Improving text-to-image models has traditionally relied on increasing model size or the number of denoising steps. In this work, we explore an alternative way to scale computation by repeatedly running shared Transformer blocks within each denoising step, effectively increasing computational depth while keeping the parameter count fixed. This looped computation enables iterative refinement of internal representations without explicit reasoning tokens. However, naive looping fails to consistently improve image quality. We trace this problem to weak supervision across intermediate loops and unregulated attention updates that progressively erode local information. To overcome these challenges, we propose Looped Diffusion Transformer (Looped-DiT), which combines deep supervision across intermediate loops with self-modulating attention to stabilize looped feature updates. Under matched-parameter and matched-compute settings, Looped-DiT consistently outperforms non-looped baselines. Notably, a 260M-parameter looped model can surpass a model 6.5x larger across multiple text-to-image benchmarks while requiring 4.9x lower inference compute. Beyond this performance gain, we find that looped computation can offer a more effective form of iterative computation for diffusion models, with increasing loop depth yielding larger gains than adding more denoising steps under a fixed inference budget. Furthermore, deeper loops can progressively correct mistakes made in earlier loops, exhibiting behaviors suggestive of latent reasoning. Together, these results show that looped computation offers a promising way to scale visual generation models.
https://arxiv.org/abs/2609.40305
Particle transport under multiple scattering is central to radiative transfer and plasma physics, yet high-fidelity Monte Carlo (MC) simulations must trace prohibitively many particles. Learning-based surrogates can amortize this cost, but typically train on expensive, well-converged MC solutions. We propose the Particle Transport Neural Operator (PTNO), a neural operator that learns particle transport surrogates directly from noisy, low-cost MC labels. Such labels pose two challenges: (1) high variance, which destabilizes standard supervised learning, and (2) a high dynamic range (HDR) spanning many orders of magnitude. For the first, we learn the solution operator from noisy labels of many configurations, amortizing MC cost and generalizing to unseen configurations. Because MC labels are unbiased, we show that the squared loss on them shares its minimizer with the loss on converged solutions, and our budget-allocation study over training scenes $M$, MC samples per render $N$, and independent renders per scene $K$ shows that many noisy scenes beat fewer converged ones. For the second, a nonlinear transform such as the logarithm biases noisy supervision. Instead, PTNO keeps labels in physical space and enforces positivity with a softplus output layer that represents small values effectively. We further train with a pointwise relative $L_2$ loss (PRelL2), the stop-gradient relative loss of HDR denoising and neural rendering, which normalizes each residual by the stop-gradient prediction instead of the noisy label. We demonstrate PTNO on neutron transport in fusion reactors and radiative transfer in participating media. On the two neutronics tasks, PTNO is $10^4$-$10^5\times$ faster than converged MC on the same CPU and $10^3$-$10^5\times$ cheaper than MC at matched accuracy; on the two radiative-transfer tasks, MC at matched accuracy costs $0.8$-$11\times$ as much as PTNO.
https://arxiv.org/abs/2609.40090
Photospheric vector magnetic fields are foundational to modeling, understanding, and forecasting solar activity. These data are usually produced by inverting and disambiguating the full Stokes vector at multiple passbands, which is demanding. Here, we investigate how well we can estimate photospheric vector magnetograms from UV/EUV filtergrams. This problem is challenging and intrinsically ambiguous without polarization information, as the mapping from UV/EUV intensity to the magnetic field is indirect and ill-posed. We introduce MAGiDiff, a machine-learning-based method that uses denoising diffusion models to estimate vector magnetograms from UV/EUV filtergrams. As input, MAGiDiff takes a stack of filtergrams from the Solar Dynamics Observatory (SDO) / Atmospheric Imaging Assembly (AIA); as output, it is trained to estimate the disambiguated vector magnetogram as seen by Hinode / Solar Optical Telescope-Spectro-Polarimeter (SOT-SP). We show that MAGiDiff can accurately mimic the Hinode ground-truth. Additionally, we probe MAGiDiff's understanding of the physical structure and magnetic connectivity. On full-disk, we show that it produces plausible structures for active regions. MAGiDiff generalizes across solar cycles despite hemispheric polarity reversal, and can be fine-tuned to other EUV instruments including STEREO/EUVI and GOES-R/SUVI. While clearly not a substitute for a dedicated instrument, MAGiDiff opens the door to new capabilities.
https://arxiv.org/abs/2609.40043
Few-step autoregressive video generation enables efficient streaming synthesis, but errors introduced in early temporal blocks are reused as context and can propagate through subsequent rollouts, leading to detail degradation, structural drift, and unstable motion. Existing distribution matching distillation (DMD) primarily aligns student and teacher distributions in diffusion latent space, but provides no direct supervision over the perceptual quality of decoded videos. We introduce Radian, a representation-space adversarial distillation framework that complements on-policy DMD with real-data adversarial supervision in the feature space defined by a frozen visual foundation model (VFM). During training, Radian sparsely decodes frames from autoregressive student rollouts, extracts multi-level visual representations, and applies lightweight discriminator heads to distinguish generated outputs from real video frames. The DMD objective anchors the student to the pretrained teacher, while the representation-space adversarial objective supplies complementary perceptual and semantic gradients that promote high-quality modes. These additional components are discarded after training, leaving the generator architecture and inference-time denoising budget unchanged. Experiments on Wan2.1-1.3B cover four-step chunk-wise, one-step frame-wise, and minute-long autoregressive generation. Our method achieves a VBench Total of 0.8444 and a VideoAlign Total of 0.8033 under four-step generation, and improves VBench-Long from 0.7805 to 0.8041 over Rolling Forcing while using fewer denoising steps. Controlled comparisons across image, video, and diffusion representations further indicate that the choice of representation spaces induces distinct adversarial signals, and external VFM gradients complement DMD more effectively than adversarial supervision derived from diffusion-internal features.
https://arxiv.org/abs/2609.40037
Adapting a pretrained generative model to an arbitrary preference expressed as a utility function underlies reward alignment, guided design, and constraint satisfaction, enabling diverse applications. Existing fine-tuning methods trade off generality against computational cost: they either restrict the family class of supported preferences to keep optimization simple or preserve generality at the expense of efficiency. We introduce Fenchel Tilt Flow Control (FTFC), which decouples utility optimization from generative-model fitting. FTFC first optimizes for a target distribution by jointly fitting an effective reward and density-ratio weights on pretrained samples. Method combines the utility's variational structure with Fenchel duality, supporting general $f$-divergence penalties that determine how rewards are transformed into an distribution-correction weights. These weights are then frozen and used to modify a diffusion or flow model in a single stage of importance-weighted denoising or flow matching, without differentiating through sampling trajectories. We establish exact duality for concave utilities under suitable conditions and show that weighted fitting reproduces the optimal target distribution for a given utility. Across image and molecule generation benchmarks, FTFC improves over baselines on diverse preference functions, while also being up to $20\times$ more efficient. roposed method enables adaptation beyond expected-reward maximization without complex optimization, while preserving robustness for more general class of the utility functions compared to baselines.
https://arxiv.org/abs/2609.40030
Vision-language-action (VLA) policies emphasize semantic understanding, whereas world-action models (WAMs) learn predictive representations of environment dynamics. Systems that expose a policy to both sources often still concentrate action computation on a single expert. We present EWAM, an action-centric unified embodied model whose asymmetric joint attention lets action tokens read semantic, current-visual, predicted-future, and action information at every layer while the perceptual experts retain their distinct roles. Without layer-wise supervision, EWAM develops an emergent depth-wise specialization: action queries attend mainly to vision-language features in shallow layers, to predicted future frames in intermediate layers, and to action tokens themselves in deep layers. This handoff replicates across tasks and is stable across denoising steps. Checkpoint tracking and causal interventions show that it is learned and that action generation depends on it. EWAM is pretrained in two separate regimes, one on cross-embodiment robot trajectories and one on human egocentric video. In simulation and real-robot experiments, it surpasses existing VLA, WAM, and hybrid baselines. Human egocentric data improve both cross-embodiment transfer and real-robot robustness, and subtask-phase supervision improves long-horizon completion. Together, these results suggest that unified embodied learning can induce an ordered internal progression from semantic understanding, through visual foresight, to action formation.
https://arxiv.org/abs/2609.39973
Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution. We characterize this gap through end-to-end latency measurements of model inference and the robot execution chain. Repeated Flow Matching denoising contributes substantially to inference cost, while robot-side delays mainly arise from perception acquisition, communication scheduling, and physical response. Analysis of the velocity field shows relatively stable magnitude and direction in early integration, followed by stronger directional correction near the terminal steps. Based on this stage heterogeneity, we propose two-stage non-uniform denoising, reducing the number of steps from 10 to 2 and model-inference time from 61.557 ms to 21.956 ms. We also develop a distributed real-time VLA framework with independent inference, action-publication, and robot-control rates, modular observation acquisition, and action-provenance logging. Using {\pi}0.5 as the baseline, we evaluate six real-time execution methods on a long-horizon physical garment-folding task. Legato performs best overall among training-based methods, while Temporal Smoothing leads among training-free methods; both perform strongly in task success, completion time, action continuity, and acceleration smoothness. Combining two-step denoising with representative execution methods substantially reduces inference cost with a small reduction in task performance. These results motivate joint optimization of model-inference efficiency and robot-system timing.
https://arxiv.org/abs/2609.39822
Few-step autoregressive video diffusion generates a long video by splitting the video into temporal chunks and generating chunk-by-chunk, each through a short sequence of denoising stages. To memorize chunks that are already generated, previous methods reconstruct a clean or less-noisy key--value (KV) cache by additional forwards to build the cache without advancing an output latent. However, every denoising forward itself already computes the in-flight KV of the current chunk. We introduce FlashForward, which directly reuses this cache to avoid the heavy cache-update-only model forwards. After the current chunk completes one denoising stage, its stage-specific cache is already available for the next chunk. Assigning one GPU to each stage therefore lets different chunks occupy different stages concurrently. This early availability has a quality cost: the resulting stage-matched history is noisy, causing appearance and motion drift among chunks. To complement it, FlashForward produces sparse auxiliary clean anchor latents before the corresponding region is generated so the generation trajectories can be stabilized by this two-sided conditioning. The two memories operate at different temporal scales: sparse clean anchor KV supplies coarse, long-range two-sided structural guidance, while dense stage-matched history preserves fine, recent evolution. With up to four GPUs, FlashForward runs $1.16$--$1.69\times$ faster than HiAR and $1.42$--$2.92\times$ faster than Self-Forcing for 16 FPS videos of 20 seconds or longer across 1.3B and 14B backbone scales at 480p and 720p. On VBench, for the 1.3B model at 480p, it achieves higher scores and remains stable at longer durations, demonstrating that FlashForward generates high-quality and temporally consistent videos across durations of 20s, 35s and 65s at a much faster generation speed.
https://arxiv.org/abs/2609.32540
Multi-turn attacks on agentic systems can compose individually permissible actions into harmful outcomes, challenging defenses that assess actions or states in isolation. We show that such attacks leave a detectable signature in the agent's internal representations: harmful behavior emerges as an accumulated representation transition across context updates, whose triggering context can be identified from the same signal. We further find that naive aggregation is confounded by benign representation drift, as a contrastive safety direction need not assign zero to benign transitions. We address this by denoising the direction, anchoring benign traffic at zero and removing its leading variation directions, with no runtime cost. These findings motivate DART, a runtime framework that detects and attributes representation shifts and intervenes with targeted reminders. Across six models and two multi-turn benchmarks, DART reduces attack success from 84% to 25% on MT-AgentRisk, catching every attack at a mean false-alarm rate of 12%, and from 97% to 52% on ASEval, at costs in benign non-refusal of 8% and 0%, respectively. On MT-AgentRisk, it outperforms ToolShield, the state-of-the-art multi-turn defense, on all six models: under the same protocol, ToolShield reaches only 55%. Denoising is critical: on ASEval, the undenoised monitor catches only 7%-40% of attacks, while the denoised monitor catches 60%-85%. The same monitor covers single-turn indirect injection without modification and adds only 0.14-0.56 s overhead per monitored step without requiring an auxiliary model, making it a lightweight complement to computation-heavy speculative defenses.
https://arxiv.org/abs/2610.00400
Autoregressive (AR) grounding models serialize spatial predictions, introducing sequential latency and imposing a causal order on output tokens. We view grounding as visual evidence extraction: objects, locations, and spatial relations are jointly constrained by the image and query, yet their dependencies do not imply an intrinsic left-to-right generation order. This distinction makes bidirectional diffusion a natural fit, allowing spatial hypotheses to emerge in parallel and be jointly refined through iterative denoising. We introduce GroundAnything, a 4B-parameter grounding foundation model that reconciles fast parallel decoding with precise localization through blockwise denoising. Training combines grounding pretraining from public datasets and dedicated data engines, direct AR-to-diffusion conversion with joint AR and diffusion objectives, supervised fine-tuning, and GRPO-based reinforcement post-training. Across 30 grounding benchmarks, our autoregressive variant, GroundAnything-VLM, establishes a new overall state of the art among similarly sized models at 72.42%, remaining competitive with GPT-6 Astra (71.35%). With entropy-guided decoding, GroundAnything also surpasses the prior state of the art at this scale, averaging 61.75% versus 53.32% for the fast MTP-based LocateAnything model. We further explore decoding strategies, showing that an optional self-speculative mode achieves a $4.51\times$ speedup over the AR counterpart with a 0.74 percentage-point drop in COCO F1mIoU. Infrastructure experiments show that progressive inference optimizations translate parallel decoding into practical speedups. These support efficient visual grounding in latency-sensitive real-world systems.
https://arxiv.org/abs/2609.39600
Efficient action generation in vision-language-action (VLA) models requires capturing both coarse action structure and fine-grained details. Discrete action tokens provide compact structural representations but sacrifice precision, while continuous action tokens offer high precision but often require multiple denoising steps. We introduce Discrete Forcing, a flow-matching framework that combines these representations through an explicit coarse-to-fine generation process. It first predicts discrete action tokens to establish a coarse action structure, then uses them to guide continuous action refinement. The discrete and continuous components share a common diffusion transformer backbone with specialized branches, maintaining a parameter count comparable to a conventional single-branch model while requiring only one forward pass per branch. Extensive evaluations across multiple benchmarks demonstrate improved performance and faster inference over a parameter-matched continuous action expert, with consistent performance gains as model capacity increases. Real-world experiments further demonstrate improvements on high-precision and dynamic manipulation tasks.
https://arxiv.org/abs/2609.39526
World-action models (WAMs) couple predictive visual modeling with action generation, typically relying on iterative denoising with a fixed denoising steps. However, manipulation tasks contain actions chunks with varying sensitivity to generation errors: critical actions require precision, while less sensitive actions allow faster generation with fewer denoising steps. Here we introduce AnyStep World Action Model, a general framework for tunable-budget prediction and scene-dependent computation allocation. Our budget-aligned teacher-trajectory distillation trains interval-conditioned flow maps using explicit frozen-teacher transitions and shared low-rank adapters, supporting action generation from one-step prediction to multi-step refinement. Building on this capability, a lightweight risk-benefit scheduler predicts teacher-curvature-based difficulty and budget-specific student-teacher fidelity from a single one-step preview, selecting the smallest budget predicted to satisfy risk-adaptive fidelity requirements. We evaluate our framework on three widely used WAMs Motus, FastWAM, and LingBotVA using RoboTwin 2.0. Our method reduces average denoising steps by 60.2%, 49.8%, and 85.28%, respectively, while maintaining baseline task success rates. In particular, our AnyStep training substantially improves model performance under a one-step denoising budget, increasing task success rates by 7.07%, 12.08%, and 8.94% on Motus, FastWAM, and LingBotVA, respectively. Experiments on six real-world manipulation tasks further validate its effectiveness.
https://arxiv.org/abs/2609.33748
Online reinforcement learning has been extended to flow matching for diffusion model (DM) image generation. However, this paradigm faces three limitations: (1) Window selection. Existing methods manually set the stochastic differential equation (SDE) sampling window, i.e., the denoising steps where exploration noise is injected. We instead determine it from each model's denoising trajectory. (2) Reward saturation. Current methods rely on scoring models trained on human annotations; we find that such scores are extremely high and nearly indistinguishable on the latest SOTA open-source DMs, making advantage estimation largely ineffective. (3) Sample inefficiency. A single scalar reward collapses different failure modes into almost identical scores, leaving minimal gradient guidance for targeted improvement. To address these issues, we propose CAST (Causal Advantage-Structured Training), an RL fine-tuning method for pretrained DMs, which (1) identifies the denoising step at which each model fixes the objects and their spatial arrangement in the image and uses that timing to set the SDE window, (2) decomposes each prompt via Causal Scene Graphs (CSG) into verifiable-atoms, i.e., minimal semantic units such as an object, count, attribute, or spatial relation that can each be checked independently, and rewards each atom separately, and (3) projects the signed atom-level advantages into pixel space through teacher-forced attention and uses them to spatially weight the SDE policy objective. We fine-tune two of the strongest open-source DMs, FLUX.2-dev and Qwen-Image-2512, with CAST, and evaluate them on GenEval 2, a compositional benchmark, and on Qwen-Image-Bench for overall quality. Within almost the same training budget, CAST's improvement over the base model on the most challenging GenEval 2 prompts is up to 3.07x that of Flow-GRPO, while overall generation quality also improves.
https://arxiv.org/abs/2609.39441
Diffusion caching accelerates generation by replacing transformer computation with cached or predicted features at selected denoising steps. We introduce the Golden Path Hypothesis (GPH): under fixed inference conditions, prompt-independent cache schedules can achieve final-output quality comparable to the best prompt-specific schedules across prompts. We investigate the GPH across ten caching methods, four image and video models, and three cache ratios. Prompt-adaptive methods repeatedly select a small number of schedules, and reusing their most frequent schedules on new prompts closely matches the quality of prompt-specific choices. Exhaustive evaluation of 1.4 million schedules on four examples further identifies prompt-independent schedules that remain competitive on unseen prompts. To explain this transfer, we analyze denoising trajectories and the accumulation of caching errors. Latent-state trajectories exhibit similar structures across datasets and seeds, while an exact error decomposition shows that accumulated effects of earlier errors predict final latent-state error better than local approximation errors. This motivates searching for end-to-end schedules using final-output quality. With only a small set of examples, the resulting golden paths transfer across prompts and datasets, and can be tuned to the desired quality objective, including reconstruction fidelity or perceptual similarity.
https://arxiv.org/abs/2609.39343
Video virtual try-on has attracted increasing attention due to its broad potential in digital fashion and intelligent e-commerce. However, existing methods primarily focus on low-resolution settings and still face substantial challenges when extended to high-resolution scenarios. These limitations can be attributed to two main factors: (1) the insufficient utilization of rich garment reference information, and (2) the lack of explicit positional modeling between garment and video representations during cross-modal interaction, which weakens fine-grained local correspondence. To address these issues, we propose TexTailor, a high-fidelity video virtual try-on framework built upon a pretrained video Diffusion Transformer. Specifically, we introduce a timestep-adaptive modulation mechanism to dynamically adjust garment visual representations throughout denoising. We further develop a frame-aligned positional encoding strategy to strengthen garment-to-video correspondence, together with a multi-source injection design that reduces interference among heterogeneous conditions. Extensive experiments on multiple video virtual try-on benchmarks, including the high-resolution Eevee dataset, demonstrate that TexTailor achieves competitive performance in garment detail preservation, temporal consistency, and overall video quality.
https://arxiv.org/abs/2609.39335
World Models are appearing as the next major frontier in computer vision. However, their robustness is currently largely unexplored. We identify the phenomenon of hallucination in latent World Models: given a state and an action, the predicted next latent can decode to a scene that never occurs. Because the prediction is statistically ordinary and is fed back autoregressively by the model, the error is both silent and compounding. We study whether such latent hallucination can be detected, localised, and corrected at inference time, on a frozen self-supervised world model in the absence of ground-truth error labels. We introduce Masked Empirical-Bayes Neural Denoising (MEND), a single conditional score network trained by denoising score matching on real transitions, whose score field serves three roles: its magnitude detects hallucination, its per-token field localises it to specific image patches, and it defines an inference-time correction direction. On two navigation environments MEND detects hallucination with an AUROC of up to 0.80 without using actions, exceeding a single-Gaussian density baseline while also localising the error (per-token AUPRC up to 0.87) and correcting it, all from one score field. Our correction reliably reduces single-step latent error and improves predictions. We identify that a part of the error is tangent to the data manifold, hence, we focus on detection and localisation while highlighting promises of the correction.
https://arxiv.org/abs/2609.39182
Diffusion data-point unlearning is typically evaluated immediately after each deletion, even though subsequent requests may repeatedly update the same model. We identify sequential reappearance, a failure mode in which an instance that is initially judged to be forgotten later returns to the memorized regime without reuse of the deleted data or adversarial fine-tuning. To capture this behavior, we introduce a target-level evaluation protocol that tracks whether each target is forgotten immediately, remains forgotten at the end of the sequence, or reappears during subsequent deletions. We further find that targets that later reappear exhibit sharper local denoising-loss geometry after deletion than targets that remain forgotten.
https://arxiv.org/abs/2609.25166
Autoregressive video diffusion supports streaming generation and interactive control, but its KV cache grows with the generated history. Existing compression strategies discard history using fixed windows or select tokens through local attention and similarity signals, without directly measuring whether a chunk contributes information beyond the retained context. We introduce DeCoPrune, a training-free method that treats cache compression as a denoising-consistency problem. We find that tokens with larger discrepancies between intermediate clean predictions and final denoised values tend to carry visual evidence less predictable from the retained context. DeCoPrune uses this model-intrinsic signal to retain high-discrepancy tokens in the long-term cache while pruning low-discrepancy tokens. To evaluate information retention, we introduce CMBench, comprising 58 approximately one-minute generated or real-world context episodes and 116 Reappear or Revisit continuation tasks requiring recall of earlier events or objects. Experiments with LingBot World v2 show that DeCoPrune achieves a DINO score of 0.6701 on a 0-1 scale, with an 85.43% reduction in cumulative historical KV token counts and a 4.14-fold continuation-generation speedup over FullKV. Its head-specialized variant reaches 0.6783 at an 86.19% pruning ratio, approaching FullKV's 0.6803 score and exceeding the evaluated compression baselines at similar budgets. These results indicate that denoising consistency can support long-range information retention while reducing autoregressive inference cost. Our project homepage is this https URL. The code is available at this https URL, and the benchmark at this https URL.
https://arxiv.org/abs/2609.39096
World-action models (WAMs) jointly generate future world states and actions through iterative denoising, using shared weights to process heterogeneous semantic streams of video, proprioceptive, and action tokens. Quantization reduces inference cost, but comparable numerical errors in different streams can have markedly different effects on final actions, making numerical accuracy alone insufficient for reliable control. We introduce SteerQuant, a 4-bit quantization framework for WAMs that steers errors toward computations with less influence on final actions. It maps how each stream's quantization errors affect final actions and uses this map to guide shared channel scaling. Activation scaling is further calibrated for each stream and denoising step to accommodate changes in activation ranges and action impact. This adapts quantization to different stream requirements without duplicating weights or increasing bit-widths for selected streams. To reduce the extra kernel launches and memory traffic introduced by scaling, we develop Rudder, a 4-bit inference engine for WAMs that fuses scaling and output compensation into low-bit kernels. Under W4A8 and W4A4, SteerQuant maintains mean LIBERO success within 0.8 percentage points of full precision, while delivering up to $2.23\times$ denoising speedup over BF16 across three WAMs with reduced peak GPU memory usage. On a real dual-arm robot, W4A8 deployment achieves a $1.35\times$ end-to-end inference speedup while maintaining average task success relative to BF16.
https://arxiv.org/abs/2609.39056
World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.
https://arxiv.org/abs/2609.38984