posture, gaze, hands, nearby objects, and local scene layout remain legible during real-time conversation. To support the larger visual stream without adding user-visible delay, v0.2 keeps the thinker as a single-GPU low-latency path for streaming perception, the short language/state Transformer pass that builds the generation cache, and final decoding. The performer becomes a multi-GPU Ulysses-style context-parallel group for the expensive next-unit latent generation. Each performer rank writes incoming K/V into a pre-sharded local cache. The long high-resolution latent video sequence is split across ranks for denoising and gathered through Ulysses communication, while the much shorter audio latent sequence is generated without sequence sharding. In this split, the thinker's language/state computation reaches the performer only as K/V conditioning, so no separate language sequence has to be communicated inside the performer group. This concentrates additional hardware on visual generation while preserving the compact thinker-performer boundary, keeping total remote interaction latency at approximately 550 ms when a 350 ms bidirectional network budget is included.
https://arxiv.org/abs/2607.04443
Diffusion large language models (dLLMs) generate text by iteratively denoising a masked sequence, offering a parallel alternative to autoregressive models, but eliciting strong reasoning through post-training remains difficult: supervised fine-tuning is off-policy and suffers from exposure bias, while reinforcement learning gives only sparse, sequence-level rewards and is hard to apply without tractable sequence likelihoods. On-policy self-distillation (OPSD) offers a promising alternative, using one model as both student and teacher to provide dense, token-level, on-policy supervision, but its effectiveness hinges on giving the teacher privileged information (PI) - typically an instance-specific ground-truth reference unavailable at inference - so the student ends up distilling a weak PI-free consensus policy that yields little improvement on dLLM reasoning. We introduce dOPSD, which instead derives the teacher's privilege directly from the student's own denoising trajectory, evaluating masked positions using later, more-decoded steps of that same trajectory rather than an external label, so the teacher's advantage emerges from the model's own decoding process; on Dream and LLaDA, dOPSD improves both in-domain math reasoning and out-of-domain code generation, outperforming supervised and on-policy baselines.
https://arxiv.org/abs/2607.04428
Accurate work-zone geometry perception is critical for intelligent transportation systems, and ultra-wideband sensing offers a low-cost approach for infrastructure-aided reconstruction. However, outdoor UWB ranging is often degraded by non-line-of-sight propagation, burst noise, and long-tail errors, which can distort downstream spatial reconstruction. We present GAIA, a geometry-aware, infrastructure-anchored learning framework that couples temporal range modeling with latent anchor-layout estimation and deterministic distance projection. GAIA preserves range denoising as the supervised task while orienting the learned distances toward boundary-consistent reconstruction. We evaluate GAIA on a real-world outdoor UWB dataset with synchronized UWB, GNSS, and IMU measurements, and further test robustness using a real-data-calibrated stress-test simulator. GAIA achieves the lowest overall range MSE and highest polygon IoU among evaluated filtering-based and learning-based baselines, reducing MSE by 18.4% and improving polygon IoU by 15.5% over PoseMLP. These results show that geometry-aware range denoising provides an effective path toward spatially coherent work-zone reconstruction.
https://arxiv.org/abs/2607.05449
Diffusion models have become a dominant paradigm for conditional image generation, yet existing approaches generally follow two directions: task-specific designs that can improve performance but limit generalization, and training-free loss guidance that compresses rich conditions into scalar objectives and applies stepwise guidance, leading to information bottlenecks and error accumulation along the sampling trajectory. Given the urgent need for an effective unified framework across diverse conditional image generation tasks, we propose Data Injection and Contrastive Trajectory Refinement (DICT), a training-free inference method that enhances conditional image generation without introducing task-dependent architectures. DICT introduces Data Injection, where noise-perturbed conditional signals are integrated into early denoising stages; by performing guided denoising on these injected signals, DICT adaptively selects and distills task-salient information from the raw condition, effectively preserving spatial richness and ensuring precise condition-to-generation alignment. Furthermore, DICT applies Contrastive Trajectory Refinement across adjacent denoising states, enabling pairwise comparisons that progressively improve sample quality. These designs keep inference simple while improving cross-task transfer under a unified diffusion formulation. Extensive experiments on conditional image generation tasks (e.g., style transfer, image super-resolution, and image deblurring) show consistent gains in fidelity and perceptual quality over representative task-specific and loss-guided baselines.
https://arxiv.org/abs/2607.03899