Achieving human-like dexterous manipulation remains a central challenge in robotics. Learning from human hand-object interaction (HOI) datasets offers a promising pathway to diverse dexterous skills, yet existing physics-based approaches train specialist policies for individual trajectories, thereby limiting skill reuse at scale. We introduce DexMimic, a generalist dexterous hand-object tracking policy jointly trained across diverse HOI trajectories. Efficient joint training requires allocating each rollout to both an undertrained phase and a starting state that supports continued tracking. DexMimic realizes this insight through Value-Guided Reset Allocation, which adapts the initialization distribution online to prioritize difficult phases and select reset states with higher expected tracking returns. We further introduce a benchmark spanning training, fine-tuning, and generalization. Experiments show improved tracking success and training efficiency, faster fine-tuning, and the potential for zero-shot generalization to unseen trajectories and objects; larger training sets further improve efficiency and generalization. Finally, we validate DexMimic on a real-world dexterous manipulation platform.
https://arxiv.org/abs/2610.19089
Record linkage and demographic inference from names are routine demands in social science. Most approaches to these problems require labeled training data that are difficult or costly to acquire. I show that pre-trained language models perform both tasks accurately without requiring task-specific training. For record linkage, I introduce EnsembleLink, an algorithm that uses pre-trained embeddings alongside string-based scorers to retrieve a short list of candidates and then identify the likeliest matches. EnsembleLink matches or exceeds the performance of most prior approaches while generalizing across scripts and formats that those methods are unable to handle. For ethnicity inference from names, I show that large language models (LLMs) achieve up to 83.8% accuracy on U.S. voter files, compared to 78.0% for name-supplemented BISG. Open-weight models offer reproducible implementations that approach these models in accuracy. Moreover, LLMs are able to infer group membership for religious, caste-based, and other ethnic group categories outside of the United States, and reduce bias in downstream estimates of geographic racial gaps. Where pre-training encodes the world knowledge required by each task, task-specific labels add less information.
https://arxiv.org/abs/2610.19048
Modern image generation largely relies on specialized generative models that leave the process of image construction implicit in learned parameters. We explore an alternative: general-purpose coding agents that construct images through executable programs. Our study of zero-shot drawing on AgentDrawBench, a 200-prompt benchmark, reveals a distinctive capability profile. Agents excel at preserving structure and satisfying precise visual constraints, achieving competitive results in domains where compositional accuracy matters more than photorealistic appearance, while remaining limited in perceptual richness. Their visual expressiveness varies with the drawing interface, and a qualitative study on reconstruction shows how procedural skills extracted from human demonstrations support different artistic media. We then examine code as an external visual language of thought: a structured, executable representation that agents can construct and inspect. We test it in visual question answering task and find reconstructed visual code retains substantial information for question answering and, in some domains, supports higher accuracy than the original image. These abilities raise a further question: do agents draw on a shared internal representation of scene content beyond a particular drawing program? We explore an internal visual language-of-thought hypothesis, in which a shared, compositionally structured representation supports visual operations across drawing languages. Cross-harness drawings and images assembled from independent single-pixel queries exhibit related layouts and tones. Agents also maintain self-generated room arrangements across viewpoints after visible drawings are removed. These results demonstrate that the coding agent would maintain a consistent and coherent world inside its imagine even before the harness gets involved and the generation starts.
https://arxiv.org/abs/2610.19025
Abstractive summarization remains challenging across languages, where linguistic quality and factual consistency may diverge, particularly in low-resource settings. We present a standardized zero-shot benchmark of eight closed-source and open-weight LLMs on size-matched English and Bengali XL-Sum test sets. Our evaluation combines lexical and semantic metrics with reference-free factuality verification and multidimensional LLM-as-a-Judge assessment, providing a comprehensive analysis of both surface-level quality and factual reliability in multilingual summarization. Results reveal substantial cross-lingual variation: GPT-5.6 Luna leads several English lexical metrics but does not maintain the same advantage in Bengali, where LLaMA 3.3 70B achieves the highest ROUGE and BLEU scores. Gemini 2.5 Flash obtains the highest observed Bengali factuality score. Furthermore, evaluation methods produce different model rankings, highlighting the limitations of relying on a single metric for multilingual summarization assessment. These findings demonstrate that strong English summarization performance does not necessarily transfer to Bengali and emphasize the need for comprehensive evaluation frameworks for low-resource languages.
https://arxiv.org/abs/2610.19003
Humanoid loco-manipulation requires coordinated whole-body interaction with the physical world, yet collecting robot demonstrations at scale remains costly. Human demonstrations offer a scalable alternative, but existing egocentric human supervision often omits locomotion and posture, while embodiment differences and controller dynamics hinder accurate end-effector execution. We introduce HumanVerse, a 500-hour dataset of open-world human loco-manipulation pairing egocentric video with synchronized body and hand motion. Our human-to-humanoid pipeline aligns camera viewpoints and arm appearance, and refines motion references and controller inputs offline to reduce end-effector errors while preserving whole-body coordination. We validate the pipeline through zero-shot transfer to Unitree G1 on representative whole-body manipulation and long-range loco-manipulation tasks, without target-task robot demonstrations. Building on this pipeline, we develop $\lambda_0$, a humanoid foundation model for whole-body loco-manipulation, with robot-aligned human demonstrations providing supervision for mid-training. Increasing whole-body human data consistently improves downstream task progress. $\lambda_0$ achieves 90.0% success on SIMPLE and 62.5% across real-world loco-manipulation tasks. We expect this study to guide scalable whole-body human data collection toward humanoid foundation models for richer interaction with the physical world. Homepage: this https URL
https://arxiv.org/abs/2610.18950
Recent advances in zero-shot voice cloning systems make it possible to reproduce a recognizable voice from a short recording and attach it to arbitrary virtual characters. Prior work suggests that familiar vocal identity can carry over associated personality impressions to new targets such as robots or virtual characters. However, these works have mainly examined familiarity and personalization effects rather than directly testing whether a cloned familiar voice systematically transfers personality impressions to an embodied virtual character. Such transference raises the concern that cloned voices could be used to manipulate people into engaging with virtual characters as capable social actors. Across two studies, we investigated whether personality impressions transfer when a virtual character speaks with the cloned voice of a familiar person. Study 1 examined this question in a real-world university setting using the cloned voice of a lecturer familiar to the participating students. Study 2 examined the same question online using voices of social media content creators and members of their communities. Drawing on the concepts of identity activation, trait transfer, and person reconstruction, we show that evidence of personality transfer was limited in both studies. Observed effects were selective and did not generalize across traits or study contexts. In the online study in particular, recognizable voice identity cues activated expectations about the speaker but did not reconstruct the broader person impression. Qualitative responses further indicated that judgments were frequently shaped by perceived artificiality and by whether voice and appearance fit together. Our findings moderate common concerns that cloned voices straightforwardly manipulate people into perceiving artificial characters as capable social actors.
https://arxiv.org/abs/2610.18669
Message passing neural networks have shown remarkable performance in algorithmic and constraint reasoning, due to their ability to encode the structure of the task directly in the architecture. Recent work has shown that better results can be achieved using recursive transformers trained with deep supervision and truncated recursions, which make extremely deep loops stable to train, and equipped with test-time procedures such as discrete deduction lattices. In this work, we apply the same procedures to message passing networks, and show that the two ingredients are complementary, and lead to parameter efficient models: we obtain about $99\%$ test accuracy on Sudoku-Extreme with a model of $16$k parameters that trains in about $10$ minutes on an H100, or in $9$ hours on a CPU. We further show that the cost of truncating gradients grows with the number of rounds information needs to cross the graph, making the choice of wiring a trade-off between robustness to truncation and transfer across problem sizes. We conclude by showing that our models transfer zero-shot to larger instances than those seen during training, outperforming popular neural baselines on N-queens and Boolean satisfiability with a fraction of their parameters.
https://arxiv.org/abs/2610.18649
Large language models increasingly tackle tasks that require multi-step reasoning, where errors in intermediate claims can affect the final answer. Self-consistency (SC) improves reasoning by voting over sampled final answers, but its vote leaves intermediate disagreements unresolved. To address this problem, we introduce DDRG (Disagreement-Driven Verification Guided by Reasoning Graphs), a framework for selective correction from a frozen bank of reasoning traces. Our insight is that graph alignment can expose claim-level disagreements and provide correction evidence without expanding the sampled trace bank. DDRG builds source-grounded claim graphs and sends localized conflicts to an answer-blind verifier. A verifier-supported refutation that reaches the majority answer's supporting path triggers one focused repair; otherwise, DDRG returns the exact SC vote. Experimental results across five benchmarks show that native zero-shot DDRG improves macro-average accuracy over direct answering by 8.65 and 15.83 percentage points for Qwen2.5-7B and Llama3.1-8B. It also exceeds CoT, the evaluated GoT and GoV question-answering adaptations, and SC on this macro metric. DDRG links local verification to selective correction without enlarging the initial candidate bank.
https://arxiv.org/abs/2610.18606
3D part assembly aims to reconstruct a complete shape from a set of unassembled parts by predicting a rigid SE(3) transformation for each part. Because the placement of a part is rarely determined by its own geometry, the task demands reasoning over the entire part set, and existing methods, which rely on pairwise relations or iterative generation and verification, scale poorly to objects with many parts. We present LLM2R, which casts part assembly as sequence modeling with a pretrained decoder-only large language model (LLM): a Point-BERT encoder and a Q-Former compress each part into a block of geometric tokens, the blocks of all parts are concatenated, and a causal LLM adapted with Low-Rank Adaptation (LoRA) processes the sequence in one forward pass. Causal attention, however, lets the hidden states of a part observe only the parts that precede it. LLM2R therefore appends a block of learnable summary tokens after the last part: these tokens follow every part, so their states aggregate the whole assembly at a constant token cost, and a part-aware pose head fuses each part's states with them before predicting its rotation and translation. One architecture thus handles semantic and geometric assembly and predicts all poses in a single non-autoregressive pass. LLM2R achieves the highest part accuracy and success rate on all three PartNet categories, the best rotation error, translation error, and part accuracy on PartNeXt, and the lowest translation error and fastest inference on Breaking Bad, where only a fracture-specialized method is more accurate. Its advantage grows with the number of parts: at 100 parts it exceeds GARF by 33.5 points in part accuracy on Breaking Bad and Assembler by 29.1 points on PartNet, and it transfers zero-shot to unseen categories with more than 16 points higher part accuracy than the strongest of three baselines.
https://arxiv.org/abs/2610.18604
City-scale 3D grounding is commonly formulated as candidate ranking, which requires precomputed instance proposals and becomes inefficient in large outdoor scenes. We propose Urbex, an agentic vision-language framework that instead casts grounding as active spatial search. Urbex represents a city-scale 3D scene as an interactive multi-view environment, allowing a VLM agent to query landmarks, zoom into local regions, render oblique views, and commit a grounded bounding box. We optimize this tool-use policy with reinforcement learning on CityRefer, using smooth localization rewards and lightweight shaping rewards for efficient exploration. Experiments show that Urbex achieves the best Hit@1 and IoU on CityRefer, supports candidate-free grounding without ground-truth boxes, and is substantially faster than the strongest city-scale ranking baseline. Zero-shot results on STPLS3D-Refer further indicate improved cross-scene robustness.
https://arxiv.org/abs/2610.18356
What binds large language models on auditable, hypothesis-driven decision tasks, where every candidate can be checked against the evidence? On the public TCMEval-SDT benchmark for Traditional Chinese Medicine syndrome differentiation (200 cases), the binding constraint is output discipline and reasoning structure, not model capability alone: two years of model scaling move zero-shot scores by only -0.03 to +0.08, while output-discipline failures (non-terminating reasoning, format non-compliance, large run-to-run spread) persist even in frontier models. We test this with a model-agnostic agent framework formalizing decision making as a five-stage closed loop, enforced by a candidate x evidence matrix falsification protocol: every candidate is judged against every evidence item, at least half of the candidates must be falsified before a conclusion is licensed, and survivors are emitted in a machine-verifiable single-line format. Across five base models, the effect is sign-conditional on zero-shot output discipline: it rescues models whose discipline fails (DeepSeek-V4-Flash: +0.267/+0.271, entirely termination rescue), reduces a high-variance model's run-to-run standard deviation from 0.218 to 0.007 (Kimi K3), and significantly costs already-disciplined models (-0.087 to -0.120 on budget-matched Qwen3-4B/32B). Ablations attribute the cost to the candidate-bounded format layer and show the effect is independent of injected knowledge content (protocol-knowledge decoupling). The protocol also transfers to misinformation-robust mathematical reasoning, detecting injected false premises at 89.8% recall with a 6.8% false-positive rate (MCC 0.54; a flag-everything baseline scores 0) and restoring accuracy to the no-misinformation ceiling. Where zero-shot output discipline is weak, the reasoning protocol sets the floor; base-model capability always sets the ceiling.
https://arxiv.org/abs/2610.18298
Meta-analysis is the synthesis of information from multiple sources to arrive at an overarching conclusion. There is a large need for meta-analysis in agricultural research to synthesize what is known and analyze overarching patterns. Extracting data from published literature is, however, labor-intensive, time-consuming, and tedious, and is impeded by a lack of standardization in research design, units of measurement, and terminology. These challenges are particularly evident in the domain of crop species mixtures, also called intercropping. With the growing capabilities of LLMs, many recent attempts have focused on building systems and tools to automate data collection, yet rigorous assessment against human-labeled ground truth is often missing. In this research, we evaluate three LLM-based approaches---direct zero-shot prompting, a staged workflow, and a multi-agent system---with six open-weight models to extract data from the intercropping literature. The results are evaluated against the manually curated ground truth and through a downstream statistical analysis. Overall, direct zero-shot prompting is the strongest and most consistent approach, achieving the highest mean similarity-adjusted F1 of 0.577, although none of the approaches is close to fully accurate. In the downstream analysis, most model--approach combinations recover the direction of the relationship between the predictor and outcome variables, but do not estimate its magnitude accurately.
https://arxiv.org/abs/2609.35089
The modality gap is intrinsic to multimodal alignment, where embeddings from different modalities remain partially separated in a shared representation space. In continual learning, CLIP-based vision-language models (VLMs) not only suffer catastrophic forgetting but also experience modality gap drift that disrupts the shared embedding geometry. Such drift degrades cross-modal alignment and generalization. We propose FPCD, an efficient framework combining Fast Null-space Projection (FNP) and Contrastive Distillation (CD). FNP accumulates compact Gram matrices of previous tasks' activations and projects gradients onto layer-adaptive approximate null spaces to reduce interference with learned representations. By replacing singular value decomposition with symmetric eigendecomposition, FNP accelerates projection-basis construction by a factor of 5-9. CD uses a small reference set to align the bidirectional image-to-text and text-to-image similarity distributions of the fine-tuned model with CLIP, thereby preserving pretrained cross-modal relations. On the 11-task MTIL benchmark, FPCD achieves 87.6% Last, 76.4% Average, and 65.2% Transfer. It also maintains more stable modality gaps and stronger zero-shot retrieval performance on COCO Captions and Flickr30k than competing methods. These results highlight the importance of controlling modality gap drift during continual adaptation of VLMs.
https://arxiv.org/abs/2507.19839
Vision-Language Models (VLMs) and world models have demonstrated strong capabilities in semantic understanding and future scene evolution for autonomous driving. However, effectively integrating both capabilities for trajectory generation remains challenging. In this work, we propose DriveWLA, a unified World-Language-Action model based on Mixture-of-Transformers (MoT) that jointly models semantic understanding, future scene dynamics, and trajectory generation. DriveWLA consists of three experts: a World Expert for future prediction, a Language Expert for semantic understanding, and an Action Expert for trajectory generation. We further introduce Cross-Expert Attention, which enables controlled information flow across experts while aligning semantic and dynamic representations. To improve trajectory generation beyond imitation learning, we apply Flow-GRPO reinforcement learning post-training to refine the Action Expert. Extensive experiments show that DriveWLA achieves superior performance in both open-loop and closed-loop evaluation. DriveWLA achieves 92.3 PDMS on NAVSIM v1 and 90.1 EPDMS on NAVSIM v2, demonstrating strong performance among VLM-based and world-model-based planners. Without specific fine-tuning, DriveWLA further demonstrates strong zero-shot generalization to HUGSIM, nuScenes, and Bench2Drive. These results validate the effectiveness of our unified World-Language-Action modeling, establishing DriveWLA as a generalizable framework for autonomous driving.
https://arxiv.org/abs/2610.17903
One-shot personalization of autoregressive (AR) text-to-speech (TTS) models remains challenging because supervised fine-tuning (SFT) on a single reference pair rapidly degrades generation quality. We identify fixed, off-policy supervision as a key cause of failure in one-shot SFT for AR TTS, leading to blank or near-empty outputs at inference. Diversifying the training data with zero-shot pseudo-pairs eliminates this failure but yields little improvement in speaker similarity and increases word error rate because the targets remain fixed and teacher-forced. We therefore propose two on-policy approaches for one-shot speaker personalization: Group Relative Policy Optimization (GRPO) with a speaker-similarity reward and On-Policy Self-Distillation (OPSD) with soft supervision from a reference-conditioned teacher. Both on-policy methods improve speaker similarity while preserving intelligibility, with different trade-offs: GRPO achieves the strongest overall performance, whereas OPSD enables substantially faster adaptation without external reward evaluation. Further analysis confirms that these gains stem from on-policy supervision rather than target diversity, establishing on-policy training as an effective framework for one-shot AR TTS personalization.
https://arxiv.org/abs/2610.17838
Failure-attribution benchmarks ask an LLM judge which step or agent caused a failure. A high score should mean the judge checked the faulty step against the run (a cross-step check). However, spurious signals (surface cues) that predict the annotation can produce a high score. In this paper, we propose four tests to separate checking from cue use. Input restriction asks whether partial input predicts the annotation. Cue following checks whether moved cues change answers. Residual accuracy scores judges where cue-only predictors fail. Aggregation asks whether the failure mix or metric changes rankings. Real observations motivate these tests: on three benchmarks, simple predictors match or beat GPT-4.1. In two Who&When Pro systems, a classifier reading one step's reasoning finds 95-100% of faulty steps, motivating input restriction. In one of them, error injection leaves no reasoning after the faulty step; judges fine-tuned on its labels beat GPT-4.1 by 41 points. Adding task-related reasoning after that step moves this cue: fine-tuned judges lose 31-99 points, but zero-shot judges lose at most 9, motivating cue following. On Aegis, blaming every agent matches GPT-4.1 on micro-F1 but trails by 19 points in exact-set accuracy, motivating aggregation. We recommend reporting these tests when developing failure-attribution benchmarks.
https://arxiv.org/abs/2610.17747
Answering questions from radiology reports involves two decisions: whether the report contains an answer and which span gives it. A false answer presents an unsupported claim as fact; an over-abstention hides what the report says. Yet RadQA results are reported as a single F1 that merges both. We propose an evaluation method that separates them, reporting false-answer and over-abstention rates beside F1 and splitting F1 changes into extraction and answerability terms. We apply it to 13 LLMs on the RadQA test set, zero-shot and with three cumulative demonstration sets, the last adding an unanswerable example. Models with similar F1 differed more than twofold in false-answer rate. The unanswerable example changed when models answered, not how well they extracted: 12 of 13 models abstained more often, and three-quarters of the answers they withdrew had F1 $\geq$ 0.5. Within models, false answers showed no clear association with extraction quality, but acting on the decision itself helped: keeping an answer only when enough other models also answered lowered the zero-shot false-answer rate by 4 points without a detectable F1 change. Because the two decisions can change independently, we suggest radiology QA evaluations report them separately, not through F1 alone.
https://arxiv.org/abs/2610.17576
Linear-time sequence models typically store long-context information in a recurrent state. A fixed-size state limits how much information can be stored, while hybrid architectures that add full attention for better recall incur quadratic sequence cost. Alternatively, sparse attention with continued pretraining (CPT) can extend the effective context length. Generalization beyond the trained length remains challenging, however, and CPT can be costly. We introduce FreeSolo, a native sparse attention mechanism with a short-range sliding window branch and a long-range branch that selects keypoint cells for direct token attention. Its linear-time variant, FS-L, learns to prune the prefix before query-dependent selection through short CPT. FS-B searches balanced trees with $O(N\log^2 N)$ algorithmic cost including radix-sort construction. FreeSolo demonstrates better zero-shot length extrapolation than the baselines without long-context fine-tuning.
https://arxiv.org/abs/2610.17191
The relationship between odor chemistry and perception remains incompletely understood. Many existing studies focus on the perception of single molecules, whereas natural odors contain tens to hundreds of components, adding extra layer of complexity to percept formation. Here, we explore the relationship between molecular composition and perceived similarity in natural odor objects. We study this using a database of more than 1,200 volatile-compound-in-food mixtures containing more than 8,000 molecular components, and use large language models (LLMs) as a scalable surrogate for deriving mixture-level perceptual descriptions. We find that language-derived representations provide useful supervision for predicting held-out mixture similarities from molecular composition. The prediction was consistently strongest when perceptual targets were derived from chemosensory prompts than from other sensory prompts. Further, during the mixture-level training, we learned low-rank molecular embeddings that enabled better prediction of held-out mixture similarities than component-overlap metrics, even for mixture pairs with no shared molecules. Although no single-molecule labels were used during training, the learned molecular geometry showed significant alignment with the independent human odor-descriptor space. Finally, we explored the use of external molecular features in our mixture-similarity prediction task. These features showed modest zero-shot alignment with mixture-level perceptual similarity. They improved prediction under limited supervision but offered little additional predictive benefit with the full training set. Together, these results show that language-derived descriptions can provide scalable supervision for predicting the perceptual organization of complex natural mixtures, contributing to a quantitative understanding of how molecular composition gives rise to odor perception.
https://arxiv.org/abs/2610.17164
Dynamic spatial audio reasoning requires a model to associate changing acoustic observations with the correct source and recover its spatial state at a queried time or interval, a challenge intensified by overlapping speech and source motion. To study this problem, we introduce Sonic-Bench, comprising 2.8K first-order Ambisonics clips and 28.8K target-specific question-answer pairs across 480 simulated indoor scenes. The benchmark covers localization, distance estimation, and motion reasoning in single- and dual-source settings. We further propose SonicWorld, which integrates physical, learned acoustic, and semantic features into persistent source states through learned transitions and recurrent updates, and projects them into an Omni LLM for spatial reasoning. Compared with Spatial-Omni on the Sonic-Bench test split, SonicWorld improves direction accuracy from 31.98% to 34.69% and reduces azimuth error from 57.22° to 48.01°. In zero-shot transfer to Spatial LibriSpeech, SonicWorld retains strong localization performance, achieving 73.98% direction accuracy and 19.29° azimuth error, compared with 27.14% and 70.74° for Spatial-Omni.
https://arxiv.org/abs/2610.17131