Diffusion models (DMs) have steadily demonstrated outstanding performance in high-fidelity, controllable generation across diverse scenarios, following the "pretraining-finetuning" paradigm established in LLMs. Despite these advances, conventional DMs still face critical limitations in sophisticated reasoning, autonomous exploration of generation pathways, and adaptability to complex, human-aligned objectives. Inspired by RLHF's success in LLMs, RL has recently emerged as a pivotal post-training mechanism to iteratively refine DMs through reward-driven trajectory optimization. This paper presents the first comprehensive review of RL-driven DMs and an empirical analysis of how RL reshapes the diffusion process towards experience-centric, goal-directed generation. We propose a novel technical panorama elucidating RL's multifaceted roles in diffusion-based language, multimodal, robotic, and scientific models, with a granular focus on diffusion trajectory optimization and reward engineering. Through extensive experiments on multiple task-specific benchmarks, we systematically evaluate representative methods to intuitively highlight the advantages of different RL post-training strategies. Furthermore, we reveal and dissect three crucial bottlenecks that currently hinder the real-world deployment of RL-driven DMs: reward design fragility, exploration-exploitation trade-off in high-dimensional generation spaces, and training instability under sparse rewards. Based on these perspectives, we provide a principled roadmap for the integration of RL into DMs and outline promising future research directions for robust, interpretable RL-diffusion systems. We also construct a public repository to continuously track the latest developments in this rapidly evolving field: this https URL.
https://arxiv.org/abs/2610.21539
Assist-as-needed (AAN) control must distinguish between changes in intended motion and changes in effective voluntary torque capability, even though both can produce similar kinematic and interaction responses. A dual-measurand multimodal MHE-MPC architecture is developed as the base framework, in which the intended trajectory and the task-dependent effective voluntary torque capability are estimated online as distinct quantities, and both estimates are used to adapt robotic assistance. Building on this architecture, the ambiguity between the two update channels is formulated as a continuous credit-assignment problem and resolved by an attribution gate. A trajectory-change indicator is obtained from persistent corrective interaction, whereas a capability-change indicator is derived from the residual between normalized muscle activation and dynamics-reconstructed voluntary torque. Nine healthy participants completed factorial target-height-load trials and a pre-post fatigue cup-transport task. Without target-height input, the gated method generated correctly ordered Low-Middle-High references under every load: target changes were preferentially assigned to trajectory adaptation, whereas added load shifted adaptation toward the capability channel. It achieved the lowest RMSE in all nine conditions (0.017 rad versus 0.041 rad for ungated dual estimation and 0.127 rad for fixed-reference error-based AAN). Post-fatigue capability estimates decreased and assistance increased at all heights, supporting functional feasibility.
https://arxiv.org/abs/2610.21534
Language-conditioned humanoid motion generation enables users to create and refine robot movements through natural language. The central challenge is to connect an underspecified request to concrete motion structure that can subsequently be revised relative to an accepted reference. We present TRACE, a generation and editing framework for the Unitree G1 humanoid robot built around typed, measurable kinematic quantities. Our insight is to ground generation conditions in paired training motions and editing goals in the current motion. A language model learns to predict support, root, and hand events from motion-derived supervision; their time-aligned encodings complement the original text in a diffusion generator. Gravity-referenced states and trajectory--contact objectives improve kinematic consistency. For editing, typed requests define body--time scopes and source-relative goals. A separate reference-conditioned diffusion editor uses these goals and revised events to realize changes, while sampling-time projection preserves protected state coordinates. Quantitative evaluation and human assessment show improved semantic alignment and motion quality over the compared methods. Controlled ablations support the value of motion-grounded conditioning and kinematic consistency, while multi-turn editing evaluations demonstrate more reliable execution of successive relative requests under shared preservation constraints. Together, these results support typed kinematic structure as a common basis for motion generation and reference-aware revision.
https://arxiv.org/abs/2610.21515
In endovascular interventions, physicians rely on planar DSA and X-ray fluoroscopy to interpret vessel anatomy and device motion, yet converting these images into feedback for autonomous navigation remains difficult. A perception and control method is formulated for two-dimensional image feedback. Vessel masks are converted into a labeled centerline graph, and device-tip estimates are projected onto a planned path to obtain progress, deviation, and direction. A rule-based controller uses these quantities for delivery, branch selection, probing, rollback, and recovery. The method was evaluated on a physical dual-device robotic platform in 65 closed-loop runs using simulator-rendered planar images across three paths. All runs reached at least 0.95 maximum observed guidewire progress; two runs (3.1%) met the prespecified failure rule of three or more autonomous stop events. The results establish route-level performance on the tested platform; clinical image sequences and broader anatomy remain to be evaluated.
https://arxiv.org/abs/2610.21481
While generalist vision-language-action (VLA) models have enabled diverse open-world manipulation, real-world robotic assistance requires two critical capabilities they currently lack: personalization and reliable execution. First, executing an instruction like "make me a sandwich" requires grounding subtask decomposition in persistent user preferences rather than relying on a single generic solution. Second, reliable deployment demands explainable safety assurance that proactively prevents hazards and gracefully recovers from occasional physical failures. To address these gaps, we present CarryOn, a dual-loop harness designed to augment a frozen VLA policy. The planning loop maintains persistent user-level and scene-level context that is continually grounded against new observations and revised through interaction, enabling personalized task selection and execution grounding across conversations and changing scenes. The execution loop actively supervises policy rollouts, shielding actions from predicted hazardous contact. When execution fails, the system invokes reusable control-based recovery skills that restore task progress and are refined through reflection on earlier failures. On a real robot and in simulation, CarryOn dispatches preference-consistent subtasks across users and scenes, reduces the violation rate of an already safety-finetuned VLA from 52.6% to 6.1%, and increases recovery success from 13% to 80% when refined skills are reused.
https://arxiv.org/abs/2610.21453
Vision-language-action (VLA) policies generate action sequences that reduce repeated inference, but deciding how much of each sequence to execute is critical to task success. Existing adaptive methods make this decision using generation stability or prediction agreement, yet these signals do not establish whether executing a candidate prefix preserves the ability to complete the task. We introduce a policy-aligned predictive verifier (PAV) that anticipates the consequences of candidate action prefixes and evaluates their compatibility with successful continuation before execution. Rather than using future prediction to generate actions, our method evaluates existing proposals in the VLA's internal task-conditioned representation space. To learn local judgments from terminal task outcomes, we combine trajectory-level survival supervision with a localization prior that preserves useful behavior within failed rollouts. The resulting validity scores guide execution-horizon selection. Evaluations with pi_0 and pi_0.5 across LIBERO, RoboTwin 2.0, and real-world manipulation show improved success-query trade-offs. These findings point toward a different role for future prediction in robotics, using it to assess how far to trust a policy's proposed actions rather than to generate new ones.
https://arxiv.org/abs/2610.21434
Sound-Triggered Mobile Manipulation (STMM) requires robots to respond to sound events by navigating to the associated objects and performing appropriate physical interactions. Existing STMM evaluations primarily vary object layouts within limited architectural structures, leaving challenges to unseen scenes insufficiently explored. We introduce Multi-scene Sound-Triggered Mobile Manipulation (MuSTMM), a dataset that combines spatial audio rendering and physical interaction across 31 scenes with diverse architectures and object layouts. MuSTMM contains 14.36 million precomputed binaural Room Impulse Responses (RIRs) and a scene-disjoint split for evaluating single-event and multi-event settings in unseen scenes. We further augment the Navigation Policy Model with explicit spatial memory that complements acoustic cues with observed geometry. Specifically, we accumulate pose-aligned depth observations in a shared coordinate frame and project this memory into an egocentric Bird's-Eye View (BEV) occupancy map. Fusing map features with sound context produces a goal descriptor that provides both target-location and scene-structure priors, guiding navigation to the target region required for subsequent physical interaction. This policy achieves a 2.60% success rate boost over existing methods, while component ablations further support the effectiveness of spatial memory. MuSTMM and the navigation policy provide a testbed for the new challenge of studying sound-triggered mobile manipulation in unseen scenes. The code and dataset will be released upon acceptance.
https://arxiv.org/abs/2610.21429
Vision-language-action (VLA) policies commonly place a multi-billion-parameter model inside the feedback loop, repeatedly recomputing task context whenever they predict a new action chunk. Yet task understanding changes far more slowly than the robot state. We introduce Fast-VLA, which invokes a frozen 4B VLM once per episode to contextualize the instruction and initial views as fixed, multi-layer key-value task memory. During execution, a lightweight online actor fuses learned time- and arm-indexed queries with current visual and proprioceptive feedback to form action queries. These queries retrieve task context from the fixed memory and predict action chunks without re-running the foundation model. Fast-VLA achieves 92.46% and 92.40% success on RoboTwin 2.0 Clean and Randomized, and 95.95% and 79.11% on LIBERO and LIBERO-Plus evaluation. Against three continually conditioned baselines on the same hardware, it reduces RoboTwin amortized policy inference time by 10.9-17.1x and requires 1.22 GiB of post-prefill online resident memory. Task-memory swaps further show that the actor relies on episode-matched task memory. These results show that task context can be established once while closed-loop control remains responsive throughout execution. Project page: this https URL
https://arxiv.org/abs/2610.21389
Safe autonomous navigation using monocular vision remains challenging because explicit obstacle states are not directly observable. This letter introduces a visual safety-certification paradigm that uses scale-free, depth-normalized relative motion encoded by monocular optical flow as the representation for collision-risk certification, without reconstructing obstacle position, velocity, geometry, or a metric world model. Unlike conventional optical-flow-based navigation approaches that rely on image motion to shape avoidance behavior, the proposed framework directly encodes collision-cone geometry and safety constraints in this relative-motion representation. An online Concurrent Learning observer estimates the normalized relative velocity and provides a computable estimation-error bound. This uncertainty is propagated into the collision cone through angular inflation and a monocular robot-footprint margin, yielding a Robust Vision-Based Collision Cone Control Barrier Function (RV-C$^3$BF). An optimal-decay CBF quadratic program minimally modifies the nominal control input to enforce the resulting robust safety constraint under the stated assumptions. Extensive simulation and real-world experiments on a TurtleBot3 in cluttered environments with static and dynamic obstacles demonstrate collision avoidance using only monocular vision and onboard proprioception, with the estimation-error bound containing the measured error in $98.3\%$ of simulation samples and the robot achieving collision-free navigation in $93$ of $100$ real-world trials.
https://arxiv.org/abs/2610.21374
Robotic manipulation often requires remembering interactions that are no longer visible. We introduce Latent Transition Memory (LTM), which stores history as compact latent transitions between consecutive observations. Instantiated on $\pi_{0.5}$ as LTM-$\pi$, our method uses a frozen latent action encoder, a lightweight adapter, and causal KV caching for incremental inference without memory-specific semantic annotations or external reasoning-model calls. With DreamDojo transitions, LTM-$\pi$ achieves 58.54% success on RoboMME and 80.5% on LIBERO-Mem, performing best among baselines without external reasoning models or memory-specific annotations. Ablations support the contribution of transition content beyond temporal cues and the efficiency of delayed memory admission. Scaling RoboMME demonstrations tenfold improves success from 57.67% to 87.50%, while a Cup Swap diagnostic highlights the role of process supervision in temporal composition. Under a 200-token memory budget, success remains 84.00%, versus 87.50% without compression. Finally, real-robot counting success improves from 11.25% to 82.50%. Together, these results demonstrate the effectiveness, scalability, and efficiency of latent transition memory, highlighting its capacity for complex temporal information, bounded-context operation, and real-world robotic control.
https://arxiv.org/abs/2610.21362
Autonomous delivery in large scale buildings requires coordinated planning across multiple spatial levels, including building, floor, and room, while ensuring scheduling efficiency. Existing methods often focus solely on algorithmic development, neglecting integration with physical robotic platforms, and rarely validate performance in real world scenarios. Many approaches also overlook hierarchical building structures and room level privacy constraints, limiting practical applicability. To address these challenges, this paper presents a hierarchical delivery framework based on a Building-Floor-Room abstraction, which decomposes the problem across multiple levels to significantly reduce optimization complexity. We formulate a building aware extension of the capacitated vehicle routing problem (CVRP) that explicitly models inter building and inter floor connectivity, room level access constraints, and privacy sensitive areas, enabling globally feasible and privacy compliant task assignment and routing. Based on this hierarchical model, the framework can evaluate delivery efficiency across different building layouts and optimize depot placement for specific configurations. At the execution level, we introduce a novel hardware design for non interactive, privacy preserving delivery, supported by reachability aware distances and a closed loop mapping, localization, and navigation system, ensuring consistency between planned routes and physical navigation. The proposed framework is validated on a real multi sensor robotic platform, demonstrating reliable multi floor delivery with improved path rationality and overall efficiency.
https://arxiv.org/abs/2610.21361
Efficient synthesis of contact-rich manipulation trajectories is essential for downstream robot learning. Gradient-based planning offers a promising approach, but jointly optimizing motion and contact decisions remains challenging. Meanwhile, many existing planners run on CPUs with limited throughput. We present CQDC-Warp, a GPU-accelerated differentiable quasi-dynamic simulator for batched model predictive control (MPC). We use it to study contact-guided trajectory optimization, in which intended robot--object contacts are specified before planning and encouraged through soft costs, while the simulated dynamics determine contact geometry and frictional response without a prescribed contact-mode schedule. Across $17{,}408$ trials on the $17$-object Allegro in-hand rotation benchmark, our framework achieves $79.8\%$ success, compared with $73.7\%$ for CFree and $65.2\%$ for IMPACT, and reduces mean trajectory-generation time by factors of $27.0$ and $50.2$, respectively. On a single NVIDIA RTX 4090 with $2{,}048$ parallel worlds, forward and backward throughput reach $2.06\times10^5$ and $2.25\times10^5$ world-steps per second, respectively. Further experiments cover manipulation with LEAP and Shadow hands, environmental contact exploitation, bimanual manipulation, whole-body control, and real-world trajectory replay on a Sharpa hand.
https://arxiv.org/abs/2610.21349
Vision-language-action (VLA) models transfer semantic knowledge acquired through vision-language pretraining to robot control, achieving strong performance across various benchmarks. However, most VLAs directly map observations to demonstrated actions without explicit supervision of intermediate physical state changes, making them prone to overfitting observation-action correspondences. Some methods introduce intermediate reasoning or future-state prediction in language, visual, or latent spaces to guide action generation, but do not explicitly supervise the physical state transition itself. We therefore propose VLA-$\Delta$, a general framework that uses physical changes between current and future states as explicit learning targets. To support this objective, we construct a large-scale pretraining dataset and derive physical state-transition annotations covering task-relevant semantics and visual motion changes, providing more direct supervision for continuous action generation. During inference, the model generates actions directly from current observations without additional inference overhead. VLA-$\Delta$ achieves performance competitive with the state of the art on LIBERO and RoboTwin, and outperforms $\pi_{0.5}$ in real-robot experiments. Our code is available at this https URL
https://arxiv.org/abs/2610.21306
Panoramic 3D reconstruction enables the holistic recovery of complete 360 $^\circ$ scene geometry, offering significant benefits for robotics and AR/VR applications. However, directly estimating geometry from ERP images is inherently challenged by spherical distortions. To reduce spherical projection distortions, a common strategy is to decompose panoramas into distortion-free perspective views, but independently processing these views often introduces cross-view geometric inconsistencies. To address these challenges, we introduce GeoPano, a feed-forward framework for single-view panoramic 3D reconstruction that recovers a geometrically accurate and consistent point cloud from a single panorama. Our approach is driven by two key innovations: First, we propose a panoramic-aware attention aggregator, featuring a streamlined attention architecture equipped with a novel Pano-Attention mechanism, which explicitly exploits the intrinsic spherical geometry of the panorama to guide cross-view interactions, thereby suppressing geometric inconsistencies. Furthermore, we formulate a hybrid supervision strategy to jointly enforce fine-grained local details in perspective space and global structural coherence in spherical space. Experiments demonstrate that our method significantly outperforms previous SOTA approaches in reconstruction accuracy, geometric consistency, and visual fidelity.
https://arxiv.org/abs/2610.21297
Maintaining small path-tracking errors under moving reference frames is essential for robotic manipulation tasks with tight execution tolerances, such as machining and surgical automation. Conventional time-indexed controllers, including tracking Model Predictive Control (MPC), rely on a fixed temporal correspondence with the reference trajectory and may therefore accumulate path-relative error under abrupt reference-frame motion or timing mismatch. This paper presents MR-MPCC, a Model Predictive Contouring Control (MPCC) framework for velocity-controlled robotic manipulators with 6-DoF end-effector pose regulation under Moving-Reference disturbances. A hierarchical control architecture is adopted, in which an upper-level MPCC optimizes path progress while penalizing contouring and orientation errors, and a constrained resolved motion rate control (RMRC) layer maps the commanded Cartesian twist to feasible joint velocities under joint-level and safety constraints. MR-MPCC is implemented in a ROS2--MuJoCo pipeline and validated on a UR5e platform under moving-reference disturbances, where the path frame is perturbed and tracked by electromagnetic sensors. Compared with PI control and time-indexed tracking MPC under matched disturbance, MR-MPCC achieves lower geometric path-following error and smaller deviations in the moving path frame, demonstrating improved path-following performance under reference-frame motion.
https://arxiv.org/abs/2610.21292
Spatial augmented reality (SAR) augments physical environments with projected content, but most systems assume that the projector pose, target region, or motion path has been fixed or specified. We instead make projected light an embodied action: given a language instruction and current visual observations, a system must decide how to move and where and at what scale to place the projection. We introduce LICOA to realize this capability. Its differential-drive chassis provides room-scale approach and repositioning, while a steerable mirror with two degrees of freedom (2DoF) and projection scale provide rapid local control of the beam. A shared interface maps synchronized external and onboard RGB cameras with robot control state to physical optical actions across pretrained action models. Because instruction-conditioned optical action lacks dedicated training data and a common evaluation protocol, we construct a matched simulation embodiment and a corpus with 150 tasks and 7,500 rendered episodes, then evaluate models trained only on this corpus in previously unseen real-world environments. Across 480 complete closed-loop real-world execution trials (rollouts) on 12 tasks, the best adapted action model achieves a 57.50% success rate and 40.64% success weighted by path length, compared with 8.33% and 5.15% for the same architecture trained from scratch. A further 150 real-world ablation rollouts support the need for both camera views and coordinated control of the chassis and mirror. These results establish a physical platform, shared perception and optical action interface, corpus, and real-world evaluation protocol for treating projected light as an embodied action.
https://arxiv.org/abs/2610.21282
Large language models (LLMs) often make discrete decisions, such as flagging phishing or escalating to a human. System-1 models, such as Jev and the OpenAI Decisions API, return probabilities over options in a single forward pass, while System-2 approaches generate reasoning steps. Which decisions can System-1 models handle, and which require generative reasoning? We introduce System1-Arena, a benchmark that gives all models the same decision requests and scores their probabilities. It contains 92k questions across 105 tasks from 268 public sources, in four groups: text classification and knowledge, applied decisions, evaluation and control, and agent and action. It also includes 138 closed-loop environments, from web shopping and SWE-bench coding control to robotics, games, and driving; in real-time mode, the world evolves while a model decides. We evaluate 30 models: 7 closed LLMs, 13 open LLMs read at the answer token, and 10 System-1 models. The largest System-1 models match or exceed fast closed LLMs in non-agentic accuracy, with better-calibrated probabilities at one-quarter of the latency. A reasoning LLM is the most accurate, at about 70x the cost of a fast LLM. In closed loops, large open LLMs succeed most often (up to 32.9%); small System-1 models rarely succeed.
https://arxiv.org/abs/2610.21244
Sampling-based motion planning such as Model Predictive Path Integral (MPPI) control has become attractive for robotics due to its ability to handle nonlinear dynamics and non-smooth objectives without gradient information, while leveraging parallel rollout computation for real-time performance. However, in real-world robotic systems, the optimized control input is often applied after a non-negligible planning delay, causing a mismatch between the state used in forward simulation and the actual state at control execution, which can significantly degrade planning accuracy and may even lead to unsafe behavior such as collisions. This paper proposes Closed-Loop MPPI with Initial-State Sampling (CLIS-MPPI), which explicitly addresses execution-time state mismatch by modeling planning delay as a distribution over plausible execution-time initial states, performing rollout optimization from sampled initial states, and applying a rollout-based local feedback correction during control execution. The proposed method is validated through real-world experiments on a 6-DoF UR5e manipulator in a narrow-passage task involving obstacle avoidance and end-effector target reaching. Across 5 real-world runs of the same task, standard MPPI collided in 2 runs, whereas CLIS-MPPI remained collision-free in all 5 runs. Averaged over all collision-free runs for each method (3 for MPPI and 5 for CLIS-MPPI), CLIS-MPPI reduced the average task completion time from 25.4s to 24.4s and the average end-effector path length from 0.456 m to 0.425 m. It also reduced the overall joint-position and joint-velocity root mean square errors (RMSEs) from 0.100 rad and 0.108 rad/s to 0.017 rad and 0.011 rad/s, respectively. These results demonstrate improved safety, planning-execution consistency, and motion smoothness.
https://arxiv.org/abs/2610.21239
Artificial microbots capable of precise and autonomous navigation could provide versatile platforms for microscale transport, manipulation, and task execution in complex environments. However, reliable navigation becomes increasingly challenging at the micrometre scale, particularly when the surrounding environment changes dynamically. Here, we develop a vision-guided closed-loop navigation framework for light-driven cube-shaped hematite/TiO2 Janus microbots with a characteristic size of approximately 3 {\mu}m. Real-time visual localization using a custom-trained YOLOv11 object-detection model is integrated with discretized waypoint-based magnetic steering to enable precise navigation along complex prescribed trajectories, with more than 90% of the measured trajectory deviations remaining below 6 {\mu}m across the tested path geometries. The framework further enables arbitrary user-defined free-hand trajectories and autonomous navigation through a physically confined maze. In dynamically changing environments, A* path planning enables real-time path replanning while avoiding multiple independently swimming 5 {\mu}m spherical Janus micromotors. Finally, the microbot selectively captures multiple cargo particles and autonomously transports and delivers them to a predefined location while simultaneously avoiding dynamic obstacles. These results establish an integrated platform combining programmable trajectory control, autonomous path planning, real-time environmental adaptation, and task execution within a single light-driven Janus microbot system.
https://arxiv.org/abs/2610.21222
Proactive robots should anticipate user needs and provide assistance before being explicitly asked. A straightforward approach is to infer human intentions from commonsense knowledge, but the same observed behavior can imply different needs across users, potentially leading to unwanted assistance. We observe that everyday routines in the real world exhibit recurring patterns, so learning these patterns can reduce ambiguity in proactive decisions. Based on this, we propose a memory-based agentic framework in which a VLM task predictor reads a Procedural Assistance Memory (PAM) alongside the current observation to decide when to assist and what task to perform, and a VLA executor performs the predicted task. PAM is structured as a finite-state machine over activity phases, per-state assistance rules, and event-driven transitions; a reflection VLM revises PAM from each day's interaction trace without weight updates or retraining. In our 5-day desk-assistance evaluation, memory-free baselines remain conservative, with limited recall on proactive tasks. Our system improves consistently with accumulated experience, achieving the highest precision, recall, and F1 and reducing first-fire delay from approximately 5 seconds on Day 1 to 1 second by Day 5. Our approach also adapts to changes in the user's routine through continued memory reflection, recovering from memory--routine misalignment after a single memory update. The project page is available at this https URL
https://arxiv.org/abs/2610.21211